VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

COCOSYRUP

Career matches17,396
Career win rate54.5%
Round win rate51.2%
Peak rank43
Distinct opponents359
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion437,2444,0273,21755.6%
Shun425,0382,6782,36053.2%
Wolf394,1292,2091,92053.5%
Kage3630917413556.3%
Taka3426816510361.6%
Vanessa352201229855.5%
Jeffry35156876955.8%
Goh25151060.0%
Sarah3374357.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky150747649.3%-2.1
Akira140716950.7%-2.0
Aoi91553660.4%+4.5
Shun89474252.8%+4.2
Jean86444251.2%-3.9
Vanessa85463954.1%+4.2
Kage78403851.3%-1.7
Lau77433455.8%+3.3
Sarah75443158.7%+6.0
Brad73433058.9%+3.8
Goh71314043.7%-11.8
Lei Fei62313150.0%-1.2
Lion62332953.2%+2.7
El Blaze56272948.2%-7.6
Pai50311962.0%+10.3
Wolf47252253.2%+0.3
Jeffry42261661.9%+3.8
Eileen34112332.4%-20.2
Taka136746.1%+0.3
Dural43175.0%+24.0

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence172878550.6%-2.2
Open161907155.9%+3.6
Breakable Full Fence149717847.6%-6.1
Half Fence137677048.9%-3.5
Single Wall137696850.4%-2.0
Full Fence132735955.3%+4.5
Low Fence128775160.2%+6.4
Rectangle124655952.4%+0.6
Octagon110614955.5%+1.8
Full Fence and Open65323349.2%-5.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls82451.5%52.4%-1.0
No walls42655.4%53.0%+2.4

Walls against open: -3.4 points (95% range -9.3 to +2.6), p 0.268 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

슝슝배덕에옷이생겼습니다. (Rank 39)2026/09/1728171160.7%
ピーエス (Rank 38)2026/09/152081240.0%
Choi_Akira (Rank 38)2026/09/15138561.5%
究極無敵 (Rank 38)2026/09/112518772.0%
ENGLID (Rank 39)2026/09/10148657.1%
cyomiko (Rank 41)2026/09/0836201655.6%
gear8570 (Rank 37)2026/08/29138561.5%
dancho--hs (Rank 33)2026/08/281310376.9%
Osamu_0303 (Rank 40)2026/08/272191242.9%
ちぃつが (Rank 41)2026/08/04115645.5%
ひかる (Rank 40)2026/08/03189950.0%
hanabilei (Rank 41)2026/07/3123111247.8%
愛蒔らぶり (Rank 41)2026/07/30179852.9%
Source-chaude-Pa (Rank 40)2026/07/29119281.8%
ねこむーと (Rank 38)2026/07/292014670.0%
<ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41)2026/07/291861233.3%
송곳 (Rank 38)2026/07/291510566.7%
jefrikko (Rank 38)2026/07/26118372.7%
RUSH (Rank 37)2026/07/25137653.9%
jijitax4 (Rank 36)2026/07/25125741.7%
全身ボロボロポックリ (Rank 42)2026/07/15123925.0%
STAGEW(ON)@스테이지원 (Rank 42)2026/07/101441028.6%
banbal/バンバル (Rank 38)2026/07/10136746.1%
Tokkovanessa_VF (Rank 41)2026/06/2523121152.2%
JANGGANG (Rank 40)2026/05/20116554.5%

Round openings

Every character

backdash into evade up4558.3%
forward movement into punchP3516.4%
backdash into guardG2043.7%
punchP1602.9%
Tenshin Souchushou6P+K791.4%
Haisenchu1P751.4%
backdash into evade down701.3%
Juchou Senshou8P+K691.2%
Tenshin Benshu4P+K into throwP+G621.1%
backdash into throwP+G621.1%
Fukuchougeki2P591.1%
backdash591.1%
guardG581.1%
crouch into Gyou'in Haishu3P551.0%
backdash into punchP541.0%

739 further openings account for the other 3,630 rounds.

Shun

forward movement into punchP1756.9%
backdash into evade up1325.2%
Tenshin Souchushou6P+K793.1%
backdash into guardG793.1%
Haisenchu1P753.0%
Tenshin Benshu4P+K into throwP+G622.4%
Fukuchougeki2P592.3%
punchP572.2%
crouch into Gyou'in Haishu3P552.2%
Haisenchu1P into guardG491.9%
backward movement into Kasen Chugeki6P471.9%
backdash into Tenshin Benshu4P+K451.8%
backdash into Getsuga Gakushu46P441.7%
backdash into evade down441.7%
backdash into Rengeki Gakushu46PPP421.6%

260 further openings account for the other 1,494 rounds.

Lion

backdash into evade up19116.1%
Juchou Senshou8P+K695.8%
forward movement into punchP665.5%
backdash into Dantai3K504.2%
Sentai4K474.0%
crouch into Shicchi Soutai3K+G383.2%
punchP373.1%
backdash into Tourou Hassou41236P322.7%
Katousui2P282.4%
backdash into guardG252.1%
backdash into backward movement201.7%
Senputai8K into Katoutai8KK181.5%
backdash into Sentai4K181.5%
backdash into throwP+G181.5%
backdash into Tanhikyaku46K171.4%

184 further openings account for the other 516 rounds.

Wolf

backdash into evade up676.6%
forward movement into punchP666.5%
backdash into guardG605.9%
Quick Shoulder66P+K535.2%
evade down into Elbow Butt4P504.9%
punchP464.5%
punchP into Jab StraightPP424.2%
punchP into Hammer KickPK393.9%
backdash into Elbow Butt4P363.6%
backdash into Heavy Middle Kick3K+G353.5%
Elbow Butt4P242.4%
backdash into Mow Down Chop1P+K232.3%
backdash222.2%
Low Hammer2P202.0%
Rolling Savate6K+G202.0%

125 further openings account for the other 409 rounds.

Kage

Rasen4P348.9%
backdash into evade up328.4%
Ryubisen44K+G246.3%
backdash into guardG195.0%
Ryu'eikyaku66K184.7%
forward movement into punchP174.5%
Rasen4P into Rasen Urageri4PK102.6%
backdash into Gen'you4K+G92.4%
backdash into Furikakato OtoshiK+G82.1%
crouch into Shippuzan3PP82.1%
backdash into Nakageri3K71.8%
backdash into throwP+G71.8%
Yokoshutou4P+K61.6%
backdash61.6%
backdash into Ryubisen44K+G61.6%

90 further openings account for the other 170 rounds.

Jeffry

backdash into evade up2212.7%
backdash into guardG1810.4%
Low Knuckle2P137.5%
forward movement into punchP137.5%
backdash into Megaton Knuckle43P+K95.2%
punchP84.6%
backdash into Side Kick3K63.5%
backdash into Tsunami Beat3K+G52.9%
backdash into evade down52.9%
Low Knuckle2P into throwP+G42.3%
crouch into Ducking Low2K+G42.3%
backdash into Full Swing Double Hammer41236P+K31.7%
crouch into Tsunami Beat3K+G31.7%
Ducking Low2K+G21.2%
backdash21.2%

45 further openings account for the other 56 rounds.

Vanessa

Defensive Style: backdash into evade up1411.1%
Defensive Style: backdash into guardG1310.3%
Defensive Style: backdash into Stinger Low Blow1P+K118.7%
Defensive Style: kick into Switch Left SlicerKK54.0%
Defensive Style: backdash into Sit Jab2P43.2%
Defensive Style: backdash into kickK43.2%
Defensive Style: crouch into Stinger Low Blow1P+K43.2%
Defensive Style: forward movement into punchP43.2%
Defensive Style: punch43.2%
Defensive Style: Stinger Low Blow32.4%
Defensive Style: punch into Jab High KickPK32.4%
Defensive Style: punch into throwP+G32.4%
Offensive Style: backdash into guardG32.4%
Defensive Style: Sit Jab into forward movement21.6%
Defensive Style: backdash into Shadow Slicer66K21.6%

39 further openings account for the other 47 rounds.

Taka

backdash into evade up712.1%
punchP712.1%
forward movement into punchP610.3%
Shita Harite2P46.9%
backdash into crouch dash forward23.5%
kickK23.5%
punchP into Tsuppari 2PP23.5%
Honda Harite4PP into Honda Kata'ate4PPP11.7%
Kachi'age33P+K11.7%
Morotezuki66P into Morote Tsuppari66PP11.7%
Morotezuki66P into punchP11.7%
Shita Harite2P into Aka'oni MidaremageP+K11.7%
Shita Harite2P into Hiji'ate6P11.7%
Shita Harite2P into backward movement11.7%
Shita Harite2P into crouch11.7%

20 further openings account for the other 20 rounds.

Sarah

forward movement into punchP833.3%
backdash into Crescent Heel4K+G416.7%
backdash into evade up416.7%
Stiletto66K28.3%
backdash into guardG28.3%
Squat Straight2P into Double Joint Butt6PK14.2%
backdash into Leg Slicer2K+G14.2%
backdash into throwP+G14.2%
guardG into crouch14.2%