VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

龍太

Career matches2,344
Career win rate61.2%
Round win rate55.3%
Peak rank42
Distinct opponents111
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion422,2351,37685961.6%
Dural109595054.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira69501972.5%+7.4
Lau64313348.4%-4.4
Shun46321469.6%+9.1
Pai43261760.5%+8.1
Sarah41261563.4%-4.8
Brad40261465.0%+2.9
Jacky40172342.5%-8.0
Kage29161355.2%+1.7
Wolf29151451.7%-11.9
Jean2720774.1%+11.4
Vanessa2619773.1%+11.3
Goh2215768.2%+9.2
Lion22121054.5%-10.3
El Blaze2181338.1%-25.7
Lei Fei148657.1%-15.4
Jeffry117463.6%-6.1
Aoi86275.0%-3.9
Taka32166.7%+11.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence69432662.3%+3.8
Single Wall66392759.1%-4.7
Breakable Full Fence60362460.0%-0.8
Low Fence58382065.5%-0.6
Half Fence57282949.1%-12.6
Octagon52371571.2%+9.7
Rectangle49272255.1%-6.2
Breakable Half Fence47311666.0%+7.6
Open46262056.5%+1.7
Full Fence and Open30201066.7%+8.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls33460.5%60.3%+0.1
No walls17060.6%62.0%-1.4

Walls against open: +1.5 points (95% range -7.7 to +10.7), p 0.748 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

sizzlecielo (Rank 41)2026/06/1574357.1%
イイクルーン (Rank 36)2026/06/1576185.7%
あむざん (Rank 43)2026/06/15157846.7%
ヴァージアハピ (Rank 41)2026/06/12136746.1%
jinmenusagi (Rank 44)2026/06/11103730.0%
ミスプロ狼@tenrishoko (Rank 40)2026/06/1173442.9%
いえす (Rank 39)2026/06/1184450.0%
super-lowdropman (Rank 38)2026/06/1161516.7%
おろち ぽっぽ (Rank 42)2026/06/1171614.3%
ハマラウ (Rank 43)2026/06/112491537.5%
でんでんでん123 (Rank 39)2026/06/1086275.0%
chima0818turi (Rank 39)2026/06/1031201164.5%
ラーメソマソ (Rank 46)2026/06/1073442.9%
酔竜功久米仙 (Rank 39)2026/05/2787187.5%
shenron0321 (Rank 41)2026/05/16117463.6%
ゲッパー (Rank 35)2026/05/1686275.0%
PuzzG/ぱず爺 (Rank 36)2026/05/1696366.7%
保育園中退 (Rank 39)2026/05/16169756.2%
jokey_awe94 (Rank 38)2026/05/161311284.6%
毎度♪ (Rank 43)2026/05/161910952.6%
おかし (Rank 41)2026/05/16106460.0%
nidaimebannai (Rank 39)2026/05/101912763.2%
じゃんぬ (Rank 46)2026/05/101761135.3%
no-0809 (Rank 39)2026/05/06880100.0%
周大人 (Rank 42)2026/04/15105550.0%

Round openings

Lion

backdash into evade down23310.4%
Katousui2P1476.5%
backdash into evade up1295.8%
crouch into Dantai3K713.2%
Sentai4K652.9%
backdash into Souji SenpuP+K462.0%
Tenshin Ryou'inkyaku6K+G into throwP+G391.7%
In'you4P381.7%
backdash into throwP+G371.6%
In'you Ousoutsui41236P+K361.6%
backdash into Sentai4K361.6%
Banchu6P351.6%
backdash into punchP311.4%
forward dash into throwP+G301.3%
forward dash into guardG291.3%

278 further openings account for the other 1,242 rounds.