Virtua Fighter 5 REVO · v1.10 · Region: Asia
tatya1019
Characters played — VF5's own record
| Jacky | 42 | 1,137 | 709 | 428 | 62.4% |
|---|---|---|---|---|---|
| Pai | 38 | 391 | 271 | 120 | 69.3% |
| Lau | 39 | 368 | 249 | 119 | 67.7% |
| Kage | 37 | 234 | 167 | 67 | 71.4% |
| Akira | 33 | 14 | 8 | 6 | 57.1% |
| Jeffry | 33 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 19 | 10 | 9 | 52.6% | -3.7 |
|---|---|---|---|---|---|
| Kage | 12 | 7 | 5 | 58.3% | +11.0 |
| Lau | 12 | 6 | 6 | 50.0% | -4.3 |
| Jacky | 9 | 7 | 2 | 77.8% | +30.5 |
| Akira | 7 | 4 | 3 | 57.1% | +9.1 |
| Aoi | 6 | 3 | 3 | 50.0% | -6.2 |
| Sarah | 4 | 2 | 2 | 50.0% | -11.7 |
| Taka | 4 | 2 | 2 | 50.0% | +3.8 |
| Jeffry | 3 | 3 | 0 | 100.0% | +46.5 |
| Vanessa | 3 | 0 | 3 | 0.0% | -71.3 |
| Jean | 2 | 0 | 2 | 0.0% | -60.0 |
| Lion | 2 | 1 | 1 | 50.0% | -10.8 |
| Shun | 2 | 1 | 1 | 50.0% | +5.2 |
| Goh | 1 | 0 | 1 | 0.0% | -55.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 16 | 9 | 7 | 56.2% | +5.1 |
|---|---|---|---|---|---|
| Half Fence | 12 | 5 | 7 | 41.7% | -20.0 |
| Breakable Full Fence | 10 | 6 | 4 | 60.0% | +11.7 |
| Rectangle | 10 | 2 | 8 | 20.0% | -29.8 |
| Full Fence | 9 | 5 | 4 | 55.6% | -1.2 |
| Octagon | 8 | 4 | 4 | 50.0% | -1.1 |
| Full Fence and Open | 6 | 4 | 2 | 66.7% | +13.0 |
| Single Wall | 6 | 5 | 1 | 83.3% | +27.0 |
| Breakable Half Fence | 5 | 4 | 1 | 80.0% | +22.9 |
| Low Fence | 3 | 1 | 2 | 33.3% | -16.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 54 | 48.1% | 53.3% | -5.1 |
| No walls | 25 | 60.0% | 53.2% | +6.8 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| bearhug (Rank 41) | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|
| stepan_BVFA (Rank 36) | 4 | 3 | 1 | 75.0% |
| かっこいいらう (Rank 43) | 4 | 2 | 2 | 50.0% |
| RED-Re:BORN (Rank 38) | 3 | 1 | 2 | 33.3% |
| chinpanj (Rank 43) | 3 | 2 | 1 | 66.7% |
| あいりく (Rank 35) | 3 | 1 | 2 | 33.3% |
| いえす (Rank 38) | 3 | 1 | 2 | 33.3% |
| めろぴ。 (Rank 39) | 3 | 0 | 3 | 0.0% |
| 初代マサオ (Rank 37) | 3 | 2 | 1 | 66.7% |
| 次郎 (Rank 41) | 3 | 2 | 1 | 66.7% |
| ラーメソマソ (Rank 46) | 3 | 1 | 2 | 33.3% |
| METALX (Rank 39) | 2 | 1 | 1 | 50.0% |
| O-llO-l乙lO-lJ (Rank 39) | 2 | 1 | 1 | 50.0% |
| SEGIRL7 (Rank 33) | 2 | 2 | 0 | 100.0% |
| kothiyasanae (Rank 43) | 2 | 1 | 1 | 50.0% |
| lapislazuli (Rank 35) | 2 | 0 | 2 | 0.0% |
| nanbara (Rank 34) | 2 | 2 | 0 | 100.0% |
| ★闘将拉麵男★ (Rank 36) | 2 | 2 | 0 | 100.0% |
| どらうるふ (Rank 41) | 2 | 2 | 0 | 100.0% |
| ビックバンベイダー (Rank 33) | 2 | 0 | 2 | 0.0% |
| ベジット (Rank 41) | 2 | 1 | 1 | 50.0% |
| ミスプロ狼@tenrishoko (Rank 40) | 2 | 1 | 1 | 50.0% |
| 使われジュニア。 (Rank 43) | 2 | 1 | 1 | 50.0% |
| 吉良吉カゲ (Rank 37) | 2 | 2 | 0 | 100.0% |
| 都筑まもる君 (Rank 36) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| RED-Re:BORN (Rank 38) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| O-llO-l乙lO-lJ (Rank 39) | 2026/06/11 | 2 | 1 | 1 | 50.0% |
| 吉良吉カゲ (Rank 37) | 2026/06/11 | 2 | 2 | 0 | 100.0% |
| ★闘将拉麵男★ (Rank 36) | 2026/06/10 | 2 | 2 | 0 | 100.0% |
| lapislazuli (Rank 35) | 2026/06/10 | 2 | 0 | 2 | 0.0% |
| 初代マサオ (Rank 37) | 2026/06/10 | 3 | 2 | 1 | 66.7% |
| ビックバンベイダー (Rank 33) | 2026/06/10 | 2 | 0 | 2 | 0.0% |
| SEGIRL7 (Rank 33) | 2026/06/10 | 2 | 2 | 0 | 100.0% |
| 都筑まもる君 (Rank 36) | 2026/06/10 | 2 | 2 | 0 | 100.0% |
| ラーメソマソ (Rank 46) | 2026/06/10 | 3 | 1 | 2 | 33.3% |
| ベジット (Rank 41) | 2026/04/20 | 2 | 1 | 1 | 50.0% |
| METALX (Rank 39) | 2026/04/17 | 2 | 1 | 1 | 50.0% |
| 使われジュニア。 (Rank 43) | 2026/04/17 | 2 | 1 | 1 | 50.0% |
| どらうるふ (Rank 41) | 2026/04/17 | 2 | 2 | 0 | 100.0% |
| nanbara (Rank 34) | 2026/04/17 | 2 | 2 | 0 | 100.0% |
| stepan_BVFA (Rank 36) | 2026/04/17 | 4 | 3 | 1 | 75.0% |
| ミスプロ狼@tenrishoko (Rank 40) | 2026/04/08 | 2 | 1 | 1 | 50.0% |
| bearhug (Rank 41) | 2026/04/07 | 4 | 2 | 2 | 50.0% |
| いえす (Rank 38) | 2026/04/06 | 3 | 1 | 2 | 33.3% |
| あいりく (Rank 35) | 2026/04/06 | 3 | 1 | 2 | 33.3% |
| 次郎 (Rank 41) | 2026/04/03 | 3 | 2 | 1 | 66.7% |
| chinpanj (Rank 43) | 2026/03/30 | 3 | 2 | 1 | 66.7% |
| kothiyasanae (Rank 43) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| めろぴ。 (Rank 39) | 2026/03/28 | 3 | 0 | 3 | 0.0% |
| かっこいいらう (Rank 43) | 2026/03/27 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| backdash into evade up | 22 | 6.1% |
|---|---|---|
| forward dash into Low Spin Kick1K+G | 19 | 5.2% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 18 | 5.0% |
| Squat Straight2P into forward movement | 12 | 3.3% |
| forward movement into punchP | 12 | 3.3% |
| Groin Kick6K+G into forward movement | 11 | 3.0% |
| guardG into evade up | 10 | 2.8% |
| Dash Hammer Kick66K | 9 | 2.5% |
| Dash Hammer Kick66K into forward dash | 8 | 2.2% |
| Hagakure-ryu In Raijingeki46P+K | 7 | 1.9% |
| Squat Straight2P | 7 | 1.9% |
| evade up into crouch dash forward | 7 | 1.9% |
| crouch dash back into Long Stride Back Knuckle4P+K | 5 | 1.4% |
| crouch dash forward into guardG | 5 | 1.4% |
| forward dash into High Angle Upper Kick6K | 5 | 1.4% |
130 further openings account for the other 205 rounds.
Jacky
| forward dash into Low Spin Kick1K+G | 19 | 10.6% |
|---|---|---|
| Squat Straight2P into forward movement | 12 | 6.7% |
| Groin Kick6K+G into forward movement | 11 | 6.2% |
| Dash Hammer Kick66K | 9 | 5.0% |
| Dash Hammer Kick66K into forward dash | 8 | 4.5% |
| backdash into evade up | 8 | 4.5% |
| Squat Straight2P | 7 | 3.9% |
| forward movement into punchP | 6 | 3.4% |
| guardG into evade up | 6 | 3.4% |
| crouch dash back into Long Stride Back Knuckle4P+K | 5 | 2.8% |
| evade up into crouch dash forward | 5 | 2.8% |
| forward dash into High Angle Upper Kick6K | 5 | 2.8% |
| evade up into Middle Smash6P | 4 | 2.2% |
| High Angle Upper Kick6K | 3 | 1.7% |
| backdash into Long Stride Back Knuckle4P+K | 3 | 1.7% |
51 further openings account for the other 68 rounds.
Kage
| backdash into Hagakure-ryu In Raijingeki46P+K | 18 | 17.3% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 7 | 6.7% |
| backdash into evade up | 5 | 4.8% |
| Jizuridan2P | 4 | 3.9% |
| backdash into Gen'you4K+G | 4 | 3.9% |
| crouch dash forward into guardG | 4 | 3.9% |
| crouch into Jizuridan2P | 4 | 3.9% |
| Hagakure-ryu In Raijingeki46P+K into throwP+G | 3 | 2.9% |
| Rasen4P | 3 | 2.9% |
| Ura Tsumujigeri44K | 3 | 2.9% |
| backdash into Kodachinuki4K | 3 | 2.9% |
| Fusenjin3P | 2 | 1.9% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 2 | 1.9% |
| Rasen4P into crouch dash forward | 2 | 1.9% |
| ResshouPP into SandangekiPPP | 2 | 1.9% |
33 further openings account for the other 38 rounds.
Lau
| Fukko Kensou1P into guardG | 4 | 9.1% |
|---|---|---|
| backdash into evade up | 4 | 9.1% |
| forward dash into Chisoutai2K+G | 4 | 9.1% |
| forward movement into punchP | 4 | 9.1% |
| Souchuken2P | 2 | 4.5% |
| crouch dash back into Sako Soushou4P+K | 2 | 4.5% |
| crouch dash forward into Shakashou3P | 2 | 4.5% |
| guardG into evade up | 2 | 4.5% |
| Chisoutai2K+G into evade down | 1 | 2.3% |
| Chugeki6P | 1 | 2.3% |
| Fukko Kensou1P | 1 | 2.3% |
| Kosoushou46P into forward movement | 1 | 2.3% |
| Sako Soushou4P+K | 1 | 2.3% |
| backdash into crouch dash back | 1 | 2.3% |
| backward movement into Chugeki6P | 1 | 2.3% |
13 further openings account for the other 13 rounds.
Pai
| backdash into punchP | 3 | 13.6% |
|---|---|---|
| forward dash into Honshin Soukyaku1K+G | 3 | 13.6% |
| Enbu Renkyaku6K+G | 2 | 9.1% |
| Souchuken2P | 2 | 9.1% |
| backdash into evade up | 2 | 9.1% |
| backdash into backward movement | 1 | 4.5% |
| backward movement into evade up | 1 | 4.5% |
| crouch dash forward into guardG | 1 | 4.5% |
| evade down into Senkyaku Chushou3KP | 1 | 4.5% |
| evade down into guardG | 1 | 4.5% |
| evade up into Souka Rensui3PP | 1 | 4.5% |
| evade up into Soukasui3P | 1 | 4.5% |
| forward movement into punchP | 1 | 4.5% |
| guardG into punchP | 1 | 4.5% |
| up-forward kick+guard9K+G into forward dash | 1 | 4.5% |
Akira
| backdash into evade up | 3 | 30.0% |
|---|---|---|
| forward dash into forward punch+kick6P+K | 2 | 20.0% |
| backdash into punchP | 1 | 10.0% |
| crouch into Housui2P | 1 | 10.0% |
| evade down into throwP+G | 1 | 10.0% |
| forward movement into punchP | 1 | 10.0% |
| guardG into Jouho Touken6P | 1 | 10.0% |
Jeffry
| Low Knuckle2P | 1 | 33.3% |
|---|---|---|
| backdash into Body CrushP+K | 1 | 33.3% |
| backdash into Toe Kick2K | 1 | 33.3% |
