VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Lei Fei

hgamery

Career matches12,048
Career win rate49.6%
Round win rate50.8%
Peak rank32
Distinct opponents138
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei3212,0485,9786,07049.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky161758646.6%+1.2
Kage135657048.1%+7.4
Shun99673267.7%+17.5
Wolf95464948.4%+1.1
Jean73324143.8%-10.7
Sarah68363252.9%+1.2
Brad63263741.3%-1.5
Akira59312852.5%-8.2
Aoi59302950.9%-2.5
Vanessa56322457.1%-3.7
Pai47262155.3%+2.1
Jeffry45261957.8%-1.9
Goh3226681.2%+19.9
El Blaze3182325.8%-15.4
Lau22101245.5%-13.8
Eileen2171433.3%-30.0
Lei Fei1910952.6%-14.4
Lion178947.1%-13.9
Taka139469.2%+5.9
Dural1010.0%-19.4

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon130646649.2%-0.5
Full Fence124735158.9%+7.4
Half Fence124655952.4%+1.7
Breakable Full Fence118665255.9%+4.2
Rectangle116575949.1%-0.4
Breakable Half Fence110664460.0%+10.5
Open108396936.1%-14.9
Single Wall95375839.0%-13.7
Low Fence88474153.4%-1.9
Full Fence and Open39251464.1%+9.8

1 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls72254.2%50.9%+3.3
No walls29142.3%51.9%-9.6

Walls against open: +12.9 points (95% range +5.1 to +20.8), p 0.001 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

VF31998 (Rank 28)79433654.4%
Crashing_Blow2003 (Rank 33)64214332.8%
itrap (Rank 29)38191950.0%
JimmyBiscuits (Rank 29)37221559.5%
Pie (Rank 34)36102627.8%
NoOneSpecific (Rank 31)33191457.6%
IXOYE (Rank 28)32102231.2%
leefung._ (Rank 29)32211165.6%
evoyd (Rank 32)31151648.4%
Jiikae (Rank 31)27161159.3%
Based_Ganja (Rank 31)26101638.5%
legendaryhero (Rank 28)2671926.9%
UltraSeBassツ (Rank 35)2291340.9%
I'monlysleeping (Rank 26)2191242.9%
Da-Goat-Pawn (Rank 31)2011955.0%
Username (Rank 32)1910952.6%
DatDemo (Rank 28)1812666.7%
Boogal (Rank 32)1761135.3%
Kingbison (Rank 28)169756.2%
freddy (Rank 12)16160100.0%
Monroe (Rank 33)1521313.3%
STOPMOTION (Rank 27)159660.0%
ChiefRocka (Rank 30)1321115.4%
JAWattack (Rank 30)134930.8%
UltraShock5 (Rank 29)135838.5%

Most played opponents, most recent first

STOPMOTION (Rank 27)2026/07/06159660.0%
leefung._ (Rank 29)2026/07/0632211165.6%
Da-Goat-Pawn (Rank 31)2026/07/062011955.0%
VF31998 (Rank 28)2026/07/0679433654.4%
Crashing_Blow2003 (Rank 33)2026/07/0664214332.8%
I'monlysleeping (Rank 26)2026/07/062191242.9%
Pie (Rank 34)2026/07/0536102627.8%
NoOneSpecific (Rank 31)2026/07/0433191457.6%
JAWattack (Rank 30)2026/07/02134930.8%
JimmyBiscuits (Rank 29)2026/06/2837221559.5%
Username (Rank 32)2026/06/271910952.6%
UltraSeBassツ (Rank 35)2026/06/222291340.9%
evoyd (Rank 32)2026/06/2131151648.4%
Kingbison (Rank 28)2026/06/21169756.2%
itrap (Rank 29)2026/06/2138191950.0%
DatDemo (Rank 28)2026/06/201812666.7%
Jiikae (Rank 31)2026/06/1927161159.3%
Based_Ganja (Rank 31)2026/06/1826101638.5%
Boogal (Rank 32)2026/06/071761135.3%
UltraShock5 (Rank 29)2026/06/04135838.5%
Monroe (Rank 33)2026/06/031521313.3%
IXOYE (Rank 28)2026/05/3032102231.2%
freddy (Rank 12)2026/05/2816160100.0%
legendaryhero (Rank 28)2026/05/272671926.9%
ChiefRocka (Rank 30)2026/05/261321115.4%

Round openings

Lei Fei

offensive move4189.3%
backdash into Kaisei Tento1P+K2896.4%
punchP into Sayu ShoukenPP2034.5%
Gaiken6P+K into forward punch+kick+guard6P+K+G1573.5%
backdash into guardG1513.4%
Kochouheki (Deflect)236P+K1262.8%
offensive move into Kinkei DokuritsuP+K1202.7%
backward movement into Kochouheki (Deflect)236P+K1162.6%
Gaiken6P+K into punch+kick+guardP+K+G1102.4%
offensive move into evade down1102.4%
offensive move into Fujinkyaku2K972.1%
Senpukyaku66K+G831.8%
evade down into guardG791.8%
SokutankyakuK+G into Shishi DaichoukouK+GP781.7%
Souhikyaku9K+G711.6%

310 further openings account for the other 2,301 rounds.

Counted from 1,114 of the 1,116 matches played. The rest were not pulled for openings.