VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

giggs_0919

Career matches3,666
Career win rate55.5%
Round win rate49.3%
Peak rank43
Distinct opponents140
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze401,39371567851.3%
Jean401,25966559452.8%
Brad4363344219169.8%
Pai38121416756.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira45202544.4%-4.0
Lau45222348.9%-3.1
Sarah42261661.9%+9.7
Kage35112431.4%-13.5
Wolf33132039.4%-12.4
Aoi2718966.7%+15.3
Vanessa27121544.4%-0.3
Jacky25131252.0%+3.5
Shun2381534.8%-16.6
Jeffry22121054.5%-0.0
Lion22111150.0%+0.9
Brad2081240.0%-8.2
Pai169756.2%+9.5
Taka1510566.7%+24.4
Dural114736.4%+1.5
Eileen115645.5%+0.9
El Blaze107370.0%+13.6
Goh94544.4%-10.2
Jean73442.9%-1.0
Lei Fei65183.3%+34.9

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open67353252.2%+4.2
Rectangle48252352.1%+2.6
Breakable Full Fence46202643.5%-6.7
Full Fence45232251.1%+3.5
Single Wall43172639.5%-11.4
Breakable Half Fence42222052.4%+1.0
Half Fence38132534.2%-13.1
Low Fence37231462.2%+20.6
Full Fence and Open36171947.2%-4.5
Octagon36191752.8%+1.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls25547.8%49.4%-1.5
No walls14751.0%47.6%+3.4

Walls against open: -4.9 points (95% range -14.9 to +5.1), p 0.335 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

かんしゅ (Rank 41)2026/07/2373442.9%
灘琉豪/HSA (Rank 38)2026/07/0461516.7%
ゲッパー (Rank 38)2026/07/0364266.7%
オキナワ フラー (Rank 40)2026/07/0353260.0%
RUSH (Rank 37)2026/07/0363350.0%
panda_kage0 (Rank 39)2026/06/2873442.9%
ひかる (Rank 39)2026/06/2873442.9%
ジャーキー山田 (Rank 42)2026/06/28135838.5%
Aki (Rank 41)2026/06/2073442.9%
nanbara (Rank 36)2026/06/2075271.4%
KA-GO (Rank 41)2026/06/145050.0%
ミスプロ狼@tenrishoko (Rank 40)2026/06/13115645.5%
くりたろう (Rank 38)2026/06/13136746.1%
初代マサオ (Rank 37)2026/06/1297277.8%
メガジェネ (Rank 40)2026/06/0761516.7%
interceptor (Rank 39)2026/06/04189950.0%
Aldric (Rank 36)2026/05/2874357.1%
昆虫ちゃん (Rank 41)2026/05/2852340.0%
保育園中退 (Rank 39)2026/05/211813572.2%
おかし (Rank 42)2026/05/19115645.5%
かめやま (Rank 41)2026/05/1751420.0%
アナパイ1973 (Rank 38)2026/05/1164266.7%
荒駒松太郎 (Rank 39)2026/05/1052340.0%
RYO (Rank 35)2026/05/0663350.0%
かえる (Rank 37)2026/05/0675271.4%

Round openings

Every character

backdash into evade down27214.7%
backdash into evade up20110.8%
backdash into backward movement1095.9%
backdash into throwP+G904.8%
forward movement into punchP583.1%
backdash into Head Smash Kick46K563.0%
guardG into throwP+G482.6%
crouch dash back into evade down442.4%
High-Speed Jab46P into Flame Toe Kick46PK402.1%
backdash into High-Speed Jab46P311.7%
backdash into Hammer Smash46P+K301.6%
crouch dash forward into throwP+G301.6%
backdash into Shadow Strike6P281.5%
backdash into Volcano Upper4P+K261.4%
evade down into throwP+G241.3%

196 further openings account for the other 770 rounds.

El Blaze

backdash into evade down26415.9%
backdash into evade up19311.6%
backdash into backward movement1056.3%
backdash into throwP+G814.9%
backdash into Head Smash Kick46K563.4%
guardG into throwP+G452.7%
crouch dash back into evade down432.6%
High-Speed Jab46P into Flame Toe Kick46PK402.4%
backdash into High-Speed Jab46P311.9%
backdash into Hammer Smash46P+K301.8%
crouch dash forward into throwP+G291.7%
backdash into Shadow Strike6P281.7%
backdash into Volcano Upper4P+K261.6%
forward movement into punchP241.4%
backdash into Demon's Tail9P+KK221.3%

152 further openings account for the other 645 rounds.

Jean

forward movement into punchP3223.2%
backdash into Oihiji4P+K1712.3%
backdash into evade up75.1%
forward movement into KounirenPP75.1%
backdash into evade down64.3%
backdash into Kake'uchi~Maekeri'age46PK53.6%
Shitanagi Shutou1P42.9%
Shitanagi Shutou1P into backdash32.2%
backdash into Doumawashi Kaitengeri46K+G32.2%
backdash into backward movement32.2%
backdash21.4%
backdash into Gyaku Seikenzuki66P21.4%
backdash into Kake'uchi46P21.4%
backdash into Yoko'enpi6P21.4%
backdash into throwP+G21.4%

36 further openings account for the other 41 rounds.

Brad

backdash into Sway Back4P+K+G915.8%
Jackal Straight46P+K712.3%
backdash into Stop Kick4K712.3%
backdash into throwP+G712.3%
offensive move into kickK35.3%
backdash into Ten Kao6K23.5%
backdash into Turn Savate44K23.5%
backdash into evade down23.5%
forward movement into Jab StraightPP23.5%
forward movement into punchP23.5%
Ducking6P+K+G into Sting BlowP+K11.8%
Ga MuayP+K+G into High Spin KickK+G11.8%
Middle Spin Kick66K11.8%
Sharp Shoot1P into guardG11.8%
Sit Jab2P into forward movement11.8%

9 further openings account for the other 9 rounds.