Virtua Fighter 5 REVO · v1.10 · Region: Asia
VIPism『稲庭飯』
Characters played — VF5's own record
| El Blaze | 43 | 7,387 | 4,188 | 3,199 | 56.7% |
|---|---|---|---|---|---|
| Jeffry | 42 | 1,319 | 725 | 594 | 55.0% |
| Dural | 39 | 327 | 197 | 130 | 60.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 94 | 47 | 47 | 50.0% | -8.1 |
|---|---|---|---|---|---|
| Akira | 80 | 51 | 29 | 63.8% | +2.7 |
| Lion | 56 | 27 | 29 | 48.2% | -10.4 |
| Kage | 47 | 32 | 15 | 68.1% | +6.8 |
| Jacky | 44 | 26 | 18 | 59.1% | +0.7 |
| El Blaze | 37 | 24 | 13 | 64.9% | +4.8 |
| Brad | 34 | 20 | 14 | 58.8% | -0.1 |
| Wolf | 34 | 24 | 10 | 70.6% | +16.1 |
| Shun | 30 | 17 | 13 | 56.7% | -2.7 |
| Vanessa | 29 | 20 | 9 | 69.0% | +3.6 |
| Lei Fei | 27 | 17 | 10 | 63.0% | +9.0 |
| Eileen | 23 | 14 | 9 | 60.9% | +2.0 |
| Pai | 22 | 11 | 11 | 50.0% | -11.2 |
| Sarah | 21 | 11 | 10 | 52.4% | -8.4 |
| Taka | 10 | 6 | 4 | 60.0% | -0.4 |
| Goh | 9 | 8 | 1 | 88.9% | +25.8 |
| Jean | 7 | 6 | 1 | 85.7% | +18.6 |
| Aoi | 6 | 3 | 3 | 50.0% | -15.3 |
| Jeffry | 6 | 2 | 4 | 33.3% | -36.8 |
| Dural | 1 | 1 | 0 | 100.0% | +52.0 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 79 | 38 | 41 | 48.1% | -13.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 73 | 44 | 29 | 60.3% | -0.9 |
| Rectangle | 67 | 44 | 23 | 65.7% | +8.8 |
| Half Fence | 64 | 37 | 27 | 57.8% | -4.2 |
| Open | 57 | 33 | 24 | 57.9% | +2.6 |
| Low Fence | 55 | 37 | 18 | 67.3% | +8.3 |
| Octagon | 47 | 31 | 16 | 66.0% | +5.7 |
| Single Wall | 47 | 29 | 18 | 61.7% | +2.4 |
| Breakable Full Fence | 44 | 24 | 20 | 54.5% | -4.3 |
| Full Fence and Open | 30 | 22 | 8 | 73.3% | +13.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 374 | 58.3% | 59.9% | -1.6 |
| No walls | 159 | 62.3% | 58.1% | +4.1 |
Walls against open: -5.8 points (95% range -14.7 to +3.2), p 0.209 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinmenusagi (Rank 42) | 34 | 18 | 16 | 52.9% |
|---|---|---|---|---|
| がっちゃん (Rank 42) | 19 | 9 | 10 | 47.4% |
| ハマラウ (Rank 42) | 15 | 7 | 8 | 46.7% |
| gucchi_1222 (Rank 43) | 14 | 7 | 7 | 50.0% |
| 空き缶。 (Rank 40) | 14 | 8 | 6 | 57.1% |
| あむざん (Rank 43) | 12 | 6 | 6 | 50.0% |
| やそかみ (Rank 43) | 12 | 7 | 5 | 58.3% |
| k-wofs (Rank 40) | 11 | 4 | 7 | 36.4% |
| schwein777 (Rank 41) | 11 | 8 | 3 | 72.7% |
| おかし (Rank 41) | 11 | 8 | 3 | 72.7% |
| デビブル (Rank 43) | 11 | 5 | 6 | 45.5% |
| 亜希 (Rank 43) | 11 | 4 | 7 | 36.4% |
| 愛蒔らぶりVT (Rank 41) | 11 | 8 | 3 | 72.7% |
| KA-GO (Rank 40) | 10 | 9 | 1 | 90.0% |
| manatsu_7 (Rank 42) | 10 | 4 | 6 | 40.0% |
| ひかる (Rank 40) | 10 | 7 | 3 | 70.0% |
| アヒルさんチーム (Rank 43) | 10 | 5 | 5 | 50.0% |
| CrossGorgonzola (Rank 44) | 9 | 2 | 7 | 22.2% |
| kagesada (Rank 41) | 8 | 6 | 2 | 75.0% |
| sizzlecielo (Rank 42) | 8 | 7 | 1 | 87.5% |
| ちび太☆らふぁ~る (Rank 42) | 8 | 3 | 5 | 37.5% |
| 硬め濃いめ少なめお米 (Rank 42) | 8 | 4 | 4 | 50.0% |
| 鮫島sirzima (Rank 41) | 8 | 7 | 1 | 87.5% |
| こば次狼/covajiro (Rank 42) | 7 | 6 | 1 | 85.7% |
| ノハナさん (Rank 41) | 7 | 5 | 2 | 71.4% |
Most played opponents, most recent first
| ハマラウ (Rank 42) | 2026/09/18 | 15 | 7 | 8 | 46.7% |
|---|---|---|---|---|---|
| ノハナさん (Rank 41) | 2026/09/18 | 7 | 5 | 2 | 71.4% |
| 硬め濃いめ少なめお米 (Rank 42) | 2026/09/18 | 8 | 4 | 4 | 50.0% |
| k-wofs (Rank 40) | 2026/09/18 | 11 | 4 | 7 | 36.4% |
| 鮫島sirzima (Rank 41) | 2026/09/18 | 8 | 7 | 1 | 87.5% |
| ひかる (Rank 40) | 2026/09/17 | 10 | 7 | 3 | 70.0% |
| がっちゃん (Rank 42) | 2026/09/17 | 19 | 9 | 10 | 47.4% |
| ちび太☆らふぁ~る (Rank 42) | 2026/09/17 | 8 | 3 | 5 | 37.5% |
| jinmenusagi (Rank 42) | 2026/09/17 | 34 | 18 | 16 | 52.9% |
| 亜希 (Rank 43) | 2026/09/11 | 11 | 4 | 7 | 36.4% |
| gucchi_1222 (Rank 43) | 2026/07/24 | 14 | 7 | 7 | 50.0% |
| 空き缶。 (Rank 40) | 2026/07/24 | 14 | 8 | 6 | 57.1% |
| CrossGorgonzola (Rank 44) | 2026/07/24 | 9 | 2 | 7 | 22.2% |
| KA-GO (Rank 40) | 2026/07/15 | 10 | 9 | 1 | 90.0% |
| schwein777 (Rank 41) | 2026/07/02 | 11 | 8 | 3 | 72.7% |
| おかし (Rank 41) | 2026/07/02 | 11 | 8 | 3 | 72.7% |
| やそかみ (Rank 43) | 2026/06/24 | 12 | 7 | 5 | 58.3% |
| manatsu_7 (Rank 42) | 2026/06/24 | 10 | 4 | 6 | 40.0% |
| 愛蒔らぶりVT (Rank 41) | 2026/06/17 | 11 | 8 | 3 | 72.7% |
| sizzlecielo (Rank 42) | 2026/06/17 | 8 | 7 | 1 | 87.5% |
| アヒルさんチーム (Rank 43) | 2026/06/17 | 10 | 5 | 5 | 50.0% |
| こば次狼/covajiro (Rank 42) | 2026/06/09 | 7 | 6 | 1 | 85.7% |
| あむざん (Rank 43) | 2026/06/06 | 12 | 6 | 6 | 50.0% |
| kagesada (Rank 41) | 2026/06/05 | 8 | 6 | 2 | 75.0% |
| デビブル (Rank 43) | 2026/06/04 | 11 | 5 | 6 | 45.5% |
Round openings
Every character
| backdash into Head Smash Kick46K | 241 | 9.5% |
|---|---|---|
| forward dash into throwP+G | 197 | 7.8% |
| forward movement into punchP | 178 | 7.0% |
| Volcano Upper4P+K | 88 | 3.5% |
| Straight6P+K into Quick Combo6P+KP | 67 | 2.6% |
| forward movement into ElbowP+K | 62 | 2.4% |
| backdash into Demon's Tail9P+KK | 51 | 2.0% |
| Shadow Strike6P | 45 | 1.8% |
| High-Speed Jab46P into Shouda46PP | 44 | 1.7% |
| Shouda46PP into Rising Back Spin Kick46PPK | 40 | 1.6% |
| backdash into Hammer Smash46P+K | 40 | 1.6% |
| forward dash into Volcano Upper4P+K | 39 | 1.5% |
| backdash into evade up | 35 | 1.4% |
| evade up into throwP+G | 34 | 1.3% |
| forward dash into Shadow Lance66K | 31 | 1.2% |
331 further openings account for the other 1,346 rounds.
El Blaze
| backdash into Head Smash Kick46K | 241 | 11.5% |
|---|---|---|
| forward dash into throwP+G | 175 | 8.4% |
| forward movement into punchP | 166 | 7.9% |
| Volcano Upper4P+K | 88 | 4.2% |
| Straight6P+K into Quick Combo6P+KP | 67 | 3.2% |
| forward movement into ElbowP+K | 62 | 3.0% |
| backdash into Demon's Tail9P+KK | 51 | 2.4% |
| Shadow Strike6P | 45 | 2.1% |
| High-Speed Jab46P into Shouda46PP | 44 | 2.1% |
| Shouda46PP into Rising Back Spin Kick46PPK | 40 | 1.9% |
| backdash into Hammer Smash46P+K | 40 | 1.9% |
| forward dash into Volcano Upper4P+K | 39 | 1.9% |
| forward dash into Shadow Lance66K | 31 | 1.5% |
| backdash into evade up | 28 | 1.3% |
| evade up into Volcano Upper4P+K | 28 | 1.3% |
211 further openings account for the other 945 rounds.
Jeffry
| punchP into Double KnucklePP | 24 | 5.8% |
|---|---|---|
| forward dash into throwP+G | 20 | 4.8% |
| Knee Push4K | 16 | 3.9% |
| Knee Push4K into punchP | 15 | 3.6% |
| backdash into Toe Kick2K | 15 | 3.6% |
| backdash into Scoop Kick4K+G | 14 | 3.4% |
| Torpedo Head Butt4P+K | 13 | 3.1% |
| Dash Elbow66P into Dash Elbow Upper66PP | 11 | 2.6% |
| evade up into throwP+G | 11 | 2.6% |
| Elbow Butt6P | 10 | 2.4% |
| Low Knuckle2P | 10 | 2.4% |
| forward movement into Double KnucklePP | 9 | 2.2% |
| backdash into evade up | 7 | 1.7% |
| evade down into backdash | 7 | 1.7% |
| evade up into Dash Elbow66P | 7 | 1.7% |
109 further openings account for the other 227 rounds.
Dural
| forward movement into punchP | 8 | 25.0% |
|---|---|---|
| forward movement into One TwoPP | 3 | 9.4% |
| backdash into Soukyu46P | 2 | 6.2% |
| backdash into punch+kick+guardP+K+G | 2 | 6.2% |
| forward dash into throwP+G | 2 | 6.2% |
| backdash into Dash Hammer Kick66K | 1 | 3.1% |
| backdash into back kick+guard4K+G | 1 | 3.1% |
| backdash into up, back, up kick+guard848K+G | 1 | 3.1% |
| crouch dash forward into Nagiharai3KP | 1 | 3.1% |
| down kick+guard2K+G | 1 | 3.1% |
| evade down into Dash Hammer Kick66K | 1 | 3.1% |
| evade down into Nagiharai3KP | 1 | 3.1% |
| evade down into Nakageri3K | 1 | 3.1% |
| evade down into down-back, down, back, down-back, back kick+guard12414K+G | 1 | 3.1% |
| evade up into Dash Hammer Kick66K | 1 | 3.1% |
5 further openings account for the other 5 rounds.
