Virtua Fighter 5 REVO · v1.10 · Region: Asia
Elo rating
Overall, and on each character played 10+ times2018 #24 of 3,686 on the Elo list →
Lau20801,890 matches
Lei Fei2019893 matches
Akira1994668 matches
Jacky2027525 matches
Kage2016513 matches
Vanessa1989272 matches
Sarah2023219 matches
The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.
Characters played — VF5's own record
| Lau | 44 | 10,534 | 6,686 | 3,848 | 63.5% |
|---|---|---|---|---|---|
| Lei Fei | 43 | 3,182 | 1,949 | 1,233 | 61.2% |
| Jacky | 43 | 3,032 | 1,756 | 1,276 | 57.9% |
| Kage | 43 | 1,566 | 960 | 606 | 61.3% |
| Akira | 43 | 1,046 | 639 | 407 | 61.1% |
| Vanessa | 43 | 894 | 526 | 368 | 58.8% |
| Sarah | 43 | 353 | 248 | 105 | 70.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Inputs per second
15,888 of 20,132 rounds counted10.1 inputs a second (604 a minute) this season. Faster than 95% of the 4,069 regulars with enough rounds counted to compare.
By character played
| Lau | 10.0 | 602 | 6,197 |
|---|---|---|---|
| Lei Fei | 10.1 | 606 | 3,465 |
| Akira | 11.0 | 657 | 1,521 |
| Jacky | 10.0 | 601 | 2,115 |
| Kage | 10.0 | 602 | 1,037 |
| Vanessa | 9.1 | 546 | 670 |
| Sarah | 9.5 | 572 | 883 |
By opponent's character
| Akira | 10.4 | 621 | 1,335 |
|---|---|---|---|
| Jacky | 10.3 | 617 | 1,403 |
| Kage | 10.2 | 612 | 1,361 |
| Pai | 10.1 | 607 | 1,148 |
| Brad | 10.0 | 603 | 1,147 |
| Lau | 10.2 | 614 | 990 |
| Vanessa | 9.9 | 595 | 897 |
| Lion | 9.9 | 592 | 984 |
| El Blaze | 10.1 | 603 | 741 |
| Lei Fei | 9.8 | 591 | 798 |
| Shun | 9.9 | 594 | 738 |
| Sarah | 9.7 | 583 | 592 |
| Eileen | 9.6 | 574 | 580 |
| Aoi | 10.1 | 606 | 593 |
| Jeffry | 9.8 | 591 | 602 |
| Taka | 10.1 | 608 | 619 |
| Wolf | 10.5 | 627 | 457 |
| Goh | 10.0 | 601 | 454 |
| Jean | 10.0 | 602 | 404 |
| Dural | 9.3 | 558 | 45 |
An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.
Against each character
| Akira | 450 | 305 | 145 | 67.8% | +5.6 |
|---|---|---|---|---|---|
| Jacky | 449 | 267 | 182 | 59.5% | -4.0 |
| Kage | 381 | 238 | 143 | 62.5% | -1.2 |
| Pai | 331 | 203 | 128 | 61.3% | -1.6 |
| Brad | 329 | 200 | 129 | 60.8% | -3.7 |
| Lau | 285 | 196 | 89 | 68.8% | +5.2 |
| Vanessa | 282 | 191 | 91 | 67.7% | +2.3 |
| Lion | 280 | 179 | 101 | 63.9% | -0.6 |
| El Blaze | 275 | 160 | 115 | 58.2% | -3.3 |
| Lei Fei | 257 | 161 | 96 | 62.6% | +1.8 |
| Shun | 251 | 193 | 58 | 76.9% | +11.6 |
| Sarah | 213 | 154 | 59 | 72.3% | +5.2 |
| Eileen | 193 | 111 | 82 | 57.5% | -6.8 |
| Aoi | 192 | 107 | 85 | 55.7% | -9.3 |
| Jeffry | 190 | 139 | 51 | 73.2% | +7.3 |
| Taka | 176 | 96 | 80 | 54.5% | -6.3 |
| Wolf | 167 | 105 | 62 | 62.9% | -2.1 |
| Goh | 149 | 96 | 53 | 64.4% | +0.2 |
| Jean | 135 | 83 | 52 | 61.5% | -5.7 |
| Dural | 13 | 7 | 6 | 53.9% | -10.3 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 564 | 358 | 206 | 63.5% | +0.3 |
|---|---|---|---|---|---|
| Octagon | 526 | 343 | 183 | 65.2% | +1.9 |
| Half Fence | 511 | 333 | 178 | 65.2% | +0.3 |
| Breakable Half Fence | 505 | 318 | 187 | 63.0% | -0.6 |
| Full Fence | 497 | 328 | 169 | 66.0% | +3.1 |
| Open | 497 | 317 | 180 | 63.8% | -0.3 |
| Rectangle | 496 | 310 | 186 | 62.5% | -2.1 |
| Single Wall | 469 | 303 | 166 | 64.6% | +0.1 |
| Low Fence | 451 | 290 | 161 | 64.3% | +1.1 |
| Full Fence and Open | 240 | 140 | 100 | 58.3% | -6.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 3,099 | 64.2% | 63.8% | +0.4 |
| No walls | 1,417 | 64.2% | 64.0% | +0.2 |
Walls against open: +0.2 points (95% range -3.3 to +3.7), p 0.915 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| いくお (Rank 42) | 112 | 57 | 55 | 50.9% |
|---|---|---|---|---|
| たつや (Rank 40) | 105 | 50 | 55 | 47.6% |
| めがじぇね (Rank 42) | 92 | 41 | 51 | 44.6% |
| こんにちわアキラ (Rank 42) | 74 | 34 | 40 | 46.0% |
| 堂島様 (Rank 44) | 74 | 41 | 33 | 55.4% |
| cyomiko (Rank 40) | 70 | 50 | 20 | 71.4% |
| ス~パ~オヤツマ~ン (Rank 42) | 70 | 36 | 34 | 51.4% |
| 愛蒔らぶり (Rank 41) | 69 | 52 | 17 | 75.4% |
| ikkyusaaan (Rank 40) | 66 | 54 | 12 | 81.8% |
| 藪からBOY (Rank 42) | 54 | 30 | 24 | 55.6% |
| 陰キャチー牛くそ眼鏡 (Rank 43) | 54 | 25 | 29 | 46.3% |
| 毎度♪ (Rank 44) | 53 | 20 | 33 | 37.7% |
| sizzle (Rank 43) | 52 | 34 | 18 | 65.4% |
| じゃんぬ (Rank 43) | 52 | 19 | 33 | 36.5% |
| デネ (Rank 41) | 52 | 38 | 14 | 73.1% |
| BKMJ (Rank 44) | 45 | 16 | 29 | 35.6% |
| ひらがなであおき (Rank 41) | 45 | 23 | 22 | 51.1% |
| カルティカ (Rank 41) | 45 | 29 | 16 | 64.4% |
| tu-kun0223 (Rank 41) | 44 | 28 | 16 | 63.6% |
| spacex_falcon_heavy (Rank 41) | 42 | 30 | 12 | 71.4% |
| 『ρε』.α (Rank 41) | 41 | 21 | 20 | 51.2% |
| إدارةسيجامشطبيعية (Rank 39) | 40 | 31 | 9 | 77.5% |
| ゆ~やん3 (Rank 41) | 39 | 19 | 20 | 48.7% |
| okinawa_39 (Rank 41) | 38 | 26 | 12 | 68.4% |
| 藤の花 (Rank 40) | 37 | 22 | 15 | 59.5% |
Most played opponents, most recent first
| 陰キャチー牛くそ眼鏡 (Rank 43) | 2026/10/17 | 54 | 25 | 29 | 46.3% |
|---|---|---|---|---|---|
| 藤の花 (Rank 40) | 2026/10/17 | 37 | 22 | 15 | 59.5% |
| spacex_falcon_heavy (Rank 41) | 2026/10/17 | 42 | 30 | 12 | 71.4% |
| 愛蒔らぶり (Rank 41) | 2026/10/15 | 69 | 52 | 17 | 75.4% |
| こんにちわアキラ (Rank 42) | 2026/10/15 | 74 | 34 | 40 | 46.0% |
| ス~パ~オヤツマ~ン (Rank 42) | 2026/10/14 | 70 | 36 | 34 | 51.4% |
| ゆ~やん3 (Rank 41) | 2026/10/14 | 39 | 19 | 20 | 48.7% |
| デネ (Rank 41) | 2026/10/13 | 52 | 38 | 14 | 73.1% |
| sizzle (Rank 43) | 2026/10/13 | 52 | 34 | 18 | 65.4% |
| たつや (Rank 40) | 2026/10/13 | 105 | 50 | 55 | 47.6% |
| ikkyusaaan (Rank 40) | 2026/10/13 | 66 | 54 | 12 | 81.8% |
| BKMJ (Rank 44) | 2026/10/12 | 45 | 16 | 29 | 35.6% |
| じゃんぬ (Rank 43) | 2026/10/11 | 52 | 19 | 33 | 36.5% |
| 堂島様 (Rank 44) | 2026/10/09 | 74 | 41 | 33 | 55.4% |
| めがじぇね (Rank 42) | 2026/10/08 | 92 | 41 | 51 | 44.6% |
| 『ρε』.α (Rank 41) | 2026/10/04 | 41 | 21 | 20 | 51.2% |
| 毎度♪ (Rank 44) | 2026/10/04 | 53 | 20 | 33 | 37.7% |
| tu-kun0223 (Rank 41) | 2026/09/28 | 44 | 28 | 16 | 63.6% |
| いくお (Rank 42) | 2026/09/24 | 112 | 57 | 55 | 50.9% |
| okinawa_39 (Rank 41) | 2026/09/22 | 38 | 26 | 12 | 68.4% |
| カルティカ (Rank 41) | 2026/09/22 | 45 | 29 | 16 | 64.4% |
| إدارةسيجامشطبيعية (Rank 39) | 2026/09/14 | 40 | 31 | 9 | 77.5% |
| 藪からBOY (Rank 42) | 2026/09/09 | 54 | 30 | 24 | 55.6% |
| ひらがなであおき (Rank 41) | 2026/08/30 | 45 | 23 | 22 | 51.1% |
| cyomiko (Rank 40) | 2026/08/27 | 70 | 50 | 20 | 71.4% |
Round openings
Every character
| punchP | 860 | 4.5% |
|---|---|---|
| backdash into evade down | 710 | 3.7% |
| backdash into evade up | 556 | 2.9% |
| evade down into guardG | 363 | 1.9% |
| Chugeki6P | 328 | 1.7% |
| punchP into forward dash | 325 | 1.7% |
| backdash into guardG | 314 | 1.7% |
| Fukko Kensou1P | 313 | 1.6% |
| offensive move | 232 | 1.2% |
| forward movement into punchP | 217 | 1.1% |
| Souchuken2P | 209 | 1.1% |
| Senchutai3K | 175 | 0.9% |
| backdash into Sako Soushou4P+K | 173 | 0.9% |
| backdash into punchP | 173 | 0.9% |
| Fukko Kensou1P into guardG | 168 | 0.9% |
1,828 further openings account for the other 13,854 rounds.
Counted from 4,703 of the 4,998 matches played. The rest were not pulled for openings.
Lau
- Career
- 6,686–3,848 · 63.5%
- This season
- 1,902 matches · 67.7%
- Peak rank
- 44
First hit in 48.5% of 7,366 rounds. Won 60.5% of the rounds they struck first, 59.3% of the rounds they were struck first.
Significant Tells
- In round 3: attacks straight away in 56.6% of rounds, against 50.7% in their other rounds.
- Against Taka: evades first in 14.6% of rounds, against 8.9% against everyone else.
- After winning a round: backs off first in 31.5% of rounds, against 23.6% after losing one.
- In round 3: opens with “6P Chugeki” in 5.8% of rounds, against 4.0% in their other rounds.
- Against Akira: opens with “backdash into evade up” in 6.0% of rounds, against 2.7% against everyone else.
- After losing a round: opens with “P punch” in 9.1% of rounds, against 7.0% after winning one.
| punchP | 544 | 7.4% |
|---|---|---|
| Chugeki6P | 328 | 4.4% |
| backdash into evade down | 323 | 4.4% |
| Fukko Kensou1P | 313 | 4.2% |
| backdash into evade up | 223 | 3.0% |
| evade down into guardG | 217 | 2.9% |
| Souchuken2P | 209 | 2.8% |
| Senchutai3K | 175 | 2.4% |
| backdash into Sako Soushou4P+K | 173 | 2.3% |
| backdash into guardG | 170 | 2.3% |
| Fukko Kensou1P into guardG | 168 | 2.3% |
| Kosoushou46P | 168 | 2.3% |
| Sako Soushou4P+K | 132 | 1.8% |
| evade down into evade up | 95 | 1.3% |
| punchP into forward dash | 89 | 1.2% |
486 further openings account for the other 4,068 rounds.
Counted from 1,840 of the 1,902 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Lau
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 78–26 · 75% | 27–11 · 71% | +3.4 |
| Brad | 56–23 · 71% | 34–21 · 62% | +5.2 |
| El Blaze | 52–28 · 65% | 32–16 · 67% | too few to test |
| Kage | 56–30 · 65% | 32–14 · 70% | -4.5 |
| Pai | 40–35 · 53% | 28–18 · 61% | -9.6 |
| Jacky | 61–15 · 80% | 24–13 · 65% | +16.8 |
| Lei Fei | 48–22 · 69% | 19–11 · 63% | +2.6 |
| Sarah | 39–10 · 80% | 29–11 · 72% | too few to test |
| Lion | 41–17 · 71% | 10–11 · 48% | too few to test |
| Lau | 44–20 · 69% | 14–7 · 67% | too few to test |
| Aoi | 25–18 · 58% | 12–16 · 43% | too few to test |
| Vanessa | 34–16 · 68% | 17–0 · 100% | too few to test |
| Eileen | 27–15 · 64% | 21–11 · 66% | too few to test |
| Taka | 29–14 · 67% | 14–5 · 74% | too few to test |
| Shun | 46–5 · 90% | 7–0 · 100% | too few to test |
| Jeffry | 27–8 · 77% | 17–5 · 77% | too few to test |
| Goh | 31–15 · 67% | 6–5 · 55% | too few to test |
| Jean | 24–12 · 67% | 7–2 · 78% | too few to test |
| Wolf | 17–12 · 59% | 7–3 · 70% | too few to test |
Nothing reliable: no gap here is bigger than stage luck alone produces.
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
62 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Akira
- Career
- 639–407 · 61.1%
- This season
- 668 matches · 62.3%
- Peak rank
- 43
First hit in 64.1% of 2,671 rounds. Won 57.9% of the rounds they struck first, 54.1% of the rounds they were struck first.
Significant Tells
- Against Lei Fei: waits first in 11.5% of rounds, against 2.5% against everyone else.
- After winning a round: backs off first in 26.5% of rounds, against 16.5% after losing one.
- Against Pai: opens with “backdash into evade down” in 8.3% of rounds, against 3.8% against everyone else.
| punchP into forward dash | 195 | 7.2% |
|---|---|---|
| Senzankou66P+K into throwP+G | 151 | 5.6% |
| Rimon Chouchu66P | 113 | 4.2% |
| backdash into evade down | 110 | 4.1% |
| Geimon Tessen46P+K+G | 92 | 3.4% |
| Jouho Touken6P | 80 | 3.0% |
| backdash into evade up | 73 | 2.7% |
| Housui2P | 71 | 2.6% |
| backdash into guardG | 66 | 2.5% |
| Rimon Chouchu66P into forward dash | 64 | 2.4% |
| Yakuho Chouchu666P | 58 | 2.1% |
| punchP | 57 | 2.1% |
| Koboku214P | 54 | 2.0% |
| Jouho Touken6P into forward dash | 50 | 1.9% |
| crouch dash forward into throwP+G | 50 | 1.9% |
237 further openings account for the other 1,408 rounds.
Counted from 666 of the 668 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Akira
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 31–19 · 62% | 6–8 · 43% | too few to test |
| Akira | 25–14 · 64% | 14–4 · 78% | too few to test |
| Lau | 23–11 · 68% | 16–11 · 59% | too few to test |
| Kage | 20–19 · 51% | 7–4 · 64% | too few to test |
| Sarah | 22–5 · 81% | 9–6 · 60% | too few to test |
| Pai | 15–9 · 62% | 11–1 · 92% | too few to test |
| Lion | 19–9 · 68% | 4–4 · 50% | too few to test |
| El Blaze | 8–10 · 44% | 6–6 · 50% | too few to test |
| Vanessa | 14–9 · 61% | 8–3 · 73% | too few to test |
| Wolf | 17–4 · 81% | 7–2 · 78% | too few to test |
| Aoi | 9–5 · 64% | 4–3 · 57% | too few to test |
| Shun | 11–6 · 65% | 6–2 · 75% | too few to test |
| Brad | 16–4 · 80% | 2–3 · 40% | too few to test |
| Eileen | 8–5 · 62% | 6–3 · 67% | too few to test |
| Jean | 11–5 · 69% | 5–2 · 71% | too few to test |
| Lei Fei | 9–9 · 50% | 3–2 · 60% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
2 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Lei Fei
- Career
- 1,949–1,233 · 61.2%
- This season
- 894 matches · 59.7%
- Peak rank
- 43
First hit in 52.1% of 2,672 rounds. Won 55.3% of the rounds they struck first, 54.2% of the rounds they were struck first.
Significant Tells
- Against Brad: attacks straight away in 75.4% of rounds, against 61.9% against everyone else.
- After losing a round: moves in first in 11.3% of rounds, against 6.5% after winning one.
- Against Brad: opens with “K+G Sokutankyaku into K+GP Shishi Daichoukou” in 8.5% of rounds, against 2.8% against everyone else.
- After losing a round: opens with “2P Fukusoushou” in 7.0% of rounds, against 2.3% after winning one.
| offensive move | 205 | 7.6% |
|---|---|---|
| backdash into evade down | 117 | 4.4% |
| Fukusoushou2P | 114 | 4.2% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 87 | 3.2% |
| backdash into evade up | 81 | 3.0% |
| Dantai4K | 73 | 2.7% |
| Zaban Hekishou66P+K | 70 | 2.6% |
| punchP | 70 | 2.6% |
| Toushou66P | 68 | 2.5% |
| Shatenshou33P | 64 | 2.4% |
| Bunkyaku3K | 60 | 2.2% |
| evade down into guardG | 57 | 2.1% |
| SokutankyakuK+G | 45 | 1.7% |
| crouch dash forward into Shatenshou33P | 45 | 1.7% |
| Gaiken6P+K | 44 | 1.6% |
320 further openings account for the other 1,485 rounds.
Counted from 663 of the 894 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Lei Fei
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Kage | 30–16 · 65% | 13–10 · 57% | too few to test |
| Lion | 15–12 · 56% | 12–11 · 52% | too few to test |
| Akira | 20–5 · 80% | 11–7 · 61% | too few to test |
| Brad | 11–8 · 58% | 9–10 · 47% | too few to test |
| Pai | 11–15 · 42% | 7–10 · 41% | too few to test |
| Lau | 27–12 · 69% | 1–0 · 100% | too few to test |
| Jacky | 13–13 · 50% | 9–6 · 60% | too few to test |
| Taka | 6–15 · 29% | 5–12 · 29% | too few to test |
| Vanessa | 22–12 · 65% | 2–3 · 40% | too few to test |
| Eileen | 15–12 · 56% | 2–3 · 40% | too few to test |
| Sarah | 11–7 · 61% | 4–3 · 57% | too few to test |
| El Blaze | 10–5 · 67% | 4–6 · 40% | too few to test |
| Shun | 16–2 · 89% | 6–0 · 100% | too few to test |
| Aoi | 8–9 · 47% | 5–4 · 56% | too few to test |
| Lei Fei | 8–8 · 50% | 3–4 · 43% | too few to test |
| Jeffry | 11–5 · 69% | 4–1 · 80% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
231 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Jacky
- Career
- 1,756–1,276 · 57.9%
- This season
- 525 matches · 61.3%
- Peak rank
- 43
First hit in 43.9% of 2,115 rounds. Won 58.3% of the rounds they struck first, 55.3% of the rounds they were struck first.
Significant Tells
- In round 1: backs off first in 44.6% of rounds, against 38.2% in their other rounds.
- Against Jacky: moves in first in 22.0% of rounds, against 10.9% against everyone else.
- After winning a round: backs off first in 45.4% of rounds, against 29.7% after losing one.
- When ahead: backs off first in 44.0% of rounds, against 33.3% when level or behind.
- In round 2: opens with “66K Dash Hammer Kick” in 8.8% of rounds, against 4.1% in their other rounds.
- Against Jacky: opens with “forward movement into P punch” in 8.6% of rounds, against 2.8% against everyone else.
| Dash Hammer Kick66K | 112 | 5.3% |
|---|---|---|
| punchP | 86 | 4.0% |
| Middle Smash6P | 77 | 3.6% |
| backdash into evade up | 72 | 3.4% |
| forward movement into punchP | 70 | 3.3% |
| Slant Back Knuckle1P | 68 | 3.2% |
| backdash into evade down | 61 | 2.9% |
| backdash into punchP | 53 | 2.5% |
| backdash into High Angle Upper Kick6K | 49 | 2.3% |
| backdash into backward movement | 40 | 1.9% |
| Middle Smash6P into forward movement | 37 | 1.7% |
| backdash into Slant Back Knuckle1P | 34 | 1.6% |
| forward dash into Low Spin Kick1K+G | 33 | 1.6% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 29 | 1.4% |
| backward movement into evade up | 28 | 1.3% |
294 further openings account for the other 1,282 rounds.
By stage type
Record against each character on walled and open stages, as Jacky
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 26–17 · 60% | 5–5 · 50% | too few to test |
| Jacky | 15–13 · 54% | 5–7 · 42% | too few to test |
| Kage | 16–7 · 70% | 10–4 · 71% | too few to test |
| Lei Fei | 13–6 · 68% | 8–7 · 53% | too few to test |
| Shun | 14–3 · 82% | 8–5 · 62% | too few to test |
| Vanessa | 10–8 · 56% | 5–5 · 50% | too few to test |
| Brad | 8–10 · 44% | 3–3 · 50% | too few to test |
| Eileen | 9–12 · 43% | 1–5 · 17% | too few to test |
| Lau | 8–7 · 53% | 11–2 · 85% | too few to test |
| Jeffry | 13–6 · 68% | 5–2 · 71% | too few to test |
| Taka | 16–6 · 73% | 3–1 · 75% | too few to test |
| Lion | 12–2 · 86% | 7–2 · 78% | too few to test |
| Wolf | 7–7 · 50% | 3–1 · 75% | too few to test |
| Pai | 9–2 · 82% | 9–1 · 90% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Kage
- Career
- 960–606 · 61.3%
- This season
- 518 matches · 61.4%
- Peak rank
- 43
First hit in 43.9% of 2,035 rounds. Won 56.6% of the rounds they struck first, 54.9% of the rounds they were struck first.
Significant Tells
- Against Wolf: backs off first in 48.8% of rounds, against 25.3% against everyone else.
- In round 3: opens with “6P Hiji'uchi” in 7.8% of rounds, against 4.2% in their other rounds.
- Against Jeffry: opens with “backdash into evade down” in 11.7% of rounds, against 3.8% against everyone else.
| Rasen4P | 141 | 6.8% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 123 | 5.9% |
| Hiji'uchi6P | 105 | 5.0% |
| backdash into evade down | 92 | 4.4% |
| backdash into evade up | 90 | 4.3% |
| Nakageri3K | 72 | 3.5% |
| punchP | 65 | 3.1% |
| Ura Tsumujigeri44K | 63 | 3.0% |
| Nakageri3K into guardG | 50 | 2.4% |
| Senpujin2P+K | 50 | 2.4% |
| Fusenjin3P into forward movement | 42 | 2.0% |
| Ura Tsumujigeri44K into backward movement | 39 | 1.9% |
| evade down into guardG | 35 | 1.7% |
| Ryubisen44K+G | 23 | 1.1% |
| Gen'you4K+G | 22 | 1.1% |
296 further openings account for the other 1,068 rounds.
By stage type
Record against each character on walled and open stages, as Kage
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Shun | 28–13 · 68% | 5–3 · 62% | too few to test |
| Jacky | 22–11 · 67% | 7–7 · 50% | too few to test |
| Vanessa | 13–10 · 57% | 11–3 · 79% | too few to test |
| Jeffry | 18–7 · 72% | 6–0 · 100% | too few to test |
| Pai | 21–6 · 78% | 3–1 · 75% | too few to test |
| Akira | 14–9 · 61% | 5–4 · 56% | too few to test |
| Kage | 11–7 · 61% | 2–4 · 33% | too few to test |
| Brad | 6–9 · 40% | 3–6 · 33% | too few to test |
| Goh | 5–9 · 36% | 4–5 · 44% | too few to test |
| Lau | 8–6 · 57% | 2–0 · 100% | too few to test |
| El Blaze | 8–7 · 53% | 2–2 · 50% | too few to test |
| Lion | 7–1 · 88% | 6–1 · 86% | too few to test |
| Wolf | 7–5 · 58% | 2–6 · 25% | too few to test |
| Aoi | 5–8 · 38% | 5–0 · 100% | too few to test |
| Lei Fei | 6–3 · 67% | 9–2 · 82% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Vanessa
- Career
- 526–368 · 58.8%
- This season
- 272 matches · 54.4%
- Peak rank
- 43
First hit in 27.4% of 1,095 rounds. Won 55.0% of the rounds they struck first, 50.3% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Defensive Style: Shadow Slicer | 58 | 5.2% |
|---|---|---|
| Defensive Style: Wind Elbow | 47 | 4.3% |
| Offensive Style: forward movement into punchP | 46 | 4.2% |
| Defensive Style: backdash into evade up | 27 | 2.5% |
| Offensive Style: backdash into evade up | 26 | 2.4% |
| Offensive Style: punch into One TwoPP | 26 | 2.4% |
| Offensive Style: backdash into punchP | 23 | 2.1% |
| Defensive Style: Stinger Low Blow | 22 | 2.0% |
| Offensive Style: backdash into evade down | 20 | 1.8% |
| Defensive Style: Stinger Low Blow into guardG | 19 | 1.7% |
| Defensive Style: forward movement into punchP | 19 | 1.7% |
| Offensive Style: forward movement into One TwoPP | 19 | 1.7% |
| Defensive Style: backdash into evade down | 18 | 1.6% |
| Offensive Style: Landing Knee Kick | 18 | 1.6% |
| Offensive Style: backdash into Bunker Buster9P | 18 | 1.6% |
304 further openings account for the other 698 rounds.
By stage type
Record against each character on walled and open stages, as Vanessa
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 20–15 · 57% | 8–3 · 73% | too few to test |
| Jacky | 12–11 · 52% | 5–6 · 45% | too few to test |
| Pai | 12–11 · 52% | 5–3 · 62% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Sarah
- Career
- 248–105 · 70.2%
- This season
- 219 matches · 75.3%
- Peak rank
- 43
First hit in 53.1% of 877 rounds. Won 65.2% of the rounds they struck first, 61.1% of the rounds they were struck first.
Significant Tells
- On Half Fence stages: waits first in 9.1% of rounds, against 1.9% on the other stages.
- In round 1: opens with “K kick” in 11.4% of rounds, against 4.4% in their other rounds.
| Rising Elbow6P | 62 | 7.0% |
|---|---|---|
| kickK | 54 | 6.1% |
| punchP | 38 | 4.3% |
| Long Snap Side Chop3P+K | 23 | 2.6% |
| Queen Bee Needle66K+G into throwP+G | 23 | 2.6% |
| kickK into punchP | 22 | 2.5% |
| punchP into Punch High KickPK | 20 | 2.3% |
| Snap Side Chop3P | 18 | 2.0% |
| backdash into evade up | 17 | 1.9% |
| Breeze Shot6P+K into Wind Knuckle6P+KP | 16 | 1.8% |
| Hide Side Kick (Deflect)P+K | 15 | 1.7% |
| Long Snap Side Chop3P+K into guardG | 15 | 1.7% |
| backdash into Crescent Heel4K+G | 15 | 1.7% |
| backdash into guardG | 15 | 1.7% |
| forward movement into punchP | 15 | 1.7% |
200 further openings account for the other 515 rounds.
By stage type
Record against each character on walled and open stages, as Sarah
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| El Blaze | 5–1 · 83% | 11–0 · 100% | too few to test |
| Brad | 8–6 · 57% | 4–4 · 50% | too few to test |
| Jacky | 10–2 · 83% | 4–2 · 67% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
How these are tested
A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.
- An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
- Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
- Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
- A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (113 here; about 5.7 would come up by chance alone before the correction).
- Walls against open is tested per opponent with 30+ matches and 10+ different players on each side, allowing for both players' ranks, and corrected across every player page at once: 0 of 2,552 hold up. With stages shuffled at random: 0 of 2,651–2,673.
Tests behind each character's list
- Lau: 6 of 18 tests hold up
- Akira: 3 of 16 tests hold up
- Lei Fei: 4 of 16 tests hold up
- Jacky: 6 of 17 tests hold up
- Kage: 3 of 16 tests hold up
- Vanessa: 0 of 15 tests hold up
- Sarah: 2 of 15 tests hold up
