Virtua Fighter 5 REVO · v1.10 · Region: South America
pizaman
Characters played — VF5's own record
| Shun | 35 | 660 | 384 | 276 | 58.2% |
|---|---|---|---|---|---|
| Akira | 32 | 478 | 283 | 195 | 59.2% |
| Goh | 34 | 428 | 241 | 187 | 56.3% |
| Wolf | 34 | 353 | 226 | 127 | 64.0% |
| Brad | 33 | 347 | 243 | 104 | 70.0% |
| Jeffry | 33 | 343 | 203 | 140 | 59.2% |
| Lau | 35 | 329 | 218 | 111 | 66.3% |
| Pai | 32 | 258 | 164 | 94 | 63.6% |
| Lion | 33 | 248 | 171 | 77 | 69.0% |
| Kage | 33 | 246 | 171 | 75 | 69.5% |
| Vanessa | 32 | 170 | 115 | 55 | 67.7% |
| Taka | 32 | 163 | 126 | 37 | 77.3% |
| El Blaze | 35 | 161 | 119 | 42 | 73.9% |
| Lei Fei | 32 | 105 | 80 | 25 | 76.2% |
| Sarah | 27 | 22 | 17 | 5 | 77.3% |
| Jean | — | 10 | 5 | 5 | 50.0% |
| Eileen | 26 | 4 | 3 | 1 | 75.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 123 | 76 | 47 | 61.8% | -1.1 |
|---|---|---|---|---|---|
| Jeffry | 100 | 73 | 27 | 73.0% | +9.5 |
| Jacky | 87 | 50 | 37 | 57.5% | -4.4 |
| Goh | 74 | 51 | 23 | 68.9% | +2.5 |
| Wolf | 74 | 47 | 27 | 63.5% | +1.2 |
| Lion | 69 | 39 | 30 | 56.5% | -2.1 |
| Pai | 54 | 38 | 16 | 70.4% | +6.7 |
| Lau | 50 | 25 | 25 | 50.0% | -14.1 |
| Sarah | 49 | 32 | 17 | 65.3% | +4.1 |
| Jean | 47 | 26 | 21 | 55.3% | -6.9 |
| Shun | 43 | 33 | 10 | 76.7% | +14.4 |
| Brad | 40 | 30 | 10 | 75.0% | +13.1 |
| El Blaze | 40 | 21 | 19 | 52.5% | -13.0 |
| Kage | 38 | 24 | 14 | 63.2% | +2.5 |
| Vanessa | 32 | 15 | 17 | 46.9% | -14.4 |
| Aoi | 29 | 18 | 11 | 62.1% | -0.9 |
| Dural | 22 | 8 | 14 | 36.4% | -29.0 |
| Lei Fei | 17 | 13 | 4 | 76.5% | +12.0 |
| Taka | 15 | 12 | 3 | 80.0% | +19.1 |
| Eileen | 7 | 3 | 4 | 42.9% | -19.9 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 132 | 82 | 50 | 62.1% | -1.3 |
|---|---|---|---|---|---|
| Open | 114 | 74 | 40 | 64.9% | -0.4 |
| Low Fence | 109 | 62 | 47 | 56.9% | -4.5 |
| Breakable Half Fence | 106 | 63 | 43 | 59.4% | -5.0 |
| Rectangle | 105 | 67 | 38 | 63.8% | +1.2 |
| Half Fence | 104 | 69 | 35 | 66.3% | +3.5 |
| Octagon | 92 | 58 | 34 | 63.0% | -0.3 |
| Single Wall | 86 | 50 | 36 | 58.1% | -3.1 |
| Full Fence | 71 | 52 | 19 | 73.2% | +14.7 |
| Full Fence and Open | 43 | 31 | 12 | 72.1% | +8.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 610 | 64.1% | 62.9% | +1.2 |
| No walls | 309 | 60.2% | 62.5% | -2.3 |
Walls against open: +3.6 points (95% range -3.5 to +10.6), p 0.320 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 30) | 20 | 14 | 6 | 70.0% |
|---|---|---|---|---|
| MaBoy (Rank 35) | 19 | 10 | 9 | 52.6% |
| danimura (Rank 32) | 17 | 10 | 7 | 58.8% |
| クレウル (Rank 34) | 16 | 10 | 6 | 62.5% |
| ふぇに (Rank 33) | 15 | 9 | 6 | 60.0% |
| Koutei (Rank 32) | 14 | 5 | 9 | 35.7% |
| JAGAMARU-MIKE (Rank 29) | 13 | 8 | 5 | 61.5% |
| poteto (Rank 34) | 10 | 8 | 2 | 80.0% |
| インド人を右に (Rank 33) | 10 | 7 | 3 | 70.0% |
| ヘニオ (Rank 33) | 9 | 6 | 3 | 66.7% |
| alleni3xvf5ws (Rank 33) | 8 | 3 | 5 | 37.5% |
| orz (Rank 30) | 8 | 6 | 2 | 75.0% |
| マクシミリアン15世 (Rank 33) | 8 | 5 | 3 | 62.5% |
| 漂泊の民回線ジプシー (Rank 34) | 8 | 1 | 7 | 12.5% |
| majide (Rank 31) | 7 | 3 | 4 | 42.9% |
| marchan-87 (Rank 36) | 7 | 5 | 2 | 71.4% |
| run-run52 (Rank 30) | 7 | 6 | 1 | 85.7% |
| umiyama_kai (Rank 36) | 7 | 1 | 6 | 14.3% |
| ィリォモテャマネコ (Rank 27) | 7 | 7 | 0 | 100.0% |
| ガリバー (Rank 32) | 7 | 5 | 2 | 71.4% |
| タイヨウ (Rank 33) | 7 | 6 | 1 | 85.7% |
| 鳩男 (Rank 32) | 7 | 5 | 2 | 71.4% |
| nidaimebannai (Rank 33) | 6 | 2 | 4 | 33.3% |
| ごちももも (Rank 33) | 6 | 2 | 4 | 33.3% |
| ねこまじん (Rank 36) | 6 | 4 | 2 | 66.7% |
Most played opponents, most recent first
| ガリバー (Rank 32) | 2026/09/22 | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|---|
| ねこまじん (Rank 36) | 2026/09/18 | 6 | 4 | 2 | 66.7% |
| ふぇに (Rank 33) | 2026/09/18 | 15 | 9 | 6 | 60.0% |
| MaBoy (Rank 35) | 2026/09/18 | 19 | 10 | 9 | 52.6% |
| orz (Rank 30) | 2026/09/18 | 8 | 6 | 2 | 75.0% |
| alleni3xvf5ws (Rank 33) | 2026/09/18 | 8 | 3 | 5 | 37.5% |
| JAGAMARU-MIKE (Rank 29) | 2026/09/18 | 13 | 8 | 5 | 61.5% |
| タイヨウ (Rank 33) | 2026/09/09 | 7 | 6 | 1 | 85.7% |
| run-run52 (Rank 30) | 2026/09/09 | 7 | 6 | 1 | 85.7% |
| ィリォモテャマネコ (Rank 27) | 2026/09/09 | 7 | 7 | 0 | 100.0% |
| Koutei (Rank 32) | 2026/09/09 | 14 | 5 | 9 | 35.7% |
| poteto (Rank 34) | 2026/09/05 | 10 | 8 | 2 | 80.0% |
| NORESPECT (Rank 30) | 2026/09/05 | 20 | 14 | 6 | 70.0% |
| インド人を右に (Rank 33) | 2026/09/03 | 10 | 7 | 3 | 70.0% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/09/03 | 8 | 1 | 7 | 12.5% |
| 鳩男 (Rank 32) | 2026/09/03 | 7 | 5 | 2 | 71.4% |
| nidaimebannai (Rank 33) | 2026/09/03 | 6 | 2 | 4 | 33.3% |
| ヘニオ (Rank 33) | 2026/08/28 | 9 | 6 | 3 | 66.7% |
| ごちももも (Rank 33) | 2026/08/28 | 6 | 2 | 4 | 33.3% |
| marchan-87 (Rank 36) | 2026/08/26 | 7 | 5 | 2 | 71.4% |
| umiyama_kai (Rank 36) | 2026/08/26 | 7 | 1 | 6 | 14.3% |
| マクシミリアン15世 (Rank 33) | 2026/08/25 | 8 | 5 | 3 | 62.5% |
| danimura (Rank 32) | 2026/07/06 | 17 | 10 | 7 | 58.8% |
| クレウル (Rank 34) | 2026/06/26 | 16 | 10 | 6 | 62.5% |
| majide (Rank 31) | 2026/05/29 | 7 | 3 | 4 | 42.9% |
Round openings
Every character
| backdash into evade down | 655 | 16.6% |
|---|---|---|
| forward movement into punchP | 555 | 14.1% |
| crouch into Gyou'in Haishu3P | 114 | 2.9% |
| Offensive Style: forward movement into punchP | 82 | 2.1% |
| Hagakure-ryu In Raijingeki46P+K | 63 | 1.6% |
| kickK | 61 | 1.6% |
| Ducking6P+K+G into Crush Knee KickK+G | 57 | 1.4% |
| backdash into guardG | 57 | 1.4% |
| Hiji'ate | 56 | 1.4% |
| backdash into evade up | 52 | 1.3% |
| Offensive Style: backdash into evade down | 51 | 1.3% |
| crouch into Haisenchu1P | 51 | 1.3% |
| crouch into Senchutai | 48 | 1.2% |
| crouch dash back into guardG | 44 | 1.1% |
| crouch dash back into Karura4P+K | 43 | 1.1% |
552 further openings account for the other 1,949 rounds.
Counted from 993 of the 1,010 matches played. The rest were not pulled for openings.
Jeffry
| forward movement into punchP | 144 | 26.9% |
|---|---|---|
| backdash into evade down | 98 | 18.3% |
| crouch into Low Knuckle2P | 25 | 4.7% |
| Elbow Butt6P | 21 | 3.9% |
| backdash into Kenka Hook46P | 18 | 3.4% |
| backdash into Hammer Slide1P | 14 | 2.6% |
| backdash into guardG | 12 | 2.2% |
| backdash into backward movement | 8 | 1.5% |
| crouch dash back into guardG | 7 | 1.3% |
| crouch into Hammer Slide1P | 7 | 1.3% |
| forward dash into Hammer Slide1P | 7 | 1.3% |
| forward movement into Double KnucklePP | 7 | 1.3% |
| Elbow Butt6P into Elbow Hammer6PP | 6 | 1.1% |
| backdash into evade up | 6 | 1.1% |
| crouch dash back into Drop Anchor1K+G | 6 | 1.1% |
77 further openings account for the other 150 rounds.
Goh
| backdash into evade down | 120 | 23.5% |
|---|---|---|
| Hiji'ate6P | 51 | 10.0% |
| crouch dash back into Karura4P+K | 43 | 8.4% |
| forward movement into punchP | 32 | 6.3% |
| backdash into Karura4P+K | 22 | 4.3% |
| crouch dash back into guardG | 14 | 2.8% |
| crouch dash forward into Maegeri3K | 14 | 2.8% |
| backdash into guardG | 13 | 2.5% |
| backdash into Maegeri3K | 11 | 2.2% |
| backdash into Soukyu46P | 10 | 2.0% |
| backdash | 8 | 1.6% |
| backdash into backward movement | 8 | 1.6% |
| backdash into punchP | 7 | 1.4% |
| backdash into evade up | 6 | 1.2% |
| crouch into Sune'uchi2P | 6 | 1.2% |
72 further openings account for the other 145 rounds.
Counted from 127 of the 132 matches played. The rest were not pulled for openings.
Vanessa
| Offensive Style: forward movement into punchP | 82 | 22.3% |
|---|---|---|
| Offensive Style: backdash into evade down | 51 | 13.9% |
| Defensive Style: backdash into evade down | 40 | 10.9% |
| Defensive Style: forward movement into punchP | 22 | 6.0% |
| Defensive Style: Shadow Slicer into kickK | 13 | 3.5% |
| Offensive Style: forward movement into One TwoPP | 13 | 3.5% |
| Defensive Style: crouch into Bone Crush Middle3K | 8 | 2.2% |
| Defensive Style: crouch into Stinger Low Blow1P+K | 8 | 2.2% |
| Offensive Style: backdash into Bunker Buster9P | 8 | 2.2% |
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 6 | 1.6% |
| Offensive Style: backdash | 6 | 1.6% |
| Defensive Style: Stinger Low Blow | 4 | 1.1% |
| Defensive Style: backward movement into evade down | 4 | 1.1% |
| Defensive Style: guard into throwP+G | 4 | 1.1% |
| Defensive Style: Stinger Low Blow into Heavy HookP+K | 3 | 0.8% |
66 further openings account for the other 96 rounds.
Counted from 94 of the 99 matches played. The rest were not pulled for openings.
Wolf
| forward movement into punchP | 111 | 30.6% |
|---|---|---|
| backdash into evade down | 65 | 17.9% |
| forward movement into Elbow Butt4P | 35 | 9.6% |
| evade down into Elbow Butt4P | 28 | 7.7% |
| Elbow Butt4P | 19 | 5.2% |
| Screw Hook63214P | 13 | 3.6% |
| backdash into guardG | 9 | 2.5% |
| punchP into crouch | 6 | 1.6% |
| backdash into punchP | 5 | 1.4% |
| Heavy Middle Kick3K+G | 4 | 1.1% |
| backdash into Elbow Butt4P | 4 | 1.1% |
| crouch dash back into guardG | 4 | 1.1% |
| crouch into Low Hammer2P | 4 | 1.1% |
| forward movement into Body Blow6P | 4 | 1.1% |
| backdash into backward movement | 3 | 0.8% |
39 further openings account for the other 49 rounds.
Brad
| backdash into evade down | 73 | 21.9% |
|---|---|---|
| Ducking6P+K+G into Crush Knee KickK+G | 57 | 17.1% |
| Dtee Sawk Dtrohng4P+K | 41 | 12.3% |
| throwP+G into High Spin KickK+G | 17 | 5.1% |
| Middle Spin Kick66K | 12 | 3.6% |
| backdash into evade up | 12 | 3.6% |
| forward dash into Sharp Shoot1P | 8 | 2.4% |
| Sharp Shoot1P | 7 | 2.1% |
| backdash | 7 | 2.1% |
| forward movement into punchP | 7 | 2.1% |
| guardG into Sharp Shoot1P | 7 | 2.1% |
| Middle Spin Kick66K into Ten Kao6K | 6 | 1.8% |
| Middle Spin Kick66K into kickK | 6 | 1.8% |
| backdash into throwP+G | 6 | 1.8% |
| Sharp Shoot1P into punchP | 5 | 1.5% |
36 further openings account for the other 62 rounds.
Shun
| crouch into Gyou'in Haishu3P | 114 | 34.6% |
|---|---|---|
| crouch into Haisenchu1P | 51 | 15.5% |
| backdash into evade down | 38 | 11.6% |
| Gyou'in Haishu3P | 26 | 7.9% |
| forward movement into punchP | 16 | 4.9% |
| Gyou'in Haishu3P into guardG | 11 | 3.3% |
| Haisenchu1P into crouch | 4 | 1.2% |
| backdash into Fukuchougeki2P | 4 | 1.2% |
| punchP | 4 | 1.2% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 3 | 0.9% |
| backdash into Gyou'in Haishu3P | 3 | 0.9% |
| crouch into Fukuchougeki2P | 3 | 0.9% |
| Fukuchougeki2P | 2 | 0.6% |
| Koushinhi4P+K+G | 2 | 0.6% |
| backdash into Getsuga Gakushu46P | 2 | 0.6% |
41 further openings account for the other 46 rounds.
Counted from 84 of the 86 matches played. The rest were not pulled for openings.
El Blaze
| forward movement into punchP | 73 | 23.2% |
|---|---|---|
| backdash into evade down | 70 | 22.3% |
| Shadow Strike6P | 16 | 5.1% |
| crouch dash back into guardG | 14 | 4.5% |
| Volcano Upper4P+K | 11 | 3.5% |
| High-Speed Jab46P into Flame Toe Kick46PK | 10 | 3.2% |
| backdash into guardG | 8 | 2.5% |
| backdash | 7 | 2.2% |
| backdash into evade up | 7 | 2.2% |
| backdash into ElbowP+K | 6 | 1.9% |
| backdash into Volcano Upper4P+K | 6 | 1.9% |
| backdash into throwP+G | 5 | 1.6% |
| crouch dash forward into Volcano Upper4P+K | 5 | 1.6% |
| forward movement into Midday HeatKK | 5 | 1.6% |
| High-Speed Jab46P | 4 | 1.3% |
50 further openings account for the other 67 rounds.
Counted from 76 of the 77 matches played. The rest were not pulled for openings.
Kage
| Hagakure-ryu In Raijingeki46P+K | 63 | 21.6% |
|---|---|---|
| backdash into evade down | 45 | 15.4% |
| Hiji'uchi6P | 31 | 10.6% |
| backward movement into Nagiharai6P+K | 27 | 9.2% |
| forward movement into punchP | 15 | 5.1% |
| Rasen4P | 11 | 3.8% |
| Hagakure-ryu In Raijingeki46P+K into ResshouPP | 8 | 2.7% |
| backdash into Nakageri3K | 8 | 2.7% |
| backdash into evade up | 7 | 2.4% |
| backward movement into Hagakure-ryu In Raijingeki46P+K | 5 | 1.7% |
| Hiji'uchi6P into crouch dash forward | 4 | 1.4% |
| backdash into Nirenkyaku3KK | 4 | 1.4% |
| crouch into Fusenjin3P | 4 | 1.4% |
| backdash | 3 | 1.0% |
| crouch into Nirenkyaku3KK | 3 | 1.0% |
43 further openings account for the other 54 rounds.
Akira
| backdash into evade down | 30 | 15.5% |
|---|---|---|
| forward movement into punchP | 27 | 14.0% |
| Rimon Chouchu66P | 15 | 7.8% |
| forward dash into Souka Housui3P+K | 15 | 7.8% |
| forward dash into Jouho Touken6P | 10 | 5.2% |
| crouch dash back into Jouho Touken6P | 7 | 3.6% |
| backdash into backward movement | 6 | 3.1% |
| backdash into guardG | 6 | 3.1% |
| crouch dash back into backdash | 6 | 3.1% |
| Rimon Chouchu66P into Jouho Touken6P | 5 | 2.6% |
| backdash into Jouho Senshou46P | 5 | 2.6% |
| backdash into Jouho Touken6P | 5 | 2.6% |
| crouch dash back into forward dash | 4 | 2.1% |
| forward dash into guardG | 3 | 1.6% |
| backdash into throwP+G | 2 | 1.0% |
39 further openings account for the other 47 rounds.
Counted from 49 of the 52 matches played. The rest were not pulled for openings.
Taka
| kickK | 56 | 29.0% |
|---|---|---|
| backdash into evade down | 20 | 10.4% |
| Morotezuki66P | 18 | 9.3% |
| forward movement into punchP | 14 | 7.2% |
| Morotezuki66P into Tsuppari 2PP | 8 | 4.2% |
| Morotezuki66P into Tsuppari 3PPP | 7 | 3.6% |
| crouch into Shita Harite2P | 7 | 3.6% |
| Hiji'ate6P | 5 | 2.6% |
| Shita Harite2P | 4 | 2.1% |
| backdash into evade up | 4 | 2.1% |
| backdash into Aka'oni MidaremageP+K | 3 | 1.6% |
| crouch into Kachi'age33P+K | 3 | 1.6% |
| forward dash into Kirikabu Kudaki1P+K | 3 | 1.6% |
| guardG into throwP+G | 3 | 1.6% |
| Morotezuki66P into Morote Tsuppari66PP | 2 | 1.0% |
31 further openings account for the other 36 rounds.
Pai
| forward movement into punchP | 43 | 23.2% |
|---|---|---|
| crouch into Senchutai3K | 23 | 12.4% |
| Senchuken6P | 22 | 11.9% |
| backdash into evade down | 19 | 10.3% |
| crouch into Honshin Soukyaku1K+G | 7 | 3.8% |
| Ensei Haijinkyaku7K+G | 6 | 3.2% |
| backdash into Senchutai3K | 5 | 2.7% |
| backdash into punchP | 5 | 2.7% |
| Senchutai3K | 4 | 2.2% |
| crouch into Souchuken2P | 4 | 2.2% |
| backdash into evade up | 3 | 1.6% |
| backdash into guardG | 3 | 1.6% |
| forward movement into Senchuken6P | 3 | 1.6% |
| Senchuken6P into Enbu Renkyaku6K+G | 2 | 1.1% |
| Senchuken6P into crouch dash forward | 2 | 1.1% |
26 further openings account for the other 34 rounds.
Lau
| backdash into evade down | 44 | 33.6% |
|---|---|---|
| forward movement into punchP | 26 | 19.9% |
| crouch into Senchutai3K | 25 | 19.1% |
| Senchutai3K | 6 | 4.6% |
| Senchutai3K into guardG | 4 | 3.0% |
| crouch into Souchuken2P | 3 | 2.3% |
| Gako Choushitsu6K | 2 | 1.5% |
| backdash into throwP+G | 2 | 1.5% |
| throwP+G | 2 | 1.5% |
| Senchutai3K into Senkyaku Chushou3KP | 1 | 0.8% |
| Senchutai3K into crouch | 1 | 0.8% |
| backdash into Fukko Kensou1P | 1 | 0.8% |
| backdash into Kosoushou46P | 1 | 0.8% |
| backdash into RenshouPP | 1 | 0.8% |
| backdash into Sako Soushou4P+K | 1 | 0.8% |
11 further openings account for the other 11 rounds.
Lei Fei
| backdash into evade down | 19 | 21.6% |
|---|---|---|
| Toushou66P | 14 | 15.9% |
| crouch into Bunkyaku3K | 14 | 15.9% |
| Toushou66P into Kakushu Suigeki6P | 4 | 4.5% |
| backdash into Kaisei Tento1P+K | 4 | 4.5% |
| backdash into backward movement | 4 | 4.5% |
| forward movement into punchP | 4 | 4.5% |
| crouch into Zensoutai2K+G | 3 | 3.4% |
| crouch dash forward into Niki Bunkyaku9K | 2 | 2.3% |
| punchP into Kakushu Suigeki6P | 2 | 2.3% |
| Bunkyaku3K | 1 | 1.1% |
| Rigoutai6K | 1 | 1.1% |
| backdash into Dokuritsu Shiki8P+K+G | 1 | 1.1% |
| backdash into Fukusoushou2P | 1 | 1.1% |
| backdash into SokutankyakuK+G | 1 | 1.1% |
13 further openings account for the other 13 rounds.
Lion
| forward movement into punchP | 25 | 33.3% |
|---|---|---|
| backdash into evade down | 10 | 13.3% |
| Juchou Senshou8P+K into Souji SenpuP+K | 8 | 10.7% |
| punchP into crouch | 7 | 9.3% |
| Juchou Senshou8P+K | 2 | 2.7% |
| backdash into Sentai4K | 2 | 2.7% |
| backdash into evade up | 2 | 2.7% |
| crouch into Katousui2P | 2 | 2.7% |
| punchP into Banchu6P | 2 | 2.7% |
| punchP into Tourou Hassou41236P | 2 | 2.7% |
| Banchu6P | 1 | 1.3% |
| Katousui2P | 1 | 1.3% |
| Kouho Hachihonsui44P+K | 1 | 1.3% |
| Taizan Soukoushu4P+K | 1 | 1.3% |
| Tourou Hassou41236P into punchP | 1 | 1.3% |
8 further openings account for the other 8 rounds.
Eileen
| forward movement into punchP | 17 | 77.3% |
|---|---|---|
| backdash into evade down | 2 | 9.1% |
| forward dash into down-back kick+guard1K+G | 1 | 4.5% |
| forward movement into Enkou RensouPP | 1 | 4.5% |
| guardG into evade down | 1 | 4.5% |
Sarah
| backdash into evade down | 2 | 33.3% |
|---|---|---|
| backdash into Switch Kick4K | 1 | 16.7% |
| crouch into Leg Slicer2K+G | 1 | 16.7% |
| forward movement into punchP | 1 | 16.7% |
| guardG into punchP | 1 | 16.7% |
Counted from 2 of the 3 matches played. The rest were not pulled for openings.
