Virtua Fighter 5 REVO · v1.10 · Region: Asia
こっちんscrooge6lsb
Characters played — VF5's own record
| Pai | 31 | 258 | 195 | 63 | 75.6% |
|---|---|---|---|---|---|
| Jeffry | 29 | 163 | 124 | 39 | 76.1% |
| Wolf | — | 124 | 100 | 24 | 80.7% |
| Sarah | 27 | 110 | 87 | 23 | 79.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 4 | 2 | 2 | 50.0% | -23.9 |
|---|---|---|---|---|---|
| Eileen | 3 | 2 | 1 | 66.7% | +6.2 |
| Wolf | 3 | 1 | 2 | 33.3% | -27.7 |
| Goh | 2 | 1 | 1 | 50.0% | -16.5 |
| Jacky | 2 | 2 | 0 | 100.0% | +32.9 |
| Taka | 2 | 2 | 0 | 100.0% | +45.2 |
| Sarah | 1 | 1 | 0 | 100.0% | +18.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 4 | 2 | 2 | 50.0% | -17.8 |
|---|---|---|---|---|---|
| Full Fence and Open | 3 | 1 | 2 | 33.3% | -27.7 |
| Open | 3 | 2 | 1 | 66.7% | +2.6 |
| Rectangle | 3 | 2 | 1 | 66.7% | +2.9 |
| Low Fence | 2 | 2 | 0 | 100.0% | +34.6 |
| Full Fence | 1 | 1 | 0 | 100.0% | +18.8 |
| Octagon | 1 | 1 | 0 | 100.0% | +32.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 9 | 66.7% | 66.6% | +0.1 |
| No walls | 5 | 80.0% | 66.5% | +13.5 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| asagiri-rain2442 (Rank 31) | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|
| bakureturanbu (Rank 29) | 2 | 1 | 1 | 50.0% |
| しろJ (Rank 35) | 2 | 0 | 2 | 0.0% |
| 会長さん (Rank 32) | 2 | 2 | 0 | 100.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2 | 0 | 2 | 0.0% |
| LEELONG1108 (Rank 28) | 1 | 1 | 0 | 100.0% |
| fukiwa_041209 (Rank 29) | 1 | 1 | 0 | 100.0% |
| hami077 (Rank 28) | 1 | 1 | 0 | 100.0% |
| shima---n (Rank 26) | 1 | 1 | 0 | 100.0% |
| きてぃ☆ (Rank 31) | 1 | 1 | 0 | 100.0% |
| タピる。 (Rank 32) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/08/22 | 2 | 0 | 2 | 0.0% |
|---|---|---|---|---|---|
| タピる。 (Rank 32) | 2026/08/21 | 1 | 1 | 0 | 100.0% |
| asagiri-rain2442 (Rank 31) | 2026/08/21 | 3 | 2 | 1 | 66.7% |
| shima---n (Rank 26) | 2026/08/21 | 1 | 1 | 0 | 100.0% |
| 会長さん (Rank 32) | 2026/08/21 | 2 | 2 | 0 | 100.0% |
| fukiwa_041209 (Rank 29) | 2026/08/21 | 1 | 1 | 0 | 100.0% |
| きてぃ☆ (Rank 31) | 2026/08/21 | 1 | 1 | 0 | 100.0% |
| しろJ (Rank 35) | 2026/08/21 | 2 | 0 | 2 | 0.0% |
| hami077 (Rank 28) | 2026/08/21 | 1 | 1 | 0 | 100.0% |
| bakureturanbu (Rank 29) | 2026/08/21 | 2 | 1 | 1 | 50.0% |
| LEELONG1108 (Rank 28) | 2026/08/21 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| crouch into Low Knuckle2P | 9 | 13.6% |
|---|---|---|
| backdash into evade up | 7 | 10.6% |
| Elbow Butt6P | 6 | 9.1% |
| evade up into crouch dash forward | 5 | 7.6% |
| punchP | 4 | 6.1% |
| Rising Elbow6P | 3 | 4.5% |
| punchP into Elbow Butt6P | 3 | 4.5% |
| backward movement into evade up | 2 | 3.0% |
| crouch into Ducking Low2K+G | 2 | 3.0% |
| Dash Elbow66P | 1 | 1.5% |
| Ducking Low2K+G | 1 | 1.5% |
| Hi'en Tankyaku9K | 1 | 1.5% |
| Hi'en Tankyaku9K into crouch | 1 | 1.5% |
| Hi'en Tankyaku9K into crouch dash back | 1 | 1.5% |
| Honshin Soukyaku1K+G | 1 | 1.5% |
19 further openings account for the other 19 rounds.
Jeffry
| crouch into Low Knuckle2P | 9 | 24.3% |
|---|---|---|
| Elbow Butt6P | 6 | 16.2% |
| punchP into Elbow Butt6P | 3 | 8.1% |
| crouch into Ducking Low2K+G | 2 | 5.4% |
| evade up into crouch dash forward | 2 | 5.4% |
| Dash Elbow66P | 1 | 2.7% |
| Ducking Low2K+G | 1 | 2.7% |
| Low Knuckle2P | 1 | 2.7% |
| Low Knuckle2P into crouch dash forward | 1 | 2.7% |
| backdash into Ducking Low2K+G | 1 | 2.7% |
| backdash into Low Knuckle2P | 1 | 2.7% |
| backdash into Toe Kick2K | 1 | 2.7% |
| backdash into evade up | 1 | 2.7% |
| evade up into Knuckle KickPK | 1 | 2.7% |
| evade up into evade down | 1 | 2.7% |
5 further openings account for the other 5 rounds.
Sarah
| backdash into evade up | 4 | 26.7% |
|---|---|---|
| Rising Elbow6P | 3 | 20.0% |
| punchP | 3 | 20.0% |
| evade up into crouch dash forward | 2 | 13.3% |
| backward movement into evade up | 1 | 6.7% |
| forward dash into Leg Slicer2K+G | 1 | 6.7% |
| punchP into evade down | 1 | 6.7% |
Pai
| backdash into evade up | 2 | 14.3% |
|---|---|---|
| Hi'en Tankyaku9K | 1 | 7.1% |
| Hi'en Tankyaku9K into crouch | 1 | 7.1% |
| Hi'en Tankyaku9K into crouch dash back | 1 | 7.1% |
| Honshin Soukyaku1K+G | 1 | 7.1% |
| Senchuken6P | 1 | 7.1% |
| backdash into throwP+G | 1 | 7.1% |
| backward movement into evade up | 1 | 7.1% |
| evade up into crouch dash forward | 1 | 7.1% |
| evade up into throwP+G | 1 | 7.1% |
| forward dash into Honshin Soukyaku1K+G | 1 | 7.1% |
| punchP | 1 | 7.1% |
| punchP into Souchuken2P | 1 | 7.1% |
