VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Shun

grumace

Career matches737
Career win rate72.2%
Round win rate70.2%
Peak rank34
Distinct opponents60
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun341961583880.6%
Jeffry145974866.9%
Pai2782651779.3%
El Blaze70482268.6%
Jacky70422860.0%
Dural59372262.7%
Kage54381670.4%
Lau3829976.3%
Jean11110100.0%
Akira63350.0%
Vanessa2164266.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2218481.8%+6.1
Jacky2012860.0%-8.9
Wolf1817194.4%+7.9
Shun1614287.5%+1.1
Aoi1210283.3%+0.9
Pai126650.0%-20.2
Brad10100100.0%+8.6
Goh990100.0%+9.8
Jeffry96366.7%+6.2
Vanessa98188.9%-0.6
Kage880100.0%+25.7
Taka84450.0%-35.6
Sarah75271.4%-10.5
Lei Fei54180.0%-1.3
Lion54180.0%-11.4
El Blaze440100.0%+15.7
Jean42250.0%-6.3
Lau440100.0%+15.2
Eileen220100.0%+5.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence2420483.3%+0.7
Breakable Half Fence2216672.7%-9.1
Open2117481.0%+5.5
Rectangle2115671.4%-4.7
Half Fence1916384.2%+2.1
Single Wall1612475.0%-1.3
Octagon1411378.6%-6.6
Breakable Full Fence13130100.0%+12.0
Low Fence1210283.3%+7.3
Full Fence and Open770100.0%+6.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls11380.5%81.9%-1.3
No walls4979.6%76.2%+3.4

Walls against open: -4.7 points (95% range -17.8 to +8.4), p 0.481 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

THEWEIAND (Rank 26)96366.7%
Da-Goat-Pawn (Rank 30)83537.5%
STOPMOTION (Rank 26)76185.7%
DARKREAPER543 (Rank 28)660100.0%
Monroe (Rank 31)62433.3%
bootywarrior (Rank 21)660100.0%
Blurring (Rank 27)54180.0%
FB.GG@LEWIStheRED (Rank 21)54180.0%
Gold---Mole (Rank 27)54180.0%
saintgurmeet (Rank 26)53260.0%
Bueno (Rank 20)440100.0%
DDRMONKEY (Rank 24)43175.0%
Sana-Kan (Rank 23)440100.0%
ShinAssassin669 (Rank 27)42250.0%
ShooterMcJacky (Rank 32)440100.0%
Sonnnnnnnnnn-1 (Rank 20)440100.0%
TeamKhris (Rank 21)440100.0%
Vogue (Rank 8)440100.0%
ulilb1ckard (Rank 32)440100.0%
BaconOmelette (Rank 23)32166.7%
Bandit-the-Rogue (Rank 29)32166.7%
DJ_Clarknova (Rank 29)32166.7%
DUCKSEASON (Rank 35)32166.7%
HATCHETHARRY-002 (Rank 29)32166.7%
leefung._ (Rank 30)32166.7%

Most played opponents, most recent first

Da-Goat-Pawn (Rank 30)2026/09/0383537.5%
ulilb1ckard (Rank 32)2026/08/25440100.0%
STOPMOTION (Rank 26)2026/08/2476185.7%
ShooterMcJacky (Rank 32)2026/08/24440100.0%
DJ_Clarknova (Rank 29)2026/08/2332166.7%
Blurring (Rank 27)2026/08/2254180.0%
Monroe (Rank 31)2026/08/2162433.3%
DARKREAPER543 (Rank 28)2026/08/05660100.0%
bootywarrior (Rank 21)2026/08/04660100.0%
Gold---Mole (Rank 27)2026/08/0454180.0%
Sonnnnnnnnnn-1 (Rank 20)2026/07/31440100.0%
TeamKhris (Rank 21)2026/07/31440100.0%
FB.GG@LEWIStheRED (Rank 21)2026/07/2054180.0%
saintgurmeet (Rank 26)2026/07/1653260.0%
THEWEIAND (Rank 26)2026/07/0596366.7%
leefung._ (Rank 30)2026/07/0532166.7%
DDRMONKEY (Rank 24)2026/07/0443175.0%
Bueno (Rank 20)2026/07/04440100.0%
HATCHETHARRY-002 (Rank 29)2026/06/2832166.7%
Bandit-the-Rogue (Rank 29)2026/06/1832166.7%
BaconOmelette (Rank 23)2026/06/1732166.7%
Sana-Kan (Rank 23)2026/06/17440100.0%
DUCKSEASON (Rank 35)2026/05/2832166.7%
ShinAssassin669 (Rank 27)2026/05/2142250.0%
Vogue (Rank 8)2026/03/28440100.0%

Round openings

Every character

backdash into evade down13319.6%
forward movement into punchP507.3%
Rensai Gakushu46PP into Rengeki Gakushu46PPP446.5%
backdash into Gyou'in Haishu3P314.6%
forward movement into RenshouPP253.7%
offensive move182.6%
Gyou'in Haishu3P172.5%
backdash into throwP+G172.5%
backdash into evade up152.2%
backdash into Souanshou3P+K131.9%
Haisenchu1P111.6%
backward movement into Gekizan Senchu3P+K111.6%
backward movement into Kasen Zenbokushou6PP101.5%
Getsuga Gakushu46P into Rensai Gakushu46PP91.3%
backdash into Honshin Soukyaku1K+G91.3%

141 further openings account for the other 267 rounds.

Shun

backdash into evade down6315.9%
Rensai Gakushu46PP into Rengeki Gakushu46PPP4411.1%
backdash into Gyou'in Haishu3P317.8%
offensive move184.6%
Gyou'in Haishu3P174.3%
Haisenchu1P112.8%
backward movement into Gekizan Senchu3P+K112.8%
backdash into throwP+G102.5%
backward movement into Kasen Zenbokushou6PP102.5%
Getsuga Gakushu46P into Rensai Gakushu46PP92.3%
forward movement into punchP92.3%
Kasen Chugeki6P into Kasen Zenbokushou6PP71.8%
Toukyaku6K+G71.8%
Gyou'in Haishu3P into guardG61.5%
Haisenchu1P into evade down51.3%

70 further openings account for the other 137 rounds.

Pai

backdash into evade down7027.1%
forward movement into punchP4115.9%
forward movement into RenshouPP259.7%
backdash into Souanshou3P+K135.0%
backdash into evade up124.7%
backdash into Honshin Soukyaku1K+G93.5%
backdash into throwP+G72.7%
Rikensui1P41.6%
backdash into Ensei Soushouheki4P41.6%
Ensei Haikyaku4K into Sensaitai2K31.2%
Senchutai3K31.2%
backdash into Kochoukyaku4K+G31.2%
backdash into Senkyaku Chushou3KP31.2%
Bajou Kaikyuu236P20.8%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK20.8%

45 further openings account for the other 57 rounds.

Vanessa

Defensive Style: backdash into evade down414.8%
Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP27.4%
Offensive Style: backdash into Bunker Buster9P27.4%
Offensive Style: backdash into evade down27.4%
Defensive Style: Defensive Elbow (Deflect)13.7%
Defensive Style: backdash into Back Knuckle High6PK13.7%
Defensive Style: backdash into Bone Crush Middle3K13.7%
Defensive Style: backdash into Cut Upper3P13.7%
Defensive Style: backdash into Low Spin Slicer2K+G13.7%
Defensive Style: backdash into Parrying High Kick (Deflect)46K13.7%
Defensive Style: backdash into throwP+G13.7%
Defensive Style: backward movement into evade down13.7%
Defensive Style: backward movement into throwP+G13.7%
Defensive Style: kick into Switch Left SlicerKK13.7%
Defensive Style: punch into Jab High KickPK13.7%

6 further openings account for the other 6 rounds.