VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

xjapan0254

Career matches2,843
Career win rate58.0%
Round win rate51.3%
Peak rank33
Distinct opponents9
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun3391653238458.1%
Eileen3381747833958.5%
Brad3063636327357.1%
Lei Fei3047427619858.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky63350.0%-4.6
Lau42250.0%-3.8
Akira2020.0%-61.7
Jean220100.0%+28.8
Kage2020.0%-39.0
Wolf220100.0%+42.2
El Blaze110100.0%+37.9
Jeffry110100.0%+51.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence440100.0%+46.2
Open32166.7%+23.4
Breakable Half Fence2020.0%-61.7
Rectangle220100.0%+28.8
Breakable Full Fence1010.0%-48.2
Half Fence1010.0%-53.6
Octagon110100.0%+37.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1163.6%61.1%+2.5
No walls366.7%46.8%+19.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

悪★髭【迷惑系VF】 (Rank 31)2026/08/301010.0%
ぺーくんだよ (Rank 36)2026/08/301010.0%
pallmtree (Rank 29)2026/08/302020.0%
orz (Rank 30)2026/08/29550100.0%
방가방가 (Rank 33)2026/08/291010.0%
okb@j>おーけーびー (Rank 29)2026/08/2653260.0%
なめ (Rank 34)2026/04/172020.0%
AcidNine-JPN (Rank 27)2026/04/17220100.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 32)2026/03/29110100.0%

Round openings

Every character

backdash into evade up67.9%
forward movement into Enkou RensouPP67.9%
Dtee Sawk Dtrohng4P+K45.3%
backdash into Enkou Kenka46P34.0%
forward movement into Sayu ShoukenPP34.0%
Sway Back4P+K+G into Mighty Knee UpperK22.6%
backdash into Kakushu Suigeki6P22.6%
backdash into Stop Kick4K22.6%
backdash into offensive move22.6%
backward movement into Chubu Soutenkyaku66K22.6%
crouch into Dtee Sawk Lang3P+KP22.6%
crouch into Haisenchu1P22.6%
evade up into Toushou66P22.6%
guardG into throwP+G22.6%
kickK into Hikou Niki6K22.6%

30 further openings account for the other 34 rounds.

Lei Fei

backdash into evade up622.2%
forward movement into Sayu ShoukenPP311.1%
backdash into Kakushu Suigeki6P27.4%
evade up into Toushou66P27.4%
offensive move into Kakushu Suigeki6P27.4%
Kakushu Suigeki6P into Kakushu Suirengeki6PP13.7%
Sayu ShoukenPP into Renkan MahosuiPPP13.7%
backdash into Kaisei Tento1P+K13.7%
backdash into Rigoutai6K13.7%
backdash into Soushou2P+K13.7%
backdash into Toukyaku66K13.7%
backdash into Toushou66P13.7%
backdash into evade down13.7%
backdash into offensive move13.7%
evade up into Kaisei Tento1P+K13.7%

2 further openings account for the other 2 rounds.

Brad

Dtee Sawk Dtrohng4P+K421.1%
Sway Back4P+K+G into Mighty Knee UpperK210.5%
backdash into Stop Kick4K210.5%
crouch into Dtee Sawk Lang3P+KP210.5%
kickK into Ten Kao6K210.5%
throwP+G into Stop Kick4K210.5%
Middle Spin Kick66K into Ten Kao6K15.3%
backdash into Turn Savate44K15.3%
crouch into Jolt Upper3P15.3%
forward movement into kickK15.3%
guardG into throwP+G15.3%

Eileen

forward movement into Enkou RensouPP633.3%
backdash into Enkou Kenka46P316.7%
kickK into Hikou Niki6K211.1%
Enkou Nyudou214P+K15.6%
Hikou Niki6K into kickK15.6%
backdash into Kesshi Hanbi46K+G15.6%
evade up into Enkou Kenka46P15.6%
guardG into offensive move15.6%
guardG into throwP+G15.6%
punch+kick+guardP+K+G15.6%

Shun

backward movement into Chubu Soutenkyaku66K216.7%
crouch into Haisenchu1P216.7%
Getsuga Gakushu46P into Rensai Gakushu46PP18.3%
Hiten Hougeki9P+K into Gyou'inshuP+K+G18.3%
Hiten Hougeki9P+K into Kousoku Zenhi39P+K+G18.3%
backdash into offensive move18.3%
crouch into Haisenchu Kaikakyaku1PK18.3%
evade down into evade up18.3%
evade up into Chubu Soutenkyaku66K18.3%
offensive move18.3%