VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Hi:D

Career matches10,259
Career win rate56.0%
Round win rate53.0%
Peak rank37
Distinct opponents512
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky373,1771,6781,49952.8%
Wolf341,48780168653.9%
Akira361,03857446455.3%
Kage3695751744054.0%
Jeffry3589352836559.1%
Lion3772039632455.0%
Pai3649529220359.0%
Eileen3247326620756.2%
Lei Fei3634423710768.9%
Brad332351459061.7%
Lau2021297363.9%
Sarah36116872975.0%
Jean3058461279.3%
Shun2749321765.3%
Goh311512380.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2311399260.2%+3.4
Jacky2069810847.6%-9.8
Wolf136785857.4%+1.2
Sarah103594457.3%+2.7
Jeffry95563959.0%+1.0
Pai92553759.8%-0.3
Lion90513956.7%+0.7
Jean86533361.6%+3.3
Kage81384346.9%-7.6
Lau81473458.0%+2.4
Aoi73462763.0%+5.5
Brad71442762.0%+6.2
Lei Fei68323647.1%-7.7
Shun65333250.8%-3.8
Goh64362856.2%-0.9
Vanessa58372163.8%+8.2
El Blaze40271367.5%+9.3
Dural31211067.7%+11.6
Eileen29131644.8%-12.9
Taka41325.0%-35.5

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence2011198259.2%+2.9
Breakable Half Fence1961098755.6%-0.9
Rectangle1761057159.7%+4.0
Breakable Full Fence163917255.8%-1.3
Single Wall1631006361.4%+5.5
Open161887354.7%-2.4
Low Fence157906757.3%-0.4
Octagon156886856.4%-0.4
Half Fence154837153.9%-1.9
Full Fence and Open100554555.0%-3.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,04656.9%56.4%+0.4
No walls48157.8%56.9%+0.9

Walls against open: -0.4 points (95% range -5.9 to +5.0), p 0.884 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Phrazes_For_The_Young (Rank 34)2026/09/18106460.0%
Hypertension (Rank 33)2026/09/13119281.8%
mahiro_725 (Rank 36)2026/09/13167943.8%
무파ZeroBlue (Rank 34)2026/09/12117463.6%
大谷 小平 (Rank 35)2026/09/12138561.5%
NORESPECT (Rank 36)2026/09/1229181162.1%
ENGLID (Rank 37)2026/09/06101910.0%
MaBoy (Rank 34)2026/09/0643251858.1%
jinjin (Rank 33)2026/09/051991047.4%
jiwoonpk (Rank 32)2026/09/05129375.0%
danimura (Rank 35)2026/08/2733211263.6%
sueokisonomama (Rank 32)2026/08/27127558.3%
ふぇに (Rank 34)2026/08/221991047.4%
ManEater (Rank 39)2026/08/02103730.0%
zaduhkj (Rank 34)2026/08/0233201360.6%
송곳 (Rank 37)2026/07/30104640.0%
ツッチー (Rank 36)2026/07/26107370.0%
RUSH (Rank 36)2026/07/26178947.1%
apashun (Rank 37)2026/07/19102820.0%
らうらう (Rank 37)2026/07/05123925.0%
vivid_dot4 (Rank 33)2026/06/2195455.6%
wildguy177 (Rank 32)2026/06/14109190.0%
くろね@のびしろF (Rank 33)2026/06/07168850.0%
こまち (Rank 34)2026/05/31116554.5%
jijitax4 (Rank 36)2026/05/23149564.3%

Round openings

Every character

backdash into evade down94513.7%
forward movement into backdash6829.9%
forward movement into punchP3895.6%
backdash into evade up3114.5%
crouch dash forward into evade down2633.8%
backdash into backward movement1982.9%
crouch dash forward into guardG1632.4%
backdash1321.9%
crouch into backdash1171.7%
evade down into backdash1081.6%
Senzankou66P+K into throwP+G921.3%
backward movement into forward dash791.1%
crouch dash forward into forward dash751.1%
forward dash into guardG701.0%
crouch dash forward into punchP590.8%

992 further openings account for the other 3,229 rounds.

Sarah

backdash into evade down17113.6%
forward movement into backdash14211.3%
backdash into evade up786.2%
forward movement into punchP645.1%
crouch dash forward into evade down614.8%
backdash into Stiletto66K514.0%
backdash into backward movement352.8%
crouch dash forward into guardG322.5%
crouch dash forward into Low Spin Kick3K+G252.0%
evade down into backdash231.8%
crouch into backdash201.6%
backdash into punchP191.5%
crouch dash forward into Squat Straight2P191.5%
forward dash into guardG191.5%
backdash181.4%

157 further openings account for the other 484 rounds.

Akira

forward movement into backdash14215.2%
backdash into evade down9810.5%
Senzankou66P+K into throwP+G929.9%
backdash into backward movement293.1%
backdash272.9%
forward movement into punchP272.9%
crouch dash forward into evade down252.7%
backdash into Rimon Chouchu66P222.4%
backdash into evade up212.2%
crouch into backdash212.2%
evade down into backdash212.2%
backdash into Youhou33P192.0%
Rimon Chouchu66P into evade down181.9%
backdash into Jouho Senshou46P171.8%
Senzankou66P+K161.7%

112 further openings account for the other 337 rounds.

Kage

backdash into evade down13815.7%
forward movement into backdash728.2%
forward movement into punchP515.8%
crouch dash forward into evade down354.0%
backdash into evade up323.6%
backdash into backward movement273.1%
crouch dash forward into guardG252.8%
crouch into backdash212.4%
backdash161.8%
backdash into Furikakato OtoshiK+G151.7%
crouch dash forward into Jizuridan2P151.7%
backdash into Nakageri3K141.6%
evade down into backdash131.5%
backdash into Jizuridan2P121.4%
crouch dash forward into Shippuzan3PP121.4%

149 further openings account for the other 383 rounds.

Jacky

backdash into evade down14817.9%
forward movement into backdash708.5%
backdash into evade up404.8%
forward movement into punchP394.7%
crouch dash forward into Squat Straight2P374.5%
crouch dash forward into evade down364.4%
crouch dash forward into Smash Straight Jab3PP242.9%
crouch dash forward into guardG222.7%
crouch dash forward into Smash Straight3P202.4%
backward movement into forward dash172.1%
crouch dash forward into Low Spin Kick1K+G151.8%
crouch dash forward into forward dash131.6%
backdash into backward movement111.3%
forward dash into guardG111.3%
crouch dash forward into Slant Back Knuckle1P101.2%

132 further openings account for the other 313 rounds.

Lion

backdash into evade down8112.1%
forward movement into backdash6810.1%
forward movement into punchP629.2%
backdash into evade up314.6%
backdash263.9%
backdash into backward movement213.1%
crouch dash forward into evade down172.5%
crouch into backdash162.4%
backdash into Koushutai44K152.2%
crouch dash forward into guardG152.2%
evade down into backdash131.9%
backdash into Dantai3K101.5%
crouch dash forward into Sen'inshou3P91.3%
Katousui2P71.0%
backdash into Katousui2P60.9%

135 further openings account for the other 275 rounds.

Pai

backdash into evade down8312.8%
forward movement into punchP6510.0%
forward movement into backdash446.8%
backdash into evade up304.6%
forward movement into Senchutai3K264.0%
backdash into backward movement213.2%
crouch dash forward into Souanshou3P+K192.9%
crouch dash forward into evade down182.8%
backward movement into forward dash132.0%
crouch dash forward into guardG121.8%
crouch dash forward into crouch111.7%
crouch dash forward into punchP91.4%
backdash into Senchutai3K81.2%
crouch dash forward into forward dash81.2%
crouch dash forward into Senchutai3K71.1%

128 further openings account for the other 277 rounds.

Wolf

backdash into evade down5711.8%
forward movement into backdash408.2%
backdash into evade up357.2%
crouch dash forward into guardG255.2%
crouch dash forward into Arrow Knuckle3P214.3%
backdash into backward movement204.1%
crouch dash forward into evade down193.9%
forward movement into punchP173.5%
backdash112.3%
crouch into backdash112.3%
crouch dash forward into Low Hammer2P91.9%
Low Drop Kick62K81.6%
backdash into Low Drop Kick62K71.4%
crouch dash forward into punchP71.4%
evade down into backdash71.4%

101 further openings account for the other 191 rounds.

Jean

backdash into evade down7318.7%
forward movement into backdash328.2%
forward movement into punchP256.4%
backdash into Gyaku Seikenzuki66P246.1%
backdash into evade up112.8%
backdash into backward movement102.6%
crouch dash forward into evade down92.3%
backdash82.0%
forward movement into Gyaku Seikenzuki66P82.0%
crouch dash forward into guardG71.8%
backdash into Tate'enpi~Tenkai Hizageri33PK61.5%
backdash into Yamakuzushi6K61.5%
punchP61.5%
punchP into crouch dash forward61.5%
forward dash into evade down51.3%

90 further openings account for the other 155 rounds.

Lei Fei

forward movement into backdash189.2%
backdash into evade down178.7%
crouch dash forward into evade down168.2%
Dantai4K115.6%
forward movement into punchP94.6%
backdash into evade up84.1%
crouch dash forward into Fukusoushou2P52.5%
crouch dash forward into Shatenshou33P52.5%
crouch dash forward into guardG52.5%
crouch into backdash52.5%
evade down into backdash52.5%
forward dash into guardG52.5%
forward movement into Fukusoushou2P52.5%
backdash into Hai Shiki2P+K+G31.5%
backdash into Kochouheki (Deflect)236P+K31.5%

57 further openings account for the other 76 rounds.

Jeffry

backdash into evade down189.9%
forward movement into backdash137.2%
forward movement into punchP137.2%
backdash into backward movement73.9%
crouch dash forward into Ducking Low2K+G73.9%
crouch dash forward into evade down63.3%
Toe Kick2K52.8%
crouch dash forward into Hell Claw236P42.2%
crouch dash forward into Sunlit Body Upper3P+K42.2%
crouch dash forward into crouch42.2%
crouch dash forward into forward dash42.2%
crouch dash forward into guardG42.2%
punchP into forward dash42.2%
backdash31.7%
backdash into Side Kick3K31.7%

59 further openings account for the other 82 rounds.

Brad

backdash into evade down3521.5%
forward movement into backdash1911.7%
crouch dash forward into evade down127.4%
backdash into evade up116.8%
forward movement into punchP116.8%
evade down into backdash42.5%
crouch dash forward into Sit Jab2P31.8%
crouch dash forward into guardG31.8%
crouch into backdash31.8%
Sharp Shoot1P into guardG21.2%
backdash21.2%
backdash into Jackal Straight46P+K21.2%
backdash into Middle Spin Kick66K21.2%
backdash into Sit Jab2P21.2%
backdash into Stop Kick4K21.2%

41 further openings account for the other 50 rounds.

Goh

forward movement into backdash1410.3%
backdash into Karura4P+K118.1%
backdash into backward movement118.1%
backdash into evade down118.1%
backdash85.9%
backdash into Soukyu46P53.7%
crouch dash forward into evade down53.7%
backward movement into forward dash42.9%
crouch dash forward into guardG42.9%
crouch into backdash42.9%
backdash into evade up32.2%
crouch dash forward into crouch32.2%
forward dash into guardG32.2%
forward movement into punchP32.2%
backdash into Kurogane Kudaki66P21.5%

38 further openings account for the other 45 rounds.

Eileen

backdash into evade down912.9%
forward movement into backdash57.1%
crouch dash forward into evade down45.7%
backdash into evade up34.3%
evade down into backdash34.3%
forward movement into punchP34.3%
throwP+G34.3%
backdash into Kesshi Hanbi46K+G22.9%
backdash into offensive move22.9%
backdash into throwP+G22.9%
crouch dash forward into guardG22.9%
guardG into backdash22.9%
guardG into throwP+G22.9%
punchP into Douchu6P22.9%
Enkou Tekitou1P+K into Enkou Soutekitou1P+KP11.4%

25 further openings account for the other 25 rounds.

Shun

backdash into evade down69.0%
Haisenchu1P57.5%
backdash into evade up57.5%
crouch dash back into Tenshin Souchushou6P+K46.0%
crouch dash forward into Gyou'in Haishu3P46.0%
Haisenchu1P into Haisenchu Kaikakyaku1PK34.5%
crouch dash back into Dokuritsu Kanpai46P+K34.5%
forward movement into backdash34.5%
Haisenchu1P into guardG23.0%
backdash into Kasen Zenbokushou6PP23.0%
backdash into backward movement23.0%
crouch dash forward into guardG23.0%
Gyousentai2K11.5%
Shinho Suikoushu43P+K into punchP11.5%
backdash11.5%

23 further openings account for the other 23 rounds.