VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

Alias-ks77

Career matches1,880
Career win rate55.3%
Round win rate51.1%
Peak rank37
Distinct opponents166
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky371,51282269054.4%
Jeffry3436821715159.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira120606050.0%+0.9
Wolf71373452.1%-6.6
Jean61322952.5%-3.9
Jacky54351964.8%+10.2
Kage46202643.5%+0.6
Jeffry42241857.1%-3.4
Brad40211952.5%-3.2
Lau39211853.9%+4.3
Goh36191752.8%+0.2
Aoi33181554.5%+5.0
Sarah30181260.0%+2.8
Vanessa2461825.0%-23.8
El Blaze179852.9%-3.3
Shun137653.9%+7.5
Lion128466.7%+9.8
Lei Fei104640.0%-13.7
Eileen94544.4%-4.7
Pai97277.8%+23.0
Dural87187.5%+28.3
Taka63350.0%+2.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence85404547.1%-7.5
Full Fence79433654.4%+2.6
Breakable Full Fence75462961.3%+11.9
Octagon70373352.9%+0.8
Half Fence69412859.4%+5.0
Open66372956.1%+4.0
Low Fence62332953.2%-1.3
Rectangle54233142.6%-13.0
Single Wall50242648.0%-5.2
Full Fence and Open32171553.1%+2.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls43253.2%52.9%+0.3
No walls17852.8%53.2%-0.4

Walls against open: +0.7 points (95% range -8.3 to +9.7), p 0.879 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

yamaneko (Rank 34)2026/07/10149564.3%
らうらう (Rank 37)2026/07/05103730.0%
寿司眼鉄 (Rank 35)2026/07/05159660.0%
くりたろう (Rank 39)2026/07/05125741.7%
홍명보개새이임생십장생아 (Rank 38)2026/06/29123925.0%
くろね@のびしろF (Rank 35)2026/06/2986275.0%
구닥스트렌져 (Rank 35)2026/06/2975271.4%
Tokkovanessa_VF (Rank 42)2026/06/29102820.0%
nanami.madogiwa (Rank 33)2026/06/2986275.0%
もっこり (Rank 35)2026/06/2173442.9%
interceptor (Rank 39)2026/06/1958184031.0%
マハリータまるこ (Rank 39)2026/06/18147750.0%
うるヲ参拾 (Rank 38)2026/06/1273442.9%
★闘将拉麵男★ (Rank 38)2026/06/111210283.3%
NORESPECT (Rank 34)2026/06/06106460.0%
OgreAunt (Rank 33)2026/06/0476185.7%
指無しライダー (Rank 39)2026/06/0473442.9%
JeanKujo (Rank 31)2026/06/03107370.0%
MaBoy (Rank 33)2026/05/2827151255.6%
VF12360-PC (Rank 36)2026/05/28106460.0%
elf4sale (Rank 26)2026/05/2784450.0%
jiwoonpk (Rank 30)2026/05/2785362.5%
おるが@のびしろF (Rank 31)2026/05/2386275.0%
Ray'ne (Rank 32)2026/05/23119281.8%
jijitax4 (Rank 36)2026/05/2386275.0%

Round openings

Every character

backdash into evade up37013.4%
Middle Smash6P30711.1%
forward movement into punchP1886.8%
forward dash into Low Spin Kick1K+G1344.9%
backdash into High Angle Upper Kick6K983.5%
Dash Hammer Kick66K873.1%
backdash into Spin Heel Sword4K+G662.4%
crouch dash forward into Smash Straight3P562.0%
Spin Heel Sword4K+G552.0%
backdash into Long Stride Back Knuckle4P+K552.0%
backdash into Middle Smash6P531.9%
backdash into evade down531.9%
backward movement into Beat KnuckleP+K501.8%
Knee Push4K into Knee Push Wild Hook4KP451.6%
forward movement into Punch High KickPK451.6%

230 further openings account for the other 1,097 rounds.

Jacky

backdash into evade up33813.9%
Middle Smash6P30712.6%
forward movement into punchP1747.2%
forward dash into Low Spin Kick1K+G1345.5%
backdash into High Angle Upper Kick6K984.0%
Dash Hammer Kick66K873.6%
backdash into Spin Heel Sword4K+G662.7%
crouch dash forward into Smash Straight3P562.3%
Spin Heel Sword4K+G552.3%
backdash into Long Stride Back Knuckle4P+K552.3%
backdash into Middle Smash6P532.2%
backward movement into Beat KnuckleP+K502.1%
backdash into evade down451.9%
forward movement into Punch High KickPK451.9%
crouch dash forward into High Angle Upper Kick6K401.6%

153 further openings account for the other 825 rounds.

Jeffry

Knee Push4K into Knee Push Wild Hook4KP4513.6%
backdash into evade up329.7%
forward movement into Double KnucklePP226.7%
forward movement into punchP144.2%
backdash into Kenka Hook46P133.9%
backdash into Tsunami Beat3K+G133.9%
crouch into Low Knuckle2P103.0%
guardG into Middle Hell Stab6P+K103.0%
backdash into evade down82.4%
crouch dash forward into Knee Attack6K82.4%
Elbow Butt6P72.1%
Middle Hell Stab6P+K72.1%
Knee Push4K61.8%
backdash into Elbow Butt6P61.8%
crouch dash forward into Full Swing Upper33P61.8%

76 further openings account for the other 124 rounds.