Virtua Fighter 5 REVO · v1.10 · Region: Asia
hitagi_0228
Characters played — VF5's own record
| Akira | 38 | 1,348 | 746 | 602 | 55.3% |
|---|---|---|---|---|---|
| Lion | 37 | 821 | 454 | 367 | 55.3% |
| Jean | 33 | 227 | 145 | 82 | 63.9% |
| Vanessa | 31 | 113 | 82 | 31 | 72.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 27 | 22 | 5 | 81.5% | +26.0 |
|---|---|---|---|---|---|
| Jacky | 17 | 13 | 4 | 76.5% | +15.4 |
| Kage | 17 | 8 | 9 | 47.1% | -10.1 |
| Jeffry | 16 | 10 | 6 | 62.5% | +3.7 |
| Goh | 13 | 10 | 3 | 76.9% | +21.6 |
| Jean | 13 | 10 | 3 | 76.9% | +16.3 |
| Taka | 13 | 3 | 10 | 23.1% | -34.4 |
| Sarah | 12 | 5 | 7 | 41.7% | -9.7 |
| El Blaze | 11 | 8 | 3 | 72.7% | +11.5 |
| Vanessa | 11 | 6 | 5 | 54.5% | -2.5 |
| Wolf | 11 | 5 | 6 | 45.5% | -16.3 |
| Lau | 10 | 4 | 6 | 40.0% | -18.2 |
| Lion | 8 | 6 | 2 | 75.0% | +13.9 |
| Lei Fei | 6 | 3 | 3 | 50.0% | -8.2 |
| Aoi | 5 | 3 | 2 | 60.0% | -0.4 |
| Brad | 5 | 2 | 3 | 40.0% | -21.0 |
| Pai | 5 | 2 | 3 | 40.0% | -30.5 |
| Shun | 5 | 1 | 4 | 20.0% | -40.4 |
| Eileen | 1 | 0 | 1 | 0.0% | -43.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 29 | 20 | 9 | 69.0% | +10.4 |
|---|---|---|---|---|---|
| Open | 27 | 13 | 14 | 48.1% | -16.2 |
| Rectangle | 27 | 19 | 8 | 70.4% | +17.1 |
| Low Fence | 22 | 11 | 11 | 50.0% | -9.6 |
| Single Wall | 20 | 6 | 14 | 30.0% | -33.6 |
| Breakable Half Fence | 19 | 10 | 9 | 52.6% | -3.4 |
| Octagon | 19 | 12 | 7 | 63.2% | +2.6 |
| Half Fence | 18 | 14 | 4 | 77.8% | +25.4 |
| Full Fence | 12 | 6 | 6 | 50.0% | -9.4 |
| Full Fence and Open | 6 | 6 | 0 | 100.0% | +44.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 124 | 65.3% | 57.6% | +7.7 |
| No walls | 69 | 43.5% | 60.5% | -17.0 |
Walls against open: +24.8 points (95% range +8.6 to +40.9), p 0.003 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| たたみん♪ (Rank 36) | 10 | 7 | 3 | 70.0% |
|---|---|---|---|---|
| アドリブ使い (Rank 37) | 8 | 7 | 1 | 87.5% |
| ctraum (Rank 38) | 4 | 4 | 0 | 100.0% |
| のーむ (Rank 38) | 4 | 2 | 2 | 50.0% |
| ダンプよっし~改 (Rank 39) | 4 | 2 | 2 | 50.0% |
| BONZE_ADVENTURE (Rank 32) | 3 | 3 | 0 | 100.0% |
| METALX (Rank 39) | 3 | 0 | 3 | 0.0% |
| stepan_BVFA (Rank 37) | 3 | 1 | 2 | 33.3% |
| ∈挙動不審∋ (Rank 33) | 3 | 2 | 1 | 66.7% |
| どろパイ (Rank 35) | 3 | 2 | 1 | 66.7% |
| イチゲン (Rank 29) | 3 | 3 | 0 | 100.0% |
| デビブル (Rank 41) | 3 | 1 | 2 | 33.3% |
| ミスプロ狼@tenrishoko (Rank 39) | 3 | 1 | 2 | 33.3% |
| 究極無敵 (Rank 38) | 3 | 2 | 1 | 66.7% |
| SBD0121 (Rank 27) | 2 | 2 | 0 | 100.0% |
| SHUSHUSHU (Rank 28) | 2 | 1 | 1 | 50.0% |
| gairoku88 (Rank 31) | 2 | 0 | 2 | 0.0% |
| ☆魚雷代表☆ (Rank 37) | 2 | 2 | 0 | 100.0% |
| え~る (Rank 26) | 2 | 2 | 0 | 100.0% |
| たまつばき (Rank 39) | 2 | 0 | 2 | 0.0% |
| ゲッパー (Rank 36) | 2 | 1 | 1 | 50.0% |
| ネ単 (Rank 37) | 2 | 0 | 2 | 0.0% |
| ハナノコルンルン (Rank 40) | 2 | 1 | 1 | 50.0% |
| ハンニャ (Rank 36) | 2 | 1 | 1 | 50.0% |
| 팀채팅방이리딩방이되었다. (Rank 38) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| たたみん♪ (Rank 36) | 2026/08/27 | 10 | 7 | 3 | 70.0% |
|---|---|---|---|---|---|
| のーむ (Rank 38) | 2026/08/26 | 4 | 2 | 2 | 50.0% |
| 究極無敵 (Rank 38) | 2026/07/23 | 3 | 2 | 1 | 66.7% |
| デビブル (Rank 41) | 2026/07/20 | 3 | 1 | 2 | 33.3% |
| ハナノコルンルン (Rank 40) | 2026/07/19 | 2 | 1 | 1 | 50.0% |
| アドリブ使い (Rank 37) | 2026/07/15 | 8 | 7 | 1 | 87.5% |
| ☆魚雷代表☆ (Rank 37) | 2026/07/12 | 2 | 2 | 0 | 100.0% |
| METALX (Rank 39) | 2026/07/08 | 3 | 0 | 3 | 0.0% |
| ctraum (Rank 38) | 2026/07/06 | 4 | 4 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 33) | 2026/07/03 | 3 | 2 | 1 | 66.7% |
| どろパイ (Rank 35) | 2026/06/30 | 3 | 2 | 1 | 66.7% |
| ダンプよっし~改 (Rank 39) | 2026/06/24 | 4 | 2 | 2 | 50.0% |
| たまつばき (Rank 39) | 2026/06/22 | 2 | 0 | 2 | 0.0% |
| gairoku88 (Rank 31) | 2026/06/21 | 2 | 0 | 2 | 0.0% |
| SBD0121 (Rank 27) | 2026/06/21 | 2 | 2 | 0 | 100.0% |
| ミスプロ狼@tenrishoko (Rank 39) | 2026/06/19 | 3 | 1 | 2 | 33.3% |
| イチゲン (Rank 29) | 2026/06/19 | 3 | 3 | 0 | 100.0% |
| SHUSHUSHU (Rank 28) | 2026/06/16 | 2 | 1 | 1 | 50.0% |
| BONZE_ADVENTURE (Rank 32) | 2026/06/16 | 3 | 3 | 0 | 100.0% |
| stepan_BVFA (Rank 37) | 2026/06/06 | 3 | 1 | 2 | 33.3% |
| え~る (Rank 26) | 2026/05/24 | 2 | 2 | 0 | 100.0% |
| 팀채팅방이리딩방이되었다. (Rank 38) | 2026/05/08 | 2 | 1 | 1 | 50.0% |
| ゲッパー (Rank 36) | 2026/04/23 | 2 | 1 | 1 | 50.0% |
| ハンニャ (Rank 36) | 2026/04/17 | 2 | 1 | 1 | 50.0% |
| ネ単 (Rank 37) | 2026/03/28 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| backdash into evade up | 47 | 5.8% |
|---|---|---|
| backdash into evade down | 30 | 3.7% |
| Rimon Chouchu66P into forward dash | 25 | 3.1% |
| crouch dash forward into guardG | 25 | 3.1% |
| Banchu6P | 24 | 2.9% |
| crouch dash back into Jouho Touken6P | 23 | 2.8% |
| backward movement into Banchu Renkanshu6PP | 15 | 1.8% |
| crouch dash forward into Jouho Touken6P | 15 | 1.8% |
| crouch dash forward into throwP+G | 14 | 1.7% |
| Senzankou66P+K into throwP+G | 13 | 1.6% |
| Fujinkyaku66K into Fujin Rentankyaku66KK | 11 | 1.4% |
| Yoko'enpi6P | 9 | 1.1% |
| backdash into Oihiji4P+K | 9 | 1.1% |
| crouch dash forward into Rimon Chouchu66P | 9 | 1.1% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 8 | 1.0% |
307 further openings account for the other 538 rounds.
Akira
| Rimon Chouchu66P into forward dash | 25 | 8.1% |
|---|---|---|
| crouch dash back into Jouho Touken6P | 23 | 7.5% |
| crouch dash forward into Jouho Touken6P | 15 | 4.9% |
| backdash into evade up | 14 | 4.6% |
| Senzankou66P+K into throwP+G | 13 | 4.2% |
| crouch dash forward into Rimon Chouchu66P | 9 | 2.9% |
| crouch dash forward into throwP+G | 9 | 2.9% |
| backdash into Koboku214P | 6 | 1.9% |
| backdash into evade down | 6 | 1.9% |
| punchP into forward dash | 6 | 1.9% |
| Souka Housui3P+K | 5 | 1.6% |
| backdash into forward dash | 5 | 1.6% |
| crouch dash back into forward dash | 5 | 1.6% |
| crouch dash forward into forward dash | 5 | 1.6% |
| evade down into Jouho Touken6P | 5 | 1.6% |
94 further openings account for the other 156 rounds.
Lion
| Banchu6P | 24 | 8.4% |
|---|---|---|
| backdash into evade up | 21 | 7.3% |
| crouch dash forward into guardG | 16 | 5.6% |
| backward movement into Banchu Renkanshu6PP | 15 | 5.2% |
| backdash into evade down | 14 | 4.9% |
| Fujinkyaku66K into Fujin Rentankyaku66KK | 11 | 3.8% |
| backdash into Tourou Soufu6P+K+G | 7 | 2.4% |
| crouch into Shicchi Soutai3K+G | 7 | 2.4% |
| backdash into Tanhikyaku46K | 5 | 1.7% |
| Banchu6P into Banchu Renkanshu6PP | 4 | 1.4% |
| Tenshin Ryou'inkyaku6K+G into KouhaitaiK+G | 4 | 1.4% |
| backdash into Koushutai44K | 4 | 1.4% |
| backdash into Sentai4K | 4 | 1.4% |
| crouch into Kousoutai2K+G | 4 | 1.4% |
| evade down into guardG | 4 | 1.4% |
106 further openings account for the other 143 rounds.
Jean
| backdash into evade up | 12 | 8.8% |
|---|---|---|
| backdash into evade down | 10 | 7.3% |
| Yoko'enpi6P | 9 | 6.6% |
| backdash into Oihiji4P+K | 9 | 6.6% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 7 | 5.1% |
| crouch dash forward into guardG | 6 | 4.4% |
| Gyaku Seikenzuki66P | 5 | 3.6% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 5 | 3.6% |
| punchP | 4 | 2.9% |
| Gyaku Seikenzuki66P into punchP | 3 | 2.2% |
| Shitamaeken2P | 3 | 2.2% |
| Shitanagi Shutou1P into Shitamaeken2P | 3 | 2.2% |
| Oihiji4P+K into Hangetsu NirenzukiP+K | 2 | 1.5% |
| Shutoukiri4P | 2 | 1.5% |
| backdash into Gyaku Seikenzuki66P | 2 | 1.5% |
50 further openings account for the other 55 rounds.
Vanessa
| Defensive Style: backdash into Stinger Low Blow1P+K | 8 | 9.5% |
|---|---|---|
| Defensive Style: backdash into evade up | 5 | 6.0% |
| Defensive Style: backdash into evade down | 4 | 4.8% |
| Offensive Style: backdash into evade down | 4 | 4.8% |
| Offensive Style: backdash into evade up | 3 | 3.6% |
| Defensive Style: Stinger Low Blow | 2 | 2.4% |
| Defensive Style: backward movement into Stinger Low Blow1P+K | 2 | 2.4% |
| Offensive Style: Leg Guard Crush into forward movement | 2 | 2.4% |
| Offensive Style: backdash into Backswing Body~Back KickP+KK | 2 | 2.4% |
| Offensive Style: backdash into Heel Kick6K+G | 2 | 2.4% |
| Offensive Style: backdash into Leg Slicer2K+G | 2 | 2.4% |
| Offensive Style: backdash into Sweet Leg Slash1P | 2 | 2.4% |
| Offensive Style: crouch dash forward into Body Blow6P | 2 | 2.4% |
| Offensive Style: crouch dash forward into Leg Guard Crush2P | 2 | 2.4% |
| Offensive Style: crouch dash forward into guardG | 2 | 2.4% |
38 further openings account for the other 40 rounds.
