VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

popolion-8

Career matches535
Career win rate65.4%
Round win rate52.5%
Peak rank37
Distinct opponents48
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion3751633717965.3%
Kage2697277.8%
Wolf2696366.7%
Brad261010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean1511473.3%+23.4
Lion127558.3%+3.6
Kage116554.5%+0.3
Aoi86275.0%+19.0
Vanessa64266.7%+3.0
Akira52340.0%-11.2
Jacky52340.0%-15.9
Jeffry51420.0%-35.0
Shun52340.0%-20.1
El Blaze42250.0%+5.5
Goh41325.0%-31.4
Sarah42250.0%-12.9
Lei Fei31233.3%-23.6
Taka32166.7%+39.0
Wolf31233.3%-16.1
Brad21150.0%+3.9
Eileen110100.0%+39.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open23111247.8%-8.3
Rectangle2081240.0%-10.6
Octagon85362.5%+13.2
Single Wall84450.0%-6.4
Breakable Full Fence74357.1%+1.9
Half Fence73442.9%-13.2
Breakable Half Fence53260.0%-2.3
Full Fence54180.0%+31.8
Low Fence330100.0%+31.7
Full Fence and Open220100.0%+45.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5251.9%52.0%-0.1
No walls3452.9%55.9%-3.0

Walls against open: +2.9 points (95% range -19.3 to +25.1), p 0.798 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

lapislazuli (Rank 36)2026/09/1865183.3%
Re:Biz (Rank 37)2026/09/1842250.0%
candygaly11 (Rank 35)2026/09/1821150.0%
nanami.madogiwa (Rank 36)2026/08/2164266.7%
P式截拳道こくとう (Rank 39)2026/08/212020.0%
えなお (Rank 38)2026/08/2132166.7%
Y-F-W (Rank 39)2026/08/1821150.0%
黒咲 空 (Rank 26)2026/06/2932166.7%
ねこ吉 (Rank 23)2026/06/2121150.0%
ざとぅ@実直なVFをする (Rank 36)2026/06/1231233.3%
MikuMartineau (Rank 33)2026/06/1031233.3%
初代マサオ (Rank 38)2026/06/10220100.0%
小名浜DC (Rank 34)2026/06/1042250.0%
しろ/Shiro (Rank 36)2026/06/053030.0%
指無しライダー (Rank 43)2026/06/0432166.7%
都筑まもる君 (Rank 36)2026/06/042020.0%
貧乏リオン/binboulion (Rank 36)2026/06/04220100.0%
HEDO/ (Rank 23)2026/05/31220100.0%
お~ちゃん (Rank 33)2026/05/282020.0%
ジークリオン (Rank 34)2026/05/20220100.0%
土俵際 (Rank 31)2026/05/202020.0%
RunneR (Rank 34)2026/05/1231233.3%
GWO (Rank 24)2026/04/24220100.0%
しゅが~nsr (Rank 26)2026/04/2432166.7%
HoAssYoAss (Rank 29)2026/04/242020.0%

Round openings

Every character

Juchou Senshou8P+K6015.8%
forward movement into punchP3910.2%
backward movement into Ukoushin46P+K195.0%
Banchu6P143.7%
evade down into guardG102.6%
Taizan Soukoushu4P+K92.4%
guardG92.4%
Ukoushin46P+K82.1%
Hiji'uchi6P71.8%
backdash into evade down71.8%
Rasen4P61.6%
Shicchi Soutai3K+G61.6%
backdash into Souji SenpuP+K61.6%
backdash into Touku Rigou Bantaitetsu46K+G61.6%
backward movement into Banchu6P61.6%

110 further openings account for the other 169 rounds.

Lion

Juchou Senshou8P+K6018.0%
forward movement into punchP3911.7%
backward movement into Ukoushin46P+K195.7%
Banchu6P144.2%
Taizan Soukoushu4P+K92.7%
Ukoushin46P+K82.4%
backdash into evade down72.1%
evade down into guardG72.1%
guardG72.1%
Shicchi Soutai3K+G61.8%
backdash into Souji SenpuP+K61.8%
backdash into Touku Rigou Bantaitetsu46K+G61.8%
backward movement into Banchu6P61.8%
backdash into Dantai3K51.5%
crouch dash forward into guardG51.5%

85 further openings account for the other 130 rounds.

Kage

Hiji'uchi6P721.2%
Rasen4P618.2%
Fusen Renkyaku6K+G26.1%
Fusenjin3P into Shippuzan3PP26.1%
evade down into guardG26.1%
guardG26.1%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP13.0%
Hagakure-ryu In Shippujin4P+K+G13.0%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P13.0%
Rasen4P into kickK13.0%
ResshouPP into SandangekiPPP13.0%
Ura Tsumujigeri44K13.0%
Yokoshutou4P+K into SouhajinP+K13.0%
backward movement into Hagakure-ryu In Raijingeki46P+K13.0%
backward movement into Nagiharai6P+K13.0%

3 further openings account for the other 3 rounds.

Wolf

Quick Shoulder66P+K222.2%
Rolling Savate6K+G222.2%
Arrow Knuckle3P111.1%
Elbow Butt4P111.1%
Elbow Butt4P into One Two UpperPPP111.1%
Screw Hook63214P into Screw Lariat63214PP111.1%
evade down into guardG111.1%

Brad

Ducking6P+K+G into Sting BlowP+K240.0%
Middle Spin Kick66K120.0%
Sway Back4P+K+G into Mighty Knee UpperK120.0%
backdash into throwP+G120.0%