VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Dural

Koutei

Career matches10,409
Career win rate48.5%
Round win rate49.6%
Peak rank34
Distinct opponents403
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Dural346,6823,2413,44148.5%
Jacky263,6861,7871,89948.5%
Kage2691734.6%
Jean104640.0%
Brad31233.3%
Lei Fei220100.0%
El Blaze000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira28115512655.2%+5.1
Wolf1817410740.9%-7.6
Jeffry159758447.2%-1.7
Goh147697846.9%-1.5
Jacky142647845.1%-2.8
Jean121566546.3%+1.2
Shun121457637.2%-9.3
Sarah115625353.9%+6.4
El Blaze99495049.5%+0.3
Kage99435643.4%-4.6
Brad82394347.6%-0.7
Aoi77492863.6%+10.2
Lau77324541.6%-3.8
Pai69333647.8%-2.0
Lei Fei54312357.4%+9.4
Vanessa53341964.2%+15.6
Lion49222744.9%+1.6
Eileen41212051.2%+4.7
Taka36132336.1%-13.9
Dural26121446.1%+4.4

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall23611612049.1%+0.7
Half Fence22011110950.5%+2.9
Low Fence2069511146.1%-1.2
Breakable Full Fence2059211344.9%-4.8
Full Fence2039810548.3%-0.4
Rectangle1959010546.1%-2.0
Breakable Half Fence1921058754.7%+7.5
Open180829845.6%-2.5
Octagon175888750.3%+1.5
Full Fence and Open100445644.0%-5.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,19049.1%48.4%+0.7
No walls62247.1%47.9%-0.8

Walls against open: +1.4 points (95% range -4.0 to +6.8), p 0.601 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

guigui8393 (Rank 35)2026/09/221761135.3%
南部の釣れないルアー (Rank 30)2026/09/2254153927.8%
のみ (Rank 35)2026/09/181991047.4%
chileung18 (Rank 32)2026/09/1832171553.1%
ぬっき~@ (Rank 36)2026/09/151631318.8%
漂泊の民回線ジプシー (Rank 35)2026/09/151751229.4%
tamaneen (Rank 32)2026/09/1423131056.5%
JOHNFLOE (Rank 29)2026/09/1348212743.8%
ノーマルビックアキラ (Rank 30)2026/09/111881044.4%
肉彦さん☆彡 (Rank 31)2026/09/112992031.0%
カミナリおやじ (Rank 29)2026/09/1021101147.6%
太鼓の別人@夏Bonus無し (Rank 33)2026/09/091811761.1%
MaBoy (Rank 35)2026/09/09383357.9%
鳩男 (Rank 29)2026/09/0844202445.5%
orz (Rank 28)2026/09/063124777.4%
クロサギ@はなちゃん (Rank 30)2026/09/051711664.7%
ヘニオ (Rank 34)2026/09/042161528.6%
구닥스트렌져 (Rank 33)2026/09/03178947.1%
striker0123 (Rank 30)2026/08/312591636.0%
BANANA (Rank 29)2026/08/302617965.4%
SHUSHUSHU (Rank 29)2026/08/29146842.9%
ふぇに (Rank 35)2026/08/261971236.8%
ねこまじん (Rank 33)2026/08/052071335.0%
らうらうちゃん (Rank 33)2026/08/021641225.0%
MikuMartineau (Rank 31)2026/06/061771041.2%

Round openings

Every character

crouch into Zensoutai2KK1,09113.3%
backdash into back kick+guard4K+G5807.1%
evade up4946.0%
punchP into crouch4946.0%
punchP into Low Knuckle2P3043.7%
crouch into Low Knuckle2P2923.6%
Spine Whip4P into Lumpini Combination4PK2823.5%
backdash into guardG2823.5%
Hi'en Tankyaku9K2503.1%
evade up into backdash2463.0%
evade up into backward movement2453.0%
backdash2282.8%
Hi'en Tankyaku9K into forward movement2172.7%
Hi'en Tankyaku9K into backward movement1832.2%
backdash into backward movement1652.0%

324 further openings account for the other 2,820 rounds.

Counted from 2,019 of the 2,029 matches played. The rest were not pulled for openings.

Dural

crouch into Zensoutai2KK1,09113.4%
backdash into back kick+guard4K+G5807.2%
punchP into crouch4936.1%
evade up4866.0%
punchP into Low Knuckle2P3043.8%
crouch into Low Knuckle2P2923.6%
Spine Whip4P into Lumpini Combination4PK2823.5%
backdash into guardG2803.5%
Hi'en Tankyaku9K2503.1%
evade up into backdash2453.0%
evade up into backward movement2443.0%
backdash2282.8%
Hi'en Tankyaku9K into forward movement2172.7%
Hi'en Tankyaku9K into backward movement1832.3%
backdash into backward movement1632.0%

300 further openings account for the other 2,773 rounds.

Counted from 2,003 of the 2,013 matches played. The rest were not pulled for openings.

Jacky

evade up812.9%
Double Dragon9K69.7%
Smash Straight Jab3PP into Smash Back Knuckle3PPP+K69.7%
crouch into Smash Low Kick2K46.5%
Double Dragon9K into Dash Hammer Kick66K23.2%
Smash Straight Jab3PP into Lightning Back Knuckle3PPP23.2%
Spinning Back Knuckle4P into Spinning Arm Kick4PK23.2%
backdash into Spin Heel Sword4K+G23.2%
backdash into backward movement23.2%
backdash into guardG23.2%
crouch into Lightning Kick 12K+G23.2%
crouch into Low Spin Kick1K+G23.2%
crouch into Squat Straight2P23.2%
Double Dragon9K into backward movement11.6%
Long Stride Back Knuckle4P+K11.6%

18 further openings account for the other 18 rounds.