VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Goh

kuni_sato

Career matches9,413
Career win rate48.2%
Round win rate48.7%
Peak rank30
Distinct opponents497
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh305,0522,4342,61848.2%
Jacky294,3612,1072,25448.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira127705755.1%+11.7
Jacky108426638.9%-5.4
Aoi100584258.0%+7.3
Wolf94415343.6%+1.1
Jeffry80354543.8%-6.7
Pai79344543.0%-1.4
Goh75363948.0%+5.5
Sarah64333151.6%+2.5
Lion61293247.5%-3.1
Shun59302950.9%+1.8
Lau57292850.9%+0.5
Brad50242648.0%+3.6
Kage45182740.0%-6.7
El Blaze40162440.0%-5.2
Lei Fei30102033.3%-11.6
Jean29101934.5%-4.0
Vanessa29161355.2%+6.1
Eileen28101835.7%-19.6
Taka28131546.4%-1.8
Dural112918.2%-23.9

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence136676949.3%+1.2
Breakable Half Fence131696252.7%+5.4
Open126537342.1%-6.3
Low Fence124596547.6%+2.4
Single Wall119655454.6%+6.6
Half Fence117477040.2%-5.1
Rectangle116496742.2%-1.5
Full Fence115506543.5%-1.6
Octagon109535648.6%+2.3
Full Fence and Open42202247.6%-0.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls72446.3%46.1%+0.2
No walls36948.0%47.3%+0.7

Walls against open: -0.5 points (95% range -6.9 to +5.8), p 0.872 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

penta (Rank 21)108280.0%
willy-sin1970 (Rank 26)103730.0%
NEKOz (Rank 24)9090.0%
nyu_necoginjo (Rank 27)91811.1%
CELIS (Rank 26)82625.0%
dalmax72 (Rank 21)87187.5%
melty01 (Rank 27)83537.5%
ttfour@サラしかできないw (Rank 21)83537.5%
wakakoma_s (Rank 28)82625.0%
なお (Rank 24)83537.5%
ほーげつ (Rank 27)83537.5%
TakuAnn (Rank 24)75271.4%
a39611619 (Rank 21)770100.0%
don'tthink,feel. (Rank 27)75271.4%
トローリロートル (Rank 22)74357.1%
HanshinHyouronka (Rank 22)65183.3%
O.J.A (Rank 21)62433.3%
Zinv-Kumagya (Rank 25)63350.0%
burnersan (Rank 23)63350.0%
keaton_0111 (Rank 23)65183.3%
kota_mofumofu (Rank 23)63350.0%
kumusutakar00 (Rank 24)63350.0%
toothy-limb74 (Rank 25)62433.3%
こて (Rank 27)61516.7%
金田一の少年 (Rank 26)63350.0%

Most played opponents, most recent first

kota_mofumofu (Rank 23)2026/09/1363350.0%
こて (Rank 27)2026/07/2461516.7%
金田一の少年 (Rank 26)2026/07/1463350.0%
nyu_necoginjo (Rank 27)2026/07/0891811.1%
NEKOz (Rank 24)2026/07/049090.0%
burnersan (Rank 23)2026/07/0463350.0%
melty01 (Rank 27)2026/07/0483537.5%
ほーげつ (Rank 27)2026/06/2683537.5%
toothy-limb74 (Rank 25)2026/06/1562433.3%
a39611619 (Rank 21)2026/06/15770100.0%
CELIS (Rank 26)2026/06/1582625.0%
dalmax72 (Rank 21)2026/05/3187187.5%
O.J.A (Rank 21)2026/05/3162433.3%
penta (Rank 21)2026/05/28108280.0%
TakuAnn (Rank 24)2026/05/2675271.4%
Zinv-Kumagya (Rank 25)2026/05/2063350.0%
ttfour@サラしかできないw (Rank 21)2026/05/1783537.5%
トローリロートル (Rank 22)2026/05/1574357.1%
HanshinHyouronka (Rank 22)2026/05/1465183.3%
wakakoma_s (Rank 28)2026/05/1282625.0%
kumusutakar00 (Rank 24)2026/05/1163350.0%
willy-sin1970 (Rank 26)2026/05/11103730.0%
なお (Rank 24)2026/05/1083537.5%
don'tthink,feel. (Rank 27)2026/05/0975271.4%
keaton_0111 (Rank 23)2026/04/1965183.3%

Round openings

Every character

Middle Smash6P68414.2%
forward movement into punchP59512.3%
crouch into Low Spin Kick1K+G3777.8%
Dash Hammer Kick66K3046.3%
Middle Smash6P into Middle Smash Sword6PK2415.0%
backdash into Spin Heel Sword4K+G2384.9%
Slant Back Knuckle1P into Rage Kick1PK1643.4%
backdash into Middle Spin Kick46K+G1613.3%
Groin Kick6K+G911.9%
Groin Kick6K+G into Spinning KickK+G871.8%
Spinning Back Knuckle4P into Double Back Knuckle4PP681.4%
backdash into Rage Kick1PK681.4%
Bil Jee6P+K661.4%
Middle Spin Kick46K+G into Spinning KickK+G651.4%
backdash into guardG631.3%

269 further openings account for the other 1,551 rounds.

Jacky

Middle Smash6P68414.7%
forward movement into punchP55511.9%
crouch into Low Spin Kick1K+G3778.1%
Dash Hammer Kick66K3046.5%
Middle Smash6P into Middle Smash Sword6PK2415.2%
backdash into Spin Heel Sword4K+G2385.1%
Slant Back Knuckle1P into Rage Kick1PK1643.5%
backdash into Middle Spin Kick46K+G1613.5%
Groin Kick6K+G912.0%
Groin Kick6K+G into Spinning KickK+G871.9%
Spinning Back Knuckle4P into Double Back Knuckle4PP681.5%
backdash into Rage Kick1PK681.5%
Bil Jee6P+K661.4%
Middle Spin Kick46K+G into Spinning KickK+G651.4%
backdash into Long Stride Back Knuckle4P+K621.3%

241 further openings account for the other 1,418 rounds.

Goh

forward movement into punchP4023.0%
Hiji'ate6P2514.4%
Soukyu46P169.2%
backdash into Karura4P+K148.1%
backdash into guardG105.8%
backdash into Kyousengeri46K74.0%
backdash52.9%
crouch into Maegeri3K52.9%
backdash into Kokuryusatsu Ichi46P+K42.3%
forward movement into Tsurane ShoudaPP42.3%
evade up31.7%
evade up into guardG31.7%
Karura4P+K21.1%
Kyousengeri46K21.1%
backdash into Batousatsu3KP21.1%

27 further openings account for the other 32 rounds.