Virtua Fighter 5 REVO · v1.10 · Region: Europe
Dadino03italy
Characters played — VF5's own record
| Goh | 35 | 3,456 | 1,906 | 1,550 | 55.1% |
|---|---|---|---|---|---|
| Jean | 27 | 70 | 42 | 28 | 60.0% |
| Vanessa | — | 20 | 10 | 10 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Dural | 21 | 14 | 7 | 66.7% | +25.5 |
|---|---|---|---|---|---|
| Akira | 8 | 3 | 5 | 37.5% | -31.5 |
| Jacky | 5 | 2 | 3 | 40.0% | -5.3 |
| Taka | 3 | 2 | 1 | 66.7% | +23.2 |
| Goh | 2 | 1 | 1 | 50.0% | +0.7 |
| Jean | 2 | 1 | 1 | 50.0% | -8.7 |
| Jeffry | 2 | 2 | 0 | 100.0% | +54.0 |
| Sarah | 2 | 2 | 0 | 100.0% | +41.0 |
| Shun | 2 | 0 | 2 | 0.0% | -59.9 |
| Brad | 1 | 0 | 1 | 0.0% | -58.7 |
| El Blaze | 1 | 0 | 1 | 0.0% | -96.1 |
| Vanessa | 1 | 1 | 0 | 100.0% | +3.7 |
| Wolf | 1 | 0 | 1 | 0.0% | -49.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 11 | 6 | 5 | 54.5% | +2.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 6 | 5 | 1 | 83.3% | +23.4 |
| Breakable Half Fence | 6 | 3 | 3 | 50.0% | -17.5 |
| Open | 6 | 3 | 3 | 50.0% | +4.9 |
| Full Fence | 4 | 1 | 3 | 25.0% | -33.5 |
| Full Fence and Open | 4 | 2 | 2 | 50.0% | -0.4 |
| Octagon | 4 | 3 | 1 | 75.0% | +16.2 |
| Rectangle | 4 | 2 | 2 | 50.0% | +2.2 |
| Single Wall | 4 | 1 | 3 | 25.0% | -34.1 |
| Half Fence | 2 | 2 | 0 | 100.0% | +54.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 26 | 61.5% | 58.5% | +3.1 |
| No walls | 21 | 47.6% | 51.3% | -3.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Akumasama (Rank 33) | 21 | 14 | 7 | 66.7% |
|---|---|---|---|---|
| Smashquatch (Rank 32) | 5 | 2 | 3 | 40.0% |
| Henpyxa (Rank 36) | 3 | 1 | 2 | 33.3% |
| THR (Rank 34) | 3 | 2 | 1 | 66.7% |
| natsoutw (Rank 33) | 3 | 1 | 2 | 33.3% |
| CRYSTAL_CITY_JAY (Rank 31) | 2 | 1 | 1 | 50.0% |
| Nemris[ETD] (Rank 33) | 2 | 0 | 2 | 0.0% |
| eisenbuegelhammer (Rank 34) | 2 | 2 | 0 | 100.0% |
| 南部の釣れないルアー (Rank 32) | 2 | 0 | 2 | 0.0% |
| DARKNE55 (Rank 21) | 1 | 1 | 0 | 100.0% |
| EBRAD (Rank 32) | 1 | 0 | 1 | 0.0% |
| Espiro (Rank 34) | 1 | 0 | 1 | 0.0% |
| RENOTIGER (Rank 13) | 1 | 1 | 0 | 100.0% |
| Radde (Rank 24) | 1 | 1 | 0 | 100.0% |
| RoninRakurai (Rank 4) | 1 | 1 | 0 | 100.0% |
| emespink (Rank 28) | 1 | 1 | 0 | 100.0% |
| ゆうと (Rank 12) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| Smashquatch (Rank 32) | 2026/09/17 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| 南部の釣れないルアー (Rank 32) | 2026/09/17 | 2 | 0 | 2 | 0.0% |
| DARKNE55 (Rank 21) | 2026/09/17 | 1 | 1 | 0 | 100.0% |
| emespink (Rank 28) | 2026/09/17 | 1 | 1 | 0 | 100.0% |
| natsoutw (Rank 33) | 2026/05/26 | 3 | 1 | 2 | 33.3% |
| RENOTIGER (Rank 13) | 2026/05/23 | 1 | 1 | 0 | 100.0% |
| ゆうと (Rank 12) | 2026/05/23 | 1 | 0 | 1 | 0.0% |
| RoninRakurai (Rank 4) | 2026/05/23 | 1 | 1 | 0 | 100.0% |
| Akumasama (Rank 33) | 2026/05/23 | 21 | 14 | 7 | 66.7% |
| Henpyxa (Rank 36) | 2026/05/23 | 3 | 1 | 2 | 33.3% |
| THR (Rank 34) | 2026/05/23 | 3 | 2 | 1 | 66.7% |
| CRYSTAL_CITY_JAY (Rank 31) | 2026/05/21 | 2 | 1 | 1 | 50.0% |
| Espiro (Rank 34) | 2026/05/21 | 1 | 0 | 1 | 0.0% |
| Radde (Rank 24) | 2026/05/20 | 1 | 1 | 0 | 100.0% |
| EBRAD (Rank 32) | 2026/05/20 | 1 | 0 | 1 | 0.0% |
| Nemris[ETD] (Rank 33) | 2026/05/20 | 2 | 0 | 2 | 0.0% |
| eisenbuegelhammer (Rank 34) | 2026/05/20 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| crouch dash forward into throwP+G | 36 | 17.5% |
|---|---|---|
| crouch into Kirin33P | 10 | 4.8% |
| Ni'oudaoshi3K+G | 9 | 4.4% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 7 | 3.4% |
| Sune'uchi2P | 7 | 3.4% |
| crouch dash back into Karura4P+K | 7 | 3.4% |
| Soukyu46P | 6 | 2.9% |
| Tsukikage6K | 5 | 2.4% |
| evade up into throwP+G | 5 | 2.4% |
| throwP+G | 5 | 2.4% |
| Hiji'ate6P | 4 | 1.9% |
| Oihiji4P+K | 3 | 1.5% |
| Raijinsatsu6K+G | 3 | 1.5% |
| Sune'uchi2P into forward dash | 3 | 1.5% |
| backward movement into Hiji'ate6P | 3 | 1.5% |
65 further openings account for the other 93 rounds.
Goh
| crouch dash forward into throwP+G | 36 | 18.5% |
|---|---|---|
| crouch into Kirin33P | 10 | 5.1% |
| Ni'oudaoshi3K+G | 9 | 4.6% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 7 | 3.6% |
| Sune'uchi2P | 7 | 3.6% |
| crouch dash back into Karura4P+K | 7 | 3.6% |
| Soukyu46P | 6 | 3.1% |
| Tsukikage6K | 5 | 2.6% |
| evade up into throwP+G | 5 | 2.6% |
| throwP+G | 5 | 2.6% |
| Hiji'ate6P | 4 | 2.0% |
| Raijinsatsu6K+G | 3 | 1.5% |
| Sune'uchi2P into forward dash | 3 | 1.5% |
| backward movement into Hiji'ate6P | 3 | 1.5% |
| crouch dash back into evade down | 3 | 1.5% |
60 further openings account for the other 82 rounds.
Jean
| Oihiji4P+K | 3 | 27.3% |
|---|---|---|
| punchP into KounirenPP | 2 | 18.2% |
| Shitanagi Shutou1P | 1 | 9.1% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 1 | 9.1% |
| backdash into evade up | 1 | 9.1% |
| crouch into Tate'enpi~Tenkai Hizageri33PK | 1 | 9.1% |
| evade down into crouch dash forward | 1 | 9.1% |
| evade down into forward dash | 1 | 9.1% |
