Virtua Fighter 5 REVO · v1.10 · Region: Asia
Hi:D
Characters played — VF5's own record
| Jacky | 37 | 3,177 | 1,678 | 1,499 | 52.8% |
|---|---|---|---|---|---|
| Wolf | 34 | 1,487 | 801 | 686 | 53.9% |
| Akira | 36 | 1,038 | 574 | 464 | 55.3% |
| Kage | 36 | 957 | 517 | 440 | 54.0% |
| Jeffry | 35 | 893 | 528 | 365 | 59.1% |
| Lion | 37 | 720 | 396 | 324 | 55.0% |
| Pai | 36 | 495 | 292 | 203 | 59.0% |
| Eileen | 32 | 473 | 266 | 207 | 56.2% |
| Lei Fei | 36 | 344 | 237 | 107 | 68.9% |
| Brad | 33 | 235 | 145 | 90 | 61.7% |
| Lau | — | 202 | 129 | 73 | 63.9% |
| Sarah | 36 | 116 | 87 | 29 | 75.0% |
| Jean | 30 | 58 | 46 | 12 | 79.3% |
| Shun | 27 | 49 | 32 | 17 | 65.3% |
| Goh | 31 | 15 | 12 | 3 | 80.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 231 | 139 | 92 | 60.2% | +3.4 |
|---|---|---|---|---|---|
| Jacky | 206 | 98 | 108 | 47.6% | -9.8 |
| Wolf | 136 | 78 | 58 | 57.4% | +1.2 |
| Sarah | 103 | 59 | 44 | 57.3% | +2.7 |
| Jeffry | 95 | 56 | 39 | 59.0% | +1.0 |
| Pai | 92 | 55 | 37 | 59.8% | -0.3 |
| Lion | 90 | 51 | 39 | 56.7% | +0.7 |
| Jean | 86 | 53 | 33 | 61.6% | +3.3 |
| Kage | 81 | 38 | 43 | 46.9% | -7.6 |
| Lau | 81 | 47 | 34 | 58.0% | +2.4 |
| Aoi | 73 | 46 | 27 | 63.0% | +5.5 |
| Brad | 71 | 44 | 27 | 62.0% | +6.2 |
| Lei Fei | 68 | 32 | 36 | 47.1% | -7.7 |
| Shun | 65 | 33 | 32 | 50.8% | -3.8 |
| Goh | 64 | 36 | 28 | 56.2% | -0.9 |
| Vanessa | 58 | 37 | 21 | 63.8% | +8.2 |
| El Blaze | 40 | 27 | 13 | 67.5% | +9.3 |
| Dural | 31 | 21 | 10 | 67.7% | +11.6 |
| Eileen | 29 | 13 | 16 | 44.8% | -12.9 |
| Taka | 4 | 1 | 3 | 25.0% | -35.5 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 201 | 119 | 82 | 59.2% | +2.9 |
|---|---|---|---|---|---|
| Breakable Half Fence | 196 | 109 | 87 | 55.6% | -0.9 |
| Rectangle | 176 | 105 | 71 | 59.7% | +4.0 |
| Breakable Full Fence | 163 | 91 | 72 | 55.8% | -1.3 |
| Single Wall | 163 | 100 | 63 | 61.4% | +5.5 |
| Open | 161 | 88 | 73 | 54.7% | -2.4 |
| Low Fence | 157 | 90 | 67 | 57.3% | -0.4 |
| Octagon | 156 | 88 | 68 | 56.4% | -0.4 |
| Half Fence | 154 | 83 | 71 | 53.9% | -1.9 |
| Full Fence and Open | 100 | 55 | 45 | 55.0% | -3.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,046 | 56.9% | 56.4% | +0.4 |
| No walls | 481 | 57.8% | 56.9% | +0.9 |
Walls against open: -0.4 points (95% range -5.9 to +5.0), p 0.884 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MaBoy (Rank 34) | 43 | 25 | 18 | 58.1% |
|---|---|---|---|---|
| danimura (Rank 35) | 33 | 21 | 12 | 63.6% |
| zaduhkj (Rank 34) | 33 | 20 | 13 | 60.6% |
| NORESPECT (Rank 36) | 29 | 18 | 11 | 62.1% |
| jinjin (Rank 33) | 19 | 9 | 10 | 47.4% |
| ふぇに (Rank 34) | 19 | 9 | 10 | 47.4% |
| RUSH (Rank 36) | 17 | 8 | 9 | 47.1% |
| mahiro_725 (Rank 36) | 16 | 7 | 9 | 43.8% |
| くろね@のびしろF (Rank 33) | 16 | 8 | 8 | 50.0% |
| jijitax4 (Rank 36) | 14 | 9 | 5 | 64.3% |
| 大谷 小平 (Rank 35) | 13 | 8 | 5 | 61.5% |
| jiwoonpk (Rank 32) | 12 | 9 | 3 | 75.0% |
| sueokisonomama (Rank 32) | 12 | 7 | 5 | 58.3% |
| らうらう (Rank 37) | 12 | 3 | 9 | 25.0% |
| Hypertension (Rank 33) | 11 | 9 | 2 | 81.8% |
| こまち (Rank 34) | 11 | 6 | 5 | 54.5% |
| 무파ZeroBlue (Rank 34) | 11 | 7 | 4 | 63.6% |
| ENGLID (Rank 37) | 10 | 1 | 9 | 10.0% |
| ManEater (Rank 39) | 10 | 3 | 7 | 30.0% |
| Phrazes_For_The_Young (Rank 34) | 10 | 6 | 4 | 60.0% |
| apashun (Rank 37) | 10 | 2 | 8 | 20.0% |
| wildguy177 (Rank 32) | 10 | 9 | 1 | 90.0% |
| ツッチー (Rank 36) | 10 | 7 | 3 | 70.0% |
| 송곳 (Rank 37) | 10 | 4 | 6 | 40.0% |
| vivid_dot4 (Rank 33) | 9 | 5 | 4 | 55.6% |
Most played opponents, most recent first
| Phrazes_For_The_Young (Rank 34) | 2026/09/18 | 10 | 6 | 4 | 60.0% |
|---|---|---|---|---|---|
| Hypertension (Rank 33) | 2026/09/13 | 11 | 9 | 2 | 81.8% |
| mahiro_725 (Rank 36) | 2026/09/13 | 16 | 7 | 9 | 43.8% |
| 무파ZeroBlue (Rank 34) | 2026/09/12 | 11 | 7 | 4 | 63.6% |
| 大谷 小平 (Rank 35) | 2026/09/12 | 13 | 8 | 5 | 61.5% |
| NORESPECT (Rank 36) | 2026/09/12 | 29 | 18 | 11 | 62.1% |
| ENGLID (Rank 37) | 2026/09/06 | 10 | 1 | 9 | 10.0% |
| MaBoy (Rank 34) | 2026/09/06 | 43 | 25 | 18 | 58.1% |
| jinjin (Rank 33) | 2026/09/05 | 19 | 9 | 10 | 47.4% |
| jiwoonpk (Rank 32) | 2026/09/05 | 12 | 9 | 3 | 75.0% |
| danimura (Rank 35) | 2026/08/27 | 33 | 21 | 12 | 63.6% |
| sueokisonomama (Rank 32) | 2026/08/27 | 12 | 7 | 5 | 58.3% |
| ふぇに (Rank 34) | 2026/08/22 | 19 | 9 | 10 | 47.4% |
| ManEater (Rank 39) | 2026/08/02 | 10 | 3 | 7 | 30.0% |
| zaduhkj (Rank 34) | 2026/08/02 | 33 | 20 | 13 | 60.6% |
| 송곳 (Rank 37) | 2026/07/30 | 10 | 4 | 6 | 40.0% |
| ツッチー (Rank 36) | 2026/07/26 | 10 | 7 | 3 | 70.0% |
| RUSH (Rank 36) | 2026/07/26 | 17 | 8 | 9 | 47.1% |
| apashun (Rank 37) | 2026/07/19 | 10 | 2 | 8 | 20.0% |
| らうらう (Rank 37) | 2026/07/05 | 12 | 3 | 9 | 25.0% |
| vivid_dot4 (Rank 33) | 2026/06/21 | 9 | 5 | 4 | 55.6% |
| wildguy177 (Rank 32) | 2026/06/14 | 10 | 9 | 1 | 90.0% |
| くろね@のびしろF (Rank 33) | 2026/06/07 | 16 | 8 | 8 | 50.0% |
| こまち (Rank 34) | 2026/05/31 | 11 | 6 | 5 | 54.5% |
| jijitax4 (Rank 36) | 2026/05/23 | 14 | 9 | 5 | 64.3% |
Round openings
Every character
| backdash into evade down | 945 | 13.7% |
|---|---|---|
| forward movement into backdash | 682 | 9.9% |
| forward movement into punchP | 389 | 5.6% |
| backdash into evade up | 311 | 4.5% |
| crouch dash forward into evade down | 263 | 3.8% |
| backdash into backward movement | 198 | 2.9% |
| crouch dash forward into guardG | 163 | 2.4% |
| backdash | 132 | 1.9% |
| crouch into backdash | 117 | 1.7% |
| evade down into backdash | 108 | 1.6% |
| Senzankou66P+K into throwP+G | 92 | 1.3% |
| backward movement into forward dash | 79 | 1.1% |
| crouch dash forward into forward dash | 75 | 1.1% |
| forward dash into guardG | 70 | 1.0% |
| crouch dash forward into punchP | 59 | 0.8% |
992 further openings account for the other 3,229 rounds.
Sarah
| backdash into evade down | 171 | 13.6% |
|---|---|---|
| forward movement into backdash | 142 | 11.3% |
| backdash into evade up | 78 | 6.2% |
| forward movement into punchP | 64 | 5.1% |
| crouch dash forward into evade down | 61 | 4.8% |
| backdash into Stiletto66K | 51 | 4.0% |
| backdash into backward movement | 35 | 2.8% |
| crouch dash forward into guardG | 32 | 2.5% |
| crouch dash forward into Low Spin Kick3K+G | 25 | 2.0% |
| evade down into backdash | 23 | 1.8% |
| crouch into backdash | 20 | 1.6% |
| backdash into punchP | 19 | 1.5% |
| crouch dash forward into Squat Straight2P | 19 | 1.5% |
| forward dash into guardG | 19 | 1.5% |
| backdash | 18 | 1.4% |
157 further openings account for the other 484 rounds.
Akira
| forward movement into backdash | 142 | 15.2% |
|---|---|---|
| backdash into evade down | 98 | 10.5% |
| Senzankou66P+K into throwP+G | 92 | 9.9% |
| backdash into backward movement | 29 | 3.1% |
| backdash | 27 | 2.9% |
| forward movement into punchP | 27 | 2.9% |
| crouch dash forward into evade down | 25 | 2.7% |
| backdash into Rimon Chouchu66P | 22 | 2.4% |
| backdash into evade up | 21 | 2.2% |
| crouch into backdash | 21 | 2.2% |
| evade down into backdash | 21 | 2.2% |
| backdash into Youhou33P | 19 | 2.0% |
| Rimon Chouchu66P into evade down | 18 | 1.9% |
| backdash into Jouho Senshou46P | 17 | 1.8% |
| Senzankou66P+K | 16 | 1.7% |
112 further openings account for the other 337 rounds.
Kage
| backdash into evade down | 138 | 15.7% |
|---|---|---|
| forward movement into backdash | 72 | 8.2% |
| forward movement into punchP | 51 | 5.8% |
| crouch dash forward into evade down | 35 | 4.0% |
| backdash into evade up | 32 | 3.6% |
| backdash into backward movement | 27 | 3.1% |
| crouch dash forward into guardG | 25 | 2.8% |
| crouch into backdash | 21 | 2.4% |
| backdash | 16 | 1.8% |
| backdash into Furikakato OtoshiK+G | 15 | 1.7% |
| crouch dash forward into Jizuridan2P | 15 | 1.7% |
| backdash into Nakageri3K | 14 | 1.6% |
| evade down into backdash | 13 | 1.5% |
| backdash into Jizuridan2P | 12 | 1.4% |
| crouch dash forward into Shippuzan3PP | 12 | 1.4% |
149 further openings account for the other 383 rounds.
Jacky
| backdash into evade down | 148 | 17.9% |
|---|---|---|
| forward movement into backdash | 70 | 8.5% |
| backdash into evade up | 40 | 4.8% |
| forward movement into punchP | 39 | 4.7% |
| crouch dash forward into Squat Straight2P | 37 | 4.5% |
| crouch dash forward into evade down | 36 | 4.4% |
| crouch dash forward into Smash Straight Jab3PP | 24 | 2.9% |
| crouch dash forward into guardG | 22 | 2.7% |
| crouch dash forward into Smash Straight3P | 20 | 2.4% |
| backward movement into forward dash | 17 | 2.1% |
| crouch dash forward into Low Spin Kick1K+G | 15 | 1.8% |
| crouch dash forward into forward dash | 13 | 1.6% |
| backdash into backward movement | 11 | 1.3% |
| forward dash into guardG | 11 | 1.3% |
| crouch dash forward into Slant Back Knuckle1P | 10 | 1.2% |
132 further openings account for the other 313 rounds.
Lion
| backdash into evade down | 81 | 12.1% |
|---|---|---|
| forward movement into backdash | 68 | 10.1% |
| forward movement into punchP | 62 | 9.2% |
| backdash into evade up | 31 | 4.6% |
| backdash | 26 | 3.9% |
| backdash into backward movement | 21 | 3.1% |
| crouch dash forward into evade down | 17 | 2.5% |
| crouch into backdash | 16 | 2.4% |
| backdash into Koushutai44K | 15 | 2.2% |
| crouch dash forward into guardG | 15 | 2.2% |
| evade down into backdash | 13 | 1.9% |
| backdash into Dantai3K | 10 | 1.5% |
| crouch dash forward into Sen'inshou3P | 9 | 1.3% |
| Katousui2P | 7 | 1.0% |
| backdash into Katousui2P | 6 | 0.9% |
135 further openings account for the other 275 rounds.
Pai
| backdash into evade down | 83 | 12.8% |
|---|---|---|
| forward movement into punchP | 65 | 10.0% |
| forward movement into backdash | 44 | 6.8% |
| backdash into evade up | 30 | 4.6% |
| forward movement into Senchutai3K | 26 | 4.0% |
| backdash into backward movement | 21 | 3.2% |
| crouch dash forward into Souanshou3P+K | 19 | 2.9% |
| crouch dash forward into evade down | 18 | 2.8% |
| backward movement into forward dash | 13 | 2.0% |
| crouch dash forward into guardG | 12 | 1.8% |
| crouch dash forward into crouch | 11 | 1.7% |
| crouch dash forward into punchP | 9 | 1.4% |
| backdash into Senchutai3K | 8 | 1.2% |
| crouch dash forward into forward dash | 8 | 1.2% |
| crouch dash forward into Senchutai3K | 7 | 1.1% |
128 further openings account for the other 277 rounds.
Wolf
| backdash into evade down | 57 | 11.8% |
|---|---|---|
| forward movement into backdash | 40 | 8.2% |
| backdash into evade up | 35 | 7.2% |
| crouch dash forward into guardG | 25 | 5.2% |
| crouch dash forward into Arrow Knuckle3P | 21 | 4.3% |
| backdash into backward movement | 20 | 4.1% |
| crouch dash forward into evade down | 19 | 3.9% |
| forward movement into punchP | 17 | 3.5% |
| backdash | 11 | 2.3% |
| crouch into backdash | 11 | 2.3% |
| crouch dash forward into Low Hammer2P | 9 | 1.9% |
| Low Drop Kick62K | 8 | 1.6% |
| backdash into Low Drop Kick62K | 7 | 1.4% |
| crouch dash forward into punchP | 7 | 1.4% |
| evade down into backdash | 7 | 1.4% |
101 further openings account for the other 191 rounds.
Jean
| backdash into evade down | 73 | 18.7% |
|---|---|---|
| forward movement into backdash | 32 | 8.2% |
| forward movement into punchP | 25 | 6.4% |
| backdash into Gyaku Seikenzuki66P | 24 | 6.1% |
| backdash into evade up | 11 | 2.8% |
| backdash into backward movement | 10 | 2.6% |
| crouch dash forward into evade down | 9 | 2.3% |
| backdash | 8 | 2.0% |
| forward movement into Gyaku Seikenzuki66P | 8 | 2.0% |
| crouch dash forward into guardG | 7 | 1.8% |
| backdash into Tate'enpi~Tenkai Hizageri33PK | 6 | 1.5% |
| backdash into Yamakuzushi6K | 6 | 1.5% |
| punchP | 6 | 1.5% |
| punchP into crouch dash forward | 6 | 1.5% |
| forward dash into evade down | 5 | 1.3% |
90 further openings account for the other 155 rounds.
Lei Fei
| forward movement into backdash | 18 | 9.2% |
|---|---|---|
| backdash into evade down | 17 | 8.7% |
| crouch dash forward into evade down | 16 | 8.2% |
| Dantai4K | 11 | 5.6% |
| forward movement into punchP | 9 | 4.6% |
| backdash into evade up | 8 | 4.1% |
| crouch dash forward into Fukusoushou2P | 5 | 2.5% |
| crouch dash forward into Shatenshou33P | 5 | 2.5% |
| crouch dash forward into guardG | 5 | 2.5% |
| crouch into backdash | 5 | 2.5% |
| evade down into backdash | 5 | 2.5% |
| forward dash into guardG | 5 | 2.5% |
| forward movement into Fukusoushou2P | 5 | 2.5% |
| backdash into Hai Shiki2P+K+G | 3 | 1.5% |
| backdash into Kochouheki (Deflect)236P+K | 3 | 1.5% |
57 further openings account for the other 76 rounds.
Jeffry
| backdash into evade down | 18 | 9.9% |
|---|---|---|
| forward movement into backdash | 13 | 7.2% |
| forward movement into punchP | 13 | 7.2% |
| backdash into backward movement | 7 | 3.9% |
| crouch dash forward into Ducking Low2K+G | 7 | 3.9% |
| crouch dash forward into evade down | 6 | 3.3% |
| Toe Kick2K | 5 | 2.8% |
| crouch dash forward into Hell Claw236P | 4 | 2.2% |
| crouch dash forward into Sunlit Body Upper3P+K | 4 | 2.2% |
| crouch dash forward into crouch | 4 | 2.2% |
| crouch dash forward into forward dash | 4 | 2.2% |
| crouch dash forward into guardG | 4 | 2.2% |
| punchP into forward dash | 4 | 2.2% |
| backdash | 3 | 1.7% |
| backdash into Side Kick3K | 3 | 1.7% |
59 further openings account for the other 82 rounds.
Brad
| backdash into evade down | 35 | 21.5% |
|---|---|---|
| forward movement into backdash | 19 | 11.7% |
| crouch dash forward into evade down | 12 | 7.4% |
| backdash into evade up | 11 | 6.8% |
| forward movement into punchP | 11 | 6.8% |
| evade down into backdash | 4 | 2.5% |
| crouch dash forward into Sit Jab2P | 3 | 1.8% |
| crouch dash forward into guardG | 3 | 1.8% |
| crouch into backdash | 3 | 1.8% |
| Sharp Shoot1P into guardG | 2 | 1.2% |
| backdash | 2 | 1.2% |
| backdash into Jackal Straight46P+K | 2 | 1.2% |
| backdash into Middle Spin Kick66K | 2 | 1.2% |
| backdash into Sit Jab2P | 2 | 1.2% |
| backdash into Stop Kick4K | 2 | 1.2% |
41 further openings account for the other 50 rounds.
Goh
| forward movement into backdash | 14 | 10.3% |
|---|---|---|
| backdash into Karura4P+K | 11 | 8.1% |
| backdash into backward movement | 11 | 8.1% |
| backdash into evade down | 11 | 8.1% |
| backdash | 8 | 5.9% |
| backdash into Soukyu46P | 5 | 3.7% |
| crouch dash forward into evade down | 5 | 3.7% |
| backward movement into forward dash | 4 | 2.9% |
| crouch dash forward into guardG | 4 | 2.9% |
| crouch into backdash | 4 | 2.9% |
| backdash into evade up | 3 | 2.2% |
| crouch dash forward into crouch | 3 | 2.2% |
| forward dash into guardG | 3 | 2.2% |
| forward movement into punchP | 3 | 2.2% |
| backdash into Kurogane Kudaki66P | 2 | 1.5% |
38 further openings account for the other 45 rounds.
Eileen
| backdash into evade down | 9 | 12.9% |
|---|---|---|
| forward movement into backdash | 5 | 7.1% |
| crouch dash forward into evade down | 4 | 5.7% |
| backdash into evade up | 3 | 4.3% |
| evade down into backdash | 3 | 4.3% |
| forward movement into punchP | 3 | 4.3% |
| throwP+G | 3 | 4.3% |
| backdash into Kesshi Hanbi46K+G | 2 | 2.9% |
| backdash into offensive move | 2 | 2.9% |
| backdash into throwP+G | 2 | 2.9% |
| crouch dash forward into guardG | 2 | 2.9% |
| guardG into backdash | 2 | 2.9% |
| guardG into throwP+G | 2 | 2.9% |
| punchP into Douchu6P | 2 | 2.9% |
| Enkou Tekitou1P+K into Enkou Soutekitou1P+KP | 1 | 1.4% |
25 further openings account for the other 25 rounds.
Shun
| backdash into evade down | 6 | 9.0% |
|---|---|---|
| Haisenchu1P | 5 | 7.5% |
| backdash into evade up | 5 | 7.5% |
| crouch dash back into Tenshin Souchushou6P+K | 4 | 6.0% |
| crouch dash forward into Gyou'in Haishu3P | 4 | 6.0% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 3 | 4.5% |
| crouch dash back into Dokuritsu Kanpai46P+K | 3 | 4.5% |
| forward movement into backdash | 3 | 4.5% |
| Haisenchu1P into guardG | 2 | 3.0% |
| backdash into Kasen Zenbokushou6PP | 2 | 3.0% |
| backdash into backward movement | 2 | 3.0% |
| crouch dash forward into guardG | 2 | 3.0% |
| Gyousentai2K | 1 | 1.5% |
| Shinho Suikoushu43P+K into punchP | 1 | 1.5% |
| backdash | 1 | 1.5% |
23 further openings account for the other 23 rounds.
