Virtua Fighter 5 REVO · v1.10 · Region: Asia
ゼータ(MSZ-006)
Characters played — VF5's own record
| Jacky | 40 | 6,856 | 3,463 | 3,393 | 50.5% |
|---|---|---|---|---|---|
| Wolf | 37 | 4,201 | 2,109 | 2,092 | 50.2% |
| Jeffry | 35 | 486 | 284 | 202 | 58.4% |
| Sarah | 33 | 461 | 271 | 190 | 58.8% |
| Lion | 30 | 137 | 89 | 48 | 65.0% |
| El Blaze | 31 | 133 | 90 | 43 | 67.7% |
| Goh | 30 | 79 | 54 | 25 | 68.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 130 | 58 | 72 | 44.6% | -4.6 |
|---|---|---|---|---|---|
| Akira | 102 | 53 | 49 | 52.0% | +3.3 |
| Jacky | 96 | 41 | 55 | 42.7% | -6.4 |
| Lau | 91 | 42 | 49 | 46.1% | -0.5 |
| Lion | 82 | 54 | 28 | 65.8% | +13.8 |
| Sarah | 82 | 51 | 31 | 62.2% | +13.2 |
| Jeffry | 74 | 40 | 34 | 54.0% | +1.5 |
| Jean | 72 | 37 | 35 | 51.4% | -1.9 |
| Shun | 70 | 33 | 37 | 47.1% | -3.4 |
| Pai | 66 | 31 | 35 | 47.0% | -2.2 |
| Aoi | 62 | 29 | 33 | 46.8% | -5.5 |
| Wolf | 62 | 36 | 26 | 58.1% | +8.0 |
| Goh | 59 | 34 | 25 | 57.6% | +4.3 |
| Brad | 56 | 33 | 23 | 58.9% | +6.6 |
| Vanessa | 49 | 20 | 29 | 40.8% | -11.3 |
| El Blaze | 46 | 18 | 28 | 39.1% | -6.5 |
| Lei Fei | 39 | 16 | 23 | 41.0% | -5.8 |
| Taka | 28 | 11 | 17 | 39.3% | -5.4 |
| Eileen | 27 | 9 | 18 | 33.3% | -13.6 |
| Dural | 6 | 3 | 3 | 50.0% | -7.4 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 158 | 88 | 70 | 55.7% | +4.5 |
|---|---|---|---|---|---|
| Half Fence | 153 | 82 | 71 | 53.6% | +3.9 |
| Full Fence | 140 | 70 | 70 | 50.0% | -0.7 |
| Octagon | 133 | 63 | 70 | 47.4% | -2.3 |
| Breakable Full Fence | 121 | 58 | 63 | 47.9% | -1.7 |
| Low Fence | 121 | 58 | 63 | 47.9% | -2.9 |
| Breakable Half Fence | 118 | 64 | 54 | 54.2% | +4.6 |
| Single Wall | 117 | 44 | 73 | 37.6% | -11.2 |
| Open | 104 | 52 | 52 | 50.0% | +0.6 |
| Full Fence and Open | 73 | 40 | 33 | 54.8% | +2.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 823 | 51.6% | 50.3% | +1.3 |
| No walls | 342 | 45.0% | 49.3% | -4.3 |
Walls against open: +5.6 points (95% range -1.2 to +12.4), p 0.109 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ★闘将拉麵男★ (Rank 36) | 31 | 18 | 13 | 58.1% |
|---|---|---|---|---|
| えなお (Rank 35) | 19 | 11 | 8 | 57.9% |
| cyomiko (Rank 41) | 17 | 7 | 10 | 41.2% |
| ぱりぱり (Rank 39) | 17 | 8 | 9 | 47.1% |
| あむざん (Rank 37) | 16 | 3 | 13 | 18.8% |
| いくお (Rank 41) | 16 | 3 | 13 | 18.8% |
| ZRX-1100 (Rank 38) | 14 | 11 | 3 | 78.6% |
| ankocat2 (Rank 38) | 13 | 4 | 9 | 30.8% |
| やっほい (Rank 37) | 13 | 8 | 5 | 61.5% |
| ピーエス (Rank 37) | 12 | 8 | 4 | 66.7% |
| あいりく (Rank 36) | 11 | 9 | 2 | 81.8% |
| DJG10159 (Rank 38) | 10 | 2 | 8 | 20.0% |
| zakisan (Rank 38) | 10 | 6 | 4 | 60.0% |
| のーむ (Rank 39) | 10 | 2 | 8 | 20.0% |
| グラウンド・ゼロ (Rank 39) | 10 | 5 | 5 | 50.0% |
| タカユキお兄ちゃん/takayuki_vf (Rank 37) | 10 | 6 | 4 | 60.0% |
| MON-CHAN (Rank 33) | 10 | 5 | 5 | 50.0% |
| manatsu_7 (Rank 42) | 9 | 1 | 8 | 11.1% |
| rocku (Rank 37) | 9 | 4 | 5 | 44.4% |
| たまつばき (Rank 41) | 9 | 5 | 4 | 55.6% |
| ちぃつが (Rank 37) | 9 | 5 | 4 | 55.6% |
| ゲッパー (Rank 35) | 9 | 5 | 4 | 55.6% |
| ロンダルキアの悪魔 (Rank 33) | 9 | 3 | 6 | 33.3% |
| 助手D (Rank 33) | 9 | 9 | 0 | 100.0% |
| 指無しライダー (Rank 39) | 9 | 3 | 6 | 33.3% |
Most played opponents, most recent first
| 助手D (Rank 33) | 2026/09/23 | 9 | 9 | 0 | 100.0% |
|---|---|---|---|---|---|
| えなお (Rank 35) | 2026/09/23 | 19 | 11 | 8 | 57.9% |
| あいりく (Rank 36) | 2026/09/18 | 11 | 9 | 2 | 81.8% |
| ピーエス (Rank 37) | 2026/09/18 | 12 | 8 | 4 | 66.7% |
| DJG10159 (Rank 38) | 2026/09/18 | 10 | 2 | 8 | 20.0% |
| タカユキお兄ちゃん/takayuki_vf (Rank 37) | 2026/09/17 | 10 | 6 | 4 | 60.0% |
| ★闘将拉麵男★ (Rank 36) | 2026/09/17 | 31 | 18 | 13 | 58.1% |
| cyomiko (Rank 41) | 2026/09/17 | 17 | 7 | 10 | 41.2% |
| ゲッパー (Rank 35) | 2026/09/11 | 9 | 5 | 4 | 55.6% |
| ロンダルキアの悪魔 (Rank 33) | 2026/09/11 | 9 | 3 | 6 | 33.3% |
| ZRX-1100 (Rank 38) | 2026/09/09 | 14 | 11 | 3 | 78.6% |
| ankocat2 (Rank 38) | 2026/09/09 | 13 | 4 | 9 | 30.8% |
| zakisan (Rank 38) | 2026/09/08 | 10 | 6 | 4 | 60.0% |
| のーむ (Rank 39) | 2026/09/03 | 10 | 2 | 8 | 20.0% |
| あむざん (Rank 37) | 2026/09/03 | 16 | 3 | 13 | 18.8% |
| ぱりぱり (Rank 39) | 2026/09/03 | 17 | 8 | 9 | 47.1% |
| 指無しライダー (Rank 39) | 2026/09/02 | 9 | 3 | 6 | 33.3% |
| rocku (Rank 37) | 2026/09/02 | 9 | 4 | 5 | 44.4% |
| たまつばき (Rank 41) | 2026/08/31 | 9 | 5 | 4 | 55.6% |
| manatsu_7 (Rank 42) | 2026/08/30 | 9 | 1 | 8 | 11.1% |
| やっほい (Rank 37) | 2026/08/28 | 13 | 8 | 5 | 61.5% |
| いくお (Rank 41) | 2026/08/28 | 16 | 3 | 13 | 18.8% |
| グラウンド・ゼロ (Rank 39) | 2026/08/24 | 10 | 5 | 5 | 50.0% |
| ちぃつが (Rank 37) | 2026/07/31 | 9 | 5 | 4 | 55.6% |
| MON-CHAN (Rank 33) | 2026/05/24 | 10 | 5 | 5 | 50.0% |
Round openings
Every character
| Dash Hammer Kick66K | 266 | 5.1% |
|---|---|---|
| forward movement into punchP | 250 | 4.8% |
| guardG | 220 | 4.2% |
| backdash into Spin Heel Sword4K+G | 186 | 3.6% |
| Middle Smash6P | 183 | 3.5% |
| guardG into throwP+G | 119 | 2.3% |
| crouch dash forward into Smash Straight3P | 95 | 1.8% |
| Arrow Knuckle3P | 82 | 1.6% |
| Middle Kick3K | 69 | 1.3% |
| crouch dash forward into throwP+G | 65 | 1.2% |
| punchP | 61 | 1.2% |
| Low Spin Kick1K+G | 60 | 1.1% |
| backdash into Mow Down Chop1P+K | 58 | 1.1% |
| forward movement into Elbow Butt4P | 53 | 1.0% |
| Screw Hook63214P into Screw Lariat63214PP | 52 | 1.0% |
677 further openings account for the other 3,386 rounds.
Counted from 1,283 of the 1,299 matches played. The rest were not pulled for openings.
Jacky
| Dash Hammer Kick66K | 266 | 9.8% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 186 | 6.8% |
| Middle Smash6P | 183 | 6.7% |
| forward movement into punchP | 115 | 4.2% |
| crouch dash forward into Smash Straight3P | 95 | 3.5% |
| guardG into throwP+G | 77 | 2.8% |
| Middle Kick3K | 69 | 2.5% |
| guardG | 69 | 2.5% |
| Low Spin Kick1K+G | 60 | 2.2% |
| Middle Smash6P into kickK | 49 | 1.8% |
| guardG into Double Back Knuckle4PP | 49 | 1.8% |
| backdash into Long Stride Back Knuckle4P+K | 47 | 1.7% |
| Middle Smash6P into Middle Smash Sword6PK | 46 | 1.7% |
| crouch dash forward into throwP+G | 45 | 1.7% |
| backdash into Dash Hammer Kick66K | 40 | 1.5% |
297 further openings account for the other 1,320 rounds.
Wolf
| forward movement into punchP | 91 | 5.1% |
|---|---|---|
| Arrow Knuckle3P | 82 | 4.6% |
| guardG | 74 | 4.2% |
| backdash into Mow Down Chop1P+K | 58 | 3.3% |
| forward movement into Elbow Butt4P | 53 | 3.0% |
| Screw Hook63214P into Screw Lariat63214PP | 52 | 2.9% |
| backdash into Kenka Kick1K+G | 49 | 2.8% |
| Screw Hook63214P | 47 | 2.6% |
| Quick Shoulder66P+K into forward movement | 43 | 2.4% |
| guardG into Rolling Back Elbow6PP+K | 43 | 2.4% |
| Arrow Knuckle3P into guardG | 40 | 2.2% |
| Screw Hook63214P into punchP | 36 | 2.0% |
| guardG into throwP+G | 32 | 1.8% |
| Low Hammer2P | 31 | 1.7% |
| Elbow Butt4P into punchP | 29 | 1.6% |
215 further openings account for the other 1,019 rounds.
Counted from 433 of the 449 matches played. The rest were not pulled for openings.
Sarah
| guardG | 23 | 8.8% |
|---|---|---|
| forward movement into punchP | 19 | 7.3% |
| backdash into Crescent Heel4K+G | 15 | 5.8% |
| backdash into Full Spin Heel Kick9K | 14 | 5.4% |
| backdash into Stiletto66K | 10 | 3.8% |
| guardG into Long Snap Side Chop3P+K | 9 | 3.5% |
| Rising Elbow6P into kickK | 8 | 3.1% |
| Rising Elbow6P | 7 | 2.7% |
| guardG into throwP+G | 7 | 2.7% |
| Stiletto66K | 6 | 2.3% |
| crouch dash forward into Long Snap Side Chop3P+K | 6 | 2.3% |
| backdash into Quick Knee6K | 5 | 1.9% |
| guardG into Leg Slicer2K+G | 5 | 1.9% |
| guardG into punchP | 5 | 1.9% |
| Long Snap Side Chop3P+K | 4 | 1.5% |
76 further openings account for the other 118 rounds.
Jeffry
| guardG into Toe Kick2K | 34 | 13.6% |
|---|---|---|
| Toe Kick2K | 25 | 10.0% |
| guardG | 20 | 8.0% |
| forward movement into punchP | 17 | 6.8% |
| Ducking Low2K+G | 15 | 6.0% |
| crouch dash forward into Toe Kick2K | 10 | 4.0% |
| Elbow Butt6P | 9 | 3.6% |
| backdash into Tsunami Beat3K+G | 7 | 2.8% |
| guardG into Destruction WaveK+G | 7 | 2.8% |
| evade down into Toe Kick2K | 6 | 2.4% |
| guardG into kickK | 6 | 2.4% |
| crouch dash forward into guardG | 5 | 2.0% |
| forward movement into Double KnucklePP | 4 | 1.6% |
| guardG into Ducking Low2K+G | 4 | 1.6% |
| Dash Elbow66P into punchP | 3 | 1.2% |
60 further openings account for the other 79 rounds.
El Blaze
| guardG | 30 | 19.7% |
|---|---|---|
| guardG into Volcano Upper4P+K | 15 | 9.9% |
| guardG into Shadow Spear6K | 12 | 7.9% |
| guardG into High Spin KickK+G | 10 | 6.6% |
| backdash into Darkness Sword43K+G | 5 | 3.3% |
| guardG into Darkness Sword43K+G | 5 | 3.3% |
| backdash into Demon's Tail9P+KK | 4 | 2.6% |
| crouch dash forward into Volcano Knee6K+G | 4 | 2.6% |
| crouch dash forward into guardG | 4 | 2.6% |
| guardG into Volcano Knee6K+G | 4 | 2.6% |
| guardG into kickK | 4 | 2.6% |
| Shadow Spear6K into forward movement | 3 | 2.0% |
| Shadow Strike6P | 3 | 2.0% |
| forward movement into punchP | 3 | 2.0% |
| guardG into Demon's Tail9P+KK | 3 | 2.0% |
35 further openings account for the other 43 rounds.
Lion
| forward movement into punchP | 5 | 11.9% |
|---|---|---|
| guardG | 4 | 9.5% |
| backdash into Senshippo66P | 3 | 7.1% |
| Banchu6P into crouch dash forward | 2 | 4.8% |
| Sen'inshou3P into forward movement | 2 | 4.8% |
| guardG into Dantai3K | 2 | 4.8% |
| guardG into Kousoutai2K+G | 2 | 4.8% |
| Banchu6P | 1 | 2.4% |
| Dantai3K | 1 | 2.4% |
| In'you4P | 1 | 2.4% |
| Kishitsu Kasensou43P | 1 | 2.4% |
| KouhaitaiK+G | 1 | 2.4% |
| Sen'inshou3P | 1 | 2.4% |
| Sentai4K into Sentai Shumen4KP | 1 | 2.4% |
| backdash into Banchu6P | 1 | 2.4% |
14 further openings account for the other 14 rounds.
