VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Kage

Squanuu

Career matches4,050
Career win rate57.8%
Round win rate57.1%
Peak rank36
Distinct opponents2
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage361,8441,07976558.5%
Goh1,53184268955.0%
Akira37622215459.0%
Jeffry141994270.2%
Wolf71492269.0%
Jean50331766.0%
Aoi1871138.9%
Shun1661037.5%
Brad330100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira31233.3%-16.4
Sarah220100.0%+16.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence220100.0%+16.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2100.0%90.1%+9.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Crashing_Blow2003 (Rank 32)31233.3%
Alex96kR (Rank 1)220100.0%

Most played opponents, most recent first

Alex96kR (Rank 1)2026/09/12220100.0%
Crashing_Blow2003 (Rank 32)2026/09/1231233.3%

Round openings

Kage

Rasen4P314.3%
Fusenjin3P into Shippuzan3PP29.5%
backdash into evade up29.5%
crouch dash forward into guardG29.5%
Fusenjin3P14.8%
Rakujin Gaeri44P14.8%
Surigeri2K14.8%
backdash14.8%
crouch dash back into backdash14.8%
crouch dash forward into Hiji'uchi6P14.8%
crouch dash forward into forward kick6K14.8%
evade down into Hiji'uchi6P14.8%
evade down into throwP+G14.8%
evade up into evade down14.8%
kickK14.8%

1 further openings account for the other 1 rounds.