VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

BOX9026

Career matches3,141
Career win rate52.3%
Round win rate48.3%
Peak rank30
Distinct opponents67
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei3087646341352.9%
Lion2883442341150.7%
Kage2637819218650.8%
Jeffry2534017316750.9%
Taka2627714912853.8%
Dural1811047757.5%
Lau2486483855.8%
Pai2264293545.3%
Sarah2462402264.5%
El Blaze1513286.7%
Goh126650.0%
Wolf21124833.3%
Jacky213030.0%
Akira211010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2281436.4%-14.6
Aoi168850.0%+6.1
Jacky1541126.7%-15.3
Shun148657.1%+23.6
Wolf1431121.4%-18.8
Lion95455.6%+1.9
Brad73442.9%-0.6
El Blaze75271.4%+37.4
Goh76185.7%+23.8
Jeffry73442.9%+4.5
Kage660100.0%+55.5
Pai62433.3%-26.0
Vanessa61516.7%-31.2
Jean32166.7%+7.0
Sarah3030.0%-43.9
Dural1010.0%-27.9
Eileen1010.0%-46.6
Lau1010.0%-46.6
Lei Fei110100.0%+77.9
Taka110100.0%+41.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence23121152.2%+7.1
Rectangle2191242.9%-0.5
Low Fence1910952.6%+14.2
Open1881044.4%+4.3
Full Fence1421214.3%-29.8
Single Wall136746.1%-2.6
Half Fence94544.4%-1.7
Breakable Half Fence85362.5%+14.3
Octagon83537.5%-4.6
Full Fence and Open43175.0%+35.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8342.2%44.5%-2.3
No walls5048.0%42.6%+5.4

Walls against open: -7.7 points (95% range -25.9 to +10.4), p 0.405 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

究極無敵 (Rank 29)92722.2%
Sheen (Rank 22)770100.0%
omuretukun (Rank 22)62433.3%
6132da (Rank 21)42250.0%
GreenJacky (Rank 30)42250.0%
MATSUNAGAAKIRA.REBOOT (Rank 26)42250.0%
manao_0609 (Rank 27)440100.0%
∈挙動不審∋ (Rank 32)41325.0%
ちょいそる (Rank 32)41325.0%
イイダ (Rank 29)440100.0%
委員ちょ (Rank 21)440100.0%
50路 (Rank 22)3030.0%
AyumuSuzukiCEO (Rank 21)32166.7%
NEKOz (Rank 24)330100.0%
ZR615C (Rank 25)31233.3%
kuni_sato (Rank 24)31233.3%
xXsoul-childXx (Rank 24)32166.7%
あなたのかみさま (Rank 22)3030.0%
アベル (Rank 28)32166.7%
オレナンカどっせ (Rank 29)31233.3%
タイヨウ (Rank 25)31233.3%
リモコンV (Rank 28)31233.3%
코난 (Rank 25)31233.3%
fazz00r (Rank 25)21150.0%
獣王(設定2) (Rank 28)21150.0%

Most played opponents, most recent first

∈挙動不審∋ (Rank 32)2026/07/0241325.0%
코난 (Rank 25)2026/07/0231233.3%
omuretukun (Rank 22)2026/07/0262433.3%
リモコンV (Rank 28)2026/06/1631233.3%
MATSUNAGAAKIRA.REBOOT (Rank 26)2026/06/1242250.0%
委員ちょ (Rank 21)2026/06/12440100.0%
NEKOz (Rank 24)2026/06/12330100.0%
xXsoul-childXx (Rank 24)2026/06/1232166.7%
fazz00r (Rank 25)2026/06/0421150.0%
manao_0609 (Rank 27)2026/06/04440100.0%
6132da (Rank 21)2026/06/0342250.0%
タイヨウ (Rank 25)2026/05/2931233.3%
kuni_sato (Rank 24)2026/05/2831233.3%
ZR615C (Rank 25)2026/05/2831233.3%
獣王(設定2) (Rank 28)2026/05/2321150.0%
アベル (Rank 28)2026/05/2332166.7%
あなたのかみさま (Rank 22)2026/04/243030.0%
AyumuSuzukiCEO (Rank 21)2026/04/1932166.7%
50路 (Rank 22)2026/04/193030.0%
Sheen (Rank 22)2026/04/09770100.0%
ちょいそる (Rank 32)2026/04/0641325.0%
イイダ (Rank 29)2026/04/02440100.0%
オレナンカどっせ (Rank 29)2026/04/0231233.3%
GreenJacky (Rank 30)2026/04/0242250.0%
究極無敵 (Rank 29)2026/03/3192722.2%

Round openings

Every character

backdash into evade up16226.8%
crouch dash forward into forward dash233.8%
guardG into evade down203.3%
forward movement into punchP193.1%
guardG into evade up193.1%
backdash into offensive move132.1%
backward movement into evade up132.1%
forward movement into Renkan SenshouPPP122.0%
Souryu Shukkai43P+K81.3%
guardG81.3%
backdash into Kaisei Tento1P+K71.2%
backdash into Katousui2P71.2%
backdash into punchP71.2%
crouch dash forward into evade down71.2%
crouch dash forward into guardG71.2%

165 further openings account for the other 273 rounds.

Lion

backdash into evade up8132.5%
forward movement into punchP176.8%
forward movement into Renkan SenshouPPP124.8%
backward movement into evade up83.2%
backdash into Katousui2P72.8%
backdash into Senshippo66P62.4%
guardG into evade down62.4%
Juchou Senshou8P+K52.0%
backdash into Souji SenpuP+K52.0%
backdash into punchP52.0%
Koushutai44K into Taizan Soukoushu4P+K41.6%
crouch dash forward into forward dash41.6%
Koushu RensuiPP into Renkan SenshouPPP31.2%
backdash into Dantai3K31.2%
backward movement into punchP31.2%

60 further openings account for the other 80 rounds.

Lei Fei

backdash into evade up2715.8%
backdash into offensive move127.0%
crouch dash forward into forward dash116.4%
Souryu Shukkai43P+K84.7%
backdash into Kaisei Tento1P+K74.1%
Senpukyaku66K+G63.5%
Toushou66P63.5%
guardG into evade up63.5%
guardG into offensive move63.5%
guardG into evade down52.9%
backdash into Hai Shiki2P+K+G42.3%
backward movement into evade up42.3%
Souryu Shukkai43P+K into guardG31.8%
backdash into Dokuritsu Shiki8P+K+G31.8%
crouch dash forward into guardG31.8%

48 further openings account for the other 60 rounds.

Pai

backdash into evade up1728.3%
guardG into evade up711.7%
guardG into evade down58.3%
crouch dash forward into forward dash35.0%
forward movement into RaigekishouPPP35.0%
crouch dash forward into RenshouPP23.3%
evade down into punchP23.3%
Ensei Haikyaku4K into guardG11.7%
backdash into Ensei KatanhekiP+K11.7%
backdash into Honrakukyaku46K+G11.7%
backdash into RenshouPP11.7%
backdash into Souanshou3P+K11.7%
backdash into Souchuken2P11.7%
backdash into punchP11.7%
backward movement into evade up11.7%

13 further openings account for the other 13 rounds.

Jeffry

backdash into evade up1735.4%
guardG into evade down36.2%
backdash into Side Kick3K24.2%
backdash into Tsunami Beat3K+G24.2%
crouch dash forward into forward dash24.2%
evade down into forward dash24.2%
guardG into Low Knuckle2P24.2%
Knee Push4K into Knee Push Wild Hook4KP12.1%
backdash into Hell Dunk Elbow2P+K12.1%
backdash into Knee Attack6K12.1%
backdash into Low Knuckle2P12.1%
backdash into Megaton Knuckle43P+K12.1%
backdash into Smash Upper3P12.1%
backdash into evade down12.1%
backward movement into Double KnucklePP12.1%

10 further openings account for the other 10 rounds.

Taka

backdash into evade up730.4%
Kachi'age33P+K into forward dash313.0%
evade down into guardG28.7%
kickK28.7%
Kachi'age33P+K into evade down14.3%
backdash into Dohyouwari43P14.3%
backdash into Gozou Kehataki4KP14.3%
backdash into Kachi'age33P+K14.3%
backdash into Zangeki33P14.3%
crouch dash forward into Marutahiza6K14.3%
forward movement into punchP14.3%
guardG into Agyou4P+K+G14.3%
guardG into punchP14.3%

Kage

backdash into evade up316.7%
backdash into Furikakato OtoshiK+G211.1%
crouch dash forward into forward dash211.1%
forward movement into SandangekiPPP211.1%
Hagakure-ryu In Raijingeki46P+K15.6%
Ryubisen44K+G15.6%
Senpujin2P+K15.6%
Ura Tsumujigeri44K15.6%
crouch dash forward into SouhajinP+K15.6%
crouch dash forward into punchP15.6%
forward movement into ResshouPP15.6%
guardG15.6%
guardG into evade down15.6%

Lau

backdash into evade up535.7%
backdash into Junho Chushou33P214.3%
guardG214.3%
Kensou4P17.1%
Souko Sensou66P+K17.1%
crouch dash back into Kosoushou46P17.1%
crouch dash forward into guardG17.1%
guardG into evade up17.1%

Akira

guardG into evade up225.0%
crouch dash forward into Hachimon KaidaPP112.5%
crouch dash forward into evade down112.5%
crouch dash forward into forward dash112.5%
evade down into throwP+G112.5%
guardG into Hachimon KaidaPP112.5%
guardG into punchP112.5%

Jacky

backdash into evade up240.0%
crouch dash forward into evade down120.0%
forward dash into evade up120.0%
forward movement into Jab Double StraightPPP120.0%

Sarah

backdash into Crescent Heel4K+G240.0%
backdash into evade up240.0%
backdash into punchP120.0%

Wolf

Screw Hook63214P into Screw Lariat63214PP125.0%
backdash into evade up125.0%
guardG into Jab StraightPP125.0%
guardG into evade up125.0%