VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

エル・シエロ

Career matches6,087
Career win rate68.0%
Round win rate58.7%
Peak rank43
Distinct opponents458
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion431,35494241269.6%
Jacky431,18076241864.6%
Kage4389263825471.5%
Akira4357540517070.4%
Jeffry4346132713470.9%
Jean4143227915364.6%
Lau4340626614065.5%
Goh4137524612965.6%
Taka4233122410767.7%
Wolf3472472565.3%
El Blaze3384450.0%
Pai33110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2371607767.5%+0.5
Brad1981197960.1%-7.0
Jacky1731215269.9%+3.4
Lau165966958.2%-8.1
Vanessa148985066.2%+1.3
Lion135954070.4%+6.2
Kage132775558.3%-9.4
Eileen117803768.4%+4.6
Goh110733766.4%+1.7
Shun110753568.2%+2.2
Sarah106703666.0%-0.9
Pai101673466.3%-2.2
Aoi98643465.3%+0.7
El Blaze92652770.7%+7.7
Lei Fei92623067.4%+4.6
Jeffry80542667.5%+2.5
Jean58441475.9%+7.5
Wolf52341865.4%+0.2
Taka32211165.6%-3.6
Dural115645.5%-19.9

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence2601679364.2%-2.2
Octagon2591788168.7%+4.0
Low Fence2501826872.8%+8.3
Breakable Full Fence2441677768.4%+3.1
Single Wall2141397565.0%+0.4
Full Fence2091337663.6%-3.8
Open2091426767.9%+1.1
Rectangle2061277961.6%-5.0
Half Fence1991247562.3%-3.5
Full Fence and Open94544057.5%-8.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,37765.1%66.0%-0.9
No walls67368.8%65.6%+3.2

Walls against open: -4.1 points (95% range -8.8 to +0.7), p 0.092 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

モブ太郎 (Rank 41)2026/09/232415962.5%
くりたろう (Rank 38)2026/09/231812666.7%
shenron0321 (Rank 41)2026/09/182112957.1%
!باللههذاتحديث؟ (Rank 39)2026/09/182215768.2%
『ρε』.α (Rank 42)2026/09/1037231462.2%
藪からBOY (Rank 42)2026/09/0933161748.5%
Tokkovanessa_VF (Rank 42)2026/09/0927161159.3%
ハマラウ (Rank 43)2026/08/0531161551.6%
k-wofs (Rank 41)2026/07/3143281565.1%
schwein777 (Rank 42)2026/07/311916384.2%
カルティカ (Rank 40)2026/07/3140251562.5%
マルコメX (Rank 44)2026/07/2522101245.5%
KA-GO (Rank 40)2026/07/2330171356.7%
マハリータまるこ (Rank 40)2026/07/221915479.0%
mudanadoryokuzki (Rank 38)2026/07/222112957.1%
ぱりぱり (Rank 40)2026/07/202018290.0%
GP (Rank 39)2026/07/0825151060.0%
おかし (Rank 40)2026/07/062824485.7%
ikkyusaaan (Rank 40)2026/07/04189950.0%
spacex_falcon_heavy (Rank 43)2026/07/031912763.2%
こんにちわアキラ (Rank 41)2026/07/031981142.1%
jikacho-Gigas (Rank 41)2026/06/241913668.4%
ATTIME (Rank 41)2026/06/182218481.8%
STAGEW(ON)@스테이지원 (Rank 42)2026/05/302316769.6%
Taiyaki_Ltd (Rank 38)2026/05/051910952.6%

Round openings

Every character

backdash into evade up6317.0%
backdash into evade down5365.9%
crouch dash forward into guardG2662.9%
punchP2662.9%
guardG1401.6%
Middle Smash6P1281.4%
forward dash into guardG1181.3%
Banchu6P1161.3%
forward movement into punchP1071.2%
kickK1061.2%
Hiji'uchi6P1041.1%
guardG into evade down1041.1%
crouch dash forward into Smash Straight3P961.1%
forward dash into Low Spin Kick1K+G901.0%
backdash into punchP871.0%

1,118 further openings account for the other 6,148 rounds.

Counted from 2,238 of the 2,247 matches played. The rest were not pulled for openings.

Lion

backdash into evade down1487.3%
backdash into evade up1256.2%
Banchu6P1165.7%
punchP864.2%
Dantai3K723.6%
Tourou Hassou41236P643.2%
Katousui2P into backdash542.7%
backdash into Dantai3K512.5%
Shicchi Soutai3K+G472.3%
In'you4P462.3%
crouch dash forward into guardG432.1%
Ukoushin46P+K412.0%
crouch dash forward into Sen'inshou3P361.8%
guardG321.6%
forward movement into punchP311.5%

252 further openings account for the other 1,031 rounds.

Jacky

Middle Smash6P1286.5%
backdash into evade up1206.0%
crouch dash forward into guardG1196.0%
backdash into evade down1055.3%
crouch dash forward into Smash Straight3P964.8%
forward dash into Low Spin Kick1K+G904.5%
Low Spin Kick1K+G713.6%
Middle Smash6P into kickK693.5%
Squat Straight2P593.0%
punchP593.0%
backdash into Dash Hammer Kick66K321.6%
backdash into Step-in Middle Kick66K+G311.6%
punchP into Jab StraightPP291.5%
Spin Heel Sword4K+G261.3%
backward movement into guardG261.3%

209 further openings account for the other 924 rounds.

Kage

Hiji'uchi6P10410.7%
backdash into evade up626.4%
backdash into evade down575.9%
Fusenjin3P373.8%
backward movement into Nagiharai6P+K343.5%
Hagakure-ryu In Raijingeki46P+K323.3%
Hagakure-ryu In Raijingeki46P+K into punchP323.3%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Kusanagigiri6P262.7%
backdash into Gen'you4K+G212.2%
backdash into Nakageri3K212.2%
backdash into punchP212.2%
crouch dash forward into guardG202.1%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G181.9%
Jizuridan2P181.9%
Fusenjin3P into punchP161.6%

143 further openings account for the other 453 rounds.

Akira

backdash into evade down8110.2%
forward dash into Jouho Touken6P688.5%
backdash into evade up556.9%
backdash into Goko Shutsudou3K+GP283.5%
crouch dash forward into Jouho Touken6P273.4%
backdash into Satei3K+G253.1%
Rimon Chouchu66P192.4%
crouch dash forward into forward dash182.3%
backdash into Rimon Chouchu66P172.1%
Jouho Touken6P into forward dash162.0%
crouch dash forward into Rimon Chouchu66P162.0%
punchP into forward dash162.0%
crouch dash forward into guardG151.9%
Jouho Touken6P141.8%
backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K141.8%

117 further openings account for the other 369 rounds.

Counted from 201 of the 209 matches played. The rest were not pulled for openings.

Taka

kickK9313.2%
Hiji'ate6P527.4%
backdash into evade up375.2%
backdash into Kachi'age33P+K314.4%
forward dash into Kirikabu Kudaki1P+K294.1%
punchP into Tsuppari 2PP273.8%
backdash into evade down213.0%
punchP into throwP+G213.0%
forward dash into guardG152.1%
guardG152.1%
punchP152.1%
crouch dash forward into guardG142.0%
forward dash into Marutahiza6K121.7%
guardG into evade down111.6%
backdash into punchP91.3%

128 further openings account for the other 303 rounds.

Jeffry

backdash into evade up588.8%
forward dash into Ducking Low2K+G395.9%
backdash into evade down385.8%
punchP355.3%
backdash into Overblow Shoulder66P+K263.9%
crouch dash forward into guardG243.6%
Low Knuckle2P192.9%
Tsunami Beat3K+G192.9%
forward movement into punchP182.7%
forward dash into guardG172.6%
Low Knuckle2P into backdash152.3%
backdash into Toe Kick2K132.0%
backdash into punchP111.7%
guardG111.7%
punchP into Knuckle KickPK111.7%

127 further openings account for the other 307 rounds.

Lau

backdash into evade up6910.4%
Chugeki6P578.6%
Fukko Kensou1P385.8%
backdash into Kensou4P314.7%
Senchutai3K304.5%
Kosoushou46P274.1%
forward dash into Sako Soushou4P+K253.8%
backdash into Junho Chushou33P243.6%
forward dash into guardG243.6%
backdash into Sako Soushou4P+K213.2%
backdash into evade down203.0%
guardG203.0%
Ko'en Senshi66K+G192.9%
backward movement into Chugeki6P162.4%
backdash into Kosoushou46P132.0%

106 further openings account for the other 226 rounds.

Goh

backdash into evade up5610.4%
backdash into Karura4P+K488.9%
backdash into evade down315.7%
Hiji'ate6P295.4%
Ni'oudaoshi3K+G275.0%
punchP203.7%
Karura4P+K173.1%
backdash into kickK173.1%
forward dash into Ni'oudaoshi3K+G152.8%
guardG142.6%
forward movement into punchP122.2%
punchP into Shouda~KasumigoroshiPK122.2%
forward dash into guardG112.0%
kickK101.9%
backdash into Maegeri3K81.5%

95 further openings account for the other 213 rounds.

Counted from 130 of the 131 matches played. The rest were not pulled for openings.

Jean

Yoko'enpi6P438.8%
backdash into evade up316.3%
backdash into evade down306.1%
Renge Karitsumi2K+G234.7%
punchP183.7%
Shitanagi Shutou1P173.5%
backdash into Oihiji4P+K173.5%
Shitamaeken2P163.3%
Gyaku Seikenzuki66P122.5%
guardG into evade down122.5%
guardG112.2%
backdash into Gyaku Seikenzuki66P102.0%
crouch dash forward into guardG91.8%
backdash into Chudan Mawashigeri3K81.6%
guardG into evade up81.6%

112 further openings account for the other 224 rounds.

Wolf

backdash into evade up178.9%
Face Lift Kick3K147.3%
Low Hammer2P94.7%
forward movement into punchP94.7%
punchP73.7%
punchP into evade up63.1%
backdash into evade down52.6%
backdash into guardG52.6%
backdash into punchP52.6%
guardG into evade down52.6%
punchP into Hammer KickPK52.6%
Elbow Butt4P42.1%
Screw Hook63214P into Screw Lariat63214PP42.1%
backdash into Elbow Butt4P42.1%
backdash into Face Lift Kick3K42.1%

57 further openings account for the other 88 rounds.

El Blaze

Flame Toe Kick46PK into Inferno Savate46PKK110.0%
High-Speed Jab46P into Flame Toe Kick46PK110.0%
Rolling Low Knuckle1P110.0%
Shadow Strike6P110.0%
backdash into Volcano Upper4P+K110.0%
backdash into evade up110.0%
crouch dash forward into backdash110.0%
guardG into Middle Kick3K110.0%
guardG into Shadow Strike6P110.0%
punchP110.0%

Pai

Senchuken6P880.0%
Senchuken6P into forward dash110.0%
punchP into RenshouPP110.0%