Virtua Fighter 5 REVO · v1.10 · Region: Asia
Elo rating
Overall, and on each character played 10+ times1567 #1,557 of 3,686 on the Elo list →
Akira158092 matches
Goh157564 matches
Vanessa155745 matches
Aoi158141 matches
Shun157439 matches
Eileen156335 matches
Jacky156334 matches
El Blaze156332 matches
Lion155427 matches
Jeffry155422 matches
Kage156322 matches
Lei Fei157322 matches
Sarah156022 matches
Taka156922 matches
Dural157221 matches
Lau156017 matches
Pai158016 matches
Brad156214 matches
Wolf156712 matches
The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.
Characters played — VF5's own record
| Akira | 30 | 702 | 380 | 322 | 54.1% |
|---|---|---|---|---|---|
| Sarah | 30 | 480 | 280 | 200 | 58.3% |
| Goh | 30 | 371 | 227 | 144 | 61.2% |
| Shun | 30 | 343 | 213 | 130 | 62.1% |
| Eileen | 30 | 332 | 203 | 129 | 61.1% |
| Wolf | 30 | 313 | 208 | 105 | 66.5% |
| Lion | 30 | 307 | 199 | 108 | 64.8% |
| Jacky | 30 | 301 | 201 | 100 | 66.8% |
| Aoi | 29 | 298 | 185 | 113 | 62.1% |
| Kage | 30 | 297 | 192 | 105 | 64.7% |
| Lei Fei | 30 | 270 | 178 | 92 | 65.9% |
| Dural | 29 | 269 | 168 | 101 | 62.5% |
| Vanessa | 29 | 263 | 163 | 100 | 62.0% |
| Pai | 30 | 229 | 154 | 75 | 67.2% |
| Jeffry | 30 | 210 | 148 | 62 | 70.5% |
| El Blaze | 31 | 209 | 150 | 59 | 71.8% |
| Taka | 31 | 182 | 136 | 46 | 74.7% |
| Lau | 30 | 173 | 128 | 45 | 74.0% |
| Jean | 28 | 168 | 121 | 47 | 72.0% |
| Brad | 30 | 154 | 118 | 36 | 76.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Inputs per second
1,981 of 2,426 rounds counted6.9 inputs a second (414 a minute) this season. Faster than 43% of the 4,069 regulars with enough rounds counted to compare.
By character played
| Akira | 6.8 | 408 | 267 |
|---|---|---|---|
| Goh | 7.5 | 447 | 238 |
| Vanessa | 6.4 | 383 | 176 |
| Aoi | 6.1 | 368 | 116 |
| Shun | 7.5 | 453 | 150 |
| Eileen | 6.9 | 415 | 135 |
| Jacky | 6.5 | 389 | 138 |
| El Blaze | 7.0 | 421 | 105 |
| Lion | 7.3 | 436 | 88 |
| Jeffry | 6.5 | 387 | 83 |
| Kage | 6.7 | 400 | 48 |
| Lei Fei | 7.2 | 433 | 54 |
| Sarah | 6.8 | 406 | 84 |
| Taka | 7.7 | 462 | 82 |
| Dural | 6.7 | 404 | 77 |
| Lau | 7.2 | 429 | 41 |
| Pai | 6.5 | 388 | 59 |
| Brad | 6.8 | 410 | 19 |
| Wolf | 6.0 | 363 | 11 |
| Jean | 6.5 | 387 | 10 |
By opponent's character
| Akira | 7.0 | 423 | 296 |
|---|---|---|---|
| Shun | 7.0 | 422 | 188 |
| Sarah | 6.7 | 403 | 189 |
| Aoi | 6.7 | 401 | 145 |
| Wolf | 6.9 | 415 | 113 |
| Goh | 6.9 | 415 | 109 |
| Jacky | 6.9 | 414 | 129 |
| Jean | 6.9 | 414 | 107 |
| Vanessa | 7.1 | 426 | 120 |
| Pai | 6.8 | 410 | 97 |
| El Blaze | 6.7 | 402 | 76 |
| Jeffry | 7.1 | 428 | 77 |
| Lei Fei | 6.5 | 392 | 80 |
| Lau | 7.1 | 424 | 71 |
| Lion | 7.0 | 420 | 52 |
| Eileen | 6.4 | 383 | 28 |
| Brad | 7.2 | 433 | 43 |
| Kage | 7.0 | 419 | 31 |
| Taka | 6.6 | 398 | 21 |
| Dural | 6.2 | 371 | 9 |
An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.
Against each character
| Akira | 92 | 52 | 40 | 56.5% | +0.4 |
|---|---|---|---|---|---|
| Shun | 52 | 27 | 25 | 51.9% | +1.4 |
| Sarah | 51 | 33 | 18 | 64.7% | +11.8 |
| Aoi | 43 | 25 | 18 | 58.1% | +3.0 |
| Wolf | 39 | 22 | 17 | 56.4% | +2.2 |
| Goh | 34 | 15 | 19 | 44.1% | -12.3 |
| Jacky | 34 | 10 | 24 | 29.4% | -24.1 |
| Jean | 34 | 21 | 13 | 61.8% | +10.2 |
| Vanessa | 33 | 12 | 21 | 36.4% | -16.3 |
| Pai | 32 | 19 | 13 | 59.4% | +5.4 |
| El Blaze | 29 | 18 | 11 | 62.1% | +8.2 |
| Jeffry | 27 | 9 | 18 | 33.3% | -16.5 |
| Lei Fei | 21 | 12 | 9 | 57.1% | +2.2 |
| Lau | 19 | 10 | 9 | 52.6% | -4.3 |
| Lion | 16 | 9 | 7 | 56.2% | -4.4 |
| Eileen | 15 | 11 | 4 | 73.3% | +19.5 |
| Brad | 13 | 5 | 8 | 38.5% | -10.2 |
| Kage | 13 | 10 | 3 | 76.9% | +25.0 |
| Taka | 5 | 3 | 2 | 60.0% | +6.2 |
| Dural | 3 | 3 | 0 | 100.0% | +43.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 71 | 41 | 30 | 57.8% | +4.6 |
|---|---|---|---|---|---|
| Single Wall | 68 | 35 | 33 | 51.5% | -2.3 |
| Rectangle | 63 | 26 | 37 | 41.3% | -15.6 |
| Octagon | 62 | 38 | 24 | 61.3% | +4.3 |
| Low Fence | 60 | 29 | 31 | 48.3% | -6.0 |
| Open | 59 | 34 | 25 | 57.6% | +4.4 |
| Half Fence | 56 | 29 | 27 | 51.8% | +0.1 |
| Breakable Half Fence | 55 | 35 | 20 | 63.6% | +11.4 |
| Full Fence | 55 | 29 | 26 | 52.7% | +0.1 |
| Full Fence and Open | 27 | 9 | 18 | 33.3% | -21.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 362 | 54.7% | 54.1% | +0.6 |
| No walls | 187 | 52.4% | 53.6% | -1.2 |
Walls against open: +1.8 points (95% range -6.8 to +10.4), p 0.674 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 31) | 17 | 8 | 9 | 47.1% |
|---|---|---|---|---|
| juste (Rank 32) | 16 | 6 | 10 | 37.5% |
| ちょいそる (Rank 31) | 15 | 7 | 8 | 46.7% |
| マクシミリアン15世 (Rank 30) | 15 | 5 | 10 | 33.3% |
| jinjin (Rank 32) | 12 | 9 | 3 | 75.0% |
| 乃木ぽん@こてつ.kuma (Rank 29) | 11 | 5 | 6 | 45.5% |
| orz (Rank 30) | 10 | 3 | 7 | 30.0% |
| HAM (Rank 30) | 9 | 3 | 6 | 33.3% |
| MaxMuncy(お茶 (Rank 26) | 8 | 6 | 2 | 75.0% |
| え~る (Rank 32) | 8 | 5 | 3 | 62.5% |
| 南部の釣れないルアー (Rank 30) | 8 | 4 | 4 | 50.0% |
| B.S.R-JP (Rank 26) | 7 | 1 | 6 | 14.3% |
| megadora5 (Rank 28) | 7 | 6 | 1 | 85.7% |
| うめおに。 (Rank 32) | 7 | 3 | 4 | 42.9% |
| LSt_14 (Rank 32) | 6 | 4 | 2 | 66.7% |
| a_h_i_k_o (Rank 26) | 6 | 2 | 4 | 33.3% |
| ★★★★★ (Rank 30) | 6 | 2 | 4 | 33.3% |
| 37 (Rank 27) | 5 | 3 | 2 | 60.0% |
| fazz00r (Rank 27) | 5 | 3 | 2 | 60.0% |
| gimoring (Rank 26) | 5 | 2 | 3 | 40.0% |
| shiphon74 (Rank 25) | 5 | 3 | 2 | 60.0% |
| ロデム (Rank 29) | 5 | 4 | 1 | 80.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 5 | 5 | 0 | 100.0% |
| 村長~災禍の中心~ (Rank 39) | 5 | 1 | 4 | 20.0% |
| 무파ZeroBlue (Rank 32) | 5 | 4 | 1 | 80.0% |
Most played opponents, most recent first
| orz (Rank 30) | 2026/10/18 | 10 | 3 | 7 | 30.0% |
|---|---|---|---|---|---|
| LSt_14 (Rank 32) | 2026/10/16 | 6 | 4 | 2 | 66.7% |
| juste (Rank 32) | 2026/10/16 | 16 | 6 | 10 | 37.5% |
| 무파ZeroBlue (Rank 32) | 2026/10/16 | 5 | 4 | 1 | 80.0% |
| マクシミリアン15世 (Rank 30) | 2026/10/16 | 15 | 5 | 10 | 33.3% |
| ちょいそる (Rank 31) | 2026/10/14 | 15 | 7 | 8 | 46.7% |
| うめおに。 (Rank 32) | 2026/10/13 | 7 | 3 | 4 | 42.9% |
| 乃木ぽん@こてつ.kuma (Rank 29) | 2026/10/03 | 11 | 5 | 6 | 45.5% |
| HAM (Rank 30) | 2026/09/29 | 9 | 3 | 6 | 33.3% |
| BANANA (Rank 31) | 2026/09/14 | 17 | 8 | 9 | 47.1% |
| jinjin (Rank 32) | 2026/09/12 | 12 | 9 | 3 | 75.0% |
| 村長~災禍の中心~ (Rank 39) | 2026/09/04 | 5 | 1 | 4 | 20.0% |
| megadora5 (Rank 28) | 2026/08/29 | 7 | 6 | 1 | 85.7% |
| MaxMuncy(お茶 (Rank 26) | 2026/08/24 | 8 | 6 | 2 | 75.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 2026/08/18 | 5 | 5 | 0 | 100.0% |
| え~る (Rank 32) | 2026/08/17 | 8 | 5 | 3 | 62.5% |
| 37 (Rank 27) | 2026/08/03 | 5 | 3 | 2 | 60.0% |
| B.S.R-JP (Rank 26) | 2026/08/02 | 7 | 1 | 6 | 14.3% |
| a_h_i_k_o (Rank 26) | 2026/07/31 | 6 | 2 | 4 | 33.3% |
| ★★★★★ (Rank 30) | 2026/07/27 | 6 | 2 | 4 | 33.3% |
| fazz00r (Rank 27) | 2026/07/22 | 5 | 3 | 2 | 60.0% |
| gimoring (Rank 26) | 2026/07/08 | 5 | 2 | 3 | 40.0% |
| 南部の釣れないルアー (Rank 30) | 2026/07/05 | 8 | 4 | 4 | 50.0% |
| ロデム (Rank 29) | 2026/06/22 | 5 | 4 | 1 | 80.0% |
| shiphon74 (Rank 25) | 2026/05/29 | 5 | 3 | 2 | 60.0% |
Round openings
Every character
| punchP into crouch | 58 | 2.6% |
|---|---|---|
| backdash into Jouho Senshou46P | 33 | 1.5% |
| Senzankou66P+K into throwP+G | 31 | 1.4% |
| punchP | 31 | 1.4% |
| Volcano Upper4P+K into Back Knuckle4P | 25 | 1.1% |
| Jouho Senshou46P | 24 | 1.1% |
| kickK | 24 | 1.1% |
| Juchou Senshou8P+K | 21 | 0.9% |
| Senzankou66P+K | 21 | 0.9% |
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 20 | 0.9% |
| evade up into Youhou33P | 20 | 0.9% |
| Demon Dance9P+K into Demon's Tail9P+KK | 19 | 0.9% |
| Sou'unha66K into Raijinha6K | 19 | 0.9% |
| backdash into Megaton Knuckle43P+K | 19 | 0.9% |
| crouch dash forward into Gyou'in Haishu3P | 19 | 0.9% |
728 further openings account for the other 1,817 rounds.
Counted from 550 of the 605 matches played. The rest were not pulled for openings.
Akira
- Career
- 380–322 · 54.1%
- This season
- 92 matches · 57.6%
- Peak rank
- 30
First hit in 51.0% of 355 rounds. Won 56.9% of the rounds they struck first, 47.1% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| backdash into Jouho Senshou46P | 33 | 9.0% |
|---|---|---|
| Senzankou66P+K into throwP+G | 31 | 8.5% |
| Jouho Senshou46P | 24 | 6.6% |
| Senzankou66P+K | 21 | 5.8% |
| evade up into Youhou33P | 20 | 5.5% |
| crouch dash back into Koboku214P | 18 | 4.9% |
| crouch dash forward into Rimon Chouchu66P | 18 | 4.9% |
| forward dash into Jouho Touken6P | 17 | 4.7% |
| Rimon Chouchu66P | 13 | 3.6% |
| backdash into Chouzan Housui46P+K | 12 | 3.3% |
| forward dash into Souka Housui3P+K | 11 | 3.0% |
| crouch dash forward into Youhou33P | 10 | 2.7% |
| crouch dash back into Jouho Touken6P | 8 | 2.2% |
| evade down into Jouho Touken6P | 8 | 2.2% |
| Jouho Touken6P | 7 | 1.9% |
62 further openings account for the other 114 rounds.
Counted from 90 of the 92 matches played. The rest were not pulled for openings.
Goh
- Career
- 227–144 · 61.2%
- This season
- 64 matches · 46.9%
- Peak rank
- 30
First hit in 59.9% of 207 rounds. Won 48.4% of the rounds they struck first, 47.0% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| backdash into Sune Kudaki43P | 16 | 7.7% |
|---|---|---|
| backdash into Karura4P+K | 14 | 6.8% |
| Soukyu46P | 13 | 6.3% |
| kickK | 12 | 5.8% |
| crouch into Sune Kudaki43P | 11 | 5.3% |
| punchP into crouch | 10 | 4.8% |
| Tsukikage6K | 9 | 4.3% |
| forward dash into Karura4P+K | 9 | 4.3% |
| Hiji'ate6P | 8 | 3.9% |
| backward movement into Hiji'ate6P | 8 | 3.9% |
| Maegeri3K into Batousatsu3KP | 7 | 3.4% |
| Ni'oudaoshi3K+G | 7 | 3.4% |
| punchP | 6 | 2.9% |
| backdash into Ni'oudaoshi3K+G | 4 | 1.9% |
| backward movement into crouch | 4 | 1.9% |
51 further openings account for the other 69 rounds.
Counted from 53 of the 64 matches played. The rest were not pulled for openings.
Vanessa
- Career
- 163–100 · 62.0%
- This season
- 45 matches · 48.9%
- Peak rank
- 29
First hit in 23.0% of 187 rounds. Won 48.8% of the rounds they struck first, 47.9% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 20 | 10.7% |
|---|---|---|
| Defensive Style: Back Charge Kick | 18 | 9.6% |
| Defensive Style: Back Charge Kick into back kick+guard4K+G | 11 | 5.9% |
| Defensive Style: punch into crouch | 9 | 4.8% |
| Defensive Style: Cut-in Knee Kick into throwP+G | 7 | 3.7% |
| Defensive Style: Heavy Hook into Heavy Hook~Switch Knee LiftP+KP+K+G | 7 | 3.7% |
| Defensive Style: backdash into Boomerang Hook3P+K | 6 | 3.2% |
| Defensive Style: punch into Stinger Low Blow1P+K | 6 | 3.2% |
| Defensive Style: Leopard Strike (Deflect) into Heavy HookP+K | 5 | 2.7% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 5 | 2.7% |
| Defensive Style: Leopard Strike (Deflect) | 4 | 2.1% |
| Defensive Style: backdash into Leopard Strike (Deflect)46P+K | 4 | 2.1% |
| Defensive Style: forward dash into Leopard Strike (Deflect)46P+K | 4 | 2.1% |
| Defensive Style: punch | 4 | 2.1% |
| Defensive Style: Back Knuckle into Back Knuckle High6PK | 3 | 1.6% |
53 further openings account for the other 74 rounds.
Aoi
- Career
- 185–113 · 62.1%
- This season
- 41 matches · 65.8%
- Peak rank
- 29
First hit in 52.4% of 164 rounds. Won 52.3% of the rounds they struck first, 64.1% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Sou'unha66K into Raijinha6K | 19 | 11.6% |
|---|---|---|
| Ouda6P+K into Oushu Hiji'ate6P+KP | 11 | 6.7% |
| Sou'unha66K | 11 | 6.7% |
| crouch dash forward into Hou'oushu3P | 10 | 6.1% |
| Kamageri4K | 6 | 3.7% |
| forward dash into Kusanagi2K+G | 6 | 3.7% |
| punchP into crouch | 5 | 3.0% |
| Maegeri3K | 4 | 2.4% |
| ShigureK+G | 4 | 2.4% |
| forward movement into back punch+kick4P+K | 4 | 2.4% |
| Jousei Ryusenshou214P+K into Sayo'arashiP+K | 3 | 1.8% |
| Koromoguruma66P | 3 | 1.8% |
| Namigaeshi64P+K | 3 | 1.8% |
| crouch into Maegeri3K | 3 | 1.8% |
| forward dash into Raijinha6K | 3 | 1.8% |
54 further openings account for the other 69 rounds.
Eileen
- Career
- 203–129 · 61.1%
- This season
- 35 matches · 57.1%
- Peak rank
- 30
First hit in 35.0% of 123 rounds. Won 55.8% of the rounds they struck first, 56.2% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Tanhikyaku9K | 12 | 9.7% |
|---|---|---|
| Enkou Kenka46P | 11 | 8.9% |
| backward movement into Enkou Nyudou214P+K | 8 | 6.5% |
| Jinraishou6P+K | 6 | 4.8% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 5 | 4.0% |
| Enkou Tekitou1P+K into Enkou Soutekitou1P+KP | 5 | 4.0% |
| Goku Senshin (Deflect)4P+K+G | 5 | 4.0% |
| Goku Shicchi (Interrupt Moves)6P+K+G into Hikou Niki6K | 5 | 4.0% |
| punchP into crouch | 5 | 4.0% |
| Goku Shicchi (Interrupt Moves)6P+K+G into Honshin Senputai6K+G | 4 | 3.2% |
| forward movement into Enkou Nyudou214P+K | 4 | 3.2% |
| punchP | 4 | 3.2% |
| Enkou Nyurin66P into Douchu6P | 3 | 2.4% |
| evade down into Enkou Nyudou214P+K | 3 | 2.4% |
| Enkou Nyurin66P into Jouho Chu'un6PP | 2 | 1.6% |
36 further openings account for the other 42 rounds.
Counted from 32 of the 35 matches played. The rest were not pulled for openings.
El Blaze
- Career
- 150–59 · 71.8%
- This season
- 32 matches · 50.0%
- Peak rank
- 31
First hit in 64.2% of 120 rounds. Won 48.0% of the rounds they struck first, 62.8% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Volcano Upper4P+K into Back Knuckle4P | 25 | 20.3% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 19 | 15.4% |
| crouch dash back into Hammer Smash46P+K | 8 | 6.5% |
| backdash into Darkness Sword43K+G | 6 | 4.9% |
| crouch dash back into Straight6P+K | 6 | 4.9% |
| forward dash into Volcano Upper4P+K | 5 | 4.1% |
| Darkness Sword43K+G | 4 | 3.2% |
| High Spin KickK+G | 4 | 3.2% |
| backdash into Jumping Hammer Knuckle8P+K | 4 | 3.2% |
| crouch dash forward into Straight6P+K | 4 | 3.2% |
| Jumping Hammer Knuckle8P+K | 2 | 1.6% |
| Short Upper3P into Combination Blow3PP | 2 | 1.6% |
| Volcano Upper4P+K | 2 | 1.6% |
| Volcano Upper4P+K into Sit Jab2P | 2 | 1.6% |
| Volcano Upper4P+K into crouch | 2 | 1.6% |
24 further openings account for the other 28 rounds.
Shun
- Career
- 213–130 · 62.1%
- This season
- 39 matches · 56.4%
- Peak rank
- 30
First hit in 55.3% of 114 rounds. Won 42.9% of the rounds they struck first, 52.9% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| crouch dash forward into Gyou'in Haishu3P | 19 | 16.7% |
|---|---|---|
| Gyou'in Haishu3P into Koushinhi4P+K+G | 13 | 11.4% |
| offensive move | 12 | 10.5% |
| Gyou'in Haishu3P | 6 | 5.3% |
| crouch into Gyou'in Haishu3P | 6 | 5.3% |
| Haisenchu1P | 4 | 3.5% |
| Dokuritsu Kanpai46P+K into Honshin TankaP+K | 3 | 2.6% |
| Gyou'in Haishu3P into Tentouritsu63214P+K+G | 3 | 2.6% |
| backdash into Kasen Gyou'in6P+K+G | 3 | 2.6% |
| forward dash into Tenshin Souchushou6P+K | 3 | 2.6% |
| Gyou'in Haishu3P into Kousoku Zenhi39P+K+G | 2 | 1.8% |
| Honshin Rensenkyaku4K+G | 2 | 1.8% |
| Kasen Gyou'in6P+K+G into Kasen Gyou'in TeishitsugekiKGP | 2 | 1.8% |
| Tenshin Souchushou6P+K | 2 | 1.8% |
| backdash into Gyou'in Haishu3P | 2 | 1.8% |
30 further openings account for the other 32 rounds.
Counted from 30 of the 39 matches played. The rest were not pulled for openings.
Lion
- Career
- 199–108 · 64.8%
- This season
- 27 matches · 40.7%
- Peak rank
- 30
First hit in 48.5% of 103 rounds. Won 44.0% of the rounds they struck first, 47.2% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Juchou Senshou8P+K | 21 | 20.4% |
|---|---|---|
| Honsui3P+K | 10 | 9.7% |
| backdash into Tanhikyaku46K | 6 | 5.8% |
| backdash into Shicchi Soutai3K+G | 5 | 4.8% |
| crouch into Shicchi Soutai3K+G | 5 | 4.8% |
| Honsui3P+K into backdash | 4 | 3.9% |
| backdash into Touku Rigou Bantaitetsu46K+G | 4 | 3.9% |
| crouch into Honsui3P+K | 3 | 2.9% |
| offensive move into Dantai3K | 3 | 2.9% |
| Honsui3P+K into backward movement | 2 | 1.9% |
| Koushu RensuiPP into Renkan SenshouPPP | 2 | 1.9% |
| backdash into Sentai4K | 2 | 1.9% |
| backdash into back kick+guard4K+G | 2 | 1.9% |
| crouch dash forward into Rakugekishou3PP | 2 | 1.9% |
| punchP into Koushu RensuiPP | 2 | 1.9% |
29 further openings account for the other 30 rounds.
Kage
- Career
- 192–105 · 64.7%
- This season
- 22 matches · 54.5%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 11 | 12.1% |
|---|---|---|
| Ryu'eikyaku66K into forward kick6K | 11 | 12.1% |
| Doukudaki46K | 9 | 9.9% |
| backward movement into forward kick6K | 9 | 9.9% |
| Rasen4P into Rasen Urageri4PK | 5 | 5.5% |
| Engetsugeri9K+G | 4 | 4.4% |
| Engetsugeri9K+G into forward dash | 3 | 3.3% |
| Nagiharai6P+K | 3 | 3.3% |
| Senpujin2P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 3.3% |
| crouch into Shippuzan3PP | 3 | 3.3% |
| Jakenshou214P+K into SouhajinP+K | 2 | 2.2% |
| Kasumi Yaiba66P+K into forward movement | 2 | 2.2% |
| Kodachinuki4K | 2 | 2.2% |
| Ryu'eikyaku66K | 2 | 2.2% |
| Senpujin2P+K into down punch+kick+guard2P+K+G | 2 | 2.2% |
18 further openings account for the other 20 rounds.
Dural
- Career
- 168–101 · 62.5%
- This season
- 21 matches · 76.2%
- Peak rank
- 29
Significant Tells
Too few rounds to test opener patterns.
| Soukyu46P | 5 | 5.6% |
|---|---|---|
| back punch+kick4P+K | 5 | 5.6% |
| backdash into back kick+guard4K+G | 5 | 5.6% |
| Hi'en Tankyaku9K into crouch dash forward | 3 | 3.3% |
| backdash | 3 | 3.3% |
| guardG | 3 | 3.3% |
| punch+kick+guardP+K+G | 3 | 3.3% |
| Hi'en Tankyaku9K | 2 | 2.2% |
| Knee Kick6K into Knee Kick~Kick6KK | 2 | 2.2% |
| Spine Whip4P into forward movement | 2 | 2.2% |
| backdash into Soukyu46P | 2 | 2.2% |
| backdash into back, back kick+guard44K+G | 2 | 2.2% |
| crouch into Dragon Smash Cannon1K | 2 | 2.2% |
| forward dash into forward, back kick+guard64K+G | 2 | 2.2% |
| forward dash into forward, down kick+guard62K+G | 2 | 2.2% |
44 further openings account for the other 47 rounds.
Taka
- Career
- 136–46 · 74.7%
- This season
- 22 matches · 54.5%
- Peak rank
- 31
Significant Tells
Too few rounds to test opener patterns.
| punchP into crouch | 10 | 11.5% |
|---|---|---|
| punchP | 9 | 10.3% |
| punchP into Kumoyaburi4P+K | 7 | 8.1% |
| backward movement into Hiji'ate6P | 5 | 5.8% |
| Hiji'ate6P | 4 | 4.6% |
| crouch into Kachi'age33P+K | 4 | 4.6% |
| punchP into Kirikabu Kudaki1P+K | 4 | 4.6% |
| Ao'oni Midaremage214P+K into Aka'oni MidaremageP+K | 2 | 2.3% |
| backward movement into Ao'oni Midaremage214P+K | 2 | 2.3% |
| crouch into Shita Harite2P | 2 | 2.3% |
| evade up | 2 | 2.3% |
| evade up into Kachi'age33P+K | 2 | 2.3% |
| forward movement into Ao'oni Midaremage214P+K | 2 | 2.3% |
| guardG into punchP | 2 | 2.3% |
| punchP into Aka'oni MidaremageP+K | 2 | 2.3% |
27 further openings account for the other 28 rounds.
Jacky
- Career
- 201–100 · 66.8%
- This season
- 34 matches · 47.1%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| Groin Kick6K+G | 11 | 13.1% |
|---|---|---|
| crouch into Low Spin Kick1K+G | 11 | 13.1% |
| backdash into Spin Heel Sword4K+G | 7 | 8.3% |
| Bil Jee6P+K into forward movement | 6 | 7.1% |
| Bil Jee6P+K | 5 | 6.0% |
| Long Stride Back Knuckle4P+K | 3 | 3.6% |
| Spin Heel Sword4K+G into forward movement | 3 | 3.6% |
| forward dash into Long Stride Back Knuckle4P+K | 3 | 3.6% |
| High Angle Upper Kick6K | 2 | 2.4% |
| Low Spin Kick1K+G | 2 | 2.4% |
| Middle Spin Kick46K+G | 2 | 2.4% |
| backdash into Long Stride Back Knuckle4P+K | 2 | 2.4% |
| crouch into Head Hook Kick3K+G | 2 | 2.4% |
| crouch into Rage Kick1PK | 2 | 2.4% |
| evade down into Smash Straight Jab3PP | 2 | 2.4% |
20 further openings account for the other 21 rounds.
Counted from 20 of the 34 matches played. The rest were not pulled for openings.
Lei Fei
- Career
- 178–92 · 65.9%
- This season
- 22 matches · 63.6%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| SokutankyakuK+G into Shishi DaichoukouK+GP | 9 | 11.4% |
|---|---|---|
| Niki Bunkyaku9K | 8 | 10.1% |
| Gaiken6P+K into forward punch+kick+guard6P+K+G | 7 | 8.9% |
| backdash into Kaisei Tento1P+K | 7 | 8.9% |
| crouch dash back into Souyokugeki46P | 6 | 7.6% |
| backdash into crouch | 3 | 3.8% |
| crouch into Rousou Senka43P | 3 | 3.8% |
| punchP into Sayu ShoukenPP | 3 | 3.8% |
| Kochouheki (Deflect)236P+K into Kinkei DokuritsuP+K | 2 | 2.5% |
| Touku Tenshinkyaku8K+G | 2 | 2.5% |
| forward movement into Kochouheki (Deflect)236P+K | 2 | 2.5% |
| offensive move into Kinkei DokuritsuP+K | 2 | 2.5% |
| offensive move into throwP+G | 2 | 2.5% |
| Chinheki4P+K into Souryu Shukkai43P+K | 1 | 1.3% |
| Chutenhou3P into Hai Shiki2P+K+G | 1 | 1.3% |
21 further openings account for the other 21 rounds.
Counted from 19 of the 22 matches played. The rest were not pulled for openings.
Sarah
- Career
- 280–200 · 58.3%
- This season
- 22 matches · 40.9%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| Hide Side Kick (Deflect)P+K | 12 | 16.0% |
|---|---|---|
| kickK | 8 | 10.7% |
| Breeze Shot6P+K into Wind Knuckle6P+KP | 7 | 9.3% |
| backdash into Crescent Heel4K+G | 7 | 9.3% |
| punchP into crouch | 6 | 8.0% |
| crouch into Leg Slicer2K+G | 5 | 6.7% |
| forward dash into Leg Slicer2K+G | 5 | 6.7% |
| Crescent Heel4K+G | 3 | 4.0% |
| crouch into Low Spin Kick3K+G | 2 | 2.7% |
| forward dash into Crescent Heel4K+G | 2 | 2.7% |
| forward dash into Long Snap Side Chop3P+K | 2 | 2.7% |
| Dragon Smash Cannon1K | 1 | 1.3% |
| Full Spin Heel Kick9K | 1 | 1.3% |
| Rising Elbow6P | 1 | 1.3% |
| Rising Elbow6P into Low Spin Kick3K+G | 1 | 1.3% |
12 further openings account for the other 12 rounds.
Counted from 19 of the 22 matches played. The rest were not pulled for openings.
Jeffry
- Career
- 148–62 · 70.5%
- This season
- 22 matches · 40.9%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| backdash into Megaton Knuckle43P+K | 19 | 28.4% |
|---|---|---|
| Knee Push4K into Knee Push Wild Hook4KP | 7 | 10.4% |
| punchP into crouch | 4 | 6.0% |
| crouch into Ducking Low2K+G | 3 | 4.5% |
| forward dash into crouch | 3 | 4.5% |
| punchP into Head Attack46P+K | 3 | 4.5% |
| Head Attack46P+K | 2 | 3.0% |
| backdash into Toe Kick2K | 2 | 3.0% |
| crouch into Tsunami Beat3K+G | 2 | 3.0% |
| forward dash into Ducking Low2K+G | 2 | 3.0% |
| Body CrushP+K into Double CrushP+KP | 1 | 1.5% |
| Double KnucklePP into Double Knuckle~UpperPPP | 1 | 1.5% |
| Ducking Low2K+G | 1 | 1.5% |
| Overblow Shoulder66P+K | 1 | 1.5% |
| Toe Kick2K into backdash | 1 | 1.5% |
15 further openings account for the other 15 rounds.
Counted from 17 of the 22 matches played. The rest were not pulled for openings.
Lau
- Career
- 128–45 · 74.0%
- This season
- 17 matches · 41.2%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| crouch into Honshin Hekiken1P+K | 7 | 11.3% |
|---|---|---|
| Touku Kosenkyaku9K | 5 | 8.1% |
| Koryu Tenshinkyaku6K+G | 4 | 6.5% |
| Fukko Kensou1P | 3 | 4.8% |
| Sako Soushou4P+K into Kosoushou46P | 3 | 4.8% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 3 | 4.8% |
| forward dash into crouch | 3 | 4.8% |
| Honshin Hekiken1P+K | 2 | 3.2% |
| Kosoushou46P into forward movement | 2 | 3.2% |
| Senpuga~KokeiK+G | 2 | 3.2% |
| forward dash into Sako Soushou4P+K | 2 | 3.2% |
| Chouhi Teishitsu66K into Gako Choushitsu6K | 1 | 1.6% |
| Enjin Senpukyaku4K+G | 1 | 1.6% |
| Genchi Senpukyaku8K+G into Rakuchi Kobikyaku8K+GK | 1 | 1.6% |
| Hi'en Tenshinshou44P | 1 | 1.6% |
22 further openings account for the other 22 rounds.
Counted from 15 of the 17 matches played. The rest were not pulled for openings.
Pai
- Career
- 154–75 · 67.2%
- This season
- 16 matches · 75.0%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| Hi'en Tankyaku9K | 11 | 19.3% |
|---|---|---|
| Senchuken6P | 9 | 15.8% |
| crouch into Rikensui1P | 6 | 10.5% |
| backdash into Honrakukyaku46K+G | 5 | 8.8% |
| Hi'en Tankyaku9K into crouch dash forward | 4 | 7.0% |
| crouch into Honshin Soukyaku1K+G | 4 | 7.0% |
| Kochoukyaku4K+G | 2 | 3.5% |
| evade up into Souanshou3P+K | 2 | 3.5% |
| Ensei Haijinkyaku7K+G | 1 | 1.8% |
| Ensei Haijinkyaku7K+G into evade up | 1 | 1.8% |
| Ensei SenpukyakuK+G | 1 | 1.8% |
| Haitenkyaku7K | 1 | 1.8% |
| Hi'en Tankyaku9K into kickK | 1 | 1.8% |
| Honshin Soukyaku1K+G | 1 | 1.8% |
| Koutankyaku66K into Renkan Tanheki66KP | 1 | 1.8% |
7 further openings account for the other 7 rounds.
Counted from 14 of the 16 matches played. The rest were not pulled for openings.
Brad
- Career
- 118–36 · 76.6%
- This season
- 14 matches · 50.0%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| Sway Back4P+K+G into Mighty Knee UpperK | 7 | 13.2% |
|---|---|---|
| Sawk Klab6P+K | 5 | 9.4% |
| punchP into crouch | 5 | 9.4% |
| Ducking6P+K+G into Crush Knee KickK+G | 4 | 7.5% |
| Sharp Shoot1P | 3 | 5.7% |
| Middle Spin Kick66K into Ten Kao6K | 2 | 3.8% |
| Spine Whip4P into forward movement | 2 | 3.8% |
| Stop Kick4K into forward movement | 2 | 3.8% |
| Sway Back4P+K+G into Sway Back LowK+G | 2 | 3.8% |
| crouch into Jolt Upper~Spin Kick3PK | 2 | 3.8% |
| forward dash into Sharp Shoot1P | 2 | 3.8% |
| forward movement into guardG | 2 | 3.8% |
| punchP into kickK | 2 | 3.8% |
| Ducking6P+K+G into Front KickK | 1 | 1.9% |
| Elbow Hook6P into Elbow Hook~Screw High Kick6PK | 1 | 1.9% |
11 further openings account for the other 11 rounds.
Counted from 13 of the 14 matches played. The rest were not pulled for openings.
Wolf
- Career
- 208–105 · 66.5%
- This season
- 12 matches · 58.3%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| punchP into crouch dash forward | 11 | 23.9% |
|---|---|---|
| forward dash into Low Drop Kick62K | 7 | 15.2% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 4 | 8.7% |
| backdash into Short Shoulder46P+K | 4 | 8.7% |
| Arrow Knuckle3P into forward dash | 3 | 6.5% |
| backdash into Kenka Kick1K+G | 2 | 4.3% |
| backdash into Mow Down Chop1P+K | 2 | 4.3% |
| Elbow Butt4P | 1 | 2.2% |
| Elbow Butt4P into punchP | 1 | 2.2% |
| Short Shoulder46P+K | 1 | 2.2% |
| backdash into Body Blow6P | 1 | 2.2% |
| backdash into Heavy Middle Kick3K+G | 1 | 2.2% |
| backdash into One-Hand Reverse Hammer4P+K | 1 | 2.2% |
| backdash into Rolling Elbow43P | 1 | 2.2% |
| crouch dash forward into Arrow Knuckle3P | 1 | 2.2% |
5 further openings account for the other 5 rounds.
Jean
- Career
- 121–47 · 72.0%
- This season
- 6 matches · 66.7%
- Peak rank
- 28
Significant Tells
Too few rounds to test opener patterns.
| crouch dash forward into Agezuki3P+K | 5 | 21.7% |
|---|---|---|
| Tate'enpi33P | 2 | 8.7% |
| backdash into Kake'uchi~Maekeri'age46PK | 2 | 8.7% |
| crouch into Nozuchi1P+K | 2 | 8.7% |
| Gyaku Seikenzuki66P | 1 | 4.3% |
| Harai'uke (Deflect)4P+K+G into Chinshin Seichuken4PP | 1 | 4.3% |
| Joudan Ushiro MawashigeriK+G | 1 | 4.3% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 1 | 4.3% |
| backdash into Enpi Kurenai Naraku2P+K | 1 | 4.3% |
| evade down | 1 | 4.3% |
| evade down into Nukitesashi6P+K | 1 | 4.3% |
| evade down into Shitazuki3P | 1 | 4.3% |
| evade up into Doumawashi Kaitengeri46K+G | 1 | 4.3% |
| evade up into Kousenshu4KP | 1 | 4.3% |
| forward dash into crouch | 1 | 4.3% |
1 further openings account for the other 1 rounds.
How these are tested
A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.
- An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
- Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
- Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
- A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (14 here; about 0.7 would come up by chance alone before the correction).
Tests behind each character's list
- Akira: 0 of 14 tests hold up
- Goh: not tested (too few rounds)
- Vanessa: not tested (too few rounds)
- Aoi: not tested (too few rounds)
- Eileen: not tested (too few rounds)
- El Blaze: not tested (too few rounds)
- Shun: not tested (too few rounds)
- Lion: not tested (too few rounds)
- Kage: not tested (too few rounds)
- Dural: not tested (too few rounds)
- Taka: not tested (too few rounds)
- Jacky: not tested (too few rounds)
- Lei Fei: not tested (too few rounds)
- Sarah: not tested (too few rounds)
- Jeffry: not tested (too few rounds)
- Lau: not tested (too few rounds)
- Pai: not tested (too few rounds)
- Brad: not tested (too few rounds)
- Wolf: not tested (too few rounds)
- Jean: not tested (too few rounds)
