Virtua Fighter 5 REVO · v1.10 · Region: South America
オムレツハンター©
Characters played — VF5's own record
| Wolf | 34 | 11,620 | 5,755 | 5,865 | 49.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 194 | 95 | 99 | 49.0% | +0.7 |
|---|---|---|---|---|---|
| Jacky | 157 | 68 | 89 | 43.3% | -4.6 |
| Jeffry | 117 | 61 | 56 | 52.1% | +4.0 |
| Wolf | 114 | 60 | 54 | 52.6% | +1.6 |
| Pai | 106 | 55 | 51 | 51.9% | +3.0 |
| Lion | 101 | 38 | 63 | 37.6% | -8.5 |
| Lau | 86 | 39 | 47 | 45.4% | +0.2 |
| El Blaze | 84 | 37 | 47 | 44.0% | -1.7 |
| Aoi | 80 | 48 | 32 | 60.0% | +9.8 |
| Goh | 80 | 39 | 41 | 48.8% | +0.2 |
| Jean | 77 | 45 | 32 | 58.4% | +6.8 |
| Kage | 77 | 25 | 52 | 32.5% | -15.6 |
| Brad | 71 | 32 | 39 | 45.1% | -2.2 |
| Vanessa | 65 | 34 | 31 | 52.3% | +8.1 |
| Shun | 54 | 27 | 27 | 50.0% | +1.1 |
| Sarah | 52 | 22 | 30 | 42.3% | -9.0 |
| Lei Fei | 27 | 13 | 14 | 48.1% | -0.7 |
| Eileen | 15 | 10 | 5 | 66.7% | +26.1 |
| Taka | 8 | 3 | 5 | 37.5% | -6.9 |
| Dural | 7 | 5 | 2 | 71.4% | +24.0 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 187 | 84 | 103 | 44.9% | -5.2 |
|---|---|---|---|---|---|
| Octagon | 169 | 80 | 89 | 47.3% | +1.3 |
| Low Fence | 165 | 85 | 80 | 51.5% | +3.0 |
| Open | 164 | 80 | 84 | 48.8% | -1.0 |
| Half Fence | 163 | 74 | 89 | 45.4% | -2.4 |
| Single Wall | 151 | 83 | 68 | 55.0% | +7.5 |
| Breakable Half Fence | 145 | 61 | 84 | 42.1% | -6.6 |
| Rectangle | 141 | 74 | 67 | 52.5% | +5.3 |
| Breakable Full Fence | 135 | 66 | 69 | 48.9% | +4.1 |
| Full Fence and Open | 66 | 30 | 36 | 45.5% | -2.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 940 | 46.7% | 47.4% | -0.7 |
| No walls | 480 | 51.7% | 48.9% | +2.8 |
Walls against open: -3.5 points (95% range -9.2 to +2.2), p 0.234 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| zakisan (Rank 36) | 26 | 12 | 14 | 46.1% |
|---|---|---|---|---|
| fwnd1396 (Rank 35) | 21 | 6 | 15 | 28.6% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 17 | 7 | 10 | 41.2% |
| zaduhkj (Rank 34) | 17 | 6 | 11 | 35.3% |
| 猫鼻 (Rank 33) | 16 | 8 | 8 | 50.0% |
| 雷電 (Rank 30) | 16 | 11 | 5 | 68.8% |
| bonbon (Rank 32) | 14 | 3 | 11 | 21.4% |
| ちょいそる (Rank 34) | 14 | 6 | 8 | 42.9% |
| ふぇに (Rank 33) | 14 | 4 | 10 | 28.6% |
| マクシミリアン15世 (Rank 33) | 14 | 9 | 5 | 64.3% |
| くろなぎ (Rank 30) | 13 | 6 | 7 | 46.1% |
| けいすけ新宿 (Rank 32) | 13 | 5 | 8 | 38.5% |
| ノーマルビックアキラ (Rank 30) | 13 | 6 | 7 | 46.1% |
| jiwoonpk (Rank 33) | 12 | 9 | 3 | 75.0% |
| BigBoin (Rank 32) | 11 | 5 | 6 | 45.5% |
| onigiryy_14 (Rank 34) | 11 | 2 | 9 | 18.2% |
| 筋トレ職人 (Rank 34) | 11 | 2 | 9 | 18.2% |
| BitchesBrew (Rank 33) | 10 | 3 | 7 | 30.0% |
| aona (Rank 26) | 10 | 5 | 5 | 50.0% |
| calmknight[냠냠] (Rank 31) | 10 | 7 | 3 | 70.0% |
| ekd (Rank 32) | 10 | 5 | 5 | 50.0% |
| yamaneko (Rank 34) | 10 | 3 | 7 | 30.0% |
| お~ちゃん (Rank 35) | 10 | 2 | 8 | 20.0% |
| きてぃ☆ (Rank 30) | 10 | 8 | 2 | 80.0% |
| ムカつきが止まらない (Rank 36) | 10 | 5 | 5 | 50.0% |
Most played opponents, most recent first
| ちょいそる (Rank 34) | 2026/09/23 | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|---|
| ノーマルビックアキラ (Rank 30) | 2026/09/15 | 13 | 6 | 7 | 46.1% |
| 猫鼻 (Rank 33) | 2026/09/15 | 16 | 8 | 8 | 50.0% |
| zakisan (Rank 36) | 2026/09/13 | 26 | 12 | 14 | 46.1% |
| マクシミリアン15世 (Rank 33) | 2026/09/08 | 14 | 9 | 5 | 64.3% |
| ムカつきが止まらない (Rank 36) | 2026/09/03 | 10 | 5 | 5 | 50.0% |
| jiwoonpk (Rank 33) | 2026/09/02 | 12 | 9 | 3 | 75.0% |
| きてぃ☆ (Rank 30) | 2026/08/29 | 10 | 8 | 2 | 80.0% |
| aona (Rank 26) | 2026/08/29 | 10 | 5 | 5 | 50.0% |
| fwnd1396 (Rank 35) | 2026/08/29 | 21 | 6 | 15 | 28.6% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 2026/08/28 | 17 | 7 | 10 | 41.2% |
| 雷電 (Rank 30) | 2026/08/24 | 16 | 11 | 5 | 68.8% |
| calmknight[냠냠] (Rank 31) | 2026/08/24 | 10 | 7 | 3 | 70.0% |
| お~ちゃん (Rank 35) | 2026/08/18 | 10 | 2 | 8 | 20.0% |
| onigiryy_14 (Rank 34) | 2026/08/17 | 11 | 2 | 9 | 18.2% |
| くろなぎ (Rank 30) | 2026/08/05 | 13 | 6 | 7 | 46.1% |
| zaduhkj (Rank 34) | 2026/08/03 | 17 | 6 | 11 | 35.3% |
| BigBoin (Rank 32) | 2026/07/23 | 11 | 5 | 6 | 45.5% |
| けいすけ新宿 (Rank 32) | 2026/07/20 | 13 | 5 | 8 | 38.5% |
| ekd (Rank 32) | 2026/07/17 | 10 | 5 | 5 | 50.0% |
| ふぇに (Rank 33) | 2026/07/13 | 14 | 4 | 10 | 28.6% |
| bonbon (Rank 32) | 2026/06/24 | 14 | 3 | 11 | 21.4% |
| yamaneko (Rank 34) | 2026/06/09 | 10 | 3 | 7 | 30.0% |
| 筋トレ職人 (Rank 34) | 2026/06/04 | 11 | 2 | 9 | 18.2% |
| BitchesBrew (Rank 33) | 2026/05/19 | 10 | 3 | 7 | 30.0% |
Round openings
Wolf
| backdash into Heavy Middle Kick3K+G | 863 | 13.7% |
|---|---|---|
| backdash into punchP | 467 | 7.4% |
| Quick Shoulder66P+K into Level Back CrushP+K | 421 | 6.7% |
| forward movement into Low Smash2K | 337 | 5.4% |
| Low Drop Kick62K into kickK | 306 | 4.9% |
| guardG into evade up | 250 | 4.0% |
| Rolling Savate6K+G into Death ScytheK+G | 238 | 3.8% |
| guardG into punchP | 236 | 3.8% |
| guardG into throwP+G | 227 | 3.6% |
| guardG | 213 | 3.4% |
| punchP | 184 | 2.9% |
| Heavy Middle Kick3K+G | 179 | 2.9% |
| backdash into Elbow Butt4P | 114 | 1.8% |
| guardG into evade down | 108 | 1.7% |
| Low Drop Kick62K into Double High KickKK | 107 | 1.7% |
206 further openings account for the other 2,034 rounds.
Counted from 1,537 of the 1,572 matches played. The rest were not pulled for openings.
