VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

you_vf

Career matches8,436
Career win rate57.3%
Round win rate56.0%
Peak rank43
Distinct opponents134
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah436,4893,7412,74857.6%
Akira4191049441654.3%
Brad4087248938356.1%
Wolf371651085765.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky51391276.5%+21.9
Kage40251562.5%+4.6
Akira29181162.1%+1.8
Pai29151451.7%-13.1
Aoi28131546.4%-14.8
Vanessa2819967.9%+9.7
Lau2214863.6%+5.4
Shun2011955.0%-7.7
El Blaze1981142.1%-15.2
Lei Fei1710758.8%-6.0
Taka179852.9%-7.5
Wolf1610662.5%+1.7
Brad157846.7%-15.9
Lion138561.5%-1.5
Sarah139469.2%+12.7
Goh115645.5%-17.9
Jeffry117463.6%+0.9
Eileen86275.0%+11.1
Jean53260.0%-5.8
Dural32166.7%+4.2

1 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence50321864.0%+3.4
Rectangle49282157.1%-3.5
Low Fence48291960.4%+2.2
Octagon45261957.8%-1.6
Open43321174.4%+14.8
Breakable Full Fence40221855.0%-6.0
Half Fence34221264.7%+5.5
Single Wall28101835.7%-26.4
Breakable Half Fence2418675.0%+15.6
Full Fence and Open1310376.9%+7.5

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls24261.2%60.1%+1.0
No walls11959.7%59.9%-0.2

Walls against open: +1.2 points (95% range -9.3 to +11.8), p 0.817 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

せろり☆ (Rank 41)2026/09/15115645.5%
こば次狼/covajiro (Rank 44)2026/09/1471614.3%
oto (Rank 42)2026/09/1053260.0%
たまつばき (Rank 42)2026/08/3052340.0%
デネ (Rank 42)2026/08/281813572.2%
ひかる (Rank 39)2026/08/2175271.4%
カルティカ (Rank 41)2026/08/0354180.0%
いくお (Rank 44)2026/08/0383537.5%
指無しライダー (Rank 42)2026/06/1153260.0%
とぅでい (Rank 41)2026/06/1196366.7%
kenzan1955 (Rank 41)2026/06/1165183.3%
デビブル (Rank 43)2026/06/1073442.9%
いえす (Rank 39)2026/06/1053260.0%
つがさん (Rank 40)2026/06/1063350.0%
ひらがなであおき (Rank 42)2026/06/0998188.9%
苦道訓|kudoukun_goh (Rank 40)2026/05/2163350.0%
あむざん (Rank 38)2026/05/1052340.0%
no-0809 (Rank 39)2026/05/0976185.7%
タカアラシと心中 (Rank 42)2026/04/2993633.3%
配信中 (Rank 44)2026/04/25105550.0%
ついで (Rank 39)2026/04/2363350.0%
ふじふじくん (Rank 41)2026/04/17550100.0%
北斗神拳 弐ノ羅将 (Rank 38)2026/04/1576185.7%
しゃーく@べねっさ (Rank 42)2026/04/14116554.5%
chima0818turi (Rank 39)2026/04/0652340.0%

Round openings

Every character

forward movement into punchP24415.4%
backdash into evade down654.1%
Rising Elbow6P583.6%
backdash into evade up583.6%
forward movement into Punch High KickPK452.8%
backdash into Switch Kick4K422.6%
backdash into Crescent Heel4K+G352.2%
backward movement into Rising Elbow6P352.2%
backdash into throwP+G301.9%
Rising Elbow6P into kickK261.6%
forward movement into Jab Straight261.6%
backdash into guardG241.5%
Full Spin Heel Kick9K221.4%
crouch dash forward into throwP+G221.4%
punchP211.3%

248 further openings account for the other 835 rounds.

Counted from 394 of the 395 matches played. The rest were not pulled for openings.

Sarah

forward movement into punchP20915.0%
backdash into evade down624.4%
Rising Elbow6P584.2%
backdash into evade up543.9%
forward movement into Punch High KickPK453.2%
backdash into Switch Kick4K423.0%
backdash into Crescent Heel4K+G352.5%
backward movement into Rising Elbow6P352.5%
backdash into throwP+G282.0%
Rising Elbow6P into kickK261.9%
forward movement into Jab StraightPP241.7%
Full Spin Heel Kick9K221.6%
backdash into guardG221.6%
forward dash into Rising Elbow6P201.4%
Long Snap Side Chop3P+K181.3%

188 further openings account for the other 695 rounds.

Counted from 346 of the 347 matches played. The rest were not pulled for openings.

Wolf

forward movement into punchP1914.7%
crouch into Low Hammer2P118.5%
backdash into Heavy Middle Kick3K+G75.4%
punchP64.7%
backdash into Face Lift Kick3K53.9%
forward movement into Hammer KickPK53.9%
backdash into evade up43.1%
backdash into punchP43.1%
guardG into punchP43.1%
backdash into Elbow Butt4P32.3%
Low Hammer2P into Screw Hook63214P21.6%
backdash into evade down21.6%
backdash into guardG21.6%
backdash into throwP+G21.6%
backward movement into evade up21.6%

46 further openings account for the other 51 rounds.

Akira

Rimon Chouchu66P716.3%
forward movement into punchP613.9%
backdash into Jouho Touken6P37.0%
backdash into Youhou33P37.0%
backdash into crouch dash forward37.0%
evade down into Rimon Chouchu66P37.0%
crouch dash forward into throwP+G24.7%
punchP into forward dash24.7%
Rimon Chouchu66P into backward movement12.3%
backdash into Rimon Chouchu66P12.3%
backdash into evade down12.3%
backdash into forward movement12.3%
backward movement into Jouho Touken6P12.3%
crouch dash back into Rimon Chouchu66P12.3%
crouch dash forward into Housui2P12.3%

7 further openings account for the other 7 rounds.

Brad

forward movement into punchP1047.6%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK14.8%
Sharp Shoot1P into crouch14.8%
Spine Whip4P into Lumpini Combination4PK14.8%
Sway Back4P+K+G into Mighty Knee UpperK14.8%
evade down into Middle Spin Kick66K14.8%
evade down into backdash14.8%
forward dash into Elbow Hook6P14.8%
forward movement into Jab StraightPP14.8%
forward movement into Lumpini Combination4PK14.8%
guardG into Sit Jab2P14.8%
punchP14.8%