VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

Soushu

Career matches1,728
Career win rate52.1%
Round win rate48.4%
Peak rank30
Distinct opponents43
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira301,72890082852.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf168850.0%+7.3
Akira114736.4%-13.0
El Blaze71614.3%-34.7
Jacky61516.7%-24.3
Jean63350.0%+9.6
Shun64266.7%+9.3
Vanessa64266.7%+9.8
Sarah53260.0%+8.3
Aoi440100.0%+40.9
Brad42250.0%+5.8
Goh41325.0%-12.5
Lion31233.3%-4.4
Pai31233.3%-20.2
Kage220100.0%+46.3
Eileen110100.0%+39.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open125741.7%-2.5
Single Wall127558.3%+9.2
Low Fence116554.5%+5.4
Full Fence106460.0%+6.7
Octagon94544.4%-6.5
Breakable Full Fence72528.6%-12.9
Rectangle73442.9%-0.8
Breakable Half Fence51420.0%-15.9
Half Fence41325.0%-17.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4240.5%45.8%-5.3
No walls3551.4%48.0%+3.4

Walls against open: -8.7 points (95% range -30.9 to +13.5), p 0.442 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

しゅが~nsr (Rank 26)54180.0%
XiaoMing.SH (Rank 29)42250.0%
RedRamMysterio (Rank 31)31233.3%
allgonnaworkout (Rank 26)330100.0%
be-shedded (Rank 28)31233.3%
ekd (Rank 31)31233.3%
jiwoonpk (Rank 31)31233.3%
maripon (Rank 33)31233.3%
こて (Rank 28)330100.0%
ふぇに (Rank 32)3030.0%
ビルちゃん (Rank 33)3030.0%
정신건강의학과 (Rank 27)31233.3%
RubyEye/遅延16ms (Rank 31)2020.0%
nekota (Rank 24)220100.0%
old_wheelwind_barbarian (Rank 29)21150.0%
tanechin (Rank 27)220100.0%
え~る (Rank 30)2020.0%
れもん@のびしろF (Rank 30)2020.0%
イチゲン (Rank 26)220100.0%
キネマ (Rank 29)21150.0%
トマト牛乳♪ (Rank 29)21150.0%
乃木ぽん (Rank 30)2020.0%
銀 (Rank 26)220100.0%
青山@はなちゃん (Rank 30)2020.0%
스트렌져 (Rank 30)21150.0%

Most played opponents, most recent first

스트렌져 (Rank 30)2026/09/0521150.0%
RubyEye/遅延16ms (Rank 31)2026/08/302020.0%
XiaoMing.SH (Rank 29)2026/08/2942250.0%
be-shedded (Rank 28)2026/08/2731233.3%
しゅが~nsr (Rank 26)2026/08/2754180.0%
青山@はなちゃん (Rank 30)2026/08/272020.0%
old_wheelwind_barbarian (Rank 29)2026/08/2721150.0%
ビルちゃん (Rank 33)2026/08/233030.0%
정신건강의학과 (Rank 27)2026/08/2331233.3%
RedRamMysterio (Rank 31)2026/08/2331233.3%
こて (Rank 28)2026/08/23330100.0%
え~る (Rank 30)2026/07/262020.0%
maripon (Rank 33)2026/07/2131233.3%
ekd (Rank 31)2026/07/1531233.3%
jiwoonpk (Rank 31)2026/07/1531233.3%
ふぇに (Rank 32)2026/07/153030.0%
allgonnaworkout (Rank 26)2026/07/13330100.0%
乃木ぽん (Rank 30)2026/07/102020.0%
れもん@のびしろF (Rank 30)2026/07/092020.0%
キネマ (Rank 29)2026/07/0921150.0%
トマト牛乳♪ (Rank 29)2026/07/0921150.0%
イチゲン (Rank 26)2026/06/30220100.0%
nekota (Rank 24)2026/06/07220100.0%
銀 (Rank 26)2026/06/07220100.0%
tanechin (Rank 27)2026/06/07220100.0%

Round openings

Akira

Rimon Chouchu66P5416.2%
evade up into Rimon Chouchu66P278.1%
evade down into Rimon Chouchu66P133.9%
Rimon Chouchu66P into crouch dash forward113.3%
throwP+G113.3%
guardG into throwP+G103.0%
Rimon Chouchu66P into evade down92.7%
backdash into backward movement92.7%
punchP92.7%
evade up into Jouho Senshou46P82.4%
Chouyoushu1P72.1%
Housui2P72.1%
forward dash into Jouho Touken6P72.1%
Jouho Touken6P61.8%
Rimon Chouchu66P into forward dash61.8%

72 further openings account for the other 139 rounds.