Virtua Fighter 5 REVO · v1.10 · Region: Asia
ma.ya2013
Characters played — VF5's own record
| Lion | 30 | 670 | 363 | 307 | 54.2% |
|---|---|---|---|---|---|
| Brad | 30 | 443 | 256 | 187 | 57.8% |
| Jacky | 27 | 422 | 216 | 206 | 51.2% |
| Lei Fei | 29 | 293 | 192 | 101 | 65.5% |
| Akira | 26 | 280 | 150 | 130 | 53.6% |
| Lau | 27 | 233 | 131 | 102 | 56.2% |
| El Blaze | 26 | 169 | 97 | 72 | 57.4% |
| Aoi | 26 | 168 | 100 | 68 | 59.5% |
| Sarah | 26 | 132 | 87 | 45 | 65.9% |
| Wolf | 24 | 120 | 71 | 49 | 59.2% |
| Kage | 24 | 110 | 58 | 52 | 52.7% |
| Jeffry | 27 | 102 | 67 | 35 | 65.7% |
| Vanessa | 27 | 91 | 64 | 27 | 70.3% |
| Taka | 24 | 42 | 33 | 9 | 78.6% |
| Pai | — | 34 | 25 | 9 | 73.5% |
| Shun | 21 | 2 | 2 | 0 | 100.0% |
| Jean | 21 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 88 | 49 | 39 | 55.7% | +6.1 |
|---|---|---|---|---|---|
| Akira | 85 | 46 | 39 | 54.1% | -0.6 |
| Jacky | 72 | 33 | 39 | 45.8% | -8.7 |
| Aoi | 62 | 37 | 25 | 59.7% | +3.4 |
| Jeffry | 61 | 31 | 30 | 50.8% | -3.3 |
| Sarah | 47 | 29 | 18 | 61.7% | +9.8 |
| Shun | 36 | 17 | 19 | 47.2% | -8.5 |
| Pai | 34 | 16 | 18 | 47.1% | -5.8 |
| Lau | 33 | 22 | 11 | 66.7% | +9.2 |
| Lion | 28 | 12 | 16 | 42.9% | -10.8 |
| Goh | 25 | 14 | 11 | 56.0% | +4.0 |
| El Blaze | 23 | 13 | 10 | 56.5% | -1.8 |
| Brad | 22 | 11 | 11 | 50.0% | -10.1 |
| Eileen | 22 | 11 | 11 | 50.0% | -5.7 |
| Jean | 21 | 9 | 12 | 42.9% | -4.8 |
| Kage | 21 | 13 | 8 | 61.9% | +9.5 |
| Lei Fei | 15 | 11 | 4 | 73.3% | +13.8 |
| Vanessa | 15 | 9 | 6 | 60.0% | +2.6 |
| Taka | 11 | 6 | 5 | 54.5% | +4.9 |
| Dural | 2 | 2 | 0 | 100.0% | +36.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 86 | 54 | 32 | 62.8% | +10.3 |
|---|---|---|---|---|---|
| Breakable Full Fence | 85 | 42 | 43 | 49.4% | -2.3 |
| Single Wall | 82 | 48 | 34 | 58.5% | +4.7 |
| Octagon | 75 | 47 | 28 | 62.7% | +8.2 |
| Half Fence | 73 | 50 | 23 | 68.5% | +11.9 |
| Breakable Half Fence | 72 | 29 | 43 | 40.3% | -13.4 |
| Rectangle | 68 | 30 | 38 | 44.1% | -9.4 |
| Low Fence | 65 | 32 | 33 | 49.2% | -4.7 |
| Open | 52 | 29 | 23 | 55.8% | +1.1 |
| Full Fence and Open | 21 | 13 | 8 | 61.9% | +7.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 459 | 54.9% | 53.8% | +1.1 |
| No walls | 199 | 54.8% | 54.2% | +0.6 |
Walls against open: +0.5 points (95% range -7.8 to +8.8), p 0.912 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| なっちゃんねる (Rank 28) | 20 | 14 | 6 | 70.0% |
|---|---|---|---|---|
| ER_higante (Rank 28) | 17 | 6 | 11 | 35.3% |
| ズサ齋藤 (Rank 27) | 11 | 5 | 6 | 45.5% |
| striker0123 (Rank 29) | 9 | 3 | 6 | 33.3% |
| ぽんちゃん (Rank 23) | 8 | 3 | 5 | 37.5% |
| pri3_jpn (Rank 26) | 7 | 3 | 4 | 42.9% |
| jityou5525 (Rank 26) | 6 | 2 | 4 | 33.3% |
| nyu_necoginjo (Rank 26) | 6 | 5 | 1 | 83.3% |
| え~る (Rank 26) | 6 | 4 | 2 | 66.7% |
| ぽん (Rank 29) | 6 | 4 | 2 | 66.7% |
| Neosoft_br (Rank 30) | 5 | 3 | 2 | 60.0% |
| SEGIRL7 (Rank 32) | 5 | 1 | 4 | 20.0% |
| kaiji256 (Rank 26) | 5 | 3 | 2 | 60.0% |
| ooosugi1202 (Rank 29) | 5 | 3 | 2 | 60.0% |
| pretty_vacant_77 (Rank 29) | 5 | 2 | 3 | 40.0% |
| shrubby-dhal2 (Rank 23) | 5 | 2 | 3 | 40.0% |
| sugar (Rank 29) | 5 | 1 | 4 | 20.0% |
| ごめす (Rank 23) | 5 | 4 | 1 | 80.0% |
| 釜猫 (Rank 27) | 5 | 2 | 3 | 40.0% |
| 44884 (Rank 31) | 4 | 2 | 2 | 50.0% |
| E-BB1 (Rank 27) | 4 | 1 | 3 | 25.0% |
| SHUSHUSHU (Rank 29) | 4 | 2 | 2 | 50.0% |
| dis_is_Surumeika (Rank 21) | 4 | 4 | 0 | 100.0% |
| orachau (Rank 28) | 4 | 1 | 3 | 25.0% |
| りてりん (Rank 28) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| ズサ齋藤 (Rank 27) | 2026/09/11 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| なっちゃんねる (Rank 28) | 2026/09/09 | 20 | 14 | 6 | 70.0% |
| ooosugi1202 (Rank 29) | 2026/09/09 | 5 | 3 | 2 | 60.0% |
| Neosoft_br (Rank 30) | 2026/09/07 | 5 | 3 | 2 | 60.0% |
| ER_higante (Rank 28) | 2026/09/04 | 17 | 6 | 11 | 35.3% |
| SHUSHUSHU (Rank 29) | 2026/08/30 | 4 | 2 | 2 | 50.0% |
| 44884 (Rank 31) | 2026/08/29 | 4 | 2 | 2 | 50.0% |
| pri3_jpn (Rank 26) | 2026/08/27 | 7 | 3 | 4 | 42.9% |
| ぽん (Rank 29) | 2026/08/22 | 6 | 4 | 2 | 66.7% |
| nyu_necoginjo (Rank 26) | 2026/08/19 | 6 | 5 | 1 | 83.3% |
| りてりん (Rank 28) | 2026/08/03 | 4 | 3 | 1 | 75.0% |
| striker0123 (Rank 29) | 2026/07/31 | 9 | 3 | 6 | 33.3% |
| sugar (Rank 29) | 2026/07/31 | 5 | 1 | 4 | 20.0% |
| jityou5525 (Rank 26) | 2026/07/30 | 6 | 2 | 4 | 33.3% |
| 釜猫 (Rank 27) | 2026/07/27 | 5 | 2 | 3 | 40.0% |
| orachau (Rank 28) | 2026/07/26 | 4 | 1 | 3 | 25.0% |
| shrubby-dhal2 (Rank 23) | 2026/07/04 | 5 | 2 | 3 | 40.0% |
| ごめす (Rank 23) | 2026/07/04 | 5 | 4 | 1 | 80.0% |
| ぽんちゃん (Rank 23) | 2026/07/03 | 8 | 3 | 5 | 37.5% |
| pretty_vacant_77 (Rank 29) | 2026/06/21 | 5 | 2 | 3 | 40.0% |
| え~る (Rank 26) | 2026/06/21 | 6 | 4 | 2 | 66.7% |
| E-BB1 (Rank 27) | 2026/06/17 | 4 | 1 | 3 | 25.0% |
| kaiji256 (Rank 26) | 2026/06/16 | 5 | 3 | 2 | 60.0% |
| SEGIRL7 (Rank 32) | 2026/06/11 | 5 | 1 | 4 | 20.0% |
| dis_is_Surumeika (Rank 21) | 2026/05/21 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 167 | 5.6% |
|---|---|---|
| backdash into evade up | 77 | 2.6% |
| evade up into crouch dash forward | 60 | 2.0% |
| crouch dash forward into throwP+G | 51 | 1.7% |
| evade down into forward dash | 44 | 1.5% |
| evade up into throwP+G | 38 | 1.3% |
| evade up into forward dash | 33 | 1.1% |
| punchP | 33 | 1.1% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 32 | 1.1% |
| crouch into Middle Kick | 32 | 1.1% |
| Juchou Senshou8P+K | 31 | 1.0% |
| evade down into backdash | 30 | 1.0% |
| forward movement into Koushu RensuiPP | 29 | 1.0% |
| crouch into down-back kick1K | 27 | 0.9% |
| backward movement into evade up | 24 | 0.8% |
980 further openings account for the other 2,259 rounds.
Counted from 721 of the 723 matches played. The rest were not pulled for openings.
Lion
| forward movement into punchP | 47 | 6.5% |
|---|---|---|
| Juchou Senshou8P+K | 31 | 4.3% |
| forward movement into Koushu RensuiPP | 29 | 4.0% |
| backdash into evade up | 22 | 3.0% |
| evade down into forward dash | 17 | 2.4% |
| forward movement into Rensui SoushuPPP+K | 16 | 2.2% |
| Katousui2P | 13 | 1.8% |
| crouch into Dantai3K | 13 | 1.8% |
| punchP | 13 | 1.8% |
| evade down into backdash | 12 | 1.7% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 11 | 1.5% |
| crouch into Rakugekishou3PP | 11 | 1.5% |
| evade down into Senkyutai1K | 11 | 1.5% |
| evade up into crouch dash forward | 11 | 1.5% |
| evade up into throwP+G | 11 | 1.5% |
194 further openings account for the other 453 rounds.
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 32 | 8.0% |
|---|---|---|
| crouch into Middle Kick3K | 22 | 5.5% |
| forward movement into Jab Double StraightPPP | 19 | 4.7% |
| forward movement into punchP | 18 | 4.5% |
| backdash into Spin Heel Sword4K+G | 15 | 3.7% |
| crouch into Low Spin Kick1K+G | 13 | 3.2% |
| evade up into crouch dash forward | 11 | 2.7% |
| backdash into evade up | 10 | 2.5% |
| crouch dash forward into throwP+G | 10 | 2.5% |
| crouch dash back into Long Stride Back Knuckle4P+K | 9 | 2.2% |
| evade up into throwP+G | 8 | 2.0% |
| crouch into down-back kick1K | 7 | 1.7% |
| forward dash into Low Spin Kick1K+G | 7 | 1.7% |
| punchP into Jab StraightPP | 7 | 1.7% |
| forward movement into Jab StraightPP | 6 | 1.5% |
125 further openings account for the other 208 rounds.
El Blaze
| backdash into Darkness Sword43K+G | 16 | 5.2% |
|---|---|---|
| forward movement into Quick HookPP | 15 | 4.8% |
| forward movement into punchP | 12 | 3.9% |
| evade up into crouch dash forward | 11 | 3.5% |
| backward movement into evade up | 10 | 3.2% |
| evade down into forward dash | 9 | 2.9% |
| backdash into evade up | 8 | 2.6% |
| backdash into Demon's Tail9P+KK | 7 | 2.3% |
| crouch into Middle Kick3K | 7 | 2.3% |
| evade up into Volcano Upper4P+K | 7 | 2.3% |
| High Spin KickK+G | 6 | 1.9% |
| evade up into forward dash | 6 | 1.9% |
| evade down into backdash | 5 | 1.6% |
| evade up into kickK | 5 | 1.6% |
| forward movement into Keen Edge ComboPPP | 5 | 1.6% |
113 further openings account for the other 181 rounds.
Counted from 76 of the 77 matches played. The rest were not pulled for openings.
Brad
| forward movement into punchP | 22 | 9.1% |
|---|---|---|
| forward movement into Combination LowPPK | 13 | 5.3% |
| Middle Spin Kick66K into Ten Kao6K | 10 | 4.1% |
| backdash into evade up | 10 | 4.1% |
| backward movement into Sawk Klab6P+K | 8 | 3.3% |
| crouch dash forward into throwP+G | 8 | 3.3% |
| forward movement into Jab StraightPP | 8 | 3.3% |
| backdash into throwP+G | 6 | 2.5% |
| Destruction Body3P+K | 5 | 2.1% |
| Dtee Sawk Dtrohng4P+K | 5 | 2.1% |
| backdash into Sway Back4P+K+G | 5 | 2.1% |
| evade up into crouch dash forward | 5 | 2.1% |
| evade up into throwP+G | 5 | 2.1% |
| forward dash into Sharp Shoot1P | 5 | 2.1% |
| forward dash into Spine Whip4P | 4 | 1.6% |
87 further openings account for the other 124 rounds.
Lau
| crouch into Senchutai3K | 23 | 10.1% |
|---|---|---|
| backdash into Touku Kosenkyaku9K | 11 | 4.8% |
| backdash into evade up | 11 | 4.8% |
| Senchutai3K | 10 | 4.4% |
| forward movement into punchP | 7 | 3.1% |
| crouch dash forward into throwP+G | 6 | 2.6% |
| throwP+G | 6 | 2.6% |
| backward movement into Hou'ou Soushou6PP | 4 | 1.8% |
| crouch dash back into Kosoushou46P | 4 | 1.8% |
| crouch dash back into kickK | 4 | 1.8% |
| Fukko Kensou1P | 3 | 1.3% |
| RenshouPP into Renkanshou3PPP | 3 | 1.3% |
| backdash into throwP+G | 3 | 1.3% |
| evade down into Chisoutai2K+G | 3 | 1.3% |
| evade down into forward dash | 3 | 1.3% |
90 further openings account for the other 127 rounds.
Sarah
| backdash into Full Spin Heel Kick9K | 12 | 6.3% |
|---|---|---|
| crouch dash forward into throwP+G | 10 | 5.2% |
| Hide Side Kick (Deflect)P+K | 9 | 4.7% |
| crouch into Jackknife Middle Kick3KK | 7 | 3.7% |
| forward movement into punchP | 7 | 3.7% |
| backdash into evade up | 6 | 3.1% |
| evade up into crouch dash forward | 6 | 3.1% |
| forward movement into evade up | 6 | 3.1% |
| Stiletto66K into Quick Knee6K | 4 | 2.1% |
| backdash into Crescent Heel4K+G | 4 | 2.1% |
| crouch into Leg Slicer2K+G | 4 | 2.1% |
| backward movement into evade up | 3 | 1.6% |
| crouch into Long Snap Side Chop3P+K | 3 | 1.6% |
| evade down into Stiletto66K | 3 | 1.6% |
| evade down into forward dash | 3 | 1.6% |
72 further openings account for the other 104 rounds.
Counted from 47 of the 48 matches played. The rest were not pulled for openings.
Vanessa
| Offensive Style: evade up into kickK | 12 | 8.3% |
|---|---|---|
| Offensive Style: forward movement into punchP | 10 | 6.9% |
| Offensive Style: backdash into evade up | 8 | 5.5% |
| Offensive Style: forward movement into One TwoPP | 6 | 4.1% |
| Offensive Style: crouch into Short Upper3P | 5 | 3.5% |
| Offensive Style: punch into One TwoPP | 5 | 3.5% |
| Offensive Style: Long Barrel Blow into Body Blow6P | 4 | 2.8% |
| Offensive Style: evade down into Spinning Savate66K+G | 4 | 2.8% |
| Offensive Style: forward movement into Combo UpperPPP | 4 | 2.8% |
| Offensive Style: Long Barrel Blow into punchP | 3 | 2.1% |
| Offensive Style: backdash into Bunker Buster9P | 3 | 2.1% |
| Offensive Style: evade down into forward dash | 3 | 2.1% |
| Offensive Style: evade up into Long Barrel Blow66P | 3 | 2.1% |
| Offensive Style: evade up into throwP+G | 3 | 2.1% |
| Offensive Style: forward dash into evade up | 3 | 2.1% |
56 further openings account for the other 69 rounds.
Wolf
| crouch into Arrow Knuckle3P | 20 | 14.6% |
|---|---|---|
| forward movement into punchP | 11 | 8.0% |
| backdash into Short Shoulder46P+K | 5 | 3.6% |
| crouch into down-back kick1K | 5 | 3.6% |
| Elbow Butt4P into punchP | 4 | 2.9% |
| crouch into Low Hammer2P | 4 | 2.9% |
| backdash into Body Blow6P | 3 | 2.2% |
| evade down into backdash | 3 | 2.2% |
| evade down into forward dash | 3 | 2.2% |
| evade up into crouch dash forward | 3 | 2.2% |
| evade up into forward dash | 3 | 2.2% |
| forward movement into Jab StraightPP | 3 | 2.2% |
| Elbow Butt4P into Jab StraightPP | 2 | 1.5% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 2 | 1.5% |
| Savate4K | 2 | 1.5% |
52 further openings account for the other 64 rounds.
Aoi
| forward movement into punchP | 17 | 14.2% |
|---|---|---|
| backdash into Soushouda46P+K | 6 | 5.0% |
| Sou'unha66K into Raijinha6K | 5 | 4.2% |
| forward movement into Nirentotsu OuchuPPP | 5 | 4.2% |
| forward movement into NirentotsuPP | 4 | 3.3% |
| crouch dash forward into Shinchuzuki (Deflect)236P+K | 3 | 2.5% |
| forward dash into Ogamigeri4K+G | 3 | 2.5% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 2 | 1.7% |
| Ryoushi43P | 2 | 1.7% |
| backdash into evade up | 2 | 1.7% |
| backward movement into evade up | 2 | 1.7% |
| crouch dash forward into Ogamigeri4K+G | 2 | 1.7% |
| crouch dash forward into throwP+G | 2 | 1.7% |
| crouch into Hou'oushu3P | 2 | 1.7% |
| crouch into Nami'okoshi3K+G | 2 | 1.7% |
52 further openings account for the other 61 rounds.
Kage
| crouch dash back into Fujinkyaku46K+G | 10 | 8.6% |
|---|---|---|
| forward movement into punchP | 8 | 6.9% |
| Ryu'eikyaku66K into forward kick6K | 4 | 3.5% |
| crouch dash back into Fusen Renkyaku6K+G | 4 | 3.5% |
| kickK | 4 | 3.5% |
| crouch dash back into Engetsugeri9K+G | 3 | 2.6% |
| evade up into Hiji'uchi6P | 3 | 2.6% |
| Kouten63214P | 2 | 1.7% |
| Nakageri3K into guardG | 2 | 1.7% |
| Rairyu Hishoukyaku66P+K+G into forward punch+kick+guard6P+K+G | 2 | 1.7% |
| crouch dash back into Furikakato OtoshiK+G | 2 | 1.7% |
| crouch dash forward into throwP+G | 2 | 1.7% |
| crouch into Nirenkyaku3KK | 2 | 1.7% |
| evade down into Kasumi Yaiba66P+K | 2 | 1.7% |
| evade up into Kage Yaiba623P+K | 2 | 1.7% |
60 further openings account for the other 64 rounds.
Jeffry
| forward movement into punchP | 10 | 10.0% |
|---|---|---|
| forward movement into Double KnucklePP | 7 | 7.0% |
| backdash into Megaton Knuckle43P+K | 6 | 6.0% |
| crouch into down-back kick1K | 5 | 5.0% |
| backdash into Full Swing Double Hammer41236P+K | 4 | 4.0% |
| backdash into backward movement | 3 | 3.0% |
| crouch dash back into Middle Hell Stab6P+K | 3 | 3.0% |
| evade up into crouch dash forward | 3 | 3.0% |
| Hammer Slide1P into Grizzly Hammer1PP | 2 | 2.0% |
| backdash into Double Hammer Down43P | 2 | 2.0% |
| crouch dash back | 2 | 2.0% |
| crouch into Knee Push4K | 2 | 2.0% |
| evade up into Side Kick3K | 2 | 2.0% |
| Double Hammer Down43P into Rising Hammer43PP | 1 | 1.0% |
| Hammer Slide1P | 1 | 1.0% |
47 further openings account for the other 47 rounds.
Akira
| Rimon Chouchu66P | 5 | 5.6% |
|---|---|---|
| crouch dash back into Koboku214P | 5 | 5.6% |
| forward movement into punchP | 4 | 4.4% |
| crouch dash forward into forward dash | 3 | 3.3% |
| evade up into Jouho Senshou46P | 3 | 3.3% |
| forward dash into Souka Housui3P+K | 3 | 3.3% |
| Rimon Chouchu66P into backdash | 2 | 2.2% |
| Rimon Chouchu66P into forward dash | 2 | 2.2% |
| crouch into Housui2P | 2 | 2.2% |
| crouch into down-back kick1K | 2 | 2.2% |
| down-back kick1K | 2 | 2.2% |
| evade up into forward dash | 2 | 2.2% |
| forward dash into Jouho Touken6P | 2 | 2.2% |
| kickK | 2 | 2.2% |
| punchP | 2 | 2.2% |
48 further openings account for the other 49 rounds.
Lei Fei
| crouch into Shatenshou33P | 15 | 17.1% |
|---|---|---|
| SokutankyakuK+G into Shishi DaichoukouK+GP | 11 | 12.5% |
| Toushou66P | 6 | 6.8% |
| backdash into Hai Shiki2P+K+G | 5 | 5.7% |
| backdash into evade down | 5 | 5.7% |
| backdash into offensive move | 5 | 5.7% |
| forward movement into Renkan MahosuiPPP | 5 | 5.7% |
| Dantai4K into crouch dash forward | 2 | 2.3% |
| Gaiken6P+K into Gaida Santen6P+KP | 2 | 2.3% |
| crouch into Zensoutai2K+G | 2 | 2.3% |
| forward movement into Sayu ShoukenPP | 2 | 2.3% |
| punchP into Sayu ShoukenPP | 2 | 2.3% |
| Hai Shiki2P+K+G into KoudantaiK | 1 | 1.1% |
| Nehan Shiki1P+K+G into Honsha Teiken (Deflect)P+K | 1 | 1.1% |
| Nehan Shiki1P+K+G into Tenshin Housui (Deflect)P | 1 | 1.1% |
23 further openings account for the other 23 rounds.
Taka
| Hiji'ate6P | 4 | 6.3% |
|---|---|---|
| Morotezuki66P into Morote Tsuppari66PP | 3 | 4.8% |
| crouch into Shita Harite2P | 3 | 4.8% |
| forward movement into punchP | 3 | 4.8% |
| Hiji'ate6P into forward dash | 2 | 3.2% |
| backdash into Sokubi Otoshi41236P | 2 | 3.2% |
| backdash into evade up | 2 | 3.2% |
| evade down into forward dash | 2 | 3.2% |
| evade up into crouch dash forward | 2 | 3.2% |
| guardG into evade up | 2 | 3.2% |
| kickK | 2 | 3.2% |
| Dohyouwari43P into Tachi'aiP+K+G | 1 | 1.6% |
| Hiji'ate6P into backdash | 1 | 1.6% |
| Kachi'age33P+K into Chu Tsuppari6P+K | 1 | 1.6% |
| Kirikabu Kudaki1P+K | 1 | 1.6% |
32 further openings account for the other 32 rounds.
Shun
| Chubu Soutenkyaku66K into Sokutan Senshu6K | 1 | 10.0% |
|---|---|---|
| backdash into evade up | 1 | 10.0% |
| backward movement into Kasen Gyou'in6P+K+G | 1 | 10.0% |
| backward movement into evade up | 1 | 10.0% |
| crouch dash back into evade down | 1 | 10.0% |
| crouch dash forward into Gyou'in Haishu3P | 1 | 10.0% |
| evade up into Tenshin Benshu4P+K | 1 | 10.0% |
| evade up into backdash | 1 | 10.0% |
| forward movement into Ryubikyaku8K+G | 1 | 10.0% |
| forward movement into Saishu RenkangekiPPP | 1 | 10.0% |
Jean
| evade up into forward dash | 2 | 66.7% |
|---|---|---|
| forward movement into punchP | 1 | 33.3% |
