VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

inoshikatyo1007

Career matches6,916
Career win rate55.8%
Round win rate49.6%
Peak rank36
Distinct opponents238
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage362,4521,3021,15053.1%
Lau351,24670154556.3%
Akira331,18564953654.8%
Jean331,00556144455.8%
Goh3152331021359.3%
Vanessa3035723312465.3%
Jacky1481034569.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky90454550.0%+5.4
Akira75403553.3%+4.3
Jean57362163.2%+14.3
Jeffry48232547.9%-0.3
Wolf47212644.7%-8.6
El Blaze42251759.5%+8.6
Goh42192345.2%-3.8
Lion42172540.5%-11.0
Lau32122037.5%-11.1
Aoi31151648.4%-3.6
Vanessa30151550.0%+3.0
Brad28171160.7%+17.4
Sarah27151255.6%+1.8
Shun24101441.7%-6.9
Kage2151623.8%-25.9
Pai2061430.0%-18.3
Lei Fei1771041.2%-5.3
Taka129375.0%+18.4
Dural73442.9%-3.2
Eileen31233.3%-14.4

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall86424448.8%+1.8
Octagon81453655.6%+6.7
Half Fence79364345.6%-5.2
Breakable Full Fence75413454.7%+3.5
Rectangle74403454.0%+3.8
Low Fence68323647.1%-0.4
Breakable Half Fence63283544.4%-4.5
Open58332556.9%+9.3
Full Fence54243044.4%-4.8
Full Fence and Open27111640.7%-6.7

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42650.2%50.0%+0.2
No walls21250.5%47.6%+2.9

Walls against open: -2.6 points (95% range -10.8 to +5.5), p 0.525 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

poco/ぽこ (Rank 38)2026/09/2364266.7%
滝太郎(Takitarou) (Rank 32)2026/09/2376185.7%
ヘニオ (Rank 34)2026/09/221710758.8%
銀 (Rank 30)2026/09/1475271.4%
diev80 (Rank 30)2026/09/1463350.0%
躑躅 (Rank 36)2026/09/1473442.9%
LEO (Rank 31)2026/09/14125741.7%
ロストマン (Rank 35)2026/08/2462433.3%
鳩男 (Rank 30)2026/08/2483537.5%
リーウ (Rank 33)2026/08/0285362.5%
sby (Rank 31)2026/07/29117463.6%
∈挙動不審∋ (Rank 30)2026/07/2662433.3%
え~る (Rank 30)2026/07/22119281.8%
ちょいそる (Rank 33)2026/07/22116554.5%
影虎 (Rank 34)2026/07/2174357.1%
lapislazuli (Rank 37)2026/07/2187187.5%
ふぇに (Rank 33)2026/07/2172528.6%
★闘将拉麵男★ (Rank 36)2026/07/2072528.6%
テクノモデル (Rank 34)2026/07/20117463.6%
みんみんさん (Rank 35)2026/07/0694544.4%
yamaneko (Rank 34)2026/07/0294544.4%
音の勢-リック (Rank 30)2026/06/20159660.0%
nanami.madogiwa (Rank 34)2026/06/04117463.6%
フンバルト・ヘーデル (Rank 30)2026/05/3172528.6%
トーマス軍団残党K (Rank 34)2026/05/17104640.0%

Round openings

Every character

evade down into guardG1997.3%
guardG1816.7%
backdash into evade down1435.2%
backdash into guardG1264.6%
Rasen4P1214.4%
guardG into evade down993.6%
crouch dash back into guardG622.3%
forward movement into punchP582.1%
evade down into crouch dash forward552.0%
Yakuho Chouchu666P531.9%
Kokyaku Haiten7K511.9%
evade down491.8%
Senpugeri7K451.6%
guardG into throwP+G441.6%
Rimon Chouchu66P381.4%

482 further openings account for the other 1,399 rounds.

Counted from 675 of the 695 matches played. The rest were not pulled for openings.

Kage

Rasen4P12114.2%
evade down into guardG526.1%
Senpugeri7K455.3%
backdash into guardG455.3%
backdash into evade down435.1%
guardG404.7%
guardG into evade down303.5%
Rasen4P into crouch dash forward222.6%
evade down212.5%
evade down into Rasen4P212.5%
evade down into crouch dash forward212.5%
Kouten63214P202.4%
crouch dash back into guardG182.1%
Hagakure-ryu In Raijingeki46P+K151.8%
evade up into guardG141.6%

135 further openings account for the other 322 rounds.

Counted from 210 of the 220 matches played. The rest were not pulled for openings.

Lau

evade down into guardG789.4%
guardG678.1%
Kokyaku Haiten7K516.2%
backdash into evade down485.8%
forward movement into punchP303.6%
crouch dash back into Kosoushou46P293.5%
backdash into guardG273.3%
guardG into evade down253.0%
crouch dash back into guardG242.9%
Souchuken2P222.7%
guardG into throwP+G192.3%
evade down172.1%
evade down into crouch dash forward151.8%
punchP141.7%
backward movement into guardG111.3%

149 further openings account for the other 349 rounds.

Counted from 203 of the 205 matches played. The rest were not pulled for openings.

Akira

Yakuho Chouchu666P5311.3%
Rimon Chouchu66P388.1%
evade down into guardG245.1%
guardG224.7%
backdash into guardG214.5%
crouch dash back into Koboku214P214.5%
guardG into evade down204.3%
backdash into evade down183.8%
backdash into Jouho Senshou46P173.6%
Yakuho Chouchu666P into evade down102.1%
crouch dash back into guardG102.1%
evade down into crouch dash forward102.1%
evade down into forward dash102.1%
Jouho Touken6P91.9%
Yakuho Chouchu666P into forward dash91.9%

92 further openings account for the other 178 rounds.

Counted from 117 of the 122 matches played. The rest were not pulled for openings.

Jean

guardG399.7%
evade down into guardG338.2%
backdash into guardG276.7%
Gyaku Seikenzuki66P256.2%
backdash into evade down235.7%
guardG into evade down184.5%
Nozuchi1P+K143.5%
crouch into Nozuchi1P+K112.7%
forward movement into KounirenPP82.0%
forward movement into punchP82.0%
Oihiji4P+K71.7%
Shitamaeken2P71.7%
crouch dash back into guardG71.7%
evade down into crouch dash forward71.7%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK51.2%

102 further openings account for the other 163 rounds.

Counted from 101 of the 104 matches played. The rest were not pulled for openings.

Goh

guardG139.3%
evade down into guardG128.6%
backdash into evade down117.9%
crouch dash back into Karura4P+K75.0%
backdash into guardG64.3%
guardG into evade down64.3%
Kirin33P53.6%
Sune'uchi2P53.6%
forward movement into punchP53.6%
Karura4P+K32.2%
backdash into Soukyu46P32.2%
backward movement into evade down32.2%
crouch dash back into evade down32.2%
crouch dash back into guardG32.2%
guardG into throwP+G32.2%

41 further openings account for the other 51 rounds.

Vanessa

Offensive Style: guard411.1%
Defensive Style: guard38.3%
Offensive Style: backdash into evade down38.3%
Defensive Style: evade down into guardG25.6%
Defensive Style: guard into throwP+G25.6%
Defensive Style: Sit Jab12.8%
Defensive Style: Stinger Low Blow12.8%
Defensive Style: Wind Elbow12.8%
Defensive Style: backdash into Bone Crush Middle3K12.8%
Defensive Style: backdash into Boomerang Hook3P+K12.8%
Defensive Style: backdash into Stopping Low~Switch Back Blow2KP+K+G12.8%
Defensive Style: backdash into guardG12.8%
Defensive Style: crouch dash back into Heavy HookP+K12.8%
Defensive Style: forward movement into Combo High KickPPK12.8%
Defensive Style: forward movement into Jab~BodyPP12.8%

12 further openings account for the other 12 rounds.