VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

かんた

Career matches8,277
Career win rate51.8%
Round win rate50.6%
Peak rank42
Distinct opponents299
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky426,5903,3873,20351.4%
Lion351,05955550452.4%
Jean3347827220656.9%
Akira3388484054.5%
Lau3336162044.4%
El Blaze33179852.9%
Brad3392722.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira126646250.8%-0.8
Jacky123725158.5%+7.9
Pai85424349.4%-0.9
Shun83414249.4%+2.3
Wolf70432761.4%+8.9
Kage59243540.7%-7.1
Lau57292850.9%+0.1
Lion52302257.7%+11.6
Jean43222151.2%-1.9
Brad41212051.2%+2.6
Jeffry35201557.1%-2.0
Sarah35201557.1%+6.9
El Blaze33141942.4%-10.7
Goh28121642.9%-3.9
Eileen27111640.7%-6.5
Taka2361726.1%-26.6
Aoi2181338.1%-9.1
Vanessa2191242.9%-5.9
Lei Fei125741.7%-9.0
Dural62433.3%-28.8

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open128626648.4%-2.2
Rectangle107575053.3%+3.4
Breakable Half Fence105525349.5%-2.0
Octagon99544554.5%+4.6
Breakable Full Fence97445345.4%-4.7
Half Fence93484551.6%+1.9
Low Fence89434648.3%-2.8
Single Wall87474054.0%+6.1
Full Fence76413554.0%+1.8
Full Fence and Open58273146.5%-6.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls57751.3%50.6%+0.7
No walls30450.0%50.0%+0.0

Walls against open: +0.7 points (95% range -6.7 to +8.2), p 0.852 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

空き缶。 (Rank 41)2026/09/2294544.4%
okinawa_39 (Rank 41)2026/08/26106460.0%
ハマラウ (Rank 42)2026/08/22123925.0%
pazwolf (Rank 38)2026/08/212116576.2%
指無しライダー (Rank 42)2026/08/211661037.5%
ガリバー (Rank 32)2026/07/2375271.4%
hurikake1999 (Rank 32)2026/07/11126650.0%
ぶーん (Rank 31)2026/07/0587187.5%
maripon (Rank 32)2026/07/05880100.0%
みんみんさん (Rank 35)2026/07/0586275.0%
パパ (Rank 41)2026/07/04119281.8%
ctraum (Rank 38)2026/06/3083537.5%
banjar (Rank 38)2026/06/28129375.0%
班 長 (Rank 40)2026/06/28105550.0%
jinmenusagi (Rank 41)2026/06/27178947.1%
sg-ws777 (Rank 45)2026/06/21880100.0%
アドリブ使い (Rank 36)2026/06/21125741.7%
Sleipnir-kzm (Rank 38)2026/06/2186275.0%
Umemon2026 (Rank 36)2026/06/151741323.5%
lesser-pram7 (Rank 39)2026/06/061541126.7%
アゴ眼鏡 (Rank 42)2026/05/31102820.0%
昆虫ちゃん (Rank 41)2026/05/2794544.4%
fixed-star_61 (Rank 33)2026/05/1774357.1%
メツリュウ (Rank 40)2026/04/3093633.3%
はなこ (Rank 41)2026/04/2072528.6%

Round openings

Every character

backdash into evade down2005.1%
Middle Smash6P1604.1%
punchP1163.0%
Tourou Hassou41236P932.4%
Low Spin Kick1K+G882.2%
backward movement into Banchu6P772.0%
Senkyutai1K751.9%
punchP into Punch High KickPK741.9%
Banchu6P691.8%
backdash into Spin Heel Sword4K+G681.7%
forward dash into throwP+G681.7%
Honsui3P+K661.7%
backdash into Long Stride Back Knuckle4P+K631.6%
punchP into RensuitaiPK621.6%
Bil Jee6P+K into forward movement611.6%

511 further openings account for the other 2,593 rounds.

Counted from 967 of the 980 matches played. The rest were not pulled for openings.

Jacky

Middle Smash6P1608.2%
backdash into evade down995.1%
Low Spin Kick1K+G884.5%
punchP824.2%
punchP into Punch High KickPK743.8%
backdash into Spin Heel Sword4K+G683.5%
backdash into Long Stride Back Knuckle4P+K633.2%
Bil Jee6P+K into forward movement613.1%
Middle Smash6P into kickK562.9%
Groin Kick6K+G552.8%
forward dash into throwP+G532.7%
forward dash into Middle Smash6P492.5%
backdash into High Angle Upper Kick6K462.4%
Bil Jee6P+K392.0%
backdash381.9%

184 further openings account for the other 915 rounds.

Counted from 483 of the 495 matches played. The rest were not pulled for openings.

Lion

Tourou Hassou41236P936.1%
backward movement into Banchu6P775.1%
Senkyutai1K754.9%
Banchu6P694.5%
backdash into evade down674.4%
Honsui3P+K664.3%
punchP into RensuitaiPK624.1%
Banchu6P into Banchu Renkanshu6PP563.7%
backdash into Sentai4K453.0%
Senkyutai1K into guardG281.8%
backdash into Touku Rigou Bantaitetsu46K+G281.8%
Dantai3K271.8%
Senputai8K241.6%
crouch dash forward into Sen'inshou3P241.6%
evade down into Banchu6P241.6%

216 further openings account for the other 754 rounds.

Counted from 374 of the 375 matches played. The rest were not pulled for openings.

Jean

backdash into Oihiji4P+K2713.9%
Yoko'enpi6P2010.3%
Hizageri4K105.2%
Hizageri4K into Kousenshu4KP94.6%
Oihiji4P+K84.1%
backdash into evade down84.1%
Kake'uchi46P into kickK73.6%
Gyaku Seikenzuki66P63.1%
punchP63.1%
backdash into Yamakuzushi6K52.6%
Shutoukiri4P into Chinshin Seichuken4PP42.1%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK42.1%
backdash into Nozuchi1P+K42.1%
backdash into Yoko'enpi6P42.1%
backdash into evade up31.6%

52 further openings account for the other 69 rounds.

Akira

backdash into Jouho Senshou46P1411.5%
Rimon Chouchu66P1310.7%
backdash into evade down119.0%
backdash into Koboku214P108.2%
backdash into Youhou33P108.2%
forward dash into Jouho Touken6P97.4%
backdash into Jouho Touken6P54.1%
Jouho Touken6P into Kaikyusei4P43.3%
Rimon Chouchu66P into forward dash43.3%
Chouzan Housui46P+K32.5%
punchP into forward dash32.5%
Chouyoushu1P21.6%
Geimon Tessen46P+K+G21.6%
Jouho Senshou46P into forward movement21.6%
forward dash into Rimon Chouchu66P21.6%

28 further openings account for the other 28 rounds.

Lau

Chugeki6P1721.8%
Souko Sensou66P+K79.0%
backdash into Souko Reppa3P+K67.7%
backdash into Sako Soushou4P+K56.4%
backdash into Kosoushou46P45.1%
Chugeki6P into Hou'ou Soushou6PP33.9%
Sako Soushou4P+K into punchP33.9%
backdash into Chugeki6P33.9%
backdash into evade down33.9%
backdash into evade up33.9%
Chisoutai2K+G22.6%
Chugeki6P into evade down11.3%
Fukko Kensou1P11.3%
Shakashou3P into punchP11.3%
Souchuken2P11.3%

18 further openings account for the other 18 rounds.

El Blaze

backdash into evade down1120.8%
forward dash into throwP+G59.4%
backdash into Volcano Knee6K+G47.5%
Shadow Strike6P35.7%
guardG into throwP+G35.7%
punchP35.7%
Low Drop Kick1K+G23.8%
backdash into evade up23.8%
Back Knuckle4P into Shadow Spin Kick4PK11.9%
Rocket Discharge6P+K+G into Déjà VuP+G11.9%
Shadow Strike6P into kickK11.9%
Volcano Knee6K+G11.9%
Volcano Upper4P+K11.9%
Volcano Upper4P+K into forward movement11.9%
backdash11.9%

13 further openings account for the other 13 rounds.

Brad

Elbow Hook6P628.6%
punchP29.5%
Destruction Body3P+K into punchP14.8%
Elbow Hook6P into kickK14.8%
High Spin KickK+G14.8%
Middle Spin Kick66K14.8%
Spine Whip4P into Lumpini Combination4PK14.8%
Sway Back4P+K+G into Slipping28P+K+G14.8%
backdash14.8%
backdash into Elbow Hook6P14.8%
backdash into Kao Loy6K+G14.8%
backdash into Stop Kick4K14.8%
backdash into evade down14.8%
backdash into guardG14.8%
crouch into Jaguar Tail2K+G14.8%