VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

MickeyYanai

Career matches3,691
Career win rate52.0%
Round win rate51.5%
Peak rank33
Distinct opponents133
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira322,3491,1981,15151.0%
Kage331,34272162153.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky41271465.8%+13.0
Lau30161453.3%+4.3
Jeffry23101343.5%-9.2
Goh2171433.3%-23.8
Akira1910952.6%-5.9
Wolf1912763.2%+8.8
Kage167943.8%-5.6
Sarah1661037.5%-18.0
Brad156940.0%-9.2
Jean147750.0%+0.9
Aoi128466.7%+15.1
Shun118372.7%+19.3
El Blaze94544.4%-7.1
Lion98188.9%+37.2
Lei Fei84450.0%-1.9
Eileen73442.9%-5.7
Vanessa73442.9%-15.8
Pai63350.0%-12.1
Taka32166.7%+6.9
Dural220100.0%+41.6

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence37132435.1%-19.1
Rectangle36191752.8%-1.9
Low Fence33191457.6%+2.3
Breakable Half Fence30161453.3%-0.4
Half Fence30141646.7%-8.1
Breakable Full Fence2819967.9%+19.1
Open2416866.7%+13.6
Octagon23111247.8%-4.2
Single Wall2013765.0%+16.7
Full Fence and Open147750.0%-4.0

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls18450.0%52.8%-2.8
No walls7762.3%53.5%+8.8

Walls against open: -11.6 points (95% range -25.1 to +2.0), p 0.094 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Iei-Taicho-0624 (Rank 35)2026/09/184040.0%
KillBill (Rank 30)2026/09/1554180.0%
lapislazuli (Rank 35)2026/08/2963350.0%
へっぽこラウ (Rank 34)2026/08/2942250.0%
雷電 (Rank 31)2026/08/293030.0%
たか (Rank 33)2026/08/29440100.0%
takapiron1021 (Rank 34)2026/08/2963350.0%
nuku2pai428 (Rank 31)2026/08/2962433.3%
curry_1976 (Rank 31)2026/08/2931233.3%
白い妖精 (Rank 32)2026/08/2853260.0%
青山@はなちゃん (Rank 31)2026/08/28330100.0%
mirrorhouse (Rank 31)2026/08/2541325.0%
ふぇに (Rank 34)2026/08/2553260.0%
あをゐ (Rank 33)2026/08/2253260.0%
hattori1357 (Rank 35)2026/08/2152340.0%
openpen (Rank 30)2026/08/2153260.0%
ガリバー (Rank 32)2026/08/183030.0%
NORESPECT (Rank 36)2026/08/1851420.0%
かつ丼 (Rank 35)2026/08/1831233.3%
REFAUZ (Rank 31)2026/08/1831233.3%
Enazo_L18_lol (Rank 29)2026/08/18440100.0%
Gz-KYO (Rank 32)2026/08/1842250.0%
RUSH (Rank 36)2026/07/2632166.7%
타우끼/taukee (Rank 35)2026/07/263030.0%
rikiyan-999 (Rank 29)2026/05/1732166.7%

Round openings

Every character

backdash into evade up23119.7%
backdash into Hagakure-ryu In Raijingeki46P+K685.8%
backdash into Chouzan Housui46P+K595.0%
crouch dash back into Furikakato OtoshiK+G403.4%
backdash into Jouho Senshou46P282.4%
backdash into Ryubisen44K+G262.2%
crouch dash back into guardG252.1%
backdash into Tetsuzankou466P+K242.0%
crouch dash back into Satei3K+G242.0%
Senzankou66P+K into throwP+G221.9%
crouch dash forward into guardG201.7%
Senzankou66P+K191.6%
backdash into Hagakure-ryu In Fujingeki46P+KP181.5%
crouch dash back into Jakenshou214P+K181.5%
guardG161.4%

174 further openings account for the other 534 rounds.

Kage

backdash into evade up11719.0%
backdash into Hagakure-ryu In Raijingeki46P+K6811.0%
crouch dash back into Furikakato OtoshiK+G406.5%
backdash into Ryubisen44K+G264.2%
backdash into Hagakure-ryu In Fujingeki46P+KP182.9%
crouch dash back into Jakenshou214P+K182.9%
backdash into Kasumi Yaiba66P+K142.3%
crouch dash back into guardG142.3%
crouch dash forward into guardG121.9%
punchP into kickK121.9%
crouch dash forward into evade down111.8%
crouch dash back into Gen'you4K+G91.5%
crouch dash back into Hagakure-ryu In Raijingeki46P+K91.5%
crouch dash back into Tsumujigeri2K+G91.5%
Hiji'uchi6P81.3%

104 further openings account for the other 231 rounds.

Akira

backdash into evade up11420.5%
backdash into Chouzan Housui46P+K5910.6%
backdash into Jouho Senshou46P285.0%
backdash into Tetsuzankou466P+K244.3%
crouch dash back into Satei3K+G244.3%
Senzankou66P+K into throwP+G224.0%
Senzankou66P+K193.4%
crouch dash back into Goko Shutsudou3K+GP122.2%
backdash into Koboku214P112.0%
crouch dash back into guardG112.0%
guardG112.0%
backdash into Hekishou43P91.6%
crouch dash back91.6%
crouch dash forward into guardG81.4%
guardG into Jouho Touken6P81.4%

76 further openings account for the other 187 rounds.