VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

ガウショ

Career matches5,438
Career win rate50.9%
Round win rate47.5%
Peak rank39
Distinct opponents235
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun395,4382,7692,66950.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky78403851.3%+2.4
Jeffry69333647.8%+3.4
Brad56292751.8%+2.3
Shun55262947.3%+1.5
Akira48202841.7%-4.7
Lau48163233.3%-18.1
Wolf48262254.2%+9.5
Lion47242351.1%-2.6
Sarah46271958.7%+10.0
Vanessa46222447.8%+0.7
Pai45153033.3%-11.1
Kage44202445.5%-3.1
Lei Fei42202247.6%+5.3
Goh34171750.0%-0.5
El Blaze33231069.7%+16.5
Jean2992031.0%-19.9
Aoi167943.8%-9.1
Taka157846.7%+1.4
Eileen76185.7%+35.0

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence101544753.5%+6.2
Breakable Half Fence93454848.4%-1.3
Open87414647.1%-3.1
Breakable Full Fence84315336.9%-11.4
Rectangle82374545.1%-1.8
Single Wall78393950.0%+3.5
Octagon76413554.0%+5.2
Full Fence69373253.6%+7.3
Half Fence67293843.3%-5.2
Full Fence and Open37211656.8%+11.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls47146.7%48.0%-1.3
No walls26650.4%48.3%+2.1

Walls against open: -3.4 points (95% range -11.0 to +4.3), p 0.392 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ikkyusaaan (Rank 40)2026/09/1325101540.0%
jikacho-Gigas (Rank 42)2026/09/132691734.6%
LEO (Rank 36)2026/09/131110190.9%
Source-chaude-Pa (Rank 41)2026/09/1392722.2%
jinmenusagi (Rank 41)2026/09/13151146.7%
crazy_brat_girl (Rank 38)2026/09/1375271.4%
寿司眼鉄 (Rank 38)2026/09/1371614.3%
★闘将拉麵男★ (Rank 37)2026/09/06108280.0%
グラウンド・ゼロ (Rank 39)2026/09/0672528.6%
堂島様 (Rank 42)2026/08/021441028.6%
ぁ     やごろ (Rank 36)2026/07/2785362.5%
interceptor (Rank 40)2026/07/26136746.1%
Sore (Rank 36)2026/07/2676185.7%
cyomiko (Rank 38)2026/07/19156940.0%
poco/ぽこ (Rank 36)2026/07/1985362.5%
gobigobipai221 (Rank 37)2026/07/1973442.9%
montanmo (Rank 37)2026/07/1984450.0%
tacchi_ZO-3 (Rank 37)2026/07/0675271.4%
umiyama_kai (Rank 38)2026/07/06107370.0%
ayunii216 (Rank 35)2026/07/0574357.1%
いえす (Rank 40)2026/06/22147750.0%
五寸釘くん (Rank 34)2026/06/08107370.0%
デネ (Rank 40)2026/05/2594544.4%
PuzzG/ぱず爺 (Rank 35)2026/05/2597277.8%
joechou222 (Rank 35)2026/05/2495455.6%

Round openings

Shun

crouch into Haisenchu1P46314.6%
crouch into Gyou'in Haishu3P2327.3%
backdash into Kasen Gyou'in6P+K+G1966.2%
crouch into Fukuchougeki2P1715.4%
backdash into evade up1494.7%
guardG902.8%
Kasen Gyou'in6P+K+G into Kasen Gyou'in TeishitsugekiKGP882.8%
backdash into Getsuga Gakushu46P782.5%
Getsuga Gakushu46P into throwP+G762.4%
Gyou'in Haishu3P682.1%
backdash into Tenshin Benshu4P+K652.0%
guardG into throwP+G642.0%
evade down into Koushu Rentai1KK531.7%
backward movement into Kasen Chugeki6P451.4%
guardG into Koushu Rentai1KK451.4%

225 further openings account for the other 1,289 rounds.

Counted from 805 of the 806 matches played. The rest were not pulled for openings.