VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

おるが@のびしろF

Career matches4,394
Career win rate61.8%
Round win rate54.5%
Peak rank38
Distinct opponents399
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion381,05860045856.7%
Jacky3276642634055.6%
Akira3248829918961.3%
Lau3334922912065.6%
Vanessa332531738068.4%
Pai332461638366.3%
Wolf312291428762.0%
Goh312211388362.4%
Jeffry301941227262.9%
Kage301841265868.5%
Jean301441004469.4%
Taka301391093078.4%
Aoi2649331667.3%
Dural48361275.0%
Shun262620676.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky131607145.8%-11.6
Akira116674957.8%-0.1
Wolf93623166.7%+10.6
Jeffry63352855.6%+0.9
Aoi59431672.9%+14.0
Goh59332655.9%-4.8
Lau53282552.8%-5.8
Pai53332062.3%+3.4
Sarah53312258.5%+2.0
Kage49282157.1%+2.9
El Blaze45271860.0%+1.1
Jean43271662.8%+7.1
Shun39221756.4%-3.8
Lion37211656.8%-2.6
Brad2891932.1%-25.8
Lei Fei2721677.8%+23.8
Vanessa1811761.1%+2.1
Taka169756.2%-0.4
Dural102820.0%-30.2
Eileen106460.0%-0.4

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence118685057.6%-1.9
Low Fence113734064.6%+9.2
Single Wall108664261.1%+6.9
Rectangle101604159.4%+1.3
Octagon100613961.0%+2.5
Half Fence97554256.7%-1.0
Breakable Full Fence89513857.3%+1.0
Open85463954.1%-4.4
Breakable Half Fence82443853.7%-3.0
Full Fence and Open64303446.9%-12.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls58757.8%57.9%-0.1
No walls30660.5%56.4%+4.1

Walls against open: -4.2 points (95% range -11.3 to +2.9), p 0.246 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

え~る (Rank 31)2026/09/2295455.6%
sentakuya_k (Rank 32)2026/09/1864266.7%
滝太郎(Takitarou) (Rank 32)2026/09/1864266.7%
orz (Rank 30)2026/09/1862433.3%
うめの こうじ (Rank 32)2026/09/18108280.0%
bh_iflg (Rank 33)2026/09/1574357.1%
役小角 (Rank 32)2026/09/1584450.0%
ma_hime1007 (Rank 34)2026/09/151211191.7%
hayate (Rank 31)2026/09/1464266.7%
zephyr_dural (Rank 29)2026/09/1284450.0%
Caretta222 (Rank 33)2026/09/1176185.7%
太鼓の別人@夏Bonus無し (Rank 33)2026/08/2863350.0%
gta4vcs (Rank 28)2026/08/2675271.4%
siesuu (Rank 31)2026/08/2676185.7%
れもん@のびしろF (Rank 32)2026/08/25135838.5%
ヘニオ (Rank 34)2026/08/24104640.0%
jyariten-1968 (Rank 27)2026/08/2285362.5%
nikuzuki (Rank 29)2026/07/30660100.0%
mikumoJacky (Rank 33)2026/07/2562433.3%
えなお (Rank 35)2026/07/2464266.7%
ちょいそる (Rank 33)2026/07/2463350.0%
powdershadow72 (Rank 36)2026/07/0883537.5%
Alias-ks77 (Rank 32)2026/05/2382625.0%
寿司眼鉄 (Rank 33)2026/05/1273442.9%
kobaman (Rank 26)2026/04/2074357.1%

Round openings

Every character

backdash into evade down47311.8%
backdash into evade up2005.0%
backdash into throwP+G771.9%
forward dash into evade up731.8%
guardG into evade down721.8%
crouch dash forward into guardG591.5%
backdash into punchP541.4%
Rimon Chouchu66P into Jouho Touken6P481.2%
Hiji'ate451.1%
Offensive Style: backdash into evade down451.1%
forward movement into punchP411.0%
Senchuken6P340.8%
evade down into guardG340.8%
Ekishou3P310.8%
Ukoushin46P+K into Ryusei Renkoushu46P+KP300.8%

1,065 further openings account for the other 2,687 rounds.

Counted from 990 of the 1,002 matches played. The rest were not pulled for openings.

Lion

backdash into evade down7910.8%
Ukoushin46P+K into Ryusei Renkoushu46P+KP304.1%
backdash into evade up273.7%
Banchu6P into Banchu Renkanshu6PP223.0%
Ukoushin46P+K into crouch dash forward223.0%
backward movement into forward punch+kick6P+K172.3%
Banchu6P162.2%
Juchou Senshou8P+K141.9%
backdash into Dantai3K131.8%
backdash into Senkyutai1K131.8%
backdash into Senshippo66P131.8%
Banchu6P into crouch dash forward111.5%
backdash into Sentai4K111.5%
backdash into throwP+G111.5%
evade down into guardG111.5%

192 further openings account for the other 420 rounds.

Jacky

backdash into evade down7010.5%
backdash into evade up548.1%
Middle Smash6P into Middle Smash Back Knuckle6PP263.9%
forward dash into evade up253.7%
punchP into Jab StraightPP162.4%
backdash into Dash Hammer Kick66K142.1%
crouch dash forward into guardG142.1%
forward movement into punchP142.1%
Slant Back Knuckle1P131.9%
Dash Hammer Kick66K into High Angle Upper Kick6K121.8%
Middle Smash6P121.8%
guardG into evade down121.8%
backdash into throwP+G111.6%
backdash into Squat Straight2P101.5%
Middle Smash6P into kickK81.2%

179 further openings account for the other 358 rounds.

Wolf

backdash into evade down7513.1%
backdash into evade up244.2%
guardG into evade down203.5%
backdash into Low Drop Kick62K173.0%
backdash into Short Shoulder46P+K162.8%
Arrow Knuckle3P142.5%
crouch dash forward into guardG132.3%
backdash into Low Hammer2P122.1%
Low Drop Kick62K111.9%
forward movement into punchP111.9%
Low Hammer2P101.8%
backdash into Face Lift Kick3K101.8%
backdash into punchP101.8%
backdash into throwP+G91.6%
crouch dash forward into Arrow Knuckle3P91.6%

141 further openings account for the other 311 rounds.

Counted from 140 of the 141 matches played. The rest were not pulled for openings.

Akira

backdash into evade down9217.7%
Rimon Chouchu66P into Jouho Touken6P489.2%
Ekishou3P316.0%
backdash into evade up275.2%
backdash into Jouho Senshou46P193.6%
backdash into throwP+G142.7%
backdash into Rimon Chouchu66P132.5%
backdash into Chouzan Housui46P+K112.1%
backdash into Jouho Touken6P112.1%
backdash into Senzankou66P+K81.5%
Ekishou3P into Housui2P71.4%
backdash into Tetsuzankou466P+K71.4%
backdash into punchP71.4%
forward dash into evade up71.4%
Yakuho Chouchu666P into Jouho Touken6P61.1%

118 further openings account for the other 212 rounds.

Counted from 130 of the 136 matches played. The rest were not pulled for openings.

Vanessa

Offensive Style: backdash into evade down4513.1%
Defensive Style: backdash into evade down226.4%
Offensive Style: backdash into evade up133.8%
Offensive Style: crouch dash forward into guardG82.3%
Offensive Style: backdash into Leg Guard Crush2P72.0%
Offensive Style: forward movement into punchP72.0%
Defensive Style: backdash into punchP61.7%
Defensive Style: Back Knuckle into Back Knuckle High6PK51.4%
Defensive Style: Bone Crush Middle51.4%
Offensive Style: Body Blow51.4%
Offensive Style: backdash into Bunker Buster9P51.4%
Offensive Style: backdash into Long Barrel Blow66P51.4%
Offensive Style: backdash into Spinning Savate66K+G51.4%
Offensive Style: backdash into throwP+G51.4%
Defensive Style: crouch dash forward into guardG41.2%

135 further openings account for the other 197 rounds.

Pai

backdash into evade down4113.8%
Senchuken6P3411.4%
backdash into evade up186.1%
backdash into throwP+G124.0%
backdash into punchP93.0%
backdash into Ensei Toukyaku46K62.0%
backdash into Enshi Soushou66P62.0%
Soukasui3P into Souka Rensui3PP51.7%
backdash into RenkentaiPK51.7%
backdash into Souanshou3P+K51.7%
Hi'en Tankyaku9K into guardG41.4%
backdash into Rikensui1P41.4%
crouch into down-back kick1K41.4%
evade up into crouch dash forward41.4%
punchP into RenshouPP41.4%

96 further openings account for the other 136 rounds.

Lau

backdash into evade down3415.4%
forward dash into evade up104.5%
Fukko Kensou1P94.1%
guardG into evade down94.1%
backdash into evade up73.2%
Chugeki6P52.3%
Chugeki6P into Hou'ou Soushou6PP52.3%
backdash into Sako Soushou4P+K52.3%
backdash into throwP+G52.3%
crouch dash back into Kosoushou46P52.3%
backdash into Chugeki6P41.8%
backdash into Risensou46P+K41.8%
backdash into Souko Reppa3P+K41.8%
backdash into Souko Sensou66P+K41.8%
crouch dash forward into guardG41.8%

76 further openings account for the other 107 rounds.

Goh

Hiji'ate6P3117.6%
backdash into evade down2715.3%
backdash into evade up105.7%
backdash into throwP+G74.0%
Sune Kudaki43P52.8%
backdash into punchP52.8%
Hiji'ate6P into forward dash31.7%
backdash into Kyousengeri46K31.7%
guardG into evade down31.7%
punchP into Tsurane ShoudaPP31.7%
Raikou3P into forward dash21.1%
Sune'uchi2P21.1%
backdash into Aragami4K21.1%
backdash into Garyu66K21.1%
backdash into Kokuryusatsu Ichi46P+K21.1%

55 further openings account for the other 69 rounds.

Taka

backdash into evade down2418.1%
Hiji'ate6P1410.5%
backdash into evade up96.8%
crouch dash forward into guardG64.5%
backdash into Kachi'age33P+K53.8%
crouch dash forward into evade down53.8%
forward dash into punchP43.0%
punchP into Tsuppari 2PP43.0%
backdash into throwP+G32.3%
evade up into crouch dash forward32.3%
backdash into Kumoyaburi4P+K21.5%
backdash into punchP21.5%
backward movement into evade up21.5%
crouch into Tsuyubarai 22P+KP21.5%
evade down into guardG21.5%

43 further openings account for the other 46 rounds.

Jeffry

backdash into evade down119.4%
backdash into evade up108.6%
Elbow Butt6P into Elbow Hammer6PP97.7%
crouch into Ducking Low2K+G54.3%
punchP into Double KnucklePP54.3%
forward dash into evade up43.4%
guardG into evade down43.4%
Knee Push4K into punchP32.6%
backdash into Double Hammer Down43P32.6%
backdash into Ducking Low2K+G32.6%
crouch dash forward into guardG32.6%
Hammer Slide1P21.7%
backdash into Dash Elbow66P21.7%
backdash into Knee Attack6K21.7%
backdash into Knee Push4K21.7%

45 further openings account for the other 49 rounds.

Counted from 29 of the 32 matches played. The rest were not pulled for openings.

Jean

backdash into evade down1113.1%
backdash into evade up56.0%
Oihiji4P+K44.8%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP44.8%
backdash into Oihiji4P+K44.8%
crouch dash forward into evade down33.6%
forward dash into evade up33.6%
Chudan Mawashigeri3K22.4%
Shutoukiri4P22.4%
Yoko'enpi6P22.4%
backdash into Chudan Mawashigeri3K22.4%
backdash into Sune'ori1K+G22.4%
backdash into punchP22.4%
crouch dash forward into guardG22.4%
evade down into guardG22.4%

33 further openings account for the other 34 rounds.

Counted from 21 of the 23 matches played. The rest were not pulled for openings.

Kage

backdash into evade up89.6%
Hiji'uchi6P56.0%
backdash into evade down56.0%
backdash into punchP33.6%
backdash into throwP+G33.6%
evade up into Ryubisen44K+G33.6%
forward dash into evade up33.6%
Engetsugeri9K+G22.4%
Kodachinuki4K22.4%
Ryubisen44K+G22.4%
Sokudan1P into ResshouPP22.4%
backdash into Hiji'uchi6P22.4%
guardG into Hiji'uchi6P22.4%
punchP22.4%
Furikakato OtoshiK+G into backdash11.2%

38 further openings account for the other 38 rounds.

Aoi

guardG into evade down310.0%
guardG into evade up26.7%
Chudan Hiji'ate6P13.3%
Chudan Hiji'ate6P into Tsumujisakura6PP13.3%
Kamageri4K13.3%
Kusanagi2K+G into ShigureK+G13.3%
NirentotsuPP into Nirentotsu OuchuPPP13.3%
Ouda6P+K13.3%
Ouda6P+K into evade down13.3%
Ougimai4P13.3%
Uzumaki Shutou44P13.3%
backdash into Koromoguruma66P13.3%
backdash into Maegeri3K13.3%
backdash into Sanseigan66P+K13.3%
backdash into Sou'unha66K13.3%

12 further openings account for the other 12 rounds.

Shun

Kasen Chugeki6P518.5%
backdash into Getsuga Gakushu46P311.1%
backdash into evade down311.1%
forward dash into evade up311.1%
Getsuga Gakushu46P into Rensai Gakushu46PP27.4%
backdash into Dokuritsu Kanpai46P+K27.4%
backdash into punchP27.4%
forward dash into punchP27.4%
Kasen Chugeki6P into Kasen Zenbokushou6PP13.7%
evade down into evade up13.7%
evade down into guardG13.7%
evade up into crouch dash forward13.7%
guardG into Gyou'in Haishu3P13.7%