VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Eileen

RRG|nonakachin

Career matches457
Career win rate58.2%
Round win rate40.4%
Peak rank30
Distinct opponents6
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen3045726619158.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira4040.0%-48.6
Wolf42250.0%+12.0
Brad31233.3%+15.2
Kage110100.0%+69.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence32166.7%+28.7
Full Fence31233.3%+15.2
Full Fence and Open2020.0%-38.9
Half Fence2020.0%-38.9
Low Fence110100.0%+69.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls837.5%33.3%+4.2
No walls1100.0%36.6%+63.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ちょいそる (Rank 33)31233.3%
三輪ですが@SRGM (Rank 27)32166.7%
Uecchi-Ver53 (Rank 30)2020.0%
galentsaijp (Rank 30)2020.0%
akimaru7 (Rank 30)1010.0%
hayate (Rank 29)110100.0%

Most played opponents, most recent first

ちょいそる (Rank 33)2026/03/2631233.3%
Uecchi-Ver53 (Rank 30)2026/03/262020.0%
hayate (Rank 29)2026/03/26110100.0%
三輪ですが@SRGM (Rank 27)2026/03/2632166.7%
galentsaijp (Rank 30)2026/03/262020.0%
akimaru7 (Rank 30)2026/03/261010.0%

Round openings

Eileen

evade up into Enkou Toutou3P+K612.8%
backdash into evade down48.5%
Fukushinshou2P24.3%
backdash into Enkou Kenka46P24.3%
backdash into evade up24.3%
evade up into crouch dash back24.3%
evade up into crouch dash forward24.3%
evade up into evade down24.3%
guardG into evade down24.3%
guardG into evade up24.3%
Fukushinshou2P into backdash12.1%
Hikou Niki6K12.1%
backdash into Enkou Nyurin66P12.1%
backdash into Jouho Chu'un6PP12.1%
backdash into Kesshi Hanbi46K+G12.1%

16 further openings account for the other 16 rounds.