Virtua Fighter 5 REVO · v1.10 · Region: South America
キリスト
Characters played — VF5's own record
| El Blaze | 30 | 406 | 253 | 153 | 62.3% |
|---|---|---|---|---|---|
| Sarah | 27 | 246 | 158 | 88 | 64.2% |
| Shun | 28 | 246 | 171 | 75 | 69.5% |
| Jacky | 28 | 234 | 166 | 68 | 70.9% |
| Goh | 27 | 231 | 161 | 70 | 69.7% |
| Vanessa | 27 | 192 | 132 | 60 | 68.8% |
| Lei Fei | 28 | 183 | 139 | 44 | 76.0% |
| Wolf | 28 | 179 | 134 | 45 | 74.9% |
| Brad | 28 | 178 | 132 | 46 | 74.2% |
| Aoi | 28 | 171 | 129 | 42 | 75.4% |
| Jeffry | 28 | 171 | 125 | 46 | 73.1% |
| Kage | 28 | 171 | 124 | 47 | 72.5% |
| Lau | 28 | 170 | 130 | 40 | 76.5% |
| Taka | 28 | 159 | 122 | 37 | 76.7% |
| Pai | 28 | 156 | 126 | 30 | 80.8% |
| Jean | 27 | 144 | 119 | 25 | 82.6% |
| Akira | 27 | 139 | 103 | 36 | 74.1% |
| Lion | 28 | 138 | 112 | 26 | 81.2% |
| Dural | 28 | 131 | 85 | 46 | 64.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 14 | 8 | 6 | 57.1% | -8.2 |
|---|---|---|---|---|---|
| Jacky | 14 | 6 | 8 | 42.9% | -18.3 |
| Jeffry | 14 | 8 | 6 | 57.1% | +10.2 |
| Goh | 13 | 7 | 6 | 53.9% | -11.1 |
| Wolf | 12 | 9 | 3 | 75.0% | +25.4 |
| El Blaze | 11 | 7 | 4 | 63.6% | +7.7 |
| Pai | 9 | 3 | 6 | 33.3% | -21.8 |
| Aoi | 8 | 6 | 2 | 75.0% | +17.1 |
| Lion | 7 | 4 | 3 | 57.1% | +5.3 |
| Jean | 6 | 4 | 2 | 66.7% | +14.0 |
| Sarah | 6 | 2 | 4 | 33.3% | -16.5 |
| Shun | 6 | 5 | 1 | 83.3% | +19.4 |
| Vanessa | 6 | 3 | 3 | 50.0% | +0.6 |
| Brad | 4 | 1 | 3 | 25.0% | -19.7 |
| Lau | 4 | 2 | 2 | 50.0% | -7.5 |
| Kage | 3 | 2 | 1 | 66.7% | +16.2 |
| Taka | 1 | 0 | 1 | 0.0% | -42.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 21 | 9 | 12 | 42.9% | -13.4 |
|---|---|---|---|---|---|
| Breakable Full Fence | 18 | 11 | 7 | 61.1% | +0.5 |
| Half Fence | 18 | 13 | 5 | 72.2% | +23.2 |
| Single Wall | 16 | 10 | 6 | 62.5% | +11.9 |
| Rectangle | 12 | 8 | 4 | 66.7% | +4.5 |
| Octagon | 11 | 4 | 7 | 36.4% | -22.8 |
| Open | 11 | 3 | 8 | 27.3% | -24.5 |
| Low Fence | 10 | 7 | 3 | 70.0% | +12.1 |
| Breakable Half Fence | 8 | 5 | 3 | 62.5% | +2.4 |
| Full Fence and Open | 5 | 2 | 3 | 40.0% | -9.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 88 | 56.8% | 57.2% | -0.3 |
| No walls | 37 | 54.1% | 53.2% | +0.9 |
Walls against open: -1.2 points (95% range -19.9 to +17.4), p 0.897 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Phrazes_For_The_Young (Rank 32) | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|
| AONEKO (Rank 29) | 4 | 2 | 2 | 50.0% |
| pinturicchio (Rank 29) | 4 | 2 | 2 | 50.0% |
| ぶる~す・ぴぃ~ (Rank 27) | 4 | 2 | 2 | 50.0% |
| リーウ (Rank 30) | 4 | 3 | 1 | 75.0% |
| 柔软的尾巴 (Rank 26) | 4 | 3 | 1 | 75.0% |
| B.S.R-JP (Rank 28) | 3 | 2 | 1 | 66.7% |
| Gun-Interceptor (Rank 26) | 3 | 2 | 1 | 66.7% |
| don'tthink,feel. (Rank 27) | 3 | 1 | 2 | 33.3% |
| hayate (Rank 29) | 3 | 2 | 1 | 66.7% |
| jinjin (Rank 28) | 3 | 0 | 3 | 0.0% |
| openpen (Rank 29) | 3 | 1 | 2 | 33.3% |
| striker0123 (Rank 28) | 3 | 2 | 1 | 66.7% |
| ズサ齋藤 (Rank 23) | 3 | 3 | 0 | 100.0% |
| 雷電 (Rank 30) | 3 | 1 | 2 | 33.3% |
| ER_higante (Rank 27) | 2 | 2 | 0 | 100.0% |
| JOHNFLOE (Rank 30) | 2 | 0 | 2 | 0.0% |
| Sinabro (Rank 27) | 2 | 2 | 0 | 100.0% |
| Sore (Rank 30) | 2 | 0 | 2 | 0.0% |
| XXX (Rank 29) | 2 | 2 | 0 | 100.0% |
| XsT (Rank 26) | 2 | 0 | 2 | 0.0% |
| ohtenki (Rank 30) | 2 | 1 | 1 | 50.0% |
| yasai (Rank 23) | 2 | 2 | 0 | 100.0% |
| うをん (Rank 26) | 2 | 2 | 0 | 100.0% |
| 造り酒屋の御曹司 (Rank 24) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| pinturicchio (Rank 29) | 2026/09/05 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| リーウ (Rank 30) | 2026/09/03 | 4 | 3 | 1 | 75.0% |
| XXX (Rank 29) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| ohtenki (Rank 30) | 2026/06/13 | 2 | 1 | 1 | 50.0% |
| hayate (Rank 29) | 2026/06/06 | 3 | 2 | 1 | 66.7% |
| 雷電 (Rank 30) | 2026/05/30 | 3 | 1 | 2 | 33.3% |
| B.S.R-JP (Rank 28) | 2026/05/19 | 3 | 2 | 1 | 66.7% |
| ズサ齋藤 (Rank 23) | 2026/05/19 | 3 | 3 | 0 | 100.0% |
| ぶる~す・ぴぃ~ (Rank 27) | 2026/05/19 | 4 | 2 | 2 | 50.0% |
| yasai (Rank 23) | 2026/05/19 | 2 | 2 | 0 | 100.0% |
| Phrazes_For_The_Young (Rank 32) | 2026/05/10 | 5 | 1 | 4 | 20.0% |
| jinjin (Rank 28) | 2026/05/10 | 3 | 0 | 3 | 0.0% |
| Gun-Interceptor (Rank 26) | 2026/05/10 | 3 | 2 | 1 | 66.7% |
| JOHNFLOE (Rank 30) | 2026/05/10 | 2 | 0 | 2 | 0.0% |
| 柔软的尾巴 (Rank 26) | 2026/05/09 | 4 | 3 | 1 | 75.0% |
| XsT (Rank 26) | 2026/05/09 | 2 | 0 | 2 | 0.0% |
| don'tthink,feel. (Rank 27) | 2026/05/09 | 3 | 1 | 2 | 33.3% |
| AONEKO (Rank 29) | 2026/05/09 | 4 | 2 | 2 | 50.0% |
| ER_higante (Rank 27) | 2026/05/06 | 2 | 2 | 0 | 100.0% |
| うをん (Rank 26) | 2026/05/06 | 2 | 2 | 0 | 100.0% |
| Sinabro (Rank 27) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| 造り酒屋の御曹司 (Rank 24) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| Sore (Rank 30) | 2026/04/30 | 2 | 0 | 2 | 0.0% |
| openpen (Rank 29) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| striker0123 (Rank 28) | 2026/04/16 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| forward movement into punchP | 30 | 5.5% |
|---|---|---|
| guardG | 16 | 2.9% |
| Sune Kudaki43P | 9 | 1.6% |
| Gyou'in Haishu3P | 8 | 1.5% |
| punchP | 8 | 1.5% |
| Ryu'eikyaku66K | 7 | 1.3% |
| backdash into back kick+guard4K+G | 7 | 1.3% |
| crouch into Leg Slicer2K+G | 6 | 1.1% |
| forward movement into Jab Straight | 6 | 1.1% |
| forward movement into One TwoPP | 6 | 1.1% |
| offensive move | 6 | 1.1% |
| Defensive Style: punch | 5 | 0.9% |
| backdash into Aragami4K | 5 | 0.9% |
| backdash into Crescent Heel4K+G | 5 | 0.9% |
| crouch dash back into crouch | 5 | 0.9% |
302 further openings account for the other 418 rounds.
Dural
| forward movement into punchP | 9 | 8.4% |
|---|---|---|
| backdash into back kick+guard4K+G | 7 | 6.5% |
| forward movement into One TwoPP | 6 | 5.6% |
| crouch dash back into Lumpini Combination4PK | 4 | 3.7% |
| down-forward punch+kick3P+K | 4 | 3.7% |
| forward movement into One Two UpperPPP | 4 | 3.7% |
| crouch dash back into Spine Whip4P | 3 | 2.8% |
| crouch dash back into down-back, down, down-back, back kick+guard1214K+G | 3 | 2.8% |
| guardG | 3 | 2.8% |
| Dragon Smash Cannon1K | 2 | 1.9% |
| Rising Elbow6P | 2 | 1.9% |
| Slant Back Knuckle1P | 2 | 1.9% |
| Spine Whip4P | 2 | 1.9% |
| back punch+kick4P+K | 2 | 1.9% |
| backdash into Stop Kick4K | 2 | 1.9% |
46 further openings account for the other 52 rounds.
Goh
| Sune Kudaki43P | 9 | 12.7% |
|---|---|---|
| backdash into Aragami4K | 5 | 7.0% |
| Hiji'ate6P | 4 | 5.6% |
| punchP into Tsurane ShoudaPP | 4 | 5.6% |
| Raikou3P into Denkou3PP | 3 | 4.2% |
| Urahiji44P | 3 | 4.2% |
| crouch dash back into Karura4P+K | 3 | 4.2% |
| forward movement into Tsurane ShoudaPP | 3 | 4.2% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 2 | 2.8% |
| Sune'uchi2P into backdash | 2 | 2.8% |
| backdash | 2 | 2.8% |
| backdash into Batousatsu3KP | 2 | 2.8% |
| evade up into Soukyu46P | 2 | 2.8% |
| forward movement into punchP | 2 | 2.8% |
| AgitosogiP+K | 1 | 1.4% |
24 further openings account for the other 24 rounds.
Sarah
| crouch into Leg Slicer2K+G | 6 | 10.5% |
|---|---|---|
| backdash into Crescent Heel4K+G | 5 | 8.8% |
| forward movement into punchP | 5 | 8.8% |
| Long Snap Side Chop3P+K | 4 | 7.0% |
| forward movement into Jab StraightPP | 4 | 7.0% |
| Sharpsword44K into Sharpsword Combo44KK | 3 | 5.3% |
| guardG | 3 | 5.3% |
| crouch dash back into Crescent Heel4K+G | 2 | 3.5% |
| guardG into crouch | 2 | 3.5% |
| kickK | 2 | 3.5% |
| Back Knuckle4P | 1 | 1.8% |
| Hide Side Kick (Deflect)P+K | 1 | 1.8% |
| Leg Slicer2K+G into crouch | 1 | 1.8% |
| Quick Knee6K into Quick Knee and Toe Kick6KK | 1 | 1.8% |
| Sharpsword44K | 1 | 1.8% |
16 further openings account for the other 16 rounds.
Kage
| Ryu'eikyaku66K | 7 | 14.0% |
|---|---|---|
| forward movement into ResshouPP | 5 | 10.0% |
| forward movement into punchP | 4 | 8.0% |
| Jakenshou214P+K | 3 | 6.0% |
| down-back kick+guard1K+G | 3 | 6.0% |
| forward movement into SandangekiPPP | 3 | 6.0% |
| Rakujin Gaeri44P | 2 | 4.0% |
| Rasen4P into Rasen Urageri4PK | 1 | 2.0% |
| Ryubisen44K+G | 1 | 2.0% |
| SouhajinP+K | 1 | 2.0% |
| Yokoshutou4P+K into Sunebarai4P+KP | 1 | 2.0% |
| backdash | 1 | 2.0% |
| backdash into Nakageri3K | 1 | 2.0% |
| backdash into Ryu'eikyaku66K | 1 | 2.0% |
| backward movement into Nagiharai6P+K | 1 | 2.0% |
15 further openings account for the other 15 rounds.
Shun
| Gyou'in Haishu3P | 8 | 19.1% |
|---|---|---|
| Haisenchu1P | 4 | 9.5% |
| Fukuchougeki2P | 3 | 7.1% |
| offensive move | 3 | 7.1% |
| backward movement into Kasen Chugeki6P | 2 | 4.8% |
| backward movement into Kasen Zenbokushou6PP | 2 | 4.8% |
| forward movement into RengekiPP | 2 | 4.8% |
| Fukuchougeki2P into crouch | 1 | 2.4% |
| Getsuga Gakushu46P | 1 | 2.4% |
| Getsuga Gakushu46P into RengekiPP | 1 | 2.4% |
| Getsuga Gakushu46P into punchP | 1 | 2.4% |
| Gyou'in Haishu3P into backward movement | 1 | 2.4% |
| Gyou'in Haishu3P into punchP | 1 | 2.4% |
| Honshin Rensenkyaku4K+G | 1 | 2.4% |
| Koushinhi4P+K+G into Honshin TankaP+K | 1 | 2.4% |
10 further openings account for the other 10 rounds.
Vanessa
| Defensive Style: punch | 5 | 11.9% |
|---|---|---|
| Defensive Style: Stinger Low Blow | 4 | 9.5% |
| Defensive Style: Back Charge Kick | 3 | 7.1% |
| Defensive Style: Cut Upper | 2 | 4.8% |
| Defensive Style: forward movement into punchP | 2 | 4.8% |
| Defensive Style: Back Knuckle | 1 | 2.4% |
| Defensive Style: Cut Upper into crouch dash forward | 1 | 2.4% |
| Defensive Style: Defensive Elbow (Deflect) | 1 | 2.4% |
| Defensive Style: Ducking Body Blow | 1 | 2.4% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 1 | 2.4% |
| Defensive Style: Shadow Slicer | 1 | 2.4% |
| Defensive Style: backdash into Bone Crush Middle3K | 1 | 2.4% |
| Defensive Style: backdash into Parrying High Kick (Deflect)46K | 1 | 2.4% |
| Defensive Style: crouch dash forward into throwP+G | 1 | 2.4% |
| Defensive Style: down-back kick | 1 | 2.4% |
16 further openings account for the other 16 rounds.
El Blaze
| Backswing Rocket1P+K | 2 | 6.2% |
|---|---|---|
| Volcano Upper4P+K | 2 | 6.2% |
| backdash into Darkness Sword43K+G | 2 | 6.2% |
| backdash into Demon's Tail9P+KK | 2 | 6.2% |
| backdash into Hammer Smash46P+K | 2 | 6.2% |
| crouch dash back into Shadow Spin Kick4PK | 2 | 6.2% |
| forward movement into Quick HookPP | 2 | 6.2% |
| Back Knuckle4P | 1 | 3.1% |
| Darkness Sword43K+G | 1 | 3.1% |
| High-Speed Jab46P into crouch | 1 | 3.1% |
| Rolling Low Knuckle1P | 1 | 3.1% |
| Shouda46PP into Rising Back Spin Kick46PPK | 1 | 3.1% |
| Sit Jab2P | 1 | 3.1% |
| back, up-back kick+guard47K+G | 1 | 3.1% |
| backdash into Drop Kick9K | 1 | 3.1% |
10 further openings account for the other 10 rounds.
Taka
| Sokubi Otoshi41236P | 3 | 11.5% |
|---|---|---|
| Tsuppari 2PP into Tsuppari 3PPP | 3 | 11.5% |
| Shita Harite2P | 2 | 7.7% |
| crouch into Tsuyubarai2P+K | 2 | 7.7% |
| evade up into Shita Harite2P | 2 | 7.7% |
| guardG | 2 | 7.7% |
| Shita Harite2P into Hiji'ate6P | 1 | 3.9% |
| backdash into Sokubi Otoshi41236P | 1 | 3.9% |
| backdash into Zangeki33P | 1 | 3.9% |
| backdash into evade down | 1 | 3.9% |
| crouch dash back into Chu Tsuppari6P+K | 1 | 3.9% |
| crouch dash back into Chu Tsuppari 26P+KP | 1 | 3.9% |
| crouch dash back into Yoko Harite4P | 1 | 3.9% |
| evade up into Zangeki33P | 1 | 3.9% |
| forward movement into Tsuppari 2PP | 1 | 3.9% |
3 further openings account for the other 3 rounds.
Akira
| Rimon Chouchu66P | 3 | 12.0% |
|---|---|---|
| backdash into Chouzan Housui46P+K | 3 | 12.0% |
| guardG | 3 | 12.0% |
| Chouyoushu1P | 1 | 4.0% |
| Rimon Chouchu66P into evade down | 1 | 4.0% |
| backdash into Geimon Tessen46P+K+G | 1 | 4.0% |
| backdash into evade up | 1 | 4.0% |
| crouch dash back into Jirou Tanzan4PP+K | 1 | 4.0% |
| crouch dash back into Koboku214P | 1 | 4.0% |
| crouch dash back into guardG | 1 | 4.0% |
| crouch dash forward into Rimon Chouchu66P | 1 | 4.0% |
| evade down into Chouzan Housui46P+K | 1 | 4.0% |
| evade up into Jouho Senshou46P | 1 | 4.0% |
| evade up into Jouho Touken6P | 1 | 4.0% |
| evade up into punchP | 1 | 4.0% |
4 further openings account for the other 4 rounds.
Lei Fei
| backdash into Kaisei Tento1P+K | 3 | 14.3% |
|---|---|---|
| evade up into Niki Bunkyaku9K | 2 | 9.5% |
| forward movement into Sayu ShoukenPP | 2 | 9.5% |
| forward movement into punchP | 2 | 9.5% |
| Chutenhou3P into punch+kick+guardP+K+G | 1 | 4.8% |
| Fukusoushou2P | 1 | 4.8% |
| Kaisei Tento1P+K | 1 | 4.8% |
| Kinkei DokuritsuP+K | 1 | 4.8% |
| Souryu Shukkai43P+K | 1 | 4.8% |
| Zensoutai2K+G | 1 | 4.8% |
| backdash into Kyo Shiki4P+K+G | 1 | 4.8% |
| backdash into Rousou Senka43P | 1 | 4.8% |
| crouch dash back into Souyokugeki46P | 1 | 4.8% |
| evade down into Kakushu Suigeki6P | 1 | 4.8% |
| evade up into Fukusoushou2P | 1 | 4.8% |
1 further openings account for the other 1 rounds.
Aoi
| crouch dash back into crouch | 2 | 12.5% |
|---|---|---|
| Chudan Hiji'ate6P | 1 | 6.2% |
| Kusanagi2K+G into Tenchi In'youP+K+G | 1 | 6.2% |
| Uzumaki Shutou44P into evade down | 1 | 6.2% |
| crouch dash back into Kusanagi2K+G | 1 | 6.2% |
| crouch dash back into Ryusen Soushou39P+KP | 1 | 6.2% |
| evade up into Hou'oushu3P | 1 | 6.2% |
| evade up into Kasumi Renshou2KPP | 1 | 6.2% |
| forward movement into Gedan Shouda2P | 1 | 6.2% |
| forward movement into Nirentotsu OuchuPPP | 1 | 6.2% |
| forward movement into ShougerigasanePK | 1 | 6.2% |
| forward movement into punchP | 1 | 6.2% |
| guardG | 1 | 6.2% |
| guardG into Hou'oushu3P | 1 | 6.2% |
| guardG into throwP+G | 1 | 6.2% |
Jeffry
| forward movement into Double KnucklePP | 3 | 18.8% |
|---|---|---|
| forward movement into punchP | 3 | 18.8% |
| Sunlit Body Upper3P+K | 1 | 6.2% |
| Torpedo Head Butt4P+K | 1 | 6.2% |
| backdash into Toe Kick2K | 1 | 6.2% |
| backdash into Toe Kick Hammer2KP | 1 | 6.2% |
| crouch dash forward into Knee Attack6K | 1 | 6.2% |
| crouch into Ducking Low2K+G | 1 | 6.2% |
| evade up | 1 | 6.2% |
| evade up into punchP | 1 | 6.2% |
| guardG into Body CrushP+K | 1 | 6.2% |
| punchP into Double KnucklePP | 1 | 6.2% |
Lau
| Fukko Kensou1P | 1 | 7.7% |
|---|---|---|
| RenshouPP into Renshou Senputai3PPK | 1 | 7.7% |
| Rouko Tankai6P+K into Rouko Tekiga6P+KP+K | 1 | 7.7% |
| Shakashou3P | 1 | 7.7% |
| crouch dash back into Kensou4P | 1 | 7.7% |
| crouch dash back into Rouko Tankai6P+K | 1 | 7.7% |
| crouch dash forward into Sako Soushou4P+K | 1 | 7.7% |
| crouch into Chisoutai2K+G | 1 | 7.7% |
| crouch into Kasoutai2K | 1 | 7.7% |
| evade up | 1 | 7.7% |
| forward movement into punchP | 1 | 7.7% |
| guardG | 1 | 7.7% |
| punchP | 1 | 7.7% |
Jean
| Shitamaeken2P | 1 | 12.5% |
|---|---|---|
| Shitanagi Shutou1P | 1 | 12.5% |
| Tate'enpi33P | 1 | 12.5% |
| backdash into Nozuchi1P+K | 1 | 12.5% |
| crouch dash back into Nozuchi1P+K | 1 | 12.5% |
| forward movement into KounirenPP | 1 | 12.5% |
| guardG | 1 | 12.5% |
| punchP | 1 | 12.5% |
Wolf
| forward movement into Jab StraightPP | 2 | 28.6% |
|---|---|---|
| Low Hammer2P into forward dash | 1 | 14.3% |
| backdash into down kick+guard2K+G | 1 | 14.3% |
| crouch dash back into Elbow Butt4P | 1 | 14.3% |
| crouch dash back into punchP | 1 | 14.3% |
| evade up | 1 | 14.3% |
Pai
| Hi'en Tenshi2P+K | 1 | 16.7% |
|---|---|---|
| Honshin Soukyaku1K+G into crouch | 1 | 16.7% |
| Souanshou3P+K | 1 | 16.7% |
| Soukasui3P into Souka Senpukyaku3PK | 1 | 16.7% |
| crouch dash back into Koutankyaku66K | 1 | 16.7% |
| down-back kick1K | 1 | 16.7% |
Lion
| Senkyutai1K | 1 | 20.0% |
|---|---|---|
| evade up into Katousui2P | 1 | 20.0% |
| forward punch+kick6P+K into punchP | 1 | 20.0% |
| punchP | 1 | 20.0% |
| punchP into Koushu RensuiPP | 1 | 20.0% |
Jacky
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 1 | 33.3% |
|---|---|---|
| Spinning KickK+G into crouch | 1 | 33.3% |
| guardG into Punch High KickPK | 1 | 33.3% |
Not counted here: Brad. Their matches were not pulled for openings.
