VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Brad

Hellpockets

Career matches4,660
Career win rate50.3%
Round win rate59.1%
Peak rank30
Distinct opponents9
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad304,6602,3432,31750.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage73442.9%-19.6
Brad54180.0%+8.6
Jacky52340.0%-32.5
Sarah54180.0%+10.7
Pai440100.0%+7.2
Shun330100.0%+49.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence64266.7%-9.7
Rectangle53260.0%-10.3
Breakable Half Fence32166.7%-8.4
Full Fence31233.3%-27.2
Octagon32166.7%+4.4
Open32166.7%+10.0
Low Fence220100.0%+54.1
Single Wall220100.0%+17.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2060.0%68.6%-8.6
No walls785.7%62.8%+22.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

evoyd (Rank 31)73442.9%
Kai_Uchiha10 (Rank 29)52340.0%
CoffeeCrusher (Rank 21)440100.0%
Epsidawn (Rank 30)32166.7%
imrealmashing (Rank 27)32166.7%
LD (Rank 28)220100.0%
Sevensided253 (Rank 25)220100.0%
chexmixofdeath (Rank 33)220100.0%
JimmyBiscuits (Rank 29)110100.0%

Most played opponents, most recent first

imrealmashing (Rank 27)2026/06/2032166.7%
Kai_Uchiha10 (Rank 29)2026/06/2052340.0%
JimmyBiscuits (Rank 29)2026/06/04110100.0%
evoyd (Rank 31)2026/05/3173442.9%
chexmixofdeath (Rank 33)2026/05/30220100.0%
Sevensided253 (Rank 25)2026/05/30220100.0%
Epsidawn (Rank 30)2026/05/3032166.7%
LD (Rank 28)2026/05/19220100.0%
CoffeeCrusher (Rank 21)2026/05/19440100.0%

Round openings

Brad

forward dash into guardG108.8%
backdash into Jackal Straight46P+K87.1%
Dtee Sawk Dtrohng4P+K76.2%
evade up65.3%
evade up into forward dash65.3%
punchP65.3%
evade down into guardG54.4%
punchP into Elbow Hook6P54.4%
Sharp Shoot1P43.5%
backdash into Pap Sawk Kao46K+G43.5%
backdash into evade down43.5%
backdash into guardG43.5%
forward dash into punchP32.6%
Jackal Straight46P+K21.8%
Turn Savate44K21.8%

33 further openings account for the other 37 rounds.