Virtua Fighter 5 REVO · v1.10 · Region: Asia
inoshikatyo1007
Characters played — VF5's own record
| Kage | 36 | 2,452 | 1,302 | 1,150 | 53.1% |
|---|---|---|---|---|---|
| Lau | 35 | 1,246 | 701 | 545 | 56.3% |
| Akira | 33 | 1,185 | 649 | 536 | 54.8% |
| Jean | 33 | 1,005 | 561 | 444 | 55.8% |
| Goh | 31 | 523 | 310 | 213 | 59.3% |
| Vanessa | 30 | 357 | 233 | 124 | 65.3% |
| Jacky | — | 148 | 103 | 45 | 69.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 90 | 45 | 45 | 50.0% | +5.4 |
|---|---|---|---|---|---|
| Akira | 75 | 40 | 35 | 53.3% | +4.3 |
| Jean | 57 | 36 | 21 | 63.2% | +14.3 |
| Jeffry | 48 | 23 | 25 | 47.9% | -0.3 |
| Wolf | 47 | 21 | 26 | 44.7% | -8.6 |
| El Blaze | 42 | 25 | 17 | 59.5% | +8.6 |
| Goh | 42 | 19 | 23 | 45.2% | -3.8 |
| Lion | 42 | 17 | 25 | 40.5% | -11.0 |
| Lau | 32 | 12 | 20 | 37.5% | -11.1 |
| Aoi | 31 | 15 | 16 | 48.4% | -3.6 |
| Vanessa | 30 | 15 | 15 | 50.0% | +3.0 |
| Brad | 28 | 17 | 11 | 60.7% | +17.4 |
| Sarah | 27 | 15 | 12 | 55.6% | +1.8 |
| Shun | 24 | 10 | 14 | 41.7% | -6.9 |
| Kage | 21 | 5 | 16 | 23.8% | -25.9 |
| Pai | 20 | 6 | 14 | 30.0% | -18.3 |
| Lei Fei | 17 | 7 | 10 | 41.2% | -5.3 |
| Taka | 12 | 9 | 3 | 75.0% | +18.4 |
| Dural | 7 | 3 | 4 | 42.9% | -3.2 |
| Eileen | 3 | 1 | 2 | 33.3% | -14.4 |
0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 86 | 42 | 44 | 48.8% | +1.8 |
|---|---|---|---|---|---|
| Octagon | 81 | 45 | 36 | 55.6% | +6.7 |
| Half Fence | 79 | 36 | 43 | 45.6% | -5.2 |
| Breakable Full Fence | 75 | 41 | 34 | 54.7% | +3.5 |
| Rectangle | 74 | 40 | 34 | 54.0% | +3.8 |
| Low Fence | 68 | 32 | 36 | 47.1% | -0.4 |
| Breakable Half Fence | 63 | 28 | 35 | 44.4% | -4.5 |
| Open | 58 | 33 | 25 | 56.9% | +9.3 |
| Full Fence | 54 | 24 | 30 | 44.4% | -4.8 |
| Full Fence and Open | 27 | 11 | 16 | 40.7% | -6.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 426 | 50.2% | 50.0% | +0.2 |
| No walls | 212 | 50.5% | 47.6% | +2.9 |
Walls against open: -2.6 points (95% range -10.8 to +5.5), p 0.525 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 17 | 10 | 7 | 58.8% |
|---|---|---|---|---|
| 音の勢-リック (Rank 30) | 15 | 9 | 6 | 60.0% |
| LEO (Rank 31) | 12 | 5 | 7 | 41.7% |
| nanami.madogiwa (Rank 34) | 11 | 7 | 4 | 63.6% |
| sby (Rank 31) | 11 | 7 | 4 | 63.6% |
| え~る (Rank 30) | 11 | 9 | 2 | 81.8% |
| ちょいそる (Rank 33) | 11 | 6 | 5 | 54.5% |
| テクノモデル (Rank 34) | 11 | 7 | 4 | 63.6% |
| トーマス軍団残党K (Rank 34) | 10 | 4 | 6 | 40.0% |
| yamaneko (Rank 34) | 9 | 4 | 5 | 44.4% |
| みんみんさん (Rank 35) | 9 | 4 | 5 | 44.4% |
| lapislazuli (Rank 37) | 8 | 7 | 1 | 87.5% |
| リーウ (Rank 33) | 8 | 5 | 3 | 62.5% |
| 鳩男 (Rank 30) | 8 | 3 | 5 | 37.5% |
| ★闘将拉麵男★ (Rank 36) | 7 | 2 | 5 | 28.6% |
| ふぇに (Rank 33) | 7 | 2 | 5 | 28.6% |
| フンバルト・ヘーデル (Rank 30) | 7 | 2 | 5 | 28.6% |
| 影虎 (Rank 34) | 7 | 4 | 3 | 57.1% |
| 滝太郎(Takitarou) (Rank 32) | 7 | 6 | 1 | 85.7% |
| 躑躅 (Rank 36) | 7 | 3 | 4 | 42.9% |
| 銀 (Rank 30) | 7 | 5 | 2 | 71.4% |
| diev80 (Rank 30) | 6 | 3 | 3 | 50.0% |
| poco/ぽこ (Rank 38) | 6 | 4 | 2 | 66.7% |
| ∈挙動不審∋ (Rank 30) | 6 | 2 | 4 | 33.3% |
| ロストマン (Rank 35) | 6 | 2 | 4 | 33.3% |
Most played opponents, most recent first
| poco/ぽこ (Rank 38) | 2026/09/23 | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|---|
| 滝太郎(Takitarou) (Rank 32) | 2026/09/23 | 7 | 6 | 1 | 85.7% |
| ヘニオ (Rank 34) | 2026/09/22 | 17 | 10 | 7 | 58.8% |
| 銀 (Rank 30) | 2026/09/14 | 7 | 5 | 2 | 71.4% |
| diev80 (Rank 30) | 2026/09/14 | 6 | 3 | 3 | 50.0% |
| 躑躅 (Rank 36) | 2026/09/14 | 7 | 3 | 4 | 42.9% |
| LEO (Rank 31) | 2026/09/14 | 12 | 5 | 7 | 41.7% |
| ロストマン (Rank 35) | 2026/08/24 | 6 | 2 | 4 | 33.3% |
| 鳩男 (Rank 30) | 2026/08/24 | 8 | 3 | 5 | 37.5% |
| リーウ (Rank 33) | 2026/08/02 | 8 | 5 | 3 | 62.5% |
| sby (Rank 31) | 2026/07/29 | 11 | 7 | 4 | 63.6% |
| ∈挙動不審∋ (Rank 30) | 2026/07/26 | 6 | 2 | 4 | 33.3% |
| え~る (Rank 30) | 2026/07/22 | 11 | 9 | 2 | 81.8% |
| ちょいそる (Rank 33) | 2026/07/22 | 11 | 6 | 5 | 54.5% |
| 影虎 (Rank 34) | 2026/07/21 | 7 | 4 | 3 | 57.1% |
| lapislazuli (Rank 37) | 2026/07/21 | 8 | 7 | 1 | 87.5% |
| ふぇに (Rank 33) | 2026/07/21 | 7 | 2 | 5 | 28.6% |
| ★闘将拉麵男★ (Rank 36) | 2026/07/20 | 7 | 2 | 5 | 28.6% |
| テクノモデル (Rank 34) | 2026/07/20 | 11 | 7 | 4 | 63.6% |
| みんみんさん (Rank 35) | 2026/07/06 | 9 | 4 | 5 | 44.4% |
| yamaneko (Rank 34) | 2026/07/02 | 9 | 4 | 5 | 44.4% |
| 音の勢-リック (Rank 30) | 2026/06/20 | 15 | 9 | 6 | 60.0% |
| nanami.madogiwa (Rank 34) | 2026/06/04 | 11 | 7 | 4 | 63.6% |
| フンバルト・ヘーデル (Rank 30) | 2026/05/31 | 7 | 2 | 5 | 28.6% |
| トーマス軍団残党K (Rank 34) | 2026/05/17 | 10 | 4 | 6 | 40.0% |
Round openings
Every character
| evade down into guardG | 199 | 7.3% |
|---|---|---|
| guardG | 181 | 6.7% |
| backdash into evade down | 143 | 5.2% |
| backdash into guardG | 126 | 4.6% |
| Rasen4P | 121 | 4.4% |
| guardG into evade down | 99 | 3.6% |
| crouch dash back into guardG | 62 | 2.3% |
| forward movement into punchP | 58 | 2.1% |
| evade down into crouch dash forward | 55 | 2.0% |
| Yakuho Chouchu666P | 53 | 1.9% |
| Kokyaku Haiten7K | 51 | 1.9% |
| evade down | 49 | 1.8% |
| Senpugeri7K | 45 | 1.6% |
| guardG into throwP+G | 44 | 1.6% |
| Rimon Chouchu66P | 38 | 1.4% |
482 further openings account for the other 1,399 rounds.
Counted from 675 of the 695 matches played. The rest were not pulled for openings.
Kage
| Rasen4P | 121 | 14.2% |
|---|---|---|
| evade down into guardG | 52 | 6.1% |
| Senpugeri7K | 45 | 5.3% |
| backdash into guardG | 45 | 5.3% |
| backdash into evade down | 43 | 5.1% |
| guardG | 40 | 4.7% |
| guardG into evade down | 30 | 3.5% |
| Rasen4P into crouch dash forward | 22 | 2.6% |
| evade down | 21 | 2.5% |
| evade down into Rasen4P | 21 | 2.5% |
| evade down into crouch dash forward | 21 | 2.5% |
| Kouten63214P | 20 | 2.4% |
| crouch dash back into guardG | 18 | 2.1% |
| Hagakure-ryu In Raijingeki46P+K | 15 | 1.8% |
| evade up into guardG | 14 | 1.6% |
135 further openings account for the other 322 rounds.
Counted from 210 of the 220 matches played. The rest were not pulled for openings.
Lau
| evade down into guardG | 78 | 9.4% |
|---|---|---|
| guardG | 67 | 8.1% |
| Kokyaku Haiten7K | 51 | 6.2% |
| backdash into evade down | 48 | 5.8% |
| forward movement into punchP | 30 | 3.6% |
| crouch dash back into Kosoushou46P | 29 | 3.5% |
| backdash into guardG | 27 | 3.3% |
| guardG into evade down | 25 | 3.0% |
| crouch dash back into guardG | 24 | 2.9% |
| Souchuken2P | 22 | 2.7% |
| guardG into throwP+G | 19 | 2.3% |
| evade down | 17 | 2.1% |
| evade down into crouch dash forward | 15 | 1.8% |
| punchP | 14 | 1.7% |
| backward movement into guardG | 11 | 1.3% |
149 further openings account for the other 349 rounds.
Counted from 203 of the 205 matches played. The rest were not pulled for openings.
Akira
| Yakuho Chouchu666P | 53 | 11.3% |
|---|---|---|
| Rimon Chouchu66P | 38 | 8.1% |
| evade down into guardG | 24 | 5.1% |
| guardG | 22 | 4.7% |
| backdash into guardG | 21 | 4.5% |
| crouch dash back into Koboku214P | 21 | 4.5% |
| guardG into evade down | 20 | 4.3% |
| backdash into evade down | 18 | 3.8% |
| backdash into Jouho Senshou46P | 17 | 3.6% |
| Yakuho Chouchu666P into evade down | 10 | 2.1% |
| crouch dash back into guardG | 10 | 2.1% |
| evade down into crouch dash forward | 10 | 2.1% |
| evade down into forward dash | 10 | 2.1% |
| Jouho Touken6P | 9 | 1.9% |
| Yakuho Chouchu666P into forward dash | 9 | 1.9% |
92 further openings account for the other 178 rounds.
Counted from 117 of the 122 matches played. The rest were not pulled for openings.
Jean
| guardG | 39 | 9.7% |
|---|---|---|
| evade down into guardG | 33 | 8.2% |
| backdash into guardG | 27 | 6.7% |
| Gyaku Seikenzuki66P | 25 | 6.2% |
| backdash into evade down | 23 | 5.7% |
| guardG into evade down | 18 | 4.5% |
| Nozuchi1P+K | 14 | 3.5% |
| crouch into Nozuchi1P+K | 11 | 2.7% |
| forward movement into KounirenPP | 8 | 2.0% |
| forward movement into punchP | 8 | 2.0% |
| Oihiji4P+K | 7 | 1.7% |
| Shitamaeken2P | 7 | 1.7% |
| crouch dash back into guardG | 7 | 1.7% |
| evade down into crouch dash forward | 7 | 1.7% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 5 | 1.2% |
102 further openings account for the other 163 rounds.
Counted from 101 of the 104 matches played. The rest were not pulled for openings.
Goh
| guardG | 13 | 9.3% |
|---|---|---|
| evade down into guardG | 12 | 8.6% |
| backdash into evade down | 11 | 7.9% |
| crouch dash back into Karura4P+K | 7 | 5.0% |
| backdash into guardG | 6 | 4.3% |
| guardG into evade down | 6 | 4.3% |
| Kirin33P | 5 | 3.6% |
| Sune'uchi2P | 5 | 3.6% |
| forward movement into punchP | 5 | 3.6% |
| Karura4P+K | 3 | 2.2% |
| backdash into Soukyu46P | 3 | 2.2% |
| backward movement into evade down | 3 | 2.2% |
| crouch dash back into evade down | 3 | 2.2% |
| crouch dash back into guardG | 3 | 2.2% |
| guardG into throwP+G | 3 | 2.2% |
41 further openings account for the other 51 rounds.
Vanessa
| Offensive Style: guard | 4 | 11.1% |
|---|---|---|
| Defensive Style: guard | 3 | 8.3% |
| Offensive Style: backdash into evade down | 3 | 8.3% |
| Defensive Style: evade down into guardG | 2 | 5.6% |
| Defensive Style: guard into throwP+G | 2 | 5.6% |
| Defensive Style: Sit Jab | 1 | 2.8% |
| Defensive Style: Stinger Low Blow | 1 | 2.8% |
| Defensive Style: Wind Elbow | 1 | 2.8% |
| Defensive Style: backdash into Bone Crush Middle3K | 1 | 2.8% |
| Defensive Style: backdash into Boomerang Hook3P+K | 1 | 2.8% |
| Defensive Style: backdash into Stopping Low~Switch Back Blow2KP+K+G | 1 | 2.8% |
| Defensive Style: backdash into guardG | 1 | 2.8% |
| Defensive Style: crouch dash back into Heavy HookP+K | 1 | 2.8% |
| Defensive Style: forward movement into Combo High KickPPK | 1 | 2.8% |
| Defensive Style: forward movement into Jab~BodyPP | 1 | 2.8% |
12 further openings account for the other 12 rounds.
