VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Shun

pizaman

Career matches4,325
Career win rate64.0%
Round win rate57.6%
Peak rank35
Distinct opponents340
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun3566038427658.2%
Akira3247828319559.2%
Goh3442824118756.3%
Wolf3435322612764.0%
Brad3334724310470.0%
Jeffry3334320314059.2%
Lau3532921811166.3%
Pai322581649463.6%
Lion332481717769.0%
Kage332461717569.5%
Vanessa321701155567.7%
Taka321631263777.3%
El Blaze351611194273.9%
Lei Fei32105802576.2%
Sarah272217577.3%
Jean105550.0%
Eileen2643175.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira123764761.8%-1.1
Jeffry100732773.0%+9.5
Jacky87503757.5%-4.4
Goh74512368.9%+2.5
Wolf74472763.5%+1.2
Lion69393056.5%-2.1
Pai54381670.4%+6.7
Lau50252550.0%-14.1
Sarah49321765.3%+4.1
Jean47262155.3%-6.9
Shun43331076.7%+14.4
Brad40301075.0%+13.1
El Blaze40211952.5%-13.0
Kage38241463.2%+2.5
Vanessa32151746.9%-14.4
Aoi29181162.1%-0.9
Dural2281436.4%-29.0
Lei Fei1713476.5%+12.0
Taka1512380.0%+19.1
Eileen73442.9%-19.9

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence132825062.1%-1.3
Open114744064.9%-0.4
Low Fence109624756.9%-4.5
Breakable Half Fence106634359.4%-5.0
Rectangle105673863.8%+1.2
Half Fence104693566.3%+3.5
Octagon92583463.0%-0.3
Single Wall86503658.1%-3.1
Full Fence71521973.2%+14.7
Full Fence and Open43311272.1%+8.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls61064.1%62.9%+1.2
No walls30960.2%62.5%-2.3

Walls against open: +3.6 points (95% range -3.5 to +10.6), p 0.320 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ガリバー (Rank 32)2026/09/2275271.4%
ねこまじん (Rank 36)2026/09/1864266.7%
ふぇに (Rank 33)2026/09/18159660.0%
MaBoy (Rank 35)2026/09/181910952.6%
orz (Rank 30)2026/09/1886275.0%
alleni3xvf5ws (Rank 33)2026/09/1883537.5%
JAGAMARU-MIKE (Rank 29)2026/09/18138561.5%
タイヨウ (Rank 33)2026/09/0976185.7%
run-run52 (Rank 30)2026/09/0976185.7%
ィリォモテャマネコ (Rank 27)2026/09/09770100.0%
Koutei (Rank 32)2026/09/09145935.7%
poteto (Rank 34)2026/09/05108280.0%
NORESPECT (Rank 30)2026/09/052014670.0%
インド人を右に (Rank 33)2026/09/03107370.0%
漂泊の民回線ジプシー (Rank 34)2026/09/0381712.5%
鳩男 (Rank 32)2026/09/0375271.4%
nidaimebannai (Rank 33)2026/09/0362433.3%
ヘニオ (Rank 33)2026/08/2896366.7%
ごちももも (Rank 33)2026/08/2862433.3%
marchan-87 (Rank 36)2026/08/2675271.4%
umiyama_kai (Rank 36)2026/08/2671614.3%
マクシミリアン15世 (Rank 33)2026/08/2585362.5%
danimura (Rank 32)2026/07/061710758.8%
クレウル (Rank 34)2026/06/261610662.5%
majide (Rank 31)2026/05/2973442.9%

Round openings

Every character

backdash into evade down65516.6%
forward movement into punchP55514.1%
crouch into Gyou'in Haishu3P1142.9%
Offensive Style: forward movement into punchP822.1%
Hagakure-ryu In Raijingeki46P+K631.6%
kickK611.6%
Ducking6P+K+G into Crush Knee KickK+G571.4%
backdash into guardG571.4%
Hiji'ate561.4%
backdash into evade up521.3%
Offensive Style: backdash into evade down511.3%
crouch into Haisenchu1P511.3%
crouch into Senchutai481.2%
crouch dash back into guardG441.1%
crouch dash back into Karura4P+K431.1%

552 further openings account for the other 1,949 rounds.

Counted from 993 of the 1,010 matches played. The rest were not pulled for openings.

Jeffry

forward movement into punchP14426.9%
backdash into evade down9818.3%
crouch into Low Knuckle2P254.7%
Elbow Butt6P213.9%
backdash into Kenka Hook46P183.4%
backdash into Hammer Slide1P142.6%
backdash into guardG122.2%
backdash into backward movement81.5%
crouch dash back into guardG71.3%
crouch into Hammer Slide1P71.3%
forward dash into Hammer Slide1P71.3%
forward movement into Double KnucklePP71.3%
Elbow Butt6P into Elbow Hammer6PP61.1%
backdash into evade up61.1%
crouch dash back into Drop Anchor1K+G61.1%

77 further openings account for the other 150 rounds.

Goh

backdash into evade down12023.5%
Hiji'ate6P5110.0%
crouch dash back into Karura4P+K438.4%
forward movement into punchP326.3%
backdash into Karura4P+K224.3%
crouch dash back into guardG142.8%
crouch dash forward into Maegeri3K142.8%
backdash into guardG132.5%
backdash into Maegeri3K112.2%
backdash into Soukyu46P102.0%
backdash81.6%
backdash into backward movement81.6%
backdash into punchP71.4%
backdash into evade up61.2%
crouch into Sune'uchi2P61.2%

72 further openings account for the other 145 rounds.

Counted from 127 of the 132 matches played. The rest were not pulled for openings.

Vanessa

Offensive Style: forward movement into punchP8222.3%
Offensive Style: backdash into evade down5113.9%
Defensive Style: backdash into evade down4010.9%
Defensive Style: forward movement into punchP226.0%
Defensive Style: Shadow Slicer into kickK133.5%
Offensive Style: forward movement into One TwoPP133.5%
Defensive Style: crouch into Bone Crush Middle3K82.2%
Defensive Style: crouch into Stinger Low Blow1P+K82.2%
Offensive Style: backdash into Bunker Buster9P82.2%
Defensive Style: Shadow Slicer into Cut-in Knee Kick6K61.6%
Offensive Style: backdash61.6%
Defensive Style: Stinger Low Blow41.1%
Defensive Style: backward movement into evade down41.1%
Defensive Style: guard into throwP+G41.1%
Defensive Style: Stinger Low Blow into Heavy HookP+K30.8%

66 further openings account for the other 96 rounds.

Counted from 94 of the 99 matches played. The rest were not pulled for openings.

Wolf

forward movement into punchP11130.6%
backdash into evade down6517.9%
forward movement into Elbow Butt4P359.6%
evade down into Elbow Butt4P287.7%
Elbow Butt4P195.2%
Screw Hook63214P133.6%
backdash into guardG92.5%
punchP into crouch61.6%
backdash into punchP51.4%
Heavy Middle Kick3K+G41.1%
backdash into Elbow Butt4P41.1%
crouch dash back into guardG41.1%
crouch into Low Hammer2P41.1%
forward movement into Body Blow6P41.1%
backdash into backward movement30.8%

39 further openings account for the other 49 rounds.

Brad

backdash into evade down7321.9%
Ducking6P+K+G into Crush Knee KickK+G5717.1%
Dtee Sawk Dtrohng4P+K4112.3%
throwP+G into High Spin KickK+G175.1%
Middle Spin Kick66K123.6%
backdash into evade up123.6%
forward dash into Sharp Shoot1P82.4%
Sharp Shoot1P72.1%
backdash72.1%
forward movement into punchP72.1%
guardG into Sharp Shoot1P72.1%
Middle Spin Kick66K into Ten Kao6K61.8%
Middle Spin Kick66K into kickK61.8%
backdash into throwP+G61.8%
Sharp Shoot1P into punchP51.5%

36 further openings account for the other 62 rounds.

Shun

crouch into Gyou'in Haishu3P11434.6%
crouch into Haisenchu1P5115.5%
backdash into evade down3811.6%
Gyou'in Haishu3P267.9%
forward movement into punchP164.9%
Gyou'in Haishu3P into guardG113.3%
Haisenchu1P into crouch41.2%
backdash into Fukuchougeki2P41.2%
punchP41.2%
Rensai Gakushu46PP into Rengeki Gakushu46PPP30.9%
backdash into Gyou'in Haishu3P30.9%
crouch into Fukuchougeki2P30.9%
Fukuchougeki2P20.6%
Koushinhi4P+K+G20.6%
backdash into Getsuga Gakushu46P20.6%

41 further openings account for the other 46 rounds.

Counted from 84 of the 86 matches played. The rest were not pulled for openings.

El Blaze

forward movement into punchP7323.2%
backdash into evade down7022.3%
Shadow Strike6P165.1%
crouch dash back into guardG144.5%
Volcano Upper4P+K113.5%
High-Speed Jab46P into Flame Toe Kick46PK103.2%
backdash into guardG82.5%
backdash72.2%
backdash into evade up72.2%
backdash into ElbowP+K61.9%
backdash into Volcano Upper4P+K61.9%
backdash into throwP+G51.6%
crouch dash forward into Volcano Upper4P+K51.6%
forward movement into Midday HeatKK51.6%
High-Speed Jab46P41.3%

50 further openings account for the other 67 rounds.

Counted from 76 of the 77 matches played. The rest were not pulled for openings.

Kage

Hagakure-ryu In Raijingeki46P+K6321.6%
backdash into evade down4515.4%
Hiji'uchi6P3110.6%
backward movement into Nagiharai6P+K279.2%
forward movement into punchP155.1%
Rasen4P113.8%
Hagakure-ryu In Raijingeki46P+K into ResshouPP82.7%
backdash into Nakageri3K82.7%
backdash into evade up72.4%
backward movement into Hagakure-ryu In Raijingeki46P+K51.7%
Hiji'uchi6P into crouch dash forward41.4%
backdash into Nirenkyaku3KK41.4%
crouch into Fusenjin3P41.4%
backdash31.0%
crouch into Nirenkyaku3KK31.0%

43 further openings account for the other 54 rounds.

Akira

backdash into evade down3015.5%
forward movement into punchP2714.0%
Rimon Chouchu66P157.8%
forward dash into Souka Housui3P+K157.8%
forward dash into Jouho Touken6P105.2%
crouch dash back into Jouho Touken6P73.6%
backdash into backward movement63.1%
backdash into guardG63.1%
crouch dash back into backdash63.1%
Rimon Chouchu66P into Jouho Touken6P52.6%
backdash into Jouho Senshou46P52.6%
backdash into Jouho Touken6P52.6%
crouch dash back into forward dash42.1%
forward dash into guardG31.6%
backdash into throwP+G21.0%

39 further openings account for the other 47 rounds.

Counted from 49 of the 52 matches played. The rest were not pulled for openings.

Taka

kickK5629.0%
backdash into evade down2010.4%
Morotezuki66P189.3%
forward movement into punchP147.2%
Morotezuki66P into Tsuppari 2PP84.2%
Morotezuki66P into Tsuppari 3PPP73.6%
crouch into Shita Harite2P73.6%
Hiji'ate6P52.6%
Shita Harite2P42.1%
backdash into evade up42.1%
backdash into Aka'oni MidaremageP+K31.6%
crouch into Kachi'age33P+K31.6%
forward dash into Kirikabu Kudaki1P+K31.6%
guardG into throwP+G31.6%
Morotezuki66P into Morote Tsuppari66PP21.0%

31 further openings account for the other 36 rounds.

Pai

forward movement into punchP4323.2%
crouch into Senchutai3K2312.4%
Senchuken6P2211.9%
backdash into evade down1910.3%
crouch into Honshin Soukyaku1K+G73.8%
Ensei Haijinkyaku7K+G63.2%
backdash into Senchutai3K52.7%
backdash into punchP52.7%
Senchutai3K42.2%
crouch into Souchuken2P42.2%
backdash into evade up31.6%
backdash into guardG31.6%
forward movement into Senchuken6P31.6%
Senchuken6P into Enbu Renkyaku6K+G21.1%
Senchuken6P into crouch dash forward21.1%

26 further openings account for the other 34 rounds.

Lau

backdash into evade down4433.6%
forward movement into punchP2619.9%
crouch into Senchutai3K2519.1%
Senchutai3K64.6%
Senchutai3K into guardG43.0%
crouch into Souchuken2P32.3%
Gako Choushitsu6K21.5%
backdash into throwP+G21.5%
throwP+G21.5%
Senchutai3K into Senkyaku Chushou3KP10.8%
Senchutai3K into crouch10.8%
backdash into Fukko Kensou1P10.8%
backdash into Kosoushou46P10.8%
backdash into RenshouPP10.8%
backdash into Sako Soushou4P+K10.8%

11 further openings account for the other 11 rounds.

Lei Fei

backdash into evade down1921.6%
Toushou66P1415.9%
crouch into Bunkyaku3K1415.9%
Toushou66P into Kakushu Suigeki6P44.5%
backdash into Kaisei Tento1P+K44.5%
backdash into backward movement44.5%
forward movement into punchP44.5%
crouch into Zensoutai2K+G33.4%
crouch dash forward into Niki Bunkyaku9K22.3%
punchP into Kakushu Suigeki6P22.3%
Bunkyaku3K11.1%
Rigoutai6K11.1%
backdash into Dokuritsu Shiki8P+K+G11.1%
backdash into Fukusoushou2P11.1%
backdash into SokutankyakuK+G11.1%

13 further openings account for the other 13 rounds.

Lion

forward movement into punchP2533.3%
backdash into evade down1013.3%
Juchou Senshou8P+K into Souji SenpuP+K810.7%
punchP into crouch79.3%
Juchou Senshou8P+K22.7%
backdash into Sentai4K22.7%
backdash into evade up22.7%
crouch into Katousui2P22.7%
punchP into Banchu6P22.7%
punchP into Tourou Hassou41236P22.7%
Banchu6P11.3%
Katousui2P11.3%
Kouho Hachihonsui44P+K11.3%
Taizan Soukoushu4P+K11.3%
Tourou Hassou41236P into punchP11.3%

8 further openings account for the other 8 rounds.

Eileen

forward movement into punchP1777.3%
backdash into evade down29.1%
forward dash into down-back kick+guard1K+G14.5%
forward movement into Enkou RensouPP14.5%
guardG into evade down14.5%

Sarah

backdash into evade down233.3%
backdash into Switch Kick4K116.7%
crouch into Leg Slicer2K+G116.7%
forward movement into punchP116.7%
guardG into punchP116.7%

Counted from 2 of the 3 matches played. The rest were not pulled for openings.