Virtua Fighter 5 REVO · v1.10 · Region: Asia
CLEARCARE
Characters played — VF5's own record
| Lion | 42 | 10,885 | 6,028 | 4,857 | 55.4% |
|---|---|---|---|---|---|
| Goh | 33 | 80 | 41 | 39 | 51.2% |
| Jacky | 26 | 1 | 1 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 200 | 109 | 91 | 54.5% | -8.0 |
|---|---|---|---|---|---|
| Lau | 193 | 113 | 80 | 58.5% | +1.7 |
| Jacky | 165 | 88 | 77 | 53.3% | -2.2 |
| Brad | 129 | 73 | 56 | 56.6% | -2.9 |
| Kage | 124 | 75 | 49 | 60.5% | +3.5 |
| Wolf | 109 | 73 | 36 | 67.0% | -2.2 |
| Pai | 88 | 56 | 32 | 63.6% | +4.9 |
| Shun | 83 | 65 | 18 | 78.3% | +13.3 |
| Jean | 79 | 52 | 27 | 65.8% | +2.1 |
| Lei Fei | 77 | 40 | 37 | 52.0% | +0.4 |
| Goh | 75 | 45 | 30 | 60.0% | -2.7 |
| Lion | 75 | 38 | 37 | 50.7% | -4.1 |
| Aoi | 70 | 52 | 18 | 74.3% | +4.5 |
| El Blaze | 70 | 47 | 23 | 67.1% | +1.9 |
| Sarah | 68 | 51 | 17 | 75.0% | +2.0 |
| Vanessa | 63 | 44 | 19 | 69.8% | +3.0 |
| Jeffry | 54 | 37 | 17 | 68.5% | -2.1 |
| Eileen | 42 | 22 | 20 | 52.4% | -6.0 |
| Taka | 30 | 16 | 14 | 53.3% | -2.5 |
| Dural | 17 | 13 | 4 | 76.5% | +7.7 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 220 | 134 | 86 | 60.9% | +0.9 |
|---|---|---|---|---|---|
| Full Fence | 199 | 116 | 83 | 58.3% | +1.9 |
| Half Fence | 187 | 109 | 78 | 58.3% | -3.7 |
| Rectangle | 182 | 113 | 69 | 62.1% | +2.0 |
| Breakable Full Fence | 178 | 110 | 68 | 61.8% | -0.9 |
| Single Wall | 175 | 116 | 59 | 66.3% | +5.3 |
| Open | 168 | 111 | 57 | 66.1% | +1.9 |
| Octagon | 157 | 83 | 74 | 52.9% | -7.2 |
| Low Fence | 151 | 90 | 61 | 59.6% | -3.2 |
| Full Fence and Open | 86 | 50 | 36 | 58.1% | -5.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,123 | 59.2% | 60.1% | -0.9 |
| No walls | 494 | 64.2% | 62.8% | +1.4 |
Walls against open: -2.3 points (95% range -7.1 to +2.5), p 0.356 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| tu-kun0223 (Rank 39) | 36 | 17 | 19 | 47.2% |
|---|---|---|---|---|
| ふかふか (Rank 38) | 31 | 21 | 10 | 67.7% |
| hikabun (Rank 36) | 25 | 15 | 10 | 60.0% |
| LEEGOSEGA (Rank 38) | 23 | 18 | 5 | 78.3% |
| AiokometeZ (Rank 22) | 22 | 22 | 0 | 100.0% |
| jean (Rank 43) | 22 | 7 | 15 | 31.8% |
| orz (Rank 32) | 21 | 20 | 1 | 95.2% |
| atototto1000 (Rank 37) | 20 | 13 | 7 | 65.0% |
| jinmenusagi (Rank 41) | 20 | 8 | 12 | 40.0% |
| いくお (Rank 41) | 19 | 5 | 14 | 26.3% |
| 堂島様 (Rank 43) | 19 | 7 | 12 | 36.8% |
| zephyr_dural (Rank 30) | 18 | 14 | 4 | 77.8% |
| ハマラウ (Rank 42) | 18 | 6 | 12 | 33.3% |
| おろち ぽっぽ (Rank 44) | 16 | 3 | 13 | 18.8% |
| しょべるん (Rank 37) | 16 | 7 | 9 | 43.8% |
| kagesada (Rank 39) | 15 | 6 | 9 | 40.0% |
| kothiyasanae (Rank 46) | 15 | 2 | 13 | 13.3% |
| Source-chaude-Pa (Rank 39) | 14 | 9 | 5 | 64.3% |
| ctraum (Rank 38) | 14 | 8 | 6 | 57.1% |
| k-wofs (Rank 41) | 14 | 8 | 6 | 57.1% |
| manatsu_7 (Rank 42) | 14 | 6 | 8 | 42.9% |
| かっこいいらう (Rank 44) | 14 | 7 | 7 | 50.0% |
| ぱりぱり (Rank 39) | 14 | 9 | 5 | 64.3% |
| 中四国ウルフ (Rank 41) | 14 | 4 | 10 | 28.6% |
| ドランクン//Konpay (Rank 38) | 13 | 9 | 4 | 69.2% |
Most played opponents, most recent first
| hikabun (Rank 36) | 2026/09/11 | 25 | 15 | 10 | 60.0% |
|---|---|---|---|---|---|
| jinmenusagi (Rank 41) | 2026/09/11 | 20 | 8 | 12 | 40.0% |
| 中四国ウルフ (Rank 41) | 2026/09/06 | 14 | 4 | 10 | 28.6% |
| zephyr_dural (Rank 30) | 2026/09/05 | 18 | 14 | 4 | 77.8% |
| orz (Rank 32) | 2026/09/03 | 21 | 20 | 1 | 95.2% |
| tu-kun0223 (Rank 39) | 2026/09/03 | 36 | 17 | 19 | 47.2% |
| atototto1000 (Rank 37) | 2026/09/03 | 20 | 13 | 7 | 65.0% |
| AiokometeZ (Rank 22) | 2026/09/03 | 22 | 22 | 0 | 100.0% |
| いくお (Rank 41) | 2026/09/02 | 19 | 5 | 14 | 26.3% |
| おろち ぽっぽ (Rank 44) | 2026/09/02 | 16 | 3 | 13 | 18.8% |
| 堂島様 (Rank 43) | 2026/08/31 | 19 | 7 | 12 | 36.8% |
| manatsu_7 (Rank 42) | 2026/08/29 | 14 | 6 | 8 | 42.9% |
| LEEGOSEGA (Rank 38) | 2026/08/29 | 23 | 18 | 5 | 78.3% |
| ハマラウ (Rank 42) | 2026/08/28 | 18 | 6 | 12 | 33.3% |
| ドランクン//Konpay (Rank 38) | 2026/08/25 | 13 | 9 | 4 | 69.2% |
| jean (Rank 43) | 2026/08/21 | 22 | 7 | 15 | 31.8% |
| ふかふか (Rank 38) | 2026/08/20 | 31 | 21 | 10 | 67.7% |
| k-wofs (Rank 41) | 2026/08/05 | 14 | 8 | 6 | 57.1% |
| kagesada (Rank 39) | 2026/08/03 | 15 | 6 | 9 | 40.0% |
| kothiyasanae (Rank 46) | 2026/08/02 | 15 | 2 | 13 | 13.3% |
| かっこいいらう (Rank 44) | 2026/08/02 | 14 | 7 | 7 | 50.0% |
| しょべるん (Rank 37) | 2026/07/20 | 16 | 7 | 9 | 43.8% |
| ctraum (Rank 38) | 2026/06/30 | 14 | 8 | 6 | 57.1% |
| ぱりぱり (Rank 39) | 2026/06/20 | 14 | 9 | 5 | 64.3% |
| Source-chaude-Pa (Rank 39) | 2026/05/18 | 14 | 9 | 5 | 64.3% |
Round openings
Every character
| crouch into Katousui2P | 1,082 | 15.5% |
|---|---|---|
| forward dash into Senkyutai1K | 551 | 7.9% |
| backdash into Taizan Acchou43P+K | 462 | 6.6% |
| forward dash into guardG | 456 | 6.5% |
| forward movement into punchP | 352 | 5.0% |
| forward dash into Dantai3K | 343 | 4.9% |
| crouch dash forward into guardG | 299 | 4.3% |
| forward movement into Koushu RensuiPP | 279 | 4.0% |
| evade up into crouch dash forward | 183 | 2.6% |
| backdash into Dantai3K | 133 | 1.9% |
| crouch dash forward into Sentai Shumen4KP | 133 | 1.9% |
| crouch dash forward into Sentai4K | 122 | 1.8% |
| backdash into Tanhikyaku46K | 111 | 1.6% |
| crouch dash forward into Senkyutai1K | 101 | 1.4% |
| evade up into Dantai3K | 100 | 1.4% |
303 further openings account for the other 2,263 rounds.
Lion
| crouch into Katousui2P | 1,082 | 15.6% |
|---|---|---|
| forward dash into Senkyutai1K | 551 | 8.0% |
| backdash into Taizan Acchou43P+K | 462 | 6.7% |
| forward dash into guardG | 456 | 6.6% |
| forward movement into punchP | 350 | 5.0% |
| forward dash into Dantai3K | 343 | 5.0% |
| crouch dash forward into guardG | 294 | 4.2% |
| forward movement into Koushu RensuiPP | 279 | 4.0% |
| evade up into crouch dash forward | 183 | 2.6% |
| backdash into Dantai3K | 133 | 1.9% |
| crouch dash forward into Sentai Shumen4KP | 133 | 1.9% |
| crouch dash forward into Sentai4K | 122 | 1.8% |
| backdash into Tanhikyaku46K | 111 | 1.6% |
| crouch dash forward into Senkyutai1K | 101 | 1.5% |
| evade up into Dantai3K | 100 | 1.4% |
290 further openings account for the other 2,228 rounds.
Goh
| crouch into Sune'uchi2P | 12 | 32.4% |
|---|---|---|
| crouch dash forward into Hiji'ate6P | 4 | 10.8% |
| crouch dash forward into guardG | 4 | 10.8% |
| crouch dash forward into evade down | 2 | 5.4% |
| forward movement into punchP | 2 | 5.4% |
| Hiji'ate6P | 1 | 2.7% |
| Maegeri3K into Batousatsu3KP | 1 | 2.7% |
| Sune'uchi2P | 1 | 2.7% |
| crouch dash forward into Gohou Yuriori (Deflect)236P+K | 1 | 2.7% |
| crouch dash forward into Sune'uchi2P | 1 | 2.7% |
| crouch dash forward into Tsukikage6K | 1 | 2.7% |
| crouch dash forward into throwP+G | 1 | 2.7% |
| evade down into Tsurane ShoudaPP | 1 | 2.7% |
| forward dash into Sune'uchi2P | 1 | 2.7% |
| forward movement into Tsurane ShoudaPP | 1 | 2.7% |
3 further openings account for the other 3 rounds.
Jacky
| crouch dash forward into Middle Smash6P | 2 | 40.0% |
|---|---|---|
| crouch dash forward into Slant Back Knuckle1P | 1 | 20.0% |
| crouch dash forward into evade down | 1 | 20.0% |
| crouch dash forward into guardG | 1 | 20.0% |
