VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

Roki_ryudoukan

Career matches4,883
Career win rate51.4%
Round win rate48.2%
Peak rank37
Distinct opponents203
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage352,7411,3751,36650.2%
Jeffry372,1421,1331,00952.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau64303446.9%+0.0
Jacky60322853.3%+6.7
Lion51232845.1%-0.9
Aoi50222844.0%-4.4
Kage49202940.8%-5.8
Akira44232152.3%+3.2
Sarah44192543.2%-3.4
Jean41212051.2%+2.6
Pai37181948.6%+2.3
Shun34161847.1%+1.4
Wolf30191163.3%+14.1
Jeffry26141253.9%+6.7
Goh24111345.8%+0.7
El Blaze2081240.0%-11.2
Taka1991047.4%-6.2
Vanessa1971236.8%-8.1
Brad1710758.8%+7.8
Lei Fei125741.7%-5.5
Eileen83537.5%-16.0
Dural2020.0%-61.7

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence88424647.7%+2.5
Low Fence73363749.3%+0.3
Full Fence72383452.8%+6.0
Half Fence71363550.7%+4.8
Rectangle66273940.9%-9.9
Octagon64293545.3%-3.7
Breakable Full Fence63273642.9%-6.8
Single Wall62313150.0%+6.4
Open46182839.1%-10.4
Full Fence and Open25111444.0%-6.1

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42446.9%47.7%-0.7
No walls18147.0%47.3%-0.4

Walls against open: -0.4 points (95% range -9.2 to +8.4), p 0.937 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

寿司眼鉄 (Rank 35)2026/09/222361726.1%
Ka2 (Rank 36)2026/09/2296366.7%
ぶーん (Rank 33)2026/09/2276185.7%
小名浜DC (Rank 37)2026/09/2271614.3%
ゲッパー (Rank 38)2026/09/2251420.0%
★闘将拉麵男★ (Rank 39)2026/09/22136746.1%
ぷこ (Rank 36)2026/09/151771041.2%
躑躅 (Rank 36)2026/09/1475271.4%
カミナリおやじ (Rank 32)2026/09/1486275.0%
北斗神拳 弐ノ羅将 (Rank 39)2026/09/1461516.7%
ジークリオン (Rank 36)2026/09/14168850.0%
たあぼさん (Rank 36)2026/08/22145935.7%
montanmo (Rank 37)2026/08/22146842.9%
え~る (Rank 33)2026/08/2052340.0%
nanami.madogiwa (Rank 32)2026/08/19103730.0%
ちょいそる (Rank 33)2026/08/0363350.0%
さみぃ_ANTARES (Rank 36)2026/07/2993633.3%
lapislazuli (Rank 36)2026/07/2985362.5%
REFAUZ (Rank 32)2026/07/1752340.0%
sby (Rank 32)2026/07/0374357.1%
BigBoin (Rank 32)2026/06/1354180.0%
テクノモデル (Rank 36)2026/06/1251420.0%
どろパイ (Rank 34)2026/06/1165183.3%
fukuchan_tenjin (Rank 34)2026/05/2071614.3%
ヘニオ (Rank 31)2026/04/2374357.1%

Round openings

Every character

backdash into evade up35914.5%
backdash into evade down1425.7%
Hagakure-ryu In Raijingeki46P+K1054.2%
Hagakure-ryu In Raijingeki46P+K into punchP913.7%
crouch dash forward into guardG743.0%
evade up into kickK692.8%
backdash into throwP+G582.3%
forward movement into punchP481.9%
backdash into Kodachinuki4K431.7%
backdash into Engetsugeri9K+G411.6%
forward dash into evade up411.6%
backdash into Toe Kick2K351.4%
crouch dash forward into throwP+G351.4%
backdash into Nakageri3K331.3%
crouch into Ducking Low2K+G331.3%

317 further openings account for the other 1,271 rounds.

Counted from 609 of the 651 matches played. The rest were not pulled for openings.

Kage

backdash into evade up24115.0%
Hagakure-ryu In Raijingeki46P+K1056.5%
backdash into evade down945.8%
Hagakure-ryu In Raijingeki46P+K into punchP915.7%
evade up into kickK674.2%
backdash into Kodachinuki4K432.7%
backdash into Engetsugeri9K+G412.5%
backdash into throwP+G402.5%
backdash into Nakageri3K332.0%
backdash into Hagakure-ryu In Shippujin4P+K+G301.9%
Ryu'eikyaku66K291.8%
evade up281.7%
crouch dash forward into guardG271.7%
forward dash into evade up251.6%
backward movement into Nagiharai6P+K241.5%

178 further openings account for the other 692 rounds.

Jeffry

backdash into evade up11813.6%
backdash into evade down485.5%
crouch dash forward into guardG475.4%
backdash into Toe Kick2K354.0%
crouch into Ducking Low2K+G333.8%
forward movement into punchP273.1%
backdash into Overblow Shoulder66P+K252.9%
crouch dash forward into throwP+G232.6%
Overblow Shoulder66P+K212.4%
backdash into Double Hammer Down43P192.2%
backdash into throwP+G182.1%
guardG into Middle Hell Stab6P+K182.1%
forward dash into evade up161.8%
guardG into throwP+G131.5%
backdash into Full Swing Upper33P121.4%

159 further openings account for the other 395 rounds.

Counted from 212 of the 254 matches played. The rest were not pulled for openings.