VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

さばおり

Career matches7,013
Career win rate68.2%
Round win rate57.5%
Peak rank44
Distinct opponents226
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka441,8131,24656768.7%
Kage4299761238561.4%
Jeffry4286551834759.9%
Lau4379051227864.8%
Jacky4366543822765.9%
Brad4350837113773.0%
Wolf392832077673.1%
Eileen392311854680.1%
Goh372131635076.5%
Pai1671363181.4%
Vanessa391261012580.2%
Jean37102871585.3%
Shun97851287.6%
Lion3688652373.9%
Akira49391079.6%
El Blaze341918194.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad106634359.4%-2.1
Lau106604656.6%-7.4
Jacky78512765.4%+5.0
Akira70373352.9%-9.7
Kage61382362.3%-0.1
Lion57391868.4%+0.7
Aoi56411573.2%+7.9
Vanessa54371768.5%+7.8
Wolf53302356.6%-4.9
El Blaze51331864.7%+3.6
Jean50282256.0%-9.0
Shun5041982.0%+16.6
Eileen45271860.0%-2.1
Goh37241364.9%-1.4
Pai3526974.3%+7.2
Sarah32221068.8%+1.8
Lei Fei31211067.7%+8.3
Jeffry25141156.0%-12.8
Taka169756.2%-3.1
Dural42250.0%-4.8

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence129755458.1%-6.0
Low Fence120764463.3%-0.2
Single Wall109664360.5%-4.8
Octagon108773171.3%+8.5
Full Fence101703169.3%+7.3
Open99594059.6%-3.9
Rectangle95563959.0%-3.1
Breakable Half Fence82483458.5%-2.6
Half Fence81562569.1%+4.7
Full Fence and Open33221166.7%+2.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls59664.1%62.9%+1.2
No walls32861.3%63.8%-2.5

Walls against open: +3.7 points (95% range -3.1 to +10.5), p 0.284 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ラーメソマソ (Rank 45)2026/09/23127558.3%
堂島様 (Rank 43)2026/09/23148657.1%
周大人 (Rank 41)2026/09/081661037.5%
poncho (Rank 42)2026/09/08106460.0%
ス~パ~オヤツマ~ン (Rank 42)2026/09/081611568.8%
pesonkun0519 (Rank 39)2026/09/061813572.2%
hatarakedo_tagayasedo... (Rank 41)2026/09/062617965.4%
ハマラウ (Rank 42)2026/09/06115645.5%
おさげ (Rank 43)2026/09/05114736.4%
tu-kun0223 (Rank 40)2026/09/05119281.8%
jinmenusagi (Rank 42)2026/09/052041620.0%
どっせ (Rank 41)2026/09/0523121152.2%
Aki (Rank 40)2026/09/0534231167.7%
こんにちわアキラ (Rank 42)2026/09/03158753.3%
ミスプロ狼@tenrishoko (Rank 41)2026/08/22126650.0%
manatsu_7 (Rank 42)2026/08/1923111247.8%
フェイスレス (Rank 41)2026/08/191110190.9%
いくお (Rank 42)2026/07/302617965.4%
『ρε』.α (Rank 42)2026/07/30105550.0%
k-wofs (Rank 42)2026/06/2095455.6%
shenron0321 (Rank 41)2026/05/161711664.7%
バルゴ・デミーラ (Rank 44)2026/05/12103730.0%
マーウォ (Rank 41)2026/05/06138561.5%
ikkyusaaan (Rank 37)2026/05/06116554.5%
vfhituzi (Rank 41)2026/05/05117463.6%

Round openings

Every character

backdash into evade up64616.1%
forward movement into punchP3007.5%
backdash into evade down2335.8%
punchP2035.1%
Elbow Butt1874.7%
backdash into guardG1834.6%
Hiji'ate1433.6%
Chugeki6P1413.5%
backdash into crouch dash forward792.0%
backdash into punchP611.5%
Morotezuki66P541.4%
backward movement into evade up431.1%
backdash into backward movement421.1%
Middle Smash6P411.0%
crouch dash forward into evade down411.0%

474 further openings account for the other 1,607 rounds.

Counted from 993 of the 1,017 matches played. The rest were not pulled for openings.

Taka

backdash into evade up22517.9%
Hiji'ate6P13911.1%
forward movement into punchP12810.2%
backdash into evade down776.1%
punchP645.1%
Morotezuki66P544.3%
backdash into guardG413.3%
Shita Harite2P372.9%
crouch dash forward into evade down292.3%
backdash into crouch dash forward221.8%
Morotezuki66P into Morote Tsuppari66PP181.4%
backdash into backward movement171.4%
evade down into guardG171.4%
backdash into Kumoyaburi4P+K141.1%
backdash into punchP141.1%

117 further openings account for the other 362 rounds.

Counted from 316 of the 340 matches played. The rest were not pulled for openings.

Jeffry

Elbow Butt6P18216.2%
backdash into evade up14813.2%
forward movement into punchP11810.5%
punchP807.1%
backdash into evade down655.8%
backdash into guardG524.6%
backdash into crouch dash forward302.7%
backdash into punchP302.7%
Dash Elbow66P181.6%
Low Knuckle2P181.6%
backdash into Low Knuckle2P151.3%
backdash into backward movement141.2%
backdash into kickK121.1%
backdash into Knuckle KickPK111.0%
backdash into Kenka Hook46P100.9%

131 further openings account for the other 318 rounds.

Lau

Chugeki6P14125.6%
backdash into evade up6010.9%
backdash into guardG549.8%
backdash into evade down376.7%
backdash into Sako Soushou4P+K295.3%
punchP173.1%
Souko Sensou66P+K132.4%
backdash into punchP101.8%
backward movement into evade up101.8%
forward movement into punchP101.8%
Chugeki6P into punchP81.4%
Fukko Kensou1P81.4%
backdash into Chugeki6P71.3%
evade down into guardG61.1%
backdash into Senchutai3K50.9%

77 further openings account for the other 135 rounds.

Kage

backdash into evade up4517.2%
Hiji'uchi6P4015.3%
punchP218.0%
forward movement into punchP166.1%
backdash into guardG135.0%
backdash into evade down103.8%
backdash into Nakageri3K83.0%
backward movement into evade up72.7%
backdash into Gen'you4K+G41.5%
backward movement into Nagiharai6P+K41.5%
evade up into forward dash41.5%
Hiji'uchi6P into crouch dash forward31.1%
Rasen4P31.1%
backdash into Doukudaki46K31.1%
backdash into Fusenjin3P31.1%

52 further openings account for the other 78 rounds.

Brad

backdash into evade up5923.1%
Elbow Hook6P2610.2%
backdash into evade down166.2%
forward movement into punchP103.9%
backdash into guardG93.5%
punchP93.5%
backdash into crouch dash forward83.1%
backdash into Sit Jab2P72.7%
crouch dash forward into guardG72.7%
Ducking6P+K+G into Sting BlowP+K62.3%
evade down into guardG51.9%
backward movement into evade up41.6%
Dtee Sawk Dtrohng4P+K31.2%
Elbow Hook6P into forward dash31.2%
Middle Spin Kick66K31.2%

57 further openings account for the other 81 rounds.

Jacky

backdash into evade up4320.9%
Middle Smash6P4119.9%
backdash into evade down157.3%
backdash into crouch dash forward83.9%
forward movement into punchP83.9%
backdash into guardG62.9%
Middle Smash6P into kickK52.4%
backdash into Slant Back Knuckle1P52.4%
backdash into Squat Straight2P41.9%
punchP41.9%
backdash into Middle Smash6P31.5%
backward movement into evade down31.5%
backward movement into evade up31.5%
crouch dash forward into guardG31.5%
Dash Hammer Kick66K21.0%

40 further openings account for the other 53 rounds.

Wolf

Arrow Knuckle3P3919.8%
backdash into evade up2713.7%
Arrow Knuckle3P into guardG157.6%
backdash into evade down73.5%
evade down into Elbow Butt4P73.5%
forward movement into punchP73.5%
Arrow Knuckle3P into punchP63.0%
Arrow Knuckle3P into Level Back CrushP+K52.5%
Elbow Butt4P52.5%
Low Hammer2P52.5%
backdash into guardG52.5%
backdash into Short Shoulder46P+K42.0%
forward movement into Elbow Butt4P42.0%
punchP42.0%
backdash into Low Drop Kick62K31.5%

48 further openings account for the other 54 rounds.

Lion

Banchu6P1632.0%
backdash into evade up1326.0%
backdash into evade down48.0%
Banchu6P into punchP36.0%
backward movement into throwP+G24.0%
Banchu6P into Katousui2P12.0%
Banchu6P into backdash12.0%
In'you4P12.0%
Koushutai44K12.0%
backdash into Attai2K12.0%
backdash into Dantai3K12.0%
backdash into Rakugekishou3PP12.0%
backdash into Senkyutai1K12.0%
backdash into crouch dash forward12.0%
backdash into kickK12.0%

2 further openings account for the other 2 rounds.

El Blaze

backdash into evade up1534.1%
backdash into Sit Jab2P49.1%
backdash into crouch dash forward49.1%
backdash into High-Speed Jab46P24.5%
backdash into evade down24.5%
backdash into punchP24.5%
crouch dash back into evade down24.5%
forward movement into punchP24.5%
High-Speed Jab46P12.3%
Rolling Low Knuckle1P into guardG12.3%
Shadow Strike6P12.3%
Straight6P+K into Quick Combo6P+KP12.3%
backdash into Jab~High KickPK12.3%
backdash into Toe Kick4K12.3%
backdash into Volcano Upper4P+K12.3%

4 further openings account for the other 4 rounds.

Goh

Hiji'ate6P418.2%
backdash into evade up418.2%
Raikou3P29.1%
backdash into Soukyu46P29.1%
Sune'uchi2P14.5%
backdash into Hiji'ate6P14.5%
backdash into Kurogane Kudaki66P14.5%
backdash into Raikou3P14.5%
backdash into backward movement14.5%
backdash into crouch dash forward14.5%
backdash into guardG14.5%
backward movement into guardG14.5%
forward movement into Sune'uchi2P14.5%
punchP14.5%

Jean

backdash into evade up425.0%
backdash into Doumawashi Kaitengeri46K+G212.5%
backdash into guardG212.5%
punchP212.5%
Gyaku Seikenzuki66P16.2%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK16.2%
backdash into Shitamaeken2P16.2%
backward movement into backdash16.2%
crouch dash forward into evade down16.2%
crouch dash forward into guardG16.2%

Vanessa

Defensive Style: backdash into evade up216.7%
Offensive Style: backdash into evade up216.7%
Defensive Style: Set-up (Offensive Style) into backdash18.3%
Defensive Style: backward movement into backdash18.3%
Defensive Style: backward movement into crouch18.3%
Defensive Style: punch18.3%
Offensive Style: backdash into guardG18.3%
Offensive Style: forward dash into guardG18.3%
Offensive Style: kick18.3%
Offensive Style: punch18.3%

Eileen

backdash into evade up330.0%
Douchu6P220.0%
Douchu6P into punchP110.0%
backward movement into Enkou Tekitou1P+K110.0%
evade down into backdash110.0%
forward movement into kickK110.0%
forward movement into punchP110.0%