VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

へにほに

Career matches3,914
Career win rate50.0%
Round win rate48.8%
Peak rank36
Distinct opponents154
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun363,9141,9551,95950.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky61273444.3%-3.6
Brad43212248.8%+2.1
Akira33221166.7%+14.9
Lion33151845.5%-8.4
Sarah28151353.6%+6.5
Jeffry27121544.4%-5.9
Jean25101540.0%-2.9
Wolf25131252.0%-0.8
Aoi22121054.5%+1.4
Lau2213959.1%+3.7
Vanessa22101245.5%-2.8
El Blaze2191242.9%-14.9
Goh21101147.6%-3.9
Pai178947.1%-5.1
Lei Fei1610662.5%+14.7
Kage158753.3%-1.8
Eileen139469.2%+25.0
Shun116554.5%+6.2
Taka81712.5%-32.3
Dural43175.0%+14.7

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle59322754.2%+5.8
Half Fence57253243.9%-5.3
Single Wall49292059.2%+9.5
Breakable Half Fence44212347.7%-2.4
Low Fence43182541.9%-8.6
Full Fence41231856.1%+5.5
Open41231856.1%+6.1
Breakable Full Fence37152240.5%-11.2
Octagon36211558.3%+5.0
Full Fence and Open2781929.6%-23.0

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27450.0%50.3%-0.3
No walls13352.6%50.3%+2.3

Walls against open: -2.6 points (95% range -12.9 to +7.8), p 0.629 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

takapiron1021 (Rank 34)2026/09/1796366.7%
ねこむーと (Rank 38)2026/09/17135838.5%
大谷 小平 (Rank 35)2026/09/10106460.0%
nidaimebannai (Rank 35)2026/09/1052340.0%
え~る (Rank 34)2026/09/0252340.0%
鳩男 (Rank 32)2026/09/0254180.0%
ニトロ (Rank 34)2026/08/2952340.0%
Estark0301 (Rank 37)2026/08/29115645.5%
expensive-sand (Rank 39)2026/08/2972528.6%
★闘将拉麵男★ (Rank 37)2026/08/2985362.5%
mudanadoryokuzki (Rank 36)2026/08/2782625.0%
Sore (Rank 37)2026/08/2774357.1%
hsat0310 (Rank 36)2026/08/2793633.3%
IkebukuroSarah (Rank 37)2026/08/20105550.0%
筋トレ職人 (Rank 35)2026/08/0454180.0%
zaduhkj (Rank 34)2026/08/04108280.0%
mahiro_725 (Rank 37)2026/07/3063350.0%
BigBoin (Rank 33)2026/07/2854180.0%
Black-Swan104-_- (Rank 33)2026/07/26106460.0%
Sleipnir-kzm (Rank 37)2026/07/2461516.7%
rikubon-ps (Rank 37)2026/07/0883537.5%
fly_taster22 (Rank 33)2026/06/1763350.0%
Vgyjyrdgjk (Rank 36)2026/05/2752340.0%
hibiki1030 (Rank 36)2026/05/1552340.0%
Laulau_fz (Rank 34)2026/05/0852340.0%

Round openings

Shun

crouch into Haisenchu1P25414.0%
offensive move1307.2%
offensive move into guardG1186.5%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K834.6%
Gyou'in Haishu3P into Dokuritsu Kanpai46P+K643.5%
crouch into Gyousentai2K532.9%
Shinho Suikoushu43P+K482.6%
Rensai Gakushu46PP into Rengeki Gakushu46PPP462.5%
crouch dash forward into Gyou'in Haishu3P462.5%
Gyou'in Haishu3P442.4%
evade down into guardG442.4%
crouch dash back into guardG382.1%
Gyou'in Haishu3P into crouch362.0%
Getsuga Gakushu46P into Rensai Gakushu46PP311.7%
crouch dash back into Gyou'in Haishu3P311.7%

203 further openings account for the other 748 rounds.