Virtua Fighter 5 REVO · v1.10 · Region: Asia
you_vf
Characters played — VF5's own record
| Sarah | 43 | 6,489 | 3,741 | 2,748 | 57.6% |
|---|---|---|---|---|---|
| Akira | 41 | 910 | 494 | 416 | 54.3% |
| Brad | 40 | 872 | 489 | 383 | 56.1% |
| Wolf | 37 | 165 | 108 | 57 | 65.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 51 | 39 | 12 | 76.5% | +21.9 |
|---|---|---|---|---|---|
| Kage | 40 | 25 | 15 | 62.5% | +4.6 |
| Akira | 29 | 18 | 11 | 62.1% | +1.8 |
| Pai | 29 | 15 | 14 | 51.7% | -13.1 |
| Aoi | 28 | 13 | 15 | 46.4% | -14.8 |
| Vanessa | 28 | 19 | 9 | 67.9% | +9.7 |
| Lau | 22 | 14 | 8 | 63.6% | +5.4 |
| Shun | 20 | 11 | 9 | 55.0% | -7.7 |
| El Blaze | 19 | 8 | 11 | 42.1% | -15.2 |
| Lei Fei | 17 | 10 | 7 | 58.8% | -6.0 |
| Taka | 17 | 9 | 8 | 52.9% | -7.5 |
| Wolf | 16 | 10 | 6 | 62.5% | +1.7 |
| Brad | 15 | 7 | 8 | 46.7% | -15.9 |
| Lion | 13 | 8 | 5 | 61.5% | -1.5 |
| Sarah | 13 | 9 | 4 | 69.2% | +12.7 |
| Goh | 11 | 5 | 6 | 45.5% | -17.9 |
| Jeffry | 11 | 7 | 4 | 63.6% | +0.9 |
| Eileen | 8 | 6 | 2 | 75.0% | +11.1 |
| Jean | 5 | 3 | 2 | 60.0% | -5.8 |
| Dural | 3 | 2 | 1 | 66.7% | +4.2 |
1 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 50 | 32 | 18 | 64.0% | +3.4 |
|---|---|---|---|---|---|
| Rectangle | 49 | 28 | 21 | 57.1% | -3.5 |
| Low Fence | 48 | 29 | 19 | 60.4% | +2.2 |
| Octagon | 45 | 26 | 19 | 57.8% | -1.6 |
| Open | 43 | 32 | 11 | 74.4% | +14.8 |
| Breakable Full Fence | 40 | 22 | 18 | 55.0% | -6.0 |
| Half Fence | 34 | 22 | 12 | 64.7% | +5.5 |
| Single Wall | 28 | 10 | 18 | 35.7% | -26.4 |
| Breakable Half Fence | 24 | 18 | 6 | 75.0% | +15.6 |
| Full Fence and Open | 13 | 10 | 3 | 76.9% | +7.5 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 242 | 61.2% | 60.1% | +1.0 |
| No walls | 119 | 59.7% | 59.9% | -0.2 |
Walls against open: +1.2 points (95% range -9.3 to +11.8), p 0.817 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| デネ (Rank 42) | 18 | 13 | 5 | 72.2% |
|---|---|---|---|---|
| しゃーく@べねっさ (Rank 42) | 11 | 6 | 5 | 54.5% |
| せろり☆ (Rank 41) | 11 | 5 | 6 | 45.5% |
| 配信中 (Rank 44) | 10 | 5 | 5 | 50.0% |
| とぅでい (Rank 41) | 9 | 6 | 3 | 66.7% |
| ひらがなであおき (Rank 42) | 9 | 8 | 1 | 88.9% |
| タカアラシと心中 (Rank 42) | 9 | 3 | 6 | 33.3% |
| いくお (Rank 44) | 8 | 3 | 5 | 37.5% |
| no-0809 (Rank 39) | 7 | 6 | 1 | 85.7% |
| こば次狼/covajiro (Rank 44) | 7 | 1 | 6 | 14.3% |
| ひかる (Rank 39) | 7 | 5 | 2 | 71.4% |
| デビブル (Rank 43) | 7 | 3 | 4 | 42.9% |
| 北斗神拳 弐ノ羅将 (Rank 38) | 7 | 6 | 1 | 85.7% |
| kenzan1955 (Rank 41) | 6 | 5 | 1 | 83.3% |
| ついで (Rank 39) | 6 | 3 | 3 | 50.0% |
| つがさん (Rank 40) | 6 | 3 | 3 | 50.0% |
| 苦道訓|kudoukun_goh (Rank 40) | 6 | 3 | 3 | 50.0% |
| chima0818turi (Rank 39) | 5 | 2 | 3 | 40.0% |
| oto (Rank 42) | 5 | 3 | 2 | 60.0% |
| あむざん (Rank 38) | 5 | 2 | 3 | 40.0% |
| いえす (Rank 39) | 5 | 3 | 2 | 60.0% |
| たまつばき (Rank 42) | 5 | 2 | 3 | 40.0% |
| ふじふじくん (Rank 41) | 5 | 5 | 0 | 100.0% |
| カルティカ (Rank 41) | 5 | 4 | 1 | 80.0% |
| 指無しライダー (Rank 42) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| せろり☆ (Rank 41) | 2026/09/15 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| こば次狼/covajiro (Rank 44) | 2026/09/14 | 7 | 1 | 6 | 14.3% |
| oto (Rank 42) | 2026/09/10 | 5 | 3 | 2 | 60.0% |
| たまつばき (Rank 42) | 2026/08/30 | 5 | 2 | 3 | 40.0% |
| デネ (Rank 42) | 2026/08/28 | 18 | 13 | 5 | 72.2% |
| ひかる (Rank 39) | 2026/08/21 | 7 | 5 | 2 | 71.4% |
| カルティカ (Rank 41) | 2026/08/03 | 5 | 4 | 1 | 80.0% |
| いくお (Rank 44) | 2026/08/03 | 8 | 3 | 5 | 37.5% |
| 指無しライダー (Rank 42) | 2026/06/11 | 5 | 3 | 2 | 60.0% |
| とぅでい (Rank 41) | 2026/06/11 | 9 | 6 | 3 | 66.7% |
| kenzan1955 (Rank 41) | 2026/06/11 | 6 | 5 | 1 | 83.3% |
| デビブル (Rank 43) | 2026/06/10 | 7 | 3 | 4 | 42.9% |
| いえす (Rank 39) | 2026/06/10 | 5 | 3 | 2 | 60.0% |
| つがさん (Rank 40) | 2026/06/10 | 6 | 3 | 3 | 50.0% |
| ひらがなであおき (Rank 42) | 2026/06/09 | 9 | 8 | 1 | 88.9% |
| 苦道訓|kudoukun_goh (Rank 40) | 2026/05/21 | 6 | 3 | 3 | 50.0% |
| あむざん (Rank 38) | 2026/05/10 | 5 | 2 | 3 | 40.0% |
| no-0809 (Rank 39) | 2026/05/09 | 7 | 6 | 1 | 85.7% |
| タカアラシと心中 (Rank 42) | 2026/04/29 | 9 | 3 | 6 | 33.3% |
| 配信中 (Rank 44) | 2026/04/25 | 10 | 5 | 5 | 50.0% |
| ついで (Rank 39) | 2026/04/23 | 6 | 3 | 3 | 50.0% |
| ふじふじくん (Rank 41) | 2026/04/17 | 5 | 5 | 0 | 100.0% |
| 北斗神拳 弐ノ羅将 (Rank 38) | 2026/04/15 | 7 | 6 | 1 | 85.7% |
| しゃーく@べねっさ (Rank 42) | 2026/04/14 | 11 | 6 | 5 | 54.5% |
| chima0818turi (Rank 39) | 2026/04/06 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| forward movement into punchP | 244 | 15.4% |
|---|---|---|
| backdash into evade down | 65 | 4.1% |
| Rising Elbow6P | 58 | 3.6% |
| backdash into evade up | 58 | 3.6% |
| forward movement into Punch High KickPK | 45 | 2.8% |
| backdash into Switch Kick4K | 42 | 2.6% |
| backdash into Crescent Heel4K+G | 35 | 2.2% |
| backward movement into Rising Elbow6P | 35 | 2.2% |
| backdash into throwP+G | 30 | 1.9% |
| Rising Elbow6P into kickK | 26 | 1.6% |
| forward movement into Jab Straight | 26 | 1.6% |
| backdash into guardG | 24 | 1.5% |
| Full Spin Heel Kick9K | 22 | 1.4% |
| crouch dash forward into throwP+G | 22 | 1.4% |
| punchP | 21 | 1.3% |
248 further openings account for the other 835 rounds.
Counted from 394 of the 395 matches played. The rest were not pulled for openings.
Sarah
| forward movement into punchP | 209 | 15.0% |
|---|---|---|
| backdash into evade down | 62 | 4.4% |
| Rising Elbow6P | 58 | 4.2% |
| backdash into evade up | 54 | 3.9% |
| forward movement into Punch High KickPK | 45 | 3.2% |
| backdash into Switch Kick4K | 42 | 3.0% |
| backdash into Crescent Heel4K+G | 35 | 2.5% |
| backward movement into Rising Elbow6P | 35 | 2.5% |
| backdash into throwP+G | 28 | 2.0% |
| Rising Elbow6P into kickK | 26 | 1.9% |
| forward movement into Jab StraightPP | 24 | 1.7% |
| Full Spin Heel Kick9K | 22 | 1.6% |
| backdash into guardG | 22 | 1.6% |
| forward dash into Rising Elbow6P | 20 | 1.4% |
| Long Snap Side Chop3P+K | 18 | 1.3% |
188 further openings account for the other 695 rounds.
Counted from 346 of the 347 matches played. The rest were not pulled for openings.
Wolf
| forward movement into punchP | 19 | 14.7% |
|---|---|---|
| crouch into Low Hammer2P | 11 | 8.5% |
| backdash into Heavy Middle Kick3K+G | 7 | 5.4% |
| punchP | 6 | 4.7% |
| backdash into Face Lift Kick3K | 5 | 3.9% |
| forward movement into Hammer KickPK | 5 | 3.9% |
| backdash into evade up | 4 | 3.1% |
| backdash into punchP | 4 | 3.1% |
| guardG into punchP | 4 | 3.1% |
| backdash into Elbow Butt4P | 3 | 2.3% |
| Low Hammer2P into Screw Hook63214P | 2 | 1.6% |
| backdash into evade down | 2 | 1.6% |
| backdash into guardG | 2 | 1.6% |
| backdash into throwP+G | 2 | 1.6% |
| backward movement into evade up | 2 | 1.6% |
46 further openings account for the other 51 rounds.
Akira
| Rimon Chouchu66P | 7 | 16.3% |
|---|---|---|
| forward movement into punchP | 6 | 13.9% |
| backdash into Jouho Touken6P | 3 | 7.0% |
| backdash into Youhou33P | 3 | 7.0% |
| backdash into crouch dash forward | 3 | 7.0% |
| evade down into Rimon Chouchu66P | 3 | 7.0% |
| crouch dash forward into throwP+G | 2 | 4.7% |
| punchP into forward dash | 2 | 4.7% |
| Rimon Chouchu66P into backward movement | 1 | 2.3% |
| backdash into Rimon Chouchu66P | 1 | 2.3% |
| backdash into evade down | 1 | 2.3% |
| backdash into forward movement | 1 | 2.3% |
| backward movement into Jouho Touken6P | 1 | 2.3% |
| crouch dash back into Rimon Chouchu66P | 1 | 2.3% |
| crouch dash forward into Housui2P | 1 | 2.3% |
7 further openings account for the other 7 rounds.
Brad
| forward movement into punchP | 10 | 47.6% |
|---|---|---|
| Elbow Hook6P into Elbow Hook~Screw High Kick6PK | 1 | 4.8% |
| Sharp Shoot1P into crouch | 1 | 4.8% |
| Spine Whip4P into Lumpini Combination4PK | 1 | 4.8% |
| Sway Back4P+K+G into Mighty Knee UpperK | 1 | 4.8% |
| evade down into Middle Spin Kick66K | 1 | 4.8% |
| evade down into backdash | 1 | 4.8% |
| forward dash into Elbow Hook6P | 1 | 4.8% |
| forward movement into Jab StraightPP | 1 | 4.8% |
| forward movement into Lumpini Combination4PK | 1 | 4.8% |
| guardG into Sit Jab2P | 1 | 4.8% |
| punchP | 1 | 4.8% |
