Virtua Fighter 5 REVO · v1.10 · Region: South America
マクシミリアン15世
Characters played — VF5's own record
| Wolf | 33 | 4,271 | 2,117 | 2,154 | 49.6% |
|---|---|---|---|---|---|
| Jacky | 35 | 2,895 | 1,507 | 1,388 | 52.1% |
| Jeffry | 34 | 1,425 | 728 | 697 | 51.1% |
| Lion | 32 | 1,394 | 726 | 668 | 52.1% |
| Sarah | 32 | 1,368 | 694 | 674 | 50.7% |
| Akira | 30 | 995 | 526 | 469 | 52.9% |
| Kage | 33 | 881 | 450 | 431 | 51.1% |
| Jean | — | 317 | 178 | 139 | 56.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 340 | 175 | 165 | 51.5% | +4.8 |
|---|---|---|---|---|---|
| Jacky | 309 | 168 | 141 | 54.4% | +5.7 |
| Wolf | 210 | 112 | 98 | 53.3% | +3.9 |
| Jean | 199 | 90 | 109 | 45.2% | -2.2 |
| Lion | 159 | 74 | 85 | 46.5% | -0.5 |
| Jeffry | 152 | 87 | 65 | 57.2% | +5.8 |
| Shun | 150 | 66 | 84 | 44.0% | -4.9 |
| Kage | 146 | 63 | 83 | 43.1% | -5.1 |
| Lau | 144 | 62 | 82 | 43.1% | -2.3 |
| Goh | 130 | 54 | 76 | 41.5% | -6.3 |
| Vanessa | 122 | 58 | 64 | 47.5% | +0.5 |
| Sarah | 118 | 60 | 58 | 50.9% | +1.9 |
| Pai | 116 | 52 | 64 | 44.8% | -1.2 |
| Aoi | 111 | 56 | 55 | 50.5% | -0.9 |
| Brad | 100 | 39 | 61 | 39.0% | -7.9 |
| Lei Fei | 89 | 39 | 50 | 43.8% | -4.4 |
| El Blaze | 62 | 25 | 37 | 40.3% | -7.2 |
| Eileen | 37 | 14 | 23 | 37.8% | -8.3 |
| Taka | 36 | 15 | 21 | 41.7% | -7.1 |
| Dural | 22 | 16 | 6 | 72.7% | +21.8 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 328 | 155 | 173 | 47.3% | -0.9 |
|---|---|---|---|---|---|
| Open | 289 | 128 | 161 | 44.3% | -2.6 |
| Octagon | 276 | 141 | 135 | 51.1% | +2.2 |
| Full Fence | 273 | 118 | 155 | 43.2% | -5.2 |
| Rectangle | 273 | 134 | 139 | 49.1% | +1.3 |
| Single Wall | 269 | 138 | 131 | 51.3% | +2.2 |
| Breakable Half Fence | 246 | 123 | 123 | 50.0% | +2.7 |
| Breakable Full Fence | 245 | 135 | 110 | 55.1% | +6.7 |
| Half Fence | 232 | 110 | 122 | 47.4% | -1.3 |
| Full Fence and Open | 155 | 68 | 87 | 43.9% | -3.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,545 | 49.3% | 48.3% | +0.9 |
| No walls | 886 | 47.5% | 48.0% | -0.5 |
Walls against open: +1.4 points (95% range -3.0 to +5.8), p 0.538 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| gigantic-show422 (Rank 33) | 74 | 33 | 41 | 44.6% |
|---|---|---|---|---|
| akira__9633 (Rank 35) | 62 | 30 | 32 | 48.4% |
| もっこり (Rank 36) | 38 | 15 | 23 | 39.5% |
| paoya0423 (Rank 35) | 32 | 20 | 12 | 62.5% |
| fwnd1396 (Rank 30) | 30 | 17 | 13 | 56.7% |
| orz (Rank 28) | 30 | 20 | 10 | 66.7% |
| ぬっき~@ (Rank 36) | 29 | 14 | 15 | 48.3% |
| bh_iflg (Rank 33) | 28 | 14 | 14 | 50.0% |
| motor_colt61 (Rank 35) | 28 | 6 | 22 | 21.4% |
| umiyama_kai (Rank 39) | 28 | 8 | 20 | 28.6% |
| zaduhkj (Rank 34) | 27 | 13 | 14 | 48.1% |
| JAGAMARU-MIKE (Rank 32) | 24 | 9 | 15 | 37.5% |
| migu_garden (Rank 33) | 24 | 9 | 15 | 37.5% |
| Zenpro-052 (Rank 27) | 22 | 8 | 14 | 36.4% |
| maripon (Rank 31) | 22 | 14 | 8 | 63.6% |
| Sore (Rank 36) | 21 | 4 | 17 | 19.1% |
| ayunii216 (Rank 33) | 21 | 6 | 15 | 28.6% |
| hsat0310 (Rank 35) | 21 | 7 | 14 | 33.3% |
| Zeno-vfws0111 (Rank 29) | 20 | 8 | 12 | 40.0% |
| handon-san- (Rank 31) | 19 | 11 | 8 | 57.9% |
| nanami.madogiwa (Rank 33) | 19 | 6 | 13 | 31.6% |
| shuri_nero (Rank 32) | 19 | 9 | 10 | 47.4% |
| ★闘将拉麵男★ (Rank 37) | 19 | 1 | 18 | 5.3% |
| うめぶる (Rank 31) | 19 | 12 | 7 | 63.2% |
| BigBoin (Rank 32) | 18 | 9 | 9 | 50.0% |
Most played opponents, most recent first
| gigantic-show422 (Rank 33) | 2026/09/18 | 74 | 33 | 41 | 44.6% |
|---|---|---|---|---|---|
| hsat0310 (Rank 35) | 2026/09/17 | 21 | 7 | 14 | 33.3% |
| orz (Rank 28) | 2026/09/17 | 30 | 20 | 10 | 66.7% |
| handon-san- (Rank 31) | 2026/09/17 | 19 | 11 | 8 | 57.9% |
| Sore (Rank 36) | 2026/09/16 | 21 | 4 | 17 | 19.1% |
| Zenpro-052 (Rank 27) | 2026/09/15 | 22 | 8 | 14 | 36.4% |
| migu_garden (Rank 33) | 2026/09/12 | 24 | 9 | 15 | 37.5% |
| motor_colt61 (Rank 35) | 2026/09/11 | 28 | 6 | 22 | 21.4% |
| akira__9633 (Rank 35) | 2026/09/11 | 62 | 30 | 32 | 48.4% |
| umiyama_kai (Rank 39) | 2026/09/09 | 28 | 8 | 20 | 28.6% |
| paoya0423 (Rank 35) | 2026/09/09 | 32 | 20 | 12 | 62.5% |
| bh_iflg (Rank 33) | 2026/09/09 | 28 | 14 | 14 | 50.0% |
| fwnd1396 (Rank 30) | 2026/09/09 | 30 | 17 | 13 | 56.7% |
| zaduhkj (Rank 34) | 2026/09/08 | 27 | 13 | 14 | 48.1% |
| ★闘将拉麵男★ (Rank 37) | 2026/09/08 | 19 | 1 | 18 | 5.3% |
| nanami.madogiwa (Rank 33) | 2026/09/08 | 19 | 6 | 13 | 31.6% |
| BigBoin (Rank 32) | 2026/09/04 | 18 | 9 | 9 | 50.0% |
| ぬっき~@ (Rank 36) | 2026/09/04 | 29 | 14 | 15 | 48.3% |
| JAGAMARU-MIKE (Rank 32) | 2026/08/27 | 24 | 9 | 15 | 37.5% |
| ayunii216 (Rank 33) | 2026/08/27 | 21 | 6 | 15 | 28.6% |
| shuri_nero (Rank 32) | 2026/08/06 | 19 | 9 | 10 | 47.4% |
| うめぶる (Rank 31) | 2026/08/05 | 19 | 12 | 7 | 63.2% |
| もっこり (Rank 36) | 2026/08/05 | 38 | 15 | 23 | 39.5% |
| Zeno-vfws0111 (Rank 29) | 2026/08/04 | 20 | 8 | 12 | 40.0% |
| maripon (Rank 31) | 2026/07/29 | 22 | 14 | 8 | 63.6% |
Round openings
Every character
| forward movement into punchP | 522 | 4.7% |
|---|---|---|
| backdash into evade up | 432 | 3.9% |
| backward movement into evade up | 287 | 2.6% |
| backward movement into evade down | 280 | 2.5% |
| evade down into guardG | 269 | 2.4% |
| backdash into evade down | 263 | 2.3% |
| Rimon Chouchu66P | 212 | 1.9% |
| evade down into forward dash | 191 | 1.7% |
| Middle Spin Kick46K+G | 135 | 1.2% |
| Rolling Savate6K+G | 117 | 1.0% |
| Dash Hammer Kick66K | 115 | 1.0% |
| evade up into crouch dash back | 113 | 1.0% |
| Middle Smash6P | 105 | 0.9% |
| Slide Shuffle (Deflect)4P+K+G | 101 | 0.9% |
| punchP | 100 | 0.9% |
1,437 further openings account for the other 7,987 rounds.
Jacky
| Middle Spin Kick46K+G | 135 | 4.2% |
|---|---|---|
| Dash Hammer Kick66K | 115 | 3.5% |
| backward movement into evade down | 114 | 3.5% |
| Middle Smash6P | 105 | 3.2% |
| backdash into evade up | 103 | 3.2% |
| Slide Shuffle (Deflect)4P+K+G | 101 | 3.1% |
| backward movement into evade up | 96 | 3.0% |
| forward movement into punchP | 91 | 2.8% |
| backdash into evade down | 85 | 2.6% |
| evade down into guardG | 78 | 2.4% |
| Slant Back Knuckle1P | 77 | 2.4% |
| evade up into crouch dash back | 70 | 2.2% |
| backward movement into Groin Kick6K+G | 56 | 1.7% |
| Middle Smash6P into kickK | 50 | 1.5% |
| Standing Knee Kick4K | 48 | 1.5% |
397 further openings account for the other 1,915 rounds.
Wolf
| forward movement into punchP | 155 | 6.4% |
|---|---|---|
| Rolling Savate6K+G | 117 | 4.8% |
| backdash into evade up | 105 | 4.3% |
| evade down into guardG | 81 | 3.4% |
| backward movement into evade up | 77 | 3.2% |
| backdash into evade down | 71 | 2.9% |
| evade down into Elbow Butt4P | 64 | 2.6% |
| Arrow Knuckle3P into guardG | 63 | 2.6% |
| One-Hand Reverse Hammer4P+K | 53 | 2.2% |
| Screw Hook63214P | 51 | 2.1% |
| backward movement into evade down | 50 | 2.1% |
| forward movement into Elbow Butt4P | 50 | 2.1% |
| Arrow Knuckle3P | 49 | 2.0% |
| evade down into forward dash | 37 | 1.5% |
| Knee Lift6K | 36 | 1.5% |
317 further openings account for the other 1,358 rounds.
Jeffry
| forward movement into punchP | 114 | 6.1% |
|---|---|---|
| backdash into evade up | 82 | 4.4% |
| Toe Kick2K | 79 | 4.2% |
| Elbow Butt6P | 72 | 3.9% |
| Hell Dunk Elbow2P+K | 66 | 3.5% |
| backward movement into evade down | 54 | 2.9% |
| Kenka Hook46P | 51 | 2.7% |
| backdash into Megaton Knuckle43P+K | 51 | 2.7% |
| evade down into guardG | 45 | 2.4% |
| backdash into evade down | 42 | 2.2% |
| Dash Elbow66P | 41 | 2.2% |
| Heavy Back Knuckle4P into Threat StanceP+K+G | 38 | 2.0% |
| Megaton Knuckle43P+K | 36 | 1.9% |
| evade down into forward dash | 34 | 1.8% |
| Overblow Shoulder66P+K | 32 | 1.7% |
301 further openings account for the other 1,035 rounds.
Akira
| Rimon Chouchu66P | 212 | 17.9% |
|---|---|---|
| forward dash into Jouho Touken6P | 73 | 6.1% |
| backdash into evade up | 34 | 2.9% |
| Geimon Tessen46P+K+G | 31 | 2.6% |
| forward movement into punchP | 31 | 2.6% |
| Senzankou66P+K into throwP+G | 30 | 2.5% |
| Rimon Chouchu66P into forward dash | 29 | 2.4% |
| backdash into evade down | 28 | 2.4% |
| Chouzan Housui46P+K | 25 | 2.1% |
| backward movement into evade up | 23 | 1.9% |
| backward movement into evade down | 22 | 1.9% |
| Senzankou66P+K | 21 | 1.8% |
| evade down into Rimon Chouchu66P | 21 | 1.8% |
| forward dash into Rimon Chouchu66P | 21 | 1.8% |
| evade down into forward dash | 19 | 1.6% |
190 further openings account for the other 568 rounds.
Kage
| Rasen4P | 79 | 6.7% |
|---|---|---|
| Hiji'uchi6P | 71 | 6.0% |
| Furikakato OtoshiK+G | 69 | 5.8% |
| SouhajinP+K | 53 | 4.5% |
| backdash into evade up | 53 | 4.5% |
| Ryubisen44K+G | 33 | 2.8% |
| Gen'you4K+G | 29 | 2.5% |
| forward movement into punchP | 27 | 2.3% |
| evade down into forward dash | 26 | 2.2% |
| Ryu'eikyaku66K | 25 | 2.1% |
| Rasen4P into kickK | 23 | 1.9% |
| Rasen4P into Rasen Urageri4PK | 21 | 1.8% |
| Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In Ryubibarai2K | 19 | 1.6% |
| backward movement into evade down | 19 | 1.6% |
| Engetsugeri9K+G | 18 | 1.5% |
221 further openings account for the other 615 rounds.
Lion
| Banchu6P | 60 | 8.4% |
|---|---|---|
| Taizan Soukoushu4P+K | 52 | 7.3% |
| backdash into Sentai4K | 43 | 6.0% |
| forward movement into punchP | 33 | 4.6% |
| backdash into evade up | 29 | 4.0% |
| forward movement into Renkan SenshouPPP | 22 | 3.1% |
| crouch into Dantai3K | 20 | 2.8% |
| evade down into forward dash | 16 | 2.2% |
| Sentai4K | 15 | 2.1% |
| backward movement into evade down | 15 | 2.1% |
| evade down into guardG | 14 | 2.0% |
| evade down into throwP+G | 13 | 1.8% |
| Tourou Hassou41236P | 12 | 1.7% |
| backdash into evade down | 12 | 1.7% |
| backward movement into evade up | 12 | 1.7% |
185 further openings account for the other 348 rounds.
Sarah
| forward movement into punchP | 71 | 11.5% |
|---|---|---|
| Full Spin Heel Kick9K | 35 | 5.7% |
| backward movement into evade up | 30 | 4.9% |
| evade down into forward dash | 27 | 4.4% |
| backdash into evade up | 26 | 4.2% |
| evade down into guardG | 22 | 3.6% |
| Hide Side Kick (Deflect)P+K | 20 | 3.2% |
| Rising Elbow6P | 17 | 2.8% |
| Stiletto66K | 16 | 2.6% |
| punchP | 14 | 2.3% |
| backdash into Full Spin Heel Kick9K | 12 | 1.9% |
| Quick Knee6K | 10 | 1.6% |
| backdash into evade down | 9 | 1.5% |
| crouch into Leg Slicer2K+G | 9 | 1.5% |
| evade up into crouch dash forward | 9 | 1.5% |
150 further openings account for the other 290 rounds.
