VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

tatya1019

Career matches2,145
Career win rate65.5%
Round win rate51.4%
Peak rank42
Distinct opponents45
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky421,13770942862.4%
Pai3839127112069.3%
Lau3936824911967.7%
Kage372341676771.4%
Akira33148657.1%
Jeffry331010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf1910952.6%-3.7
Kage127558.3%+11.0
Lau126650.0%-4.3
Jacky97277.8%+30.5
Akira74357.1%+9.1
Aoi63350.0%-6.2
Sarah42250.0%-11.7
Taka42250.0%+3.8
Jeffry330100.0%+46.5
Vanessa3030.0%-71.3
Jean2020.0%-60.0
Lion21150.0%-10.8
Shun21150.0%+5.2
Goh1010.0%-55.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open169756.2%+5.1
Half Fence125741.7%-20.0
Breakable Full Fence106460.0%+11.7
Rectangle102820.0%-29.8
Full Fence95455.6%-1.2
Octagon84450.0%-1.1
Full Fence and Open64266.7%+13.0
Single Wall65183.3%+27.0
Breakable Half Fence54180.0%+22.9
Low Fence31233.3%-16.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5448.1%53.3%-5.1
No walls2560.0%53.2%+6.8

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

RED-Re:BORN (Rank 38)2026/06/1131233.3%
O-llO-l乙lO-lJ (Rank 39)2026/06/1121150.0%
吉良吉カゲ (Rank 37)2026/06/11220100.0%
★闘将拉麵男★ (Rank 36)2026/06/10220100.0%
lapislazuli (Rank 35)2026/06/102020.0%
初代マサオ (Rank 37)2026/06/1032166.7%
ビックバンベイダー (Rank 33)2026/06/102020.0%
SEGIRL7 (Rank 33)2026/06/10220100.0%
都筑まもる君 (Rank 36)2026/06/10220100.0%
ラーメソマソ (Rank 46)2026/06/1031233.3%
ベジット (Rank 41)2026/04/2021150.0%
METALX (Rank 39)2026/04/1721150.0%
使われジュニア。 (Rank 43)2026/04/1721150.0%
どらうるふ (Rank 41)2026/04/17220100.0%
nanbara (Rank 34)2026/04/17220100.0%
stepan_BVFA (Rank 36)2026/04/1743175.0%
ミスプロ狼@tenrishoko (Rank 40)2026/04/0821150.0%
bearhug (Rank 41)2026/04/0742250.0%
いえす (Rank 38)2026/04/0631233.3%
あいりく (Rank 35)2026/04/0631233.3%
次郎 (Rank 41)2026/04/0332166.7%
chinpanj (Rank 43)2026/03/3032166.7%
kothiyasanae (Rank 43)2026/03/2921150.0%
めろぴ。 (Rank 39)2026/03/283030.0%
かっこいいらう (Rank 43)2026/03/2742250.0%

Round openings

Every character

backdash into evade up226.1%
forward dash into Low Spin Kick1K+G195.2%
backdash into Hagakure-ryu In Raijingeki46P+K185.0%
Squat Straight2P into forward movement123.3%
forward movement into punchP123.3%
Groin Kick6K+G into forward movement113.0%
guardG into evade up102.8%
Dash Hammer Kick66K92.5%
Dash Hammer Kick66K into forward dash82.2%
Hagakure-ryu In Raijingeki46P+K71.9%
Squat Straight2P71.9%
evade up into crouch dash forward71.9%
crouch dash back into Long Stride Back Knuckle4P+K51.4%
crouch dash forward into guardG51.4%
forward dash into High Angle Upper Kick6K51.4%

130 further openings account for the other 205 rounds.

Jacky

forward dash into Low Spin Kick1K+G1910.6%
Squat Straight2P into forward movement126.7%
Groin Kick6K+G into forward movement116.2%
Dash Hammer Kick66K95.0%
Dash Hammer Kick66K into forward dash84.5%
backdash into evade up84.5%
Squat Straight2P73.9%
forward movement into punchP63.4%
guardG into evade up63.4%
crouch dash back into Long Stride Back Knuckle4P+K52.8%
evade up into crouch dash forward52.8%
forward dash into High Angle Upper Kick6K52.8%
evade up into Middle Smash6P42.2%
High Angle Upper Kick6K31.7%
backdash into Long Stride Back Knuckle4P+K31.7%

51 further openings account for the other 68 rounds.

Kage

backdash into Hagakure-ryu In Raijingeki46P+K1817.3%
Hagakure-ryu In Raijingeki46P+K76.7%
backdash into evade up54.8%
Jizuridan2P43.9%
backdash into Gen'you4K+G43.9%
crouch dash forward into guardG43.9%
crouch into Jizuridan2P43.9%
Hagakure-ryu In Raijingeki46P+K into throwP+G32.9%
Rasen4P32.9%
Ura Tsumujigeri44K32.9%
backdash into Kodachinuki4K32.9%
Fusenjin3P21.9%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G21.9%
Rasen4P into crouch dash forward21.9%
ResshouPP into SandangekiPPP21.9%

33 further openings account for the other 38 rounds.

Lau

Fukko Kensou1P into guardG49.1%
backdash into evade up49.1%
forward dash into Chisoutai2K+G49.1%
forward movement into punchP49.1%
Souchuken2P24.5%
crouch dash back into Sako Soushou4P+K24.5%
crouch dash forward into Shakashou3P24.5%
guardG into evade up24.5%
Chisoutai2K+G into evade down12.3%
Chugeki6P12.3%
Fukko Kensou1P12.3%
Kosoushou46P into forward movement12.3%
Sako Soushou4P+K12.3%
backdash into crouch dash back12.3%
backward movement into Chugeki6P12.3%

13 further openings account for the other 13 rounds.

Pai

backdash into punchP313.6%
forward dash into Honshin Soukyaku1K+G313.6%
Enbu Renkyaku6K+G29.1%
Souchuken2P29.1%
backdash into evade up29.1%
backdash into backward movement14.5%
backward movement into evade up14.5%
crouch dash forward into guardG14.5%
evade down into Senkyaku Chushou3KP14.5%
evade down into guardG14.5%
evade up into Souka Rensui3PP14.5%
evade up into Soukasui3P14.5%
forward movement into punchP14.5%
guardG into punchP14.5%
up-forward kick+guard9K+G into forward dash14.5%

Akira

backdash into evade up330.0%
forward dash into forward punch+kick6P+K220.0%
backdash into punchP110.0%
crouch into Housui2P110.0%
evade down into throwP+G110.0%
forward movement into punchP110.0%
guardG into Jouho Touken6P110.0%

Jeffry

Low Knuckle2P133.3%
backdash into Body CrushP+K133.3%
backdash into Toe Kick2K133.3%