VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

manatsu_7

Career matches19,290
Career win rate61.9%
Round win rate57.6%
Peak rank44
Distinct opponents481
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau4410,3436,5673,77663.5%
Jacky433,0321,7561,27657.9%
Lei Fei432,0621,24881460.5%
Kage431,56696060661.3%
Akira431,04063840261.4%
Vanessa4389452636858.8%
Sarah3935324810570.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira40627712968.2%+6.3
Jacky36322014360.6%-3.9
Kage33120512661.9%-1.7
Brad29318011361.4%-3.2
Pai28918010962.3%-0.9
El Blaze26515411158.1%-3.4
Lau2561768068.8%+5.0
Lion2471579063.6%-0.9
Vanessa2311567567.5%+1.1
Shun2301765476.5%+11.5
Lei Fei2221368661.3%+1.0
Sarah2061485871.8%+4.8
Eileen1781047458.4%-7.1
Aoi169967356.8%-8.5
Wolf153955862.1%-2.6
Jeffry1521114173.0%+7.0
Taka147796853.7%-6.2
Goh139895064.0%+0.1
Jean110684261.8%-4.0
Dural137653.9%-10.0

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence49031317763.9%+0.3
Breakable Half Fence45528616962.9%-0.7
Octagon45329815565.8%+2.4
Open45328816563.6%-0.6
Full Fence44929415565.5%+2.5
Half Fence44929315665.3%+0.3
Rectangle44127516662.4%-2.2
Single Wall41126414764.2%-0.4
Low Fence38624813864.2%+1.1
Full Fence and Open2121258759.0%-6.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2,73764.3%63.9%+0.4
No walls1,25064.0%64.0%+0.0

Walls against open: +0.4 points (95% range -3.2 to +4.0), p 0.832 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

こんにちわアキラ (Rank 42)2026/09/2269313844.9%
okinawa_39 (Rank 41)2026/09/2238261268.4%
カルティカ (Rank 41)2026/09/2245291664.4%
CrossGorgonzola (Rank 43)2026/09/1734112332.4%
めがじぇね (Rank 43)2026/09/1476334343.4%
堂島様 (Rank 43)2026/09/1471383353.5%
إدارةسيجامشطبيعية (Rank 39)2026/09/144031977.5%
合算のよい竿渡り (Rank 41)2026/09/143325875.8%
愛蒔らぶり (Rank 41)2026/09/1343321174.4%
ATTIME (Rank 39)2026/09/133630683.3%
tu-kun0223 (Rank 35)2026/09/1337231462.2%
じゃんぬ (Rank 46)2026/09/0950193138.0%
藪からBOY (Rank 42)2026/09/0954302455.6%
いくお (Rank 44)2026/09/09109565351.4%
ikkyusaaan (Rank 41)2026/09/084536980.0%
ス~パ~オヤツマ~ン (Rank 42)2026/09/0865313447.7%
『ρε』.α (Rank 41)2026/09/0740211952.5%
spacex_falcon_heavy (Rank 41)2026/09/0239271269.2%
シズラヒモビッチ (Rank 40)2026/08/3045321371.1%
毎度♪ (Rank 42)2026/08/3043182541.9%
ひらがなであおき (Rank 41)2026/08/3045232251.1%
cyomiko (Rank 40)2026/08/2770502071.4%
デネ (Rank 42)2026/08/2739281171.8%
モブ太郎 (Rank 42)2026/08/2544202445.5%
指無しライダー (Rank 42)2026/08/2478344443.6%

Round openings

Every character

punchP8084.6%
backdash into evade down7284.1%
backdash into evade up5763.3%
evade down into guardG3431.9%
Chugeki6P3151.8%
punchP into forward dash3121.8%
backdash into guardG3041.7%
Fukko Kensou1P2921.7%
forward movement into punchP2051.2%
Souchuken2P1991.1%
offensive move1711.0%
Senchutai3K1640.9%
backward movement into evade up1640.9%
Kosoushou46P1620.9%
Fukko Kensou1P into guardG1590.9%

1,714 further openings account for the other 12,733 rounds.

Counted from 4,378 of the 4,400 matches played. The rest were not pulled for openings.

Lau

punchP5267.4%
backdash into evade down3344.7%
Chugeki6P3154.5%
Fukko Kensou1P2924.1%
backdash into evade up2273.2%
evade down into guardG2093.0%
Souchuken2P1992.8%
backdash into guardG1682.4%
Senchutai3K1642.3%
Kosoushou46P1622.3%
Fukko Kensou1P into guardG1592.2%
backdash into Sako Soushou4P+K1522.1%
Sako Soushou4P+K1311.9%
evade down into evade up901.3%
punchP into forward dash811.1%

459 further openings account for the other 3,868 rounds.

Counted from 1,762 of the 1,783 matches played. The rest were not pulled for openings.

Akira

punchP into forward dash1947.2%
Senzankou66P+K into throwP+G1515.6%
backdash into evade down1164.3%
Rimon Chouchu66P1134.2%
Geimon Tessen46P+K+G923.4%
backdash into evade up833.1%
Jouho Touken6P803.0%
Housui2P712.6%
backdash into guardG672.5%
Rimon Chouchu66P into forward dash642.4%
Yakuho Chouchu666P582.2%
punchP572.1%
Koboku214P542.0%
crouch dash forward into throwP+G511.9%
Jouho Touken6P into forward dash501.9%

229 further openings account for the other 1,386 rounds.

Counted from 665 of the 666 matches played. The rest were not pulled for openings.

Jacky

Dash Hammer Kick66K1125.3%
punchP864.0%
backdash into evade up854.0%
backdash into evade down793.7%
Middle Smash6P773.6%
forward movement into punchP703.3%
Slant Back Knuckle1P683.2%
backdash into backward movement502.4%
backdash into High Angle Upper Kick6K482.2%
backdash into punchP462.2%
Middle Smash6P into forward movement371.7%
forward dash into Low Spin Kick1K+G331.6%
backward movement into evade up321.5%
backdash into Slant Back Knuckle1P311.4%
Bil Jee6P+K into forward movement271.3%

288 further openings account for the other 1,250 rounds.

Kage

Rasen4P1416.8%
Hagakure-ryu In Raijingeki46P+K1235.9%
Hiji'uchi6P1055.0%
backdash into evade down1004.8%
backdash into evade up984.7%
Nakageri3K723.5%
punchP653.1%
Ura Tsumujigeri44K633.0%
Nakageri3K into guardG502.4%
Senpujin2P+K502.4%
Fusenjin3P into forward movement422.0%
Ura Tsumujigeri44K into backward movement391.9%
evade down into guardG341.6%
Ryubisen44K+G231.1%
Gen'you4K+G221.1%

290 further openings account for the other 1,053 rounds.

Lei Fei

offensive move1447.2%
backdash into evade down944.7%
Fukusoushou2P934.6%
backdash into evade up693.4%
Zaban Hekishou66P+K603.0%
SokutankyakuK+G into Shishi DaichoukouK+GP572.8%
Shatenshou33P562.8%
Toushou66P562.8%
evade down into guardG502.5%
punchP502.5%
Dantai4K442.2%
Bunkyaku3K422.1%
SokutankyakuK+G371.8%
crouch dash forward into Shatenshou33P351.7%
Gaiken6P+K321.6%

270 further openings account for the other 1,088 rounds.

Vanessa

Defensive Style: Shadow Slicer585.2%
Defensive Style: Wind Elbow474.3%
Offensive Style: forward movement into punchP464.2%
Defensive Style: backdash into evade up312.8%
Offensive Style: backdash into evade up292.6%
Offensive Style: punch into One TwoPP262.4%
Offensive Style: backdash into evade down252.3%
Defensive Style: Stinger Low Blow222.0%
Defensive Style: backdash into evade down211.9%
Defensive Style: Stinger Low Blow into guardG191.7%
Defensive Style: forward movement into punchP191.7%
Offensive Style: forward movement into One TwoPP191.7%
Offensive Style: Landing Knee Kick181.6%
Offensive Style: backdash into Bunker Buster9P181.6%
Offensive Style: backdash into punchP181.6%

299 further openings account for the other 688 rounds.

Sarah

Rising Elbow6P448.0%
kickK356.4%
punchP244.4%
Snap Side Chop3P173.1%
Hide Side Kick (Deflect)P+K142.5%
backdash into evade up142.5%
Breeze Shot6P+K into Wind Knuckle6P+KP122.2%
Long Snap Side Chop3P+K122.2%
Snap Side Chop3P into guardG91.6%
Switch Kick4K91.6%
backdash into Crescent Heel4K+G91.6%
backdash into guardG91.6%
forward movement into punchP91.6%
Leg Slicer2K+G81.5%
Long Snap Side Chop3P+K into guardG81.5%

147 further openings account for the other 316 rounds.