Virtua Fighter 5 REVO · v1.10 · Region: Asia
しろ/Shiro
Characters played — VF5's own record
| Jacky | 44 | 1,648 | 1,031 | 617 | 62.6% |
|---|---|---|---|---|---|
| Kage | 42 | 672 | 429 | 243 | 63.8% |
| Goh | 42 | 304 | 214 | 90 | 70.4% |
| Jean | — | 292 | 219 | 73 | 75.0% |
| Eileen | 41 | 262 | 183 | 79 | 69.8% |
| Jeffry | 40 | 233 | 167 | 66 | 71.7% |
| Lau | 42 | 175 | 133 | 42 | 76.0% |
| Brad | 39 | 166 | 119 | 47 | 71.7% |
| El Blaze | 39 | 160 | 114 | 46 | 71.2% |
| Wolf | 35 | 43 | 34 | 9 | 79.1% |
| Taka | 33 | 18 | 14 | 4 | 77.8% |
| Lion | 33 | 1 | 1 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 52 | 43 | 9 | 82.7% | +14.0 |
|---|---|---|---|---|---|
| Brad | 39 | 25 | 14 | 64.1% | -2.3 |
| Wolf | 31 | 17 | 14 | 54.8% | -13.0 |
| Kage | 29 | 21 | 8 | 72.4% | +10.9 |
| Lau | 28 | 12 | 16 | 42.9% | -28.7 |
| Jeffry | 27 | 19 | 8 | 70.4% | +5.0 |
| Jacky | 25 | 17 | 8 | 68.0% | +0.8 |
| Lion | 23 | 16 | 7 | 69.6% | +0.7 |
| Shun | 20 | 13 | 7 | 65.0% | -4.7 |
| Aoi | 17 | 14 | 3 | 82.3% | +13.8 |
| Sarah | 16 | 10 | 6 | 62.5% | -5.2 |
| Jean | 12 | 9 | 3 | 75.0% | +8.8 |
| Goh | 11 | 8 | 3 | 72.7% | +9.7 |
| Vanessa | 10 | 6 | 4 | 60.0% | -4.2 |
| Pai | 9 | 4 | 5 | 44.4% | -16.5 |
| El Blaze | 7 | 5 | 2 | 71.4% | +4.1 |
| Eileen | 5 | 4 | 1 | 80.0% | +16.5 |
| Lei Fei | 3 | 1 | 2 | 33.3% | -32.0 |
| Taka | 1 | 1 | 0 | 100.0% | +23.4 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 59 | 39 | 20 | 66.1% | +0.9 |
|---|---|---|---|---|---|
| Octagon | 44 | 29 | 15 | 65.9% | -1.2 |
| Full Fence | 43 | 29 | 14 | 67.4% | +1.7 |
| Rectangle | 42 | 30 | 12 | 71.4% | +4.9 |
| Half Fence | 40 | 22 | 18 | 55.0% | -15.4 |
| Open | 35 | 25 | 10 | 71.4% | +2.0 |
| Full Fence and Open | 30 | 21 | 9 | 70.0% | +0.8 |
| Low Fence | 24 | 19 | 5 | 79.2% | +12.6 |
| Breakable Full Fence | 21 | 13 | 8 | 61.9% | -1.1 |
| Breakable Half Fence | 15 | 12 | 3 | 80.0% | +12.6 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 205 | 65.9% | 66.8% | -0.9 |
| No walls | 118 | 70.3% | 67.0% | +3.3 |
Walls against open: -4.2 points (95% range -15.0 to +6.6), p 0.443 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ATTIME (Rank 41) | 19 | 12 | 7 | 63.2% |
|---|---|---|---|---|
| ManEater (Rank 39) | 14 | 13 | 1 | 92.9% |
| 中四国ウルフ (Rank 41) | 13 | 8 | 5 | 61.5% |
| CrossGorgonzola (Rank 39) | 11 | 5 | 6 | 45.5% |
| KA-GO (Rank 39) | 9 | 6 | 3 | 66.7% |
| PON (Rank 35) | 7 | 4 | 3 | 57.1% |
| ikkyusaaan (Rank 38) | 7 | 5 | 2 | 71.4% |
| spacex_falcon_heavy (Rank 41) | 7 | 6 | 1 | 85.7% |
| めがじぇね (Rank 42) | 7 | 4 | 3 | 57.1% |
| aona (Rank 35) | 6 | 3 | 3 | 50.0% |
| expensive-sand (Rank 41) | 6 | 3 | 3 | 50.0% |
| k-wofs (Rank 38) | 6 | 4 | 2 | 66.7% |
| vf_akira_love (Rank 32) | 6 | 6 | 0 | 100.0% |
| zaduhkj (Rank 33) | 6 | 6 | 0 | 100.0% |
| みっちー (Rank 42) | 6 | 3 | 3 | 50.0% |
| ゆ~やん3 (Rank 39) | 6 | 5 | 1 | 83.3% |
| 司馬 威太郎 (Rank 38) | 6 | 3 | 3 | 50.0% |
| JAGAMARU-MIKE (Rank 30) | 5 | 4 | 1 | 80.0% |
| jikacho-Gigas (Rank 39) | 5 | 2 | 3 | 40.0% |
| n-nova06 (Rank 31) | 5 | 4 | 1 | 80.0% |
| ダンプよっし~改 (Rank 37) | 5 | 3 | 2 | 60.0% |
| 天王はるか (Rank 41) | 5 | 2 | 3 | 40.0% |
| 寿司眼鉄 (Rank 41) | 5 | 4 | 1 | 80.0% |
| 愛蒔らぶり (Rank 41) | 5 | 3 | 2 | 60.0% |
| banjar (Rank 38) | 4 | 4 | 0 | 100.0% |
Most played opponents, most recent first
| 寿司眼鉄 (Rank 41) | 2026/09/18 | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|---|
| aona (Rank 35) | 2026/08/21 | 6 | 3 | 3 | 50.0% |
| vf_akira_love (Rank 32) | 2026/08/21 | 6 | 6 | 0 | 100.0% |
| zaduhkj (Rank 33) | 2026/08/21 | 6 | 6 | 0 | 100.0% |
| n-nova06 (Rank 31) | 2026/08/20 | 5 | 4 | 1 | 80.0% |
| 愛蒔らぶり (Rank 41) | 2026/07/29 | 5 | 3 | 2 | 60.0% |
| ゆ~やん3 (Rank 39) | 2026/07/29 | 6 | 5 | 1 | 83.3% |
| expensive-sand (Rank 41) | 2026/07/29 | 6 | 3 | 3 | 50.0% |
| ATTIME (Rank 41) | 2026/07/29 | 19 | 12 | 7 | 63.2% |
| ManEater (Rank 39) | 2026/07/29 | 14 | 13 | 1 | 92.9% |
| jikacho-Gigas (Rank 39) | 2026/07/29 | 5 | 2 | 3 | 40.0% |
| 中四国ウルフ (Rank 41) | 2026/07/28 | 13 | 8 | 5 | 61.5% |
| banjar (Rank 38) | 2026/07/28 | 4 | 4 | 0 | 100.0% |
| KA-GO (Rank 39) | 2026/07/28 | 9 | 6 | 3 | 66.7% |
| みっちー (Rank 42) | 2026/07/28 | 6 | 3 | 3 | 50.0% |
| spacex_falcon_heavy (Rank 41) | 2026/07/24 | 7 | 6 | 1 | 85.7% |
| めがじぇね (Rank 42) | 2026/07/23 | 7 | 4 | 3 | 57.1% |
| CrossGorgonzola (Rank 39) | 2026/07/12 | 11 | 5 | 6 | 45.5% |
| 天王はるか (Rank 41) | 2026/06/25 | 5 | 2 | 3 | 40.0% |
| 司馬 威太郎 (Rank 38) | 2026/06/25 | 6 | 3 | 3 | 50.0% |
| ikkyusaaan (Rank 38) | 2026/05/13 | 7 | 5 | 2 | 71.4% |
| ダンプよっし~改 (Rank 37) | 2026/05/12 | 5 | 3 | 2 | 60.0% |
| k-wofs (Rank 38) | 2026/04/21 | 6 | 4 | 2 | 66.7% |
| JAGAMARU-MIKE (Rank 30) | 2026/03/28 | 5 | 4 | 1 | 80.0% |
| PON (Rank 35) | 2026/03/28 | 7 | 4 | 3 | 57.1% |
Round openings
Every character
| backdash into evade down | 98 | 6.6% |
|---|---|---|
| Hiji'ate | 88 | 5.9% |
| Elbow Butt6P | 67 | 4.5% |
| Sune'uchi2P | 67 | 4.5% |
| backdash into evade up | 55 | 3.7% |
| forward dash into throwP+G | 49 | 3.3% |
| backdash into guardG | 38 | 2.5% |
| Hiji'uchi6P | 36 | 2.4% |
| forward dash into evade up | 34 | 2.3% |
| Middle Smash6P | 32 | 2.1% |
| forward movement into punchP | 32 | 2.1% |
| punchP | 32 | 2.1% |
| backdash into Karura4P+K | 29 | 1.9% |
| forward dash into Hiji'ate6P | 24 | 1.6% |
| Arrow Knuckle3P | 22 | 1.5% |
294 further openings account for the other 786 rounds.
Goh
| Hiji'ate6P | 84 | 15.0% |
|---|---|---|
| Sune'uchi2P | 67 | 11.9% |
| backdash into Karura4P+K | 29 | 5.2% |
| forward dash into Hiji'ate6P | 24 | 4.3% |
| backdash into evade down | 23 | 4.1% |
| punchP | 21 | 3.7% |
| backdash into evade up | 18 | 3.2% |
| forward dash into throwP+G | 18 | 3.2% |
| backdash into guardG | 16 | 2.9% |
| forward dash into evade up | 14 | 2.5% |
| forward dash into Sune'uchi2P | 13 | 2.3% |
| backdash into kickK | 11 | 2.0% |
| backdash into Kirin33P | 10 | 1.8% |
| kickK | 10 | 1.8% |
| Soukyu46P | 9 | 1.6% |
83 further openings account for the other 194 rounds.
Jeffry
| Elbow Butt6P | 67 | 23.0% |
|---|---|---|
| backdash into evade down | 20 | 6.9% |
| Low Knuckle2P | 16 | 5.5% |
| backdash into evade up | 15 | 5.2% |
| forward dash into Low Knuckle2P | 12 | 4.1% |
| backdash into Stunner KnuckleKP | 11 | 3.8% |
| forward dash into evade up | 9 | 3.1% |
| forward dash into throwP+G | 8 | 2.8% |
| Body CrushP+K | 7 | 2.4% |
| Ducking Low2K+G | 6 | 2.1% |
| forward movement into punchP | 6 | 2.1% |
| Dash Elbow66P into Dash Elbow Upper66PP | 5 | 1.7% |
| backdash into Elbow Butt6P | 5 | 1.7% |
| backdash into guardG | 5 | 1.7% |
| backdash into kickK | 5 | 1.7% |
67 further openings account for the other 94 rounds.
Jacky
| Middle Smash6P | 32 | 18.4% |
|---|---|---|
| Jab StraightPP into Jab Double StraightPPP | 15 | 8.6% |
| backdash into evade down | 11 | 6.3% |
| backdash into evade up | 9 | 5.2% |
| forward dash into Middle Smash6P | 8 | 4.6% |
| Squat Straight2P | 5 | 2.9% |
| backdash into throwP+G | 5 | 2.9% |
| forward dash into throwP+G | 5 | 2.9% |
| forward movement into kickK | 5 | 2.9% |
| Middle Spin Kick46K+G | 3 | 1.7% |
| backdash into Double Back Knuckle4PP | 3 | 1.7% |
| backdash into Middle Kick3K | 3 | 1.7% |
| backdash into Middle Smash6P | 3 | 1.7% |
| forward dash into Slant Back Knuckle1P | 3 | 1.7% |
| forward dash into evade up | 3 | 1.7% |
48 further openings account for the other 61 rounds.
Kage
| Hiji'uchi6P | 36 | 23.8% |
|---|---|---|
| backdash into evade down | 22 | 14.6% |
| backdash into Nakageri3K | 13 | 8.6% |
| backdash into evade up | 9 | 6.0% |
| Jizuridan2P | 7 | 4.6% |
| Nakageri3K | 7 | 4.6% |
| backdash into guardG | 6 | 4.0% |
| forward dash into throwP+G | 6 | 4.0% |
| forward dash into Hiji'uchi6P | 3 | 2.0% |
| punchP into crouch dash forward | 3 | 2.0% |
| backdash into Nirenkyaku3KK | 2 | 1.3% |
| backdash into punchP | 2 | 1.3% |
| backdash into throwP+G | 2 | 1.3% |
| crouch dash forward into Fusenjin3P | 2 | 1.3% |
| evade down into forward dash | 2 | 1.3% |
26 further openings account for the other 29 rounds.
Wolf
| Arrow Knuckle3P | 22 | 19.3% |
|---|---|---|
| forward movement into punchP | 12 | 10.5% |
| punchP | 8 | 7.0% |
| backdash into evade down | 7 | 6.1% |
| forward dash into throwP+G | 6 | 5.3% |
| Low Hammer2P | 5 | 4.4% |
| forward dash into evade up | 5 | 4.4% |
| Arrow Knuckle3P into guardG | 4 | 3.5% |
| backdash into guardG | 4 | 3.5% |
| backdash into punchP | 4 | 3.5% |
| evade up into throwP+G | 4 | 3.5% |
| Arrow Knuckle3P into evade down | 3 | 2.6% |
| backdash into Elbow Butt4P | 3 | 2.6% |
| backdash into evade up | 2 | 1.8% |
| backdash into throwP+G | 2 | 1.8% |
20 further openings account for the other 23 rounds.
Lau
| Fukko Kensou1P | 13 | 18.6% |
|---|---|---|
| Chugeki6P | 8 | 11.4% |
| backdash into evade down | 6 | 8.6% |
| backdash into Senchutai3K | 4 | 5.7% |
| Senchutai3K | 3 | 4.3% |
| Senchutai3K into guardG | 3 | 4.3% |
| backdash into Sako Soushou4P+K | 3 | 4.3% |
| forward dash into Risensou46P+K | 3 | 4.3% |
| Fukko Kensou1P into guardG | 2 | 2.9% |
| backdash into Fukko Kensou1P | 2 | 2.9% |
| Fukko Kensou1P into crouch | 1 | 1.4% |
| Junho Chushou33P | 1 | 1.4% |
| Souchuken2P | 1 | 1.4% |
| backdash | 1 | 1.4% |
| backdash into Chugeki6P | 1 | 1.4% |
18 further openings account for the other 18 rounds.
Taka
| Shita Harite2P | 9 | 20.4% |
|---|---|---|
| backdash into Kumoyaburi4P+K | 6 | 13.6% |
| Hiji'ate6P | 4 | 9.1% |
| forward dash into throwP+G | 4 | 9.1% |
| forward dash into Kirikabu Kudaki1P+K | 3 | 6.8% |
| backdash into evade down | 2 | 4.5% |
| backdash into guardG | 2 | 4.5% |
| Kachi'age33P+K | 1 | 2.3% |
| KaminaridaikoK+G into punchP | 1 | 2.3% |
| Kumoyaburi4P+K into punchP | 1 | 2.3% |
| Yoko Harite4P | 1 | 2.3% |
| backdash into throwP+G | 1 | 2.3% |
| crouch dash back into Chu Tsuppari6P+K | 1 | 2.3% |
| crouch dash forward into throwP+G | 1 | 2.3% |
| evade down into forward dash | 1 | 2.3% |
6 further openings account for the other 6 rounds.
El Blaze
| Shadow Strike6P | 7 | 19.4% |
|---|---|---|
| backdash into evade down | 3 | 8.3% |
| forward movement into punchP | 3 | 8.3% |
| evade down into throwP+G | 2 | 5.6% |
| forward dash into High Spin KickK+G | 2 | 5.6% |
| forward dash into Rolling Low Knuckle1P | 2 | 5.6% |
| Rolling Low Knuckle1P into guardG | 1 | 2.8% |
| backdash into Demon Dance9P+K | 1 | 2.8% |
| backdash into Head Smash Kick46K | 1 | 2.8% |
| backdash into Shadow Fang6PK | 1 | 2.8% |
| backdash into evade up | 1 | 2.8% |
| backdash into throwP+G | 1 | 2.8% |
| evade down into Sit Jab2P | 1 | 2.8% |
| evade down into crouch dash forward | 1 | 2.8% |
| evade down into forward dash | 1 | 2.8% |
8 further openings account for the other 8 rounds.
Eileen
| Douchu6P | 13 | 43.3% |
|---|---|---|
| backdash into guardG | 3 | 10.0% |
| backdash into evade down | 2 | 6.7% |
| Douchu6P into punchP | 1 | 3.3% |
| backdash into RententaiPK | 1 | 3.3% |
| backdash into Sokutantai3K | 1 | 3.3% |
| backward movement into Douchu6P | 1 | 3.3% |
| backward movement into Rensou HekizanPPP | 1 | 3.3% |
| crouch dash forward into guardG | 1 | 3.3% |
| evade up into Fukushinshou2P | 1 | 3.3% |
| evade up into evade down | 1 | 3.3% |
| forward dash into Hikou Hagetsu33P | 1 | 3.3% |
| forward dash into Zensoutai2K+G | 1 | 3.3% |
| forward dash into evade up | 1 | 3.3% |
| forward dash into throwP+G | 1 | 3.3% |
Brad
| Elbow Hook6P | 5 | 33.3% |
|---|---|---|
| backdash into Stop Kick4K | 2 | 13.3% |
| Elbow Hook6P into kickK | 1 | 6.7% |
| Middle Spin Kick66K | 1 | 6.7% |
| backdash into Combination UpperPPP | 1 | 6.7% |
| backdash into Ducking6P+K+G | 1 | 6.7% |
| backdash into Middle Spin Kick66K | 1 | 6.7% |
| backdash into Sawk Klab6P+K | 1 | 6.7% |
| backdash into evade down | 1 | 6.7% |
| evade down into forward dash | 1 | 6.7% |
