VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Wolf

Lexiberto

Career matches1,268
Career win rate53.1%
Round win rate46.0%
Peak rank30
Distinct opponents14
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf301,26867459453.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky179852.9%+15.4
Kage148657.1%+12.6
Akira101910.0%-41.9
Lei Fei75271.4%+31.2
Vanessa61516.7%-20.6
Jean2020.0%-55.8
Sarah110100.0%+56.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle116554.5%+10.4
Breakable Full Fence94544.4%-3.7
Breakable Half Fence93633.3%-5.6
Full Fence83537.5%+0.1
Open64266.7%+14.5
Single Wall52340.0%+1.9
Octagon41325.0%-23.4
Low Fence220100.0%+43.1
Half Fence1010.0%-24.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4240.5%42.6%-2.1
No walls1361.5%48.5%+13.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

UltraShock5 (Rank 31)2026/08/02110100.0%
Kingbison (Rank 29)2026/08/021010.0%
VF31998 (Rank 30)2026/06/1142250.0%
NoOneSpecific (Rank 28)2026/06/112020.0%
Mo_superb (Rank 35)2026/05/3093633.3%
CDM_rui.jp (Rank 33)2026/05/292020.0%
VFNumbers (Rank 41)2026/05/2821150.0%
itrap (Rank 29)2026/05/2786275.0%
Semrosto (Rank 38)2026/05/2741325.0%
bafojig (Rank 29)2026/05/27660100.0%
Espiro (Rank 29)2026/05/182020.0%
bighorny (Rank 29)2026/05/1854180.0%
Raymond<M> (Rank 31)2026/05/1871614.3%
xenon335 (Rank 36)2026/05/104040.0%

Round openings

Wolf

Arrow Knuckle3P2410.7%
evade up into Savate4K198.5%
forward movement into Elbow Butt4P198.5%
backdash into Rolling Savate6K+G135.8%
evade down into Elbow Butt4P135.8%
Quick Shoulder66P+K104.5%
evade up94.0%
Low Drop Kick62K into kickK83.6%
guardG62.7%
punchP into kickK62.7%
throwP+G62.7%
Rolling Savate6K+G52.2%
Savate4K52.2%
Elbow Butt4P into punchP41.8%
backdash into guardG41.8%

42 further openings account for the other 73 rounds.