VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

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Career matches6,769
Career win rate60.4%
Round win rate53.5%
Peak rank40
Distinct opponents270
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky381,56584172453.7%
Eileen391,08460847656.1%
Lion3863139124062.0%
Lei Fei4059641318369.3%
Jean3544527217361.1%
Pai3539923816159.6%
Jeffry3539123715460.6%
El Blaze3735623412265.7%
Goh3533520413160.9%
Brad352511767570.1%
Kage362511668566.1%
Lau362391697070.7%
Wolf332261428462.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry134706452.2%-3.6
Akira118665255.9%-2.3
Jacky118586049.1%-11.3
Lau115605552.2%-1.8
Wolf85513460.0%+3.2
Sarah83552866.3%+13.8
Lion78453357.7%-1.1
Goh77492863.6%+1.6
Jean70412958.6%+3.4
Aoi61431870.5%+9.6
Shun61352657.4%+3.8
Kage60322853.3%-6.1
Brad58233539.7%-17.2
El Blaze58362262.1%+3.1
Pai38271171.0%+12.0
Eileen34161847.1%-2.3
Vanessa27131448.1%-3.4
Taka2314960.9%+13.5
Lei Fei1610662.5%+7.5
Dural107370.0%+15.1

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence155797651.0%-6.6
Single Wall140726851.4%-5.6
Breakable Full Fence137815659.1%+4.3
Open136825460.3%+3.2
Breakable Half Fence128646450.0%-6.3
Rectangle128824664.1%+9.3
Half Fence125814464.8%+7.7
Low Fence125665952.8%-5.5
Octagon124665853.2%-4.8
Full Fence and Open45301566.7%+7.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls79756.8%56.5%+0.4
No walls40154.9%57.2%-2.3

Walls against open: +2.7 points (95% range -3.7 to +9.1), p 0.405 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

かえる (Rank 38)2026/07/29159660.0%
マクシミリアン15世 (Rank 33)2026/07/29116554.5%
HIROCHILL (Rank 29)2026/07/27118372.7%
フェイス (Rank 33)2026/07/27113827.3%
アドリブ使い (Rank 33)2026/07/26149564.3%
え~る (Rank 30)2026/07/261615193.8%
★闘将拉麵男★ (Rank 38)2026/07/201814477.8%
cyomiko (Rank 40)2026/07/2022121054.5%
会長さん (Rank 35)2026/07/17127558.3%
LEO (Rank 31)2026/07/141611568.8%
のみ (Rank 34)2026/07/04129375.0%
くりたろう (Rank 38)2026/07/04167943.8%
漂泊の民回線ジプシー (Rank 35)2026/07/0323131056.5%
涙ブーツ (Rank 38)2026/06/27117463.6%
イイクルーン (Rank 35)2026/06/22157846.7%
BANANA (Rank 29)2026/06/211311284.6%
muumuu (Rank 38)2026/06/1437201754.0%
Umemon2026 (Rank 36)2026/06/131651131.2%
PuzzG/ぱず爺 (Rank 36)2026/06/13157846.7%
nanami.madogiwa (Rank 33)2026/06/061711664.7%
fukuchan_tenjin (Rank 38)2026/06/061910952.6%
山口犬 (Rank 28)2026/06/04138561.5%
Aki (Rank 39)2026/05/192191242.9%
うるヲ参拾 (Rank 39)2026/05/16127558.3%
めろぴ。 (Rank 40)2026/05/11116554.5%

Round openings

Every character

backdash into throwP+G4147.7%
backdash into evade down2584.8%
backdash into evade up2103.9%
forward dash into throwP+G1943.6%
offensive move into kickK1342.5%
Goku Shicchi (Interrupt Moves)6P+K+G into Zensoutai2K+G1052.0%
Goku Honshin (Interrupt Moves)9P+K+G into Goku Hekitai9P+K+GK651.2%
backdash into Kesshi Hanbi46K+G561.1%
backdash into Spin Heel Sword4K+G510.9%
backdash into Karura4P+K500.9%
forward dash into evade up490.9%
Rolling Savate6K+G470.9%
Juchou Senshou8P+K450.8%
Goku Senshin (Deflect)4P+K+G430.8%
offensive move420.8%

1,012 further openings account for the other 3,583 rounds.

Counted from 1,323 of the 1,324 matches played. The rest were not pulled for openings.

Eileen

offensive move into kickK13211.9%
Goku Shicchi (Interrupt Moves)6P+K+G into Zensoutai2K+G1059.5%
Goku Honshin (Interrupt Moves)9P+K+G into Goku Hekitai9P+K+GK655.9%
backdash into throwP+G655.9%
backdash into evade down585.2%
backdash into Kesshi Hanbi46K+G565.1%
backdash into evade up444.0%
Goku Senshin (Deflect)4P+K+G433.9%
backdash into Sokutantai3K282.5%
forward dash into throwP+G282.5%
Goku Shicchi (Interrupt Moves)6P+K+G into kickK232.1%
forward dash into evade up161.4%
Enkou Toutou3P+K151.4%
backdash into Ribyou Hoso43P+K151.4%
crouch dash forward into Enkou Toutou3P+K151.4%

157 further openings account for the other 399 rounds.

Jacky

backdash into throwP+G10715.7%
forward dash into throwP+G578.4%
backdash into Spin Heel Sword4K+G517.5%
backdash into evade down416.0%
backdash into evade up355.2%
forward dash into Low Spin Kick1K+G314.6%
backdash into Slant Back Knuckle1P223.2%
Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K213.1%
Groin Kick6K+G192.8%
Low Spin Kick1K+G192.8%
forward dash into Slant Back Knuckle1P192.8%
backdash into Middle Kick3K131.9%
forward dash into evade up131.9%
backdash into Long Stride Back Knuckle4P+K101.5%
forward dash into evade down101.5%

88 further openings account for the other 212 rounds.

Lion

Juchou Senshou8P+K458.2%
backdash into throwP+G315.7%
backdash into evade up274.9%
backdash into evade down234.2%
forward dash into throwP+G183.3%
Tourou Hassou41236P into punchP162.9%
backdash into Senshippo66P152.7%
forward dash into Senkyutai1K152.7%
crouch dash forward into Sen'inshou3P142.5%
Tourou Hassou41236P132.4%
backdash into Sen'inshou3P132.4%
backward movement into Banchu Renkanshu6PP132.4%
up kick+guard8K+G132.4%
backdash into Tanhikyaku46K112.0%
backdash into Soukoushu66P+K91.6%

139 further openings account for the other 273 rounds.

Pai

Enbu Renkyaku6K+G367.8%
backdash into throwP+G255.5%
crouch dash forward into Souanshou3P+K173.7%
backdash into Ensei Toukyaku46K163.5%
backdash into Tenshin Oushoushou46P+K143.0%
Honshin Soukyaku1K+G132.8%
Enbu Renkyaku6K+G into guardG122.6%
Honshin Soukyaku1K+G into guardG122.6%
Senchuken6P122.6%
backdash into Souanshou3P+K122.6%
forward dash into Honshin Soukyaku1K+G122.6%
forward dash into throwP+G122.6%
Ensei Haijinkyaku7K+G112.4%
Chouho Soukasui66P+K into backdash102.2%
backdash into Senchuken6P102.2%

105 further openings account for the other 235 rounds.

Lei Fei

backdash into throwP+G429.4%
Senpukyaku66K+G388.5%
offensive move327.2%
backdash into evade up306.7%
backdash into evade down204.5%
backdash into offensive move173.8%
SokutankyakuK+G into Shishi DaichoukouK+GP153.4%
backdash into Shatenshou33P153.4%
backdash into Bunkyaku3K132.9%
backdash into Toushou66P122.7%
forward dash into throwP+G122.7%
crouch dash forward into Toushou66P112.5%
forward dash into Senpukyaku66K+G92.0%
forward dash into evade up92.0%
Toushou66P81.8%

95 further openings account for the other 163 rounds.

Jeffry

backdash into throwP+G276.2%
Middle Hell Stab6P+K265.9%
backdash into evade down255.7%
backdash into Tsunami Beat3K+G204.6%
backdash into Double Hammer Down43P194.3%
Middle Hell Stab6P+K into punchP184.1%
forward dash into throwP+G143.2%
backdash into evade up133.0%
forward dash into Hammer Slide1P122.7%
punchP into Double KnucklePP122.7%
backdash into Kenka Hook46P112.5%
forward dash into Ducking Low2K+G112.5%
Ducking Low2K+G102.3%
Middle Hell Stab6P+K into Elbow Butt6P92.0%
punchP into kickK81.8%

109 further openings account for the other 204 rounds.

Goh

backdash into Karura4P+K5013.0%
Ni'oudaoshi3K+G359.1%
backdash into throwP+G236.0%
forward dash into Ni'oudaoshi3K+G225.7%
backdash into evade down205.2%
forward dash into throwP+G205.2%
backdash into Maegeri3K164.2%
Karura4P+K into forward movement133.4%
backdash into evade up123.1%
forward dash into Hiji'ate6P102.6%
backdash into kickK92.3%
Hiji'ate6P82.1%
backdash into Kyousengeri46K82.1%
kickK71.8%
forward dash into Karura4P+K61.6%

72 further openings account for the other 125 rounds.

Counted from 94 of the 95 matches played. The rest were not pulled for openings.

Wolf

Rolling Savate6K+G4712.4%
backdash into Heavy Middle Kick3K+G359.2%
punchP into Jab StraightPP215.5%
backdash into evade down205.3%
backdash into throwP+G205.3%
backdash into Mow Down Chop1P+K195.0%
forward dash into Low Drop Kick62K174.5%
Screw Hook63214P into Screw Lariat63214PP154.0%
backdash into evade up154.0%
Arrow Knuckle3P133.4%
forward movement into Elbow Butt4P92.4%
Screw Hook63214P71.8%
Knee Lift6K into kickK61.6%
Tomahawk Chop9P into throwP+G61.6%
backdash into One-Hand Reverse Hammer4P+K61.6%

80 further openings account for the other 124 rounds.

Brad

Sway Back4P+K+G into Mighty Knee UpperK3212.7%
Ducking6P+K+G into Crush Knee KickK+G2610.3%
Ducking6P+K+G into Sting BlowP+K124.7%
Sharp Shoot1P124.7%
backdash into throwP+G124.7%
forward dash into throwP+G124.7%
Spine Whip4P into Lumpini Combination4PK114.3%
backdash into evade down93.6%
Sharp Shoot1P into Sit Jab2P72.8%
Sharp Shoot1P into punchP72.8%
Middle Spin Kick66K into kickK62.4%
forward dash into Ten Kao6K62.4%
backdash into Destruction Body3P+K52.0%
backdash into Middle Spin Kick66K52.0%
backdash into Stop Kick4K52.0%

54 further openings account for the other 86 rounds.

Jean

backdash into throwP+G2311.7%
Hizageri4K into Kousenshu4KP168.2%
backdash into evade down136.6%
Oihiji4P+K into Hangetsu NirenzukiP+K126.1%
punchP into kickK126.1%
Gyaku Seikenzuki66P115.6%
Oihiji4P+K105.1%
forward dash into Renge Karitsumi2K+G63.1%
Shitanagi Shutou1P52.5%
Tate'enpi33P52.5%
backdash into Yoko'enpi6P42.0%
backdash into evade up42.0%
crouch dash forward into Tate'enpi~Tenkai Hizageri33PK42.0%
forward dash into throwP+G42.0%
Nozuchi1P+K31.5%

45 further openings account for the other 64 rounds.

El Blaze

Demon Dance9P+K into Demon's Tail9P+KK1910.2%
backdash into throwP+G189.7%
forward dash into Volcano Upper4P+K137.0%
backdash into Volcano Upper4P+K126.5%
Volcano Upper4P+K105.4%
Shouda46PP into Rising Back Spin Kick46PPK94.8%
backdash into Hammer Smash46P+K84.3%
backdash into evade up84.3%
backdash into evade down73.8%
forward dash into throwP+G73.8%
backdash into Head Smash Kick46K63.2%
backdash into Demon's Tail9P+KK52.7%
Shadow Strike6P42.1%
backdash into Straight6P+K42.1%
Volcano Upper4P+K into Back Knuckle4P31.6%

44 further openings account for the other 53 rounds.

Kage

backdash into Nakageri3K1711.0%
Ryubisen44K+G149.0%
backdash into throwP+G149.0%
backdash into Hagakure-ryu In Raijingeki46P+K117.1%
backdash into evade down106.5%
backdash into evade up85.2%
backdash into Ryu'eikyaku66K74.5%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G53.2%
backdash into Gen'you4K+G53.2%
backdash into Kodachinuki4K53.2%
backdash into Nirenkyaku3KK53.2%
backdash into Nagiharai6P+K42.6%
Ryu'eikyaku66K31.9%
backdash into Doukudaki46K31.9%
backdash into Furikakato OtoshiK+G31.9%

35 further openings account for the other 41 rounds.

Lau

backdash into throwP+G76.2%
Chugeki6P65.4%
Fukko Kensou1P65.4%
Fukko Kensou1P into Souchuken2P65.4%
forward dash into Rouko Tankai6P+K54.5%
forward dash into throwP+G43.6%
Fukko Kensou1P into guardG32.7%
Sako Soushou4P+K into Kensou4P32.7%
Souko Sensou66P+K into Tenshin EngekishouP+K32.7%
forward dash into Chugeki6P32.7%
forward dash into Koryu Tenshinkyaku6K+G32.7%
forward dash into Souko Sensou66P+K32.7%
Honshin Hekiken1P+K21.8%
Senpuga~KokeiK+G into punch+kick+guardP+K+G21.8%
Souko Sensou66P+K21.8%

47 further openings account for the other 54 rounds.