Virtua Fighter 5 REVO · v1.10 · Region: Asia
ncub5030
Characters played — VF5's own record
| Lion | 39 | 723 | 407 | 316 | 56.3% |
|---|---|---|---|---|---|
| Taka | 38 | 463 | 276 | 187 | 59.6% |
| Brad | 37 | 389 | 237 | 152 | 60.9% |
| Jacky | 33 | 368 | 235 | 133 | 63.9% |
| Akira | 33 | 291 | 191 | 100 | 65.6% |
| Goh | 32 | 170 | 120 | 50 | 70.6% |
| Jeffry | 29 | 34 | 29 | 5 | 85.3% |
| Pai | 26 | 15 | 10 | 5 | 66.7% |
| Kage | 26 | 2 | 1 | 1 | 50.0% |
| Jean | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 151 | 94 | 57 | 62.2% | +3.7 |
|---|---|---|---|---|---|
| Jean | 68 | 40 | 28 | 58.8% | -3.1 |
| Sarah | 67 | 46 | 21 | 68.7% | +10.0 |
| Wolf | 62 | 43 | 19 | 69.3% | +10.7 |
| Kage | 61 | 38 | 23 | 62.3% | +1.1 |
| Shun | 56 | 35 | 21 | 62.5% | +7.3 |
| Lau | 50 | 25 | 25 | 50.0% | -7.7 |
| Jacky | 48 | 29 | 19 | 60.4% | -2.6 |
| Vanessa | 44 | 23 | 21 | 52.3% | -7.8 |
| Goh | 36 | 20 | 16 | 55.6% | -7.1 |
| Lion | 36 | 16 | 20 | 44.4% | -11.2 |
| Brad | 34 | 17 | 17 | 50.0% | -9.6 |
| Aoi | 31 | 19 | 12 | 61.3% | -0.7 |
| Jeffry | 30 | 15 | 15 | 50.0% | -6.8 |
| Pai | 23 | 16 | 7 | 69.6% | +13.5 |
| Taka | 21 | 11 | 10 | 52.4% | -8.9 |
| Lei Fei | 17 | 10 | 7 | 58.8% | +2.7 |
| Eileen | 16 | 8 | 8 | 50.0% | -5.1 |
| El Blaze | 14 | 8 | 6 | 57.1% | +1.1 |
| Dural | 1 | 0 | 1 | 0.0% | -61.6 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 112 | 57 | 55 | 50.9% | -8.4 |
|---|---|---|---|---|---|
| Octagon | 109 | 72 | 37 | 66.1% | +9.4 |
| Breakable Full Fence | 90 | 49 | 41 | 54.4% | -6.2 |
| Low Fence | 85 | 44 | 41 | 51.8% | -7.3 |
| Rectangle | 78 | 45 | 33 | 57.7% | -1.5 |
| Breakable Half Fence | 77 | 51 | 26 | 66.2% | +4.7 |
| Half Fence | 76 | 46 | 30 | 60.5% | -0.5 |
| Full Fence | 75 | 49 | 26 | 65.3% | +7.8 |
| Open | 68 | 41 | 27 | 60.3% | +0.3 |
| Full Fence and Open | 38 | 28 | 10 | 73.7% | +15.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 505 | 61.8% | 59.6% | +2.2 |
| No walls | 265 | 53.6% | 58.7% | -5.1 |
Walls against open: +7.3 points (95% range -0.3 to +15.0), p 0.059 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| danimura (Rank 34) | 19 | 15 | 4 | 79.0% |
|---|---|---|---|---|
| gear8570 (Rank 38) | 18 | 12 | 6 | 66.7% |
| LEEGOSEGA (Rank 37) | 15 | 10 | 5 | 66.7% |
| iiv272 (Rank 40) | 15 | 7 | 8 | 46.7% |
| 구닥스트렌져 (Rank 33) | 15 | 11 | 4 | 73.3% |
| ZRX-1100 (Rank 37) | 14 | 6 | 8 | 42.9% |
| ねこむーと (Rank 38) | 14 | 8 | 6 | 57.1% |
| id02812522 (Rank 36) | 13 | 10 | 3 | 76.9% |
| STAGEW(ON)@스테이지원 (Rank 42) | 11 | 3 | 8 | 27.3% |
| ひかる (Rank 39) | 11 | 5 | 6 | 45.5% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 10 | 7 | 3 | 70.0% |
| H4T (Rank 39) | 10 | 7 | 3 | 70.0% |
| SJdream55 (Rank 38) | 10 | 5 | 5 | 50.0% |
| ayunii216 (Rank 41) | 10 | 8 | 2 | 80.0% |
| moto__666 (Rank 31) | 10 | 6 | 4 | 60.0% |
| duda1982 (Rank 35) | 9 | 8 | 1 | 88.9% |
| hikabun (Rank 35) | 9 | 4 | 5 | 44.4% |
| Okaka_vfes (Rank 39) | 8 | 5 | 3 | 62.5% |
| azn3_ayapin (Rank 35) | 8 | 5 | 3 | 62.5% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 7 | 3 | 4 | 42.9% |
| MaBoy (Rank 33) | 7 | 5 | 2 | 71.4% |
| Tokkovanessa_VF (Rank 41) | 7 | 0 | 7 | 0.0% |
| さみぃ_ANTARES (Rank 36) | 7 | 4 | 3 | 57.1% |
| klkun (Rank 41) | 6 | 3 | 3 | 50.0% |
| クレウル (Rank 34) | 6 | 1 | 5 | 16.7% |
Most played opponents, most recent first
| ねこむーと (Rank 38) | 2026/09/23 | 14 | 8 | 6 | 57.1% |
|---|---|---|---|---|---|
| iiv272 (Rank 40) | 2026/09/17 | 15 | 7 | 8 | 46.7% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 2026/09/17 | 10 | 7 | 3 | 70.0% |
| ひかる (Rank 39) | 2026/09/16 | 11 | 5 | 6 | 45.5% |
| Okaka_vfes (Rank 39) | 2026/09/16 | 8 | 5 | 3 | 62.5% |
| Tokkovanessa_VF (Rank 41) | 2026/09/16 | 7 | 0 | 7 | 0.0% |
| STAGEW(ON)@스테이지원 (Rank 42) | 2026/09/09 | 11 | 3 | 8 | 27.3% |
| ayunii216 (Rank 41) | 2026/09/09 | 10 | 8 | 2 | 80.0% |
| gear8570 (Rank 38) | 2026/09/08 | 18 | 12 | 6 | 66.7% |
| klkun (Rank 41) | 2026/09/07 | 6 | 3 | 3 | 50.0% |
| H4T (Rank 39) | 2026/08/29 | 10 | 7 | 3 | 70.0% |
| LEEGOSEGA (Rank 37) | 2026/08/17 | 15 | 10 | 5 | 66.7% |
| hikabun (Rank 35) | 2026/07/30 | 9 | 4 | 5 | 44.4% |
| 구닥스트렌져 (Rank 33) | 2026/07/30 | 15 | 11 | 4 | 73.3% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 2026/07/30 | 7 | 3 | 4 | 42.9% |
| さみぃ_ANTARES (Rank 36) | 2026/07/28 | 7 | 4 | 3 | 57.1% |
| ZRX-1100 (Rank 37) | 2026/07/28 | 14 | 6 | 8 | 42.9% |
| danimura (Rank 34) | 2026/07/27 | 19 | 15 | 4 | 79.0% |
| azn3_ayapin (Rank 35) | 2026/07/24 | 8 | 5 | 3 | 62.5% |
| moto__666 (Rank 31) | 2026/07/04 | 10 | 6 | 4 | 60.0% |
| クレウル (Rank 34) | 2026/06/24 | 6 | 1 | 5 | 16.7% |
| MaBoy (Rank 33) | 2026/06/17 | 7 | 5 | 2 | 71.4% |
| duda1982 (Rank 35) | 2026/06/06 | 9 | 8 | 1 | 88.9% |
| SJdream55 (Rank 38) | 2026/05/27 | 10 | 5 | 5 | 50.0% |
| id02812522 (Rank 36) | 2026/05/12 | 13 | 10 | 3 | 76.9% |
Round openings
Every character
| backdash into evade up | 667 | 19.1% |
|---|---|---|
| forward movement into punchP | 595 | 17.1% |
| Juchou Senshou8P+K into evade up | 102 | 2.9% |
| backdash into guardG | 66 | 1.9% |
| backdash into Stop Kick4K | 63 | 1.8% |
| punchP | 52 | 1.5% |
| forward movement into Tsuppari 2PP | 51 | 1.5% |
| forward movement into Jab Straight | 45 | 1.3% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 38 | 1.1% |
| backdash into Sentai4K | 38 | 1.1% |
| Morotezuki66P into Morote Tsuppari66PP | 37 | 1.1% |
| backdash into punchP | 35 | 1.0% |
| forward movement into Koushu RensuiPP | 34 | 1.0% |
| Juchou Senshou8P+K | 32 | 0.9% |
| Rimon Chouchu66P | 32 | 0.9% |
557 further openings account for the other 1,600 rounds.
Counted from 860 of the 866 matches played. The rest were not pulled for openings.
Lion
| backdash into evade up | 152 | 14.3% |
|---|---|---|
| forward movement into punchP | 133 | 12.5% |
| Juchou Senshou8P+K into evade up | 102 | 9.6% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 38 | 3.6% |
| backdash into Sentai4K | 38 | 3.6% |
| forward movement into Koushu RensuiPP | 34 | 3.2% |
| Juchou Senshou8P+K | 32 | 3.0% |
| punchP | 23 | 2.2% |
| Kouho Hachihonsui44P+K | 20 | 1.9% |
| backdash into guardG | 20 | 1.9% |
| backdash into Touku Rigou Bantaitetsu46K+G | 18 | 1.7% |
| Katousui2P | 17 | 1.6% |
| crouch into Shicchi Soutai3K+G | 17 | 1.6% |
| backdash into backward movement | 15 | 1.4% |
| backward movement into forward punch+kick6P+K | 14 | 1.3% |
165 further openings account for the other 389 rounds.
Taka
| backdash into evade up | 221 | 27.1% |
|---|---|---|
| forward movement into punchP | 188 | 23.0% |
| forward movement into Tsuppari 2PP | 51 | 6.2% |
| Morotezuki66P into Morote Tsuppari66PP | 37 | 4.5% |
| backdash into Zangeki33P | 24 | 2.9% |
| backdash into Kachi'age33P+K | 20 | 2.5% |
| backdash into Ao'oni Midaremage214P+K | 17 | 2.1% |
| backdash into punchP | 15 | 1.8% |
| punchP into Tsuppari 2PP | 15 | 1.8% |
| punchP | 12 | 1.5% |
| Shita Harite2P | 11 | 1.4% |
| backdash into Sokubi Otoshi41236P | 10 | 1.2% |
| backdash into guardG | 9 | 1.1% |
| punchP into Kumoyaburi4P+K | 9 | 1.1% |
| crouch into Shita Harite2P | 8 | 1.0% |
86 further openings account for the other 170 rounds.
Counted from 200 of the 201 matches played. The rest were not pulled for openings.
Brad
| forward movement into punchP | 126 | 20.6% |
|---|---|---|
| backdash into evade up | 93 | 15.2% |
| backdash into Stop Kick4K | 63 | 10.3% |
| forward movement into Jab StraightPP | 34 | 5.6% |
| Ducking6P+K+G into Crush Knee KickK+G | 20 | 3.3% |
| backdash into Sway Back4P+K+G | 15 | 2.5% |
| Dtee Sawk Dtrohng4P+K | 14 | 2.3% |
| forward dash into Sharp Shoot1P | 11 | 1.8% |
| Elbow Hook6P | 10 | 1.6% |
| throwP+G into High Spin KickK+G | 9 | 1.5% |
| Middle Spin Kick66K | 8 | 1.3% |
| backdash into guardG | 8 | 1.3% |
| backdash into throwP+G | 8 | 1.3% |
| forward movement into Jab~High KickPK | 7 | 1.1% |
| punchP | 7 | 1.1% |
87 further openings account for the other 178 rounds.
Counted from 151 of the 156 matches played. The rest were not pulled for openings.
Jacky
| backdash into evade up | 92 | 22.0% |
|---|---|---|
| forward movement into punchP | 84 | 20.1% |
| backdash into guardG | 15 | 3.6% |
| forward movement into Jab StraightPP | 11 | 2.6% |
| backdash into High Angle Upper Kick6K | 10 | 2.4% |
| punchP into Jab StraightPP | 9 | 2.1% |
| Middle Smash6P | 8 | 1.9% |
| backdash into throwP+G | 8 | 1.9% |
| forward dash into Low Spin Kick1K+G | 8 | 1.9% |
| punchP | 7 | 1.7% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 6 | 1.4% |
| crouch dash back into guardG | 6 | 1.4% |
| backdash into Smash Straight3P | 5 | 1.2% |
| Dash Hammer Kick66K into forward movement | 4 | 0.9% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 4 | 0.9% |
90 further openings account for the other 142 rounds.
Akira
| backdash into evade up | 47 | 16.9% |
|---|---|---|
| Rimon Chouchu66P | 32 | 11.5% |
| forward movement into punchP | 21 | 7.5% |
| Senzankou66P+K into throwP+G | 10 | 3.6% |
| backdash into Koboku214P | 9 | 3.2% |
| forward dash into Jouho Touken6P | 9 | 3.2% |
| Rimon Chouchu66P into forward dash | 8 | 2.9% |
| backdash into guardG | 7 | 2.5% |
| Rimon Chouchu66P into crouch dash forward | 6 | 2.1% |
| backdash into Youhou33P | 6 | 2.1% |
| forward dash into Yakuho Chouchu666P | 5 | 1.8% |
| Chouyoushu1P | 4 | 1.4% |
| backdash into Chouyoushu1P | 4 | 1.4% |
| backdash into Jouho Touken6P | 4 | 1.4% |
| backdash into throwP+G | 4 | 1.4% |
67 further openings account for the other 103 rounds.
Goh
| backdash into evade up | 43 | 21.4% |
|---|---|---|
| forward movement into punchP | 30 | 14.9% |
| backdash into Karura4P+K | 15 | 7.5% |
| forward dash into Ni'oudaoshi3K+G | 10 | 5.0% |
| forward movement into Tsurane ShoudaPP | 9 | 4.5% |
| crouch into Ni'oudaoshi3K+G | 7 | 3.5% |
| Raikou3P | 6 | 3.0% |
| backdash into guardG | 6 | 3.0% |
| Kurogane Kudaki66P | 4 | 2.0% |
| forward dash into Hiji'ate6P | 4 | 2.0% |
| backdash into Soukyu46P | 3 | 1.5% |
| backdash into kickK | 3 | 1.5% |
| punchP | 3 | 1.5% |
| Sune'uchi2P | 2 | 1.0% |
| Urahiji44P into crouch | 2 | 1.0% |
48 further openings account for the other 54 rounds.
Jeffry
| backdash into evade up | 13 | 22.4% |
|---|---|---|
| forward movement into punchP | 8 | 13.8% |
| backdash into Toe Kick2K | 7 | 12.1% |
| backdash into Full Swing Double Hammer41236P+K | 2 | 3.5% |
| backdash into Tsunami Beat3K+G | 2 | 3.5% |
| crouch into Hammer Slide1P | 2 | 3.5% |
| forward movement into Double KnucklePP | 2 | 3.5% |
| Dash Elbow66P | 1 | 1.7% |
| Overblow Shoulder66P+K | 1 | 1.7% |
| Overblow Shoulder66P+K into throwP+G | 1 | 1.7% |
| backdash into Head Attack46P+K | 1 | 1.7% |
| backdash into backward movement | 1 | 1.7% |
| backdash into throwP+G | 1 | 1.7% |
| crouch dash back into Dash Elbow66P | 1 | 1.7% |
| crouch dash back into Middle Hell Stab6P+K | 1 | 1.7% |
14 further openings account for the other 14 rounds.
Pai
| backdash into evade up | 5 | 18.5% |
|---|---|---|
| forward movement into punchP | 5 | 18.5% |
| Ensei Haijinkyaku7K+G | 1 | 3.7% |
| Ensei Touku Haikyaku66K+G into punchP | 1 | 3.7% |
| RenshouPP into Renken ToukyakuPPK | 1 | 3.7% |
| backdash into Honrakukyaku46K+G | 1 | 3.7% |
| backdash into Renkan Tanheki66KP | 1 | 3.7% |
| backdash into Rikensui1P | 1 | 3.7% |
| backdash into crouch | 1 | 3.7% |
| backdash into evade down | 1 | 3.7% |
| backdash into guardG | 1 | 3.7% |
| backdash into punchP | 1 | 3.7% |
| crouch dash back into Honrakukyaku46K+G | 1 | 3.7% |
| crouch dash back into guardG | 1 | 3.7% |
| crouch dash back into punchP | 1 | 3.7% |
4 further openings account for the other 4 rounds.
Kage
| Hiji'uchi6P | 2 | 22.2% |
|---|---|---|
| Rasen4P | 2 | 22.2% |
| Jizuridan2P | 1 | 11.1% |
| SandangekiPPP into Sandan UrageriPPPK | 1 | 11.1% |
| backdash into throwP+G | 1 | 11.1% |
| crouch into Fusenjin3P | 1 | 11.1% |
| throwP+G | 1 | 11.1% |
Jean
| Shitamaeken2P | 1 | 25.0% |
|---|---|---|
| backdash into Shitanagi Shutou1P | 1 | 25.0% |
| backdash into evade up | 1 | 25.0% |
| throwP+G into Hou'ou Kouyoku'uchi4K+GP | 1 | 25.0% |
