VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Vanessa

gnarapum

Career matches1,979
Career win rate58.6%
Round win rate53.5%
Peak rank30
Distinct opponents53
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa59231927353.9%
Dural3039323815560.6%
Shun3037624113564.1%
Jeffry2625414910558.7%
Jacky261821057757.7%
Sarah26139825759.0%
Wolf2335221362.9%
Akira72528.6%
Lau21110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2217577.3%+24.9
Jeffry129375.0%+7.1
Wolf128466.7%-5.0
Pai115645.5%-11.9
Goh107370.0%+17.5
Aoi83537.5%-28.6
Shun84450.0%-14.4
Brad6060.0%-46.1
Jacky64266.7%+22.1
Lion64266.7%+21.9
Sarah660100.0%+45.6
Vanessa53260.0%+0.7
Lei Fei41325.0%-26.4
Jean32166.7%+5.2
Kage31233.3%-12.1
Eileen2020.0%-47.0
Lau2020.0%-71.5
Taka2020.0%-48.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon29171258.6%-0.2
Low Fence1814477.8%+27.2
Half Fence148657.1%-12.0
Open146842.9%-18.6
Single Wall127558.3%+4.0
Full Fence108280.0%+24.9
Breakable Full Fence94544.4%-2.1
Breakable Half Fence64266.7%+8.0
Full Fence and Open52340.0%-25.7
Rectangle52340.0%-9.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7358.9%58.1%+0.8
No walls4461.4%56.1%+5.3

Walls against open: -4.5 points (95% range -25.3 to +16.2), p 0.668 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

6132da (Rank 21)86275.0%
elf4sale (Rank 33)63350.0%
makoto.qo.op (Rank 23)63350.0%
nanatsuboshi_st (Rank 23)660100.0%
spiritual0825 (Rank 26)53260.0%
chottodakeyo_ (Rank 27)42250.0%
headup11 (Rank 28)4040.0%
yagi[JP] (Rank 21)43175.0%
Hijima-J (Rank 26)31233.3%
Shurkn-_-pap03 (Rank 23)330100.0%
SnapSheep3014 (Rank 25)31233.3%
SpaceKnight (Rank 25)330100.0%
hahaha (Rank 28)32166.7%
mahiro_725 (Rank 24)32166.7%
takapiko-no (Rank 29)31233.3%
ulilb1ckard (Rank 31)32166.7%
しんのじ (Rank 27)32166.7%
ニトロ (Rank 28)32166.7%
김치 (Rank 23)32166.7%
ShieldHolder (Rank 27)2020.0%
jottolee (Rank 33)2020.0%
neco (Rank 22)21150.0%
osoyan (Rank 27)21150.0%
sby (Rank 27)220100.0%
けいすけ新宿 (Rank 33)220100.0%

Most played opponents, most recent first

neco (Rank 22)2026/07/2421150.0%
しんのじ (Rank 27)2026/07/2232166.7%
ShieldHolder (Rank 27)2026/07/222020.0%
makoto.qo.op (Rank 23)2026/07/2263350.0%
김치 (Rank 23)2026/07/2232166.7%
hahaha (Rank 28)2026/07/2232166.7%
headup11 (Rank 28)2026/07/224040.0%
SnapSheep3014 (Rank 25)2026/07/2231233.3%
mahiro_725 (Rank 24)2026/07/2232166.7%
spiritual0825 (Rank 26)2026/07/2253260.0%
nanatsuboshi_st (Rank 23)2026/07/22660100.0%
SpaceKnight (Rank 25)2026/07/22330100.0%
Hijima-J (Rank 26)2026/07/2231233.3%
yagi[JP] (Rank 21)2026/07/2243175.0%
chottodakeyo_ (Rank 27)2026/07/2242250.0%
6132da (Rank 21)2026/07/2286275.0%
ulilb1ckard (Rank 31)2026/07/2232166.7%
elf4sale (Rank 33)2026/07/2263350.0%
sby (Rank 27)2026/07/21220100.0%
osoyan (Rank 27)2026/07/1921150.0%
ニトロ (Rank 28)2026/07/1932166.7%
jottolee (Rank 33)2026/07/192020.0%
けいすけ新宿 (Rank 33)2026/07/19220100.0%
takapiko-no (Rank 29)2026/07/1931233.3%
Shurkn-_-pap03 (Rank 23)2026/07/19330100.0%

Round openings

Every character

backdash into evade up16331.7%
punchP326.2%
backdash into punchP254.9%
Slant Back Knuckle1P into Rage Kick1PK203.9%
crouch into Squat Straight203.9%
crouch dash back into Spin Heel Sword4K+G173.3%
punchP into Jab Straight132.5%
Jab StraightPP into Jab Double StraightPPP112.1%
backdash into crouch dash back101.9%
backdash into Spin Heel Sword4K+G91.8%
Squat Straight81.6%
backdash into Jab Straight71.4%
Slant Back Knuckle1P into High Spin Kick1PK61.2%
backdash into Squat Straight61.2%
backdash into throwP+G61.2%

94 further openings account for the other 161 rounds.

Jacky

backdash into evade up12737.1%
Slant Back Knuckle1P into Rage Kick1PK205.8%
crouch dash back into Spin Heel Sword4K+G175.0%
backdash into punchP164.7%
crouch into Squat Straight2P144.1%
punchP into Jab StraightPP123.5%
Jab StraightPP into Jab Double StraightPPP113.2%
punchP113.2%
backdash into Spin Heel Sword4K+G92.6%
Squat Straight2P72.0%
backdash into crouch dash back72.0%
backdash into Jab StraightPP51.5%
backdash into Squat Straight2P51.5%
backdash into throwP+G51.5%
punchP into Double Punch Slash KickPPK51.5%

46 further openings account for the other 71 rounds.

Shun

backdash into evade up1524.2%
punchP711.3%
crouch dash back into Gyou'in Haishu3P58.1%
crouch dash back into Tenshin Souchushou6P+K46.5%
crouch into Haisenchu1P46.5%
Getsuga Gakushu46P into Rensai Gakushu46PP34.8%
Haisenchu1P34.8%
Rensai Gakushu46PP into Rengeki Gakushu46PPP23.2%
backdash into Getsuga Gakushu46P23.2%
backdash into punchP23.2%
crouch dash back into Dokuritsu Kanpai46P+K23.2%
crouch into Fukuchougeki2P23.2%
crouch into Gyou'in Haishu3P23.2%
Tenshin Benshu4P+K11.6%
Tenshin Souchushou6P+K11.6%

7 further openings account for the other 7 rounds.

Sarah

backdash into evade up1327.1%
crouch into Squat Straight2P612.5%
punchP612.5%
backdash into punchP48.3%
Sharpsword44K36.2%
crouch dash back into Crescent Heel4K+G36.2%
Leg Slicer2K+G24.2%
backdash into Jab StraightPP24.2%
backdash into Leg Slicer2K+G24.2%
backdash into crouch dash back24.2%
Squat Straight2P12.1%
backdash into Crescent Heel4K+G12.1%
backdash into Snap Side Chop Double3PP12.1%
backdash into Squat Straight2P12.1%
evade down into Crescent Heel4K+G12.1%

Dural

punchP820.0%
Slant Back Knuckle1P into High Spin Kick1PK615.0%
backdash into back kick+guard4K+G37.5%
crouch into Zensoutai2KK37.5%
Low Knuckle2P25.0%
backdash into crouch dash forward25.0%
backdash into evade up25.0%
backdash into punchP25.0%
punchP into One TwoPP25.0%
One TwoPP into One Two UpperPPP12.5%
Slant Back Knuckle1P12.5%
Slant Back Knuckle1P into evade down12.5%
backdash into Low Knuckle2P12.5%
backdash into Spine Whip4P12.5%
backdash into crouch dash back12.5%

4 further openings account for the other 4 rounds.

Lau

backdash into evade up220.0%
Fukko Kensou1P110.0%
Fukko Kensou1P into evade down110.0%
Honshin Hekiken1P+K into evade down110.0%
Souchuken2P110.0%
backdash into Enjin Senpukyaku4K+G110.0%
backdash into RenshouPP110.0%
backdash into Souko Reppa3P+K110.0%
backdash into punchP110.0%

Wolf

backdash into evade up333.3%
evade up222.2%
Gasp Kneel Palm Bomb6P+K111.1%
backdash into Rolling Elbow43P111.1%
crouch into Low Hammer2P111.1%
punchP into Jab StraightPP111.1%

Jeffry

Double Hammer Down43P into evade down133.3%
backdash into Tsunami Beat3K+G133.3%
backdash into evade up133.3%