Virtua Fighter 5 REVO · v1.10 · Region: Asia
kubinashi-rider-
Characters played — VF5's own record
| El Blaze | 42 | 587 | 356 | 231 | 60.6% |
|---|---|---|---|---|---|
| Lei Fei | 43 | 464 | 371 | 93 | 80.0% |
| Lau | 34 | 32 | 22 | 10 | 68.8% |
| Wolf | 33 | 19 | 14 | 5 | 73.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 35 | 22 | 13 | 62.9% | +7.4 |
|---|---|---|---|---|---|
| Lau | 25 | 14 | 11 | 56.0% | +4.1 |
| Kage | 21 | 14 | 7 | 66.7% | +12.8 |
| Akira | 19 | 8 | 11 | 42.1% | -24.9 |
| Lion | 14 | 9 | 5 | 64.3% | +8.0 |
| El Blaze | 13 | 9 | 4 | 69.2% | +13.9 |
| Vanessa | 12 | 10 | 2 | 83.3% | +21.6 |
| Shun | 9 | 4 | 5 | 44.4% | -12.6 |
| Aoi | 8 | 7 | 1 | 87.5% | +18.4 |
| Jean | 8 | 6 | 2 | 75.0% | +14.6 |
| Pai | 7 | 1 | 6 | 14.3% | -41.9 |
| Sarah | 7 | 2 | 5 | 28.6% | -34.1 |
| Lei Fei | 6 | 3 | 3 | 50.0% | +4.7 |
| Goh | 4 | 2 | 2 | 50.0% | -5.5 |
| Wolf | 4 | 2 | 2 | 50.0% | +0.8 |
| Brad | 3 | 0 | 3 | 0.0% | -48.8 |
| Jeffry | 3 | 2 | 1 | 66.7% | +3.7 |
| Dural | 1 | 0 | 1 | 0.0% | -72.9 |
| Taka | 1 | 0 | 1 | 0.0% | -69.4 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 26 | 14 | 12 | 53.9% | +2.8 |
|---|---|---|---|---|---|
| Half Fence | 25 | 13 | 12 | 52.0% | -2.8 |
| Rectangle | 24 | 13 | 11 | 54.2% | -1.8 |
| Octagon | 23 | 11 | 12 | 47.8% | -16.5 |
| Single Wall | 22 | 10 | 12 | 45.5% | -12.5 |
| Breakable Full Fence | 19 | 15 | 4 | 79.0% | +23.5 |
| Breakable Half Fence | 19 | 10 | 9 | 52.6% | -4.4 |
| Low Fence | 15 | 10 | 5 | 66.7% | +3.3 |
| Open | 13 | 7 | 6 | 53.9% | -7.7 |
| Full Fence and Open | 11 | 9 | 2 | 81.8% | +21.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 136 | 55.9% | 56.2% | -0.3 |
| No walls | 50 | 54.0% | 59.8% | -5.8 |
Walls against open: +5.5 points (95% range -12.4 to +23.4), p 0.548 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 真夏 (Rank 42) | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|
| かんしゅ (Rank 41) | 9 | 4 | 5 | 44.4% |
| LEO (Rank 36) | 6 | 5 | 1 | 83.3% |
| jean (Rank 42) | 6 | 3 | 3 | 50.0% |
| expensive-sand (Rank 40) | 5 | 3 | 2 | 60.0% |
| ★闘将拉麵男★ (Rank 40) | 5 | 4 | 1 | 80.0% |
| こんにちわアキラ (Rank 41) | 5 | 2 | 3 | 40.0% |
| ぱお (Rank 39) | 5 | 4 | 1 | 80.0% |
| ひらがなであおき (Rank 41) | 5 | 4 | 1 | 80.0% |
| 毎度♪ (Rank 43) | 5 | 1 | 4 | 20.0% |
| DVJ (Rank 43) | 4 | 2 | 2 | 50.0% |
| kagesada (Rank 41) | 4 | 3 | 1 | 75.0% |
| とぅでい (Rank 41) | 4 | 2 | 2 | 50.0% |
| マハリータまるこ (Rank 38) | 4 | 3 | 1 | 75.0% |
| Aki (Rank 41) | 3 | 2 | 1 | 66.7% |
| KA-GO (Rank 41) | 3 | 3 | 0 | 100.0% |
| METALX (Rank 39) | 3 | 2 | 1 | 66.7% |
| しゆう@1974 (Rank 35) | 3 | 2 | 1 | 66.7% |
| アルチャチャ (Rank 41) | 3 | 2 | 1 | 66.7% |
| キャサ夫 (Rank 41) | 3 | 1 | 2 | 33.3% |
| ピロオ3 (Rank 40) | 3 | 3 | 0 | 100.0% |
| ポップコーンの悪魔。 (Rank 40) | 3 | 2 | 1 | 66.7% |
| 南部の釣れないルアー (Rank 32) | 3 | 2 | 1 | 66.7% |
| たまつばき (Rank 39) | 2 | 0 | 2 | 0.0% |
| カルティカ (Rank 41) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| LEO (Rank 36) | 2026/09/13 | 6 | 5 | 1 | 83.3% |
|---|---|---|---|---|---|
| METALX (Rank 39) | 2026/08/21 | 3 | 2 | 1 | 66.7% |
| DVJ (Rank 43) | 2026/08/21 | 4 | 2 | 2 | 50.0% |
| ピロオ3 (Rank 40) | 2026/08/21 | 3 | 3 | 0 | 100.0% |
| KA-GO (Rank 41) | 2026/08/21 | 3 | 3 | 0 | 100.0% |
| expensive-sand (Rank 40) | 2026/08/21 | 5 | 3 | 2 | 60.0% |
| こんにちわアキラ (Rank 41) | 2026/08/21 | 5 | 2 | 3 | 40.0% |
| かんしゅ (Rank 41) | 2026/08/21 | 9 | 4 | 5 | 44.4% |
| jean (Rank 42) | 2026/08/21 | 6 | 3 | 3 | 50.0% |
| カルティカ (Rank 41) | 2026/08/03 | 2 | 0 | 2 | 0.0% |
| 毎度♪ (Rank 43) | 2026/08/03 | 5 | 1 | 4 | 20.0% |
| kagesada (Rank 41) | 2026/07/26 | 4 | 3 | 1 | 75.0% |
| ぱお (Rank 39) | 2026/07/26 | 5 | 4 | 1 | 80.0% |
| 南部の釣れないルアー (Rank 32) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| Aki (Rank 41) | 2026/07/20 | 3 | 2 | 1 | 66.7% |
| マハリータまるこ (Rank 38) | 2026/06/29 | 4 | 3 | 1 | 75.0% |
| たまつばき (Rank 39) | 2026/06/14 | 2 | 0 | 2 | 0.0% |
| ポップコーンの悪魔。 (Rank 40) | 2026/04/25 | 3 | 2 | 1 | 66.7% |
| ひらがなであおき (Rank 41) | 2026/04/25 | 5 | 4 | 1 | 80.0% |
| 真夏 (Rank 42) | 2026/04/20 | 14 | 6 | 8 | 42.9% |
| キャサ夫 (Rank 41) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| しゆう@1974 (Rank 35) | 2026/04/18 | 3 | 2 | 1 | 66.7% |
| とぅでい (Rank 41) | 2026/04/15 | 4 | 2 | 2 | 50.0% |
| アルチャチャ (Rank 41) | 2026/04/12 | 3 | 2 | 1 | 66.7% |
| ★闘将拉麵男★ (Rank 40) | 2026/03/30 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| backdash into evade down | 91 | 11.6% |
|---|---|---|
| backdash into evade up | 89 | 11.3% |
| Sit Jab2P | 57 | 7.2% |
| backdash into throwP+G | 32 | 4.1% |
| backdash into Shadow Strike6P | 27 | 3.4% |
| offensive move | 20 | 2.5% |
| forward movement into punchP | 19 | 2.4% |
| Fukusoushou2P | 15 | 1.9% |
| Hammer Smash46P+K | 15 | 1.9% |
| backdash into punchP | 15 | 1.9% |
| backdash into Demon's Tail9P+KK | 14 | 1.8% |
| crouch dash forward into evade down | 13 | 1.6% |
| forward dash into Volcano Upper4P+K | 12 | 1.5% |
| backdash into offensive move | 11 | 1.4% |
| backdash | 10 | 1.3% |
172 further openings account for the other 346 rounds.
El Blaze
| backdash into evade down | 62 | 13.2% |
|---|---|---|
| backdash into evade up | 61 | 13.0% |
| Sit Jab2P | 57 | 12.2% |
| backdash into Shadow Strike6P | 27 | 5.8% |
| Hammer Smash46P+K | 15 | 3.2% |
| backdash into Demon's Tail9P+KK | 14 | 3.0% |
| backdash into throwP+G | 14 | 3.0% |
| forward movement into punchP | 14 | 3.0% |
| forward dash into Volcano Upper4P+K | 12 | 2.6% |
| crouch dash forward into evade down | 10 | 2.1% |
| backdash into Volcano Upper4P+K | 9 | 1.9% |
| backdash | 8 | 1.7% |
| backdash into punchP | 7 | 1.5% |
| Demon Dance9P+K into Demon's Tail9P+KK | 6 | 1.3% |
| backdash into Hammer Smash46P+K | 6 | 1.3% |
99 further openings account for the other 146 rounds.
Lei Fei
| backdash into evade up | 24 | 9.8% |
|---|---|---|
| backdash into evade down | 22 | 8.9% |
| offensive move | 19 | 7.7% |
| backdash into throwP+G | 18 | 7.3% |
| Fukusoushou2P | 15 | 6.1% |
| backdash into offensive move | 11 | 4.5% |
| backdash into Hai Shiki2P+K+G | 10 | 4.1% |
| backdash into Toushou66P | 9 | 3.7% |
| backdash into Dantai4K | 7 | 2.9% |
| crouch dash forward into Shatenshou33P | 7 | 2.9% |
| backdash into Kakushu Suigeki6P | 6 | 2.4% |
| crouch dash forward into guardG | 5 | 2.0% |
| backdash into Chinheki4P+K | 4 | 1.6% |
| backdash into Shatenshou33P | 4 | 1.6% |
| backdash into Tenshi Ryusentai6K+G | 4 | 1.6% |
52 further openings account for the other 81 rounds.
Lau
| backdash into Sako Soushou4P+K | 5 | 10.2% |
|---|---|---|
| backdash into evade down | 5 | 10.2% |
| Kosoushou46P into forward movement | 4 | 8.2% |
| backdash into evade up | 4 | 8.2% |
| Souchuken2P | 3 | 6.1% |
| backdash into Chugeki6P | 3 | 6.1% |
| backdash into punchP | 3 | 6.1% |
| crouch dash back into Saishikkyaku4K | 3 | 6.1% |
| backdash into Rouko Tankai6P+K | 2 | 4.1% |
| Fukko Kensou1P | 1 | 2.0% |
| Kasoutai2K | 1 | 2.0% |
| Ko'en Senshi66K+G into forward movement | 1 | 2.0% |
| Saishikkyaku4K | 1 | 2.0% |
| backdash into Junho Chushou33P | 1 | 2.0% |
| backdash into Kensou4P | 1 | 2.0% |
11 further openings account for the other 11 rounds.
Wolf
| backdash into Quick Shoulder66P+K | 4 | 17.4% |
|---|---|---|
| forward movement into punchP | 4 | 17.4% |
| Low Hammer2P | 3 | 13.0% |
| backdash into Mow Down Chop1P+K | 3 | 13.0% |
| Rolling Savate6K+G | 2 | 8.7% |
| backdash into evade down | 2 | 8.7% |
| backdash into punchP | 2 | 8.7% |
| Face Lift Kick3K into guardG | 1 | 4.3% |
| backdash into backward movement | 1 | 4.3% |
| backward movement into Quick Shoulder66P+K | 1 | 4.3% |
