VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Goh

tatsuya_doragon8741

Career matches2,801
Career win rate56.5%
Round win rate52.7%
Peak rank31
Distinct opponents247
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh2965035329754.3%
Lei Fei3052228623654.8%
Jean3140922918056.0%
Kage3136319416953.4%
Brad3033920213759.6%
Sarah3128117410761.9%
El Blaze2371469161.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira76472961.8%+4.7
Jacky45331273.3%+18.6
Jeffry45202544.4%-11.8
Wolf44232152.3%+1.3
Brad38162242.1%-8.8
Lion31151648.4%-8.1
Vanessa29141548.3%-3.8
Goh28141450.0%-4.1
Shun2517868.0%+8.8
Kage24121250.0%-3.0
Pai23101343.5%-14.9
Sarah2216672.7%+18.0
Aoi21101147.6%-16.3
Lei Fei2013765.0%+15.6
Lau189950.0%-4.3
Eileen168850.0%-7.0
Jean169756.2%+5.6
Dural138561.5%+13.1
El Blaze84450.0%-0.7
Taka62433.3%-17.1

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence71373452.1%-3.9
Breakable Half Fence71442762.0%+9.4
Full Fence64333151.6%-4.1
Octagon60312951.7%-2.4
Single Wall59332655.9%+1.9
Rectangle55292652.7%-1.8
Half Fence47242351.1%-4.6
Open47281959.6%+2.4
Full Fence and Open36181850.0%-4.6
Low Fence2213959.1%+4.6

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls36853.8%54.6%-0.8
No walls12857.8%55.5%+2.3

Walls against open: -3.2 points (95% range -13.1 to +6.7), p 0.530 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ji-ru_11 (Rank 31)2026/09/2262433.3%
yoshi21cc (Rank 26)2026/09/1774357.1%
delicioso (Rank 33)2026/09/1552340.0%
肉彦さん☆彡 (Rank 32)2026/09/1374357.1%
Koutei (Rank 33)2026/09/11550100.0%
CELIS (Rank 28)2026/09/1165183.3%
remiuyu (Rank 30)2026/09/0364266.7%
fine-pie88 (Rank 30)2026/09/0252340.0%
BigBoin (Rank 32)2026/09/024040.0%
Leaping-Lizzy11 (Rank 29)2026/09/0263350.0%
rikiyan-999 (Rank 29)2026/08/3154180.0%
ER_higante (Rank 29)2026/08/3151420.0%
ぱーまん (Rank 30)2026/08/2153260.0%
STH-6000 (Rank 32)2026/08/0583537.5%
motor_colt61 (Rank 34)2026/08/0351420.0%
え~る (Rank 30)2026/07/2954180.0%
nekomanma-01414 (Rank 27)2026/06/0653260.0%
saw121 (Rank 28)2026/06/0654180.0%
Hi-VisionZERO (Rank 28)2026/06/0562433.3%
Archer (Rank 25)2026/06/0276185.7%
striker0123 (Rank 29)2026/05/30135838.5%
midori6127 (Rank 26)2026/05/2842250.0%
マクシミリアン15世 (Rank 31)2026/05/2851420.0%
KUZHAI_GA_DORA3 (Rank 32)2026/05/1085362.5%
Roki_ryudoukan (Rank 32)2026/04/3052340.0%

Round openings

Every character

backdash into evade up49422.7%
backdash into guardG34315.8%
backdash into evade down30013.8%
punchP904.1%
backdash into punchP894.1%
Gyaku Seikenzuki66P743.4%
backdash into throwP+G381.8%
Soukyu46P251.1%
guardG190.9%
backdash into offensive move180.8%
Shitanagi Shutou1P150.7%
Leg Slicer2K+G140.6%
backdash into Sayu ShoukenPP140.6%
Ryubisen44K+G130.6%
Hiji'uchi6P120.6%

258 further openings account for the other 614 rounds.

Counted from 537 of the 548 matches played. The rest were not pulled for openings.

Jean

backdash into evade up22224.5%
backdash into guardG16017.7%
backdash into evade down10511.6%
Gyaku Seikenzuki66P748.2%
punchP586.4%
backdash into punchP424.6%
backdash into throwP+G182.0%
Shitanagi Shutou1P151.7%
backdash into Gyaku Seikenzuki66P121.3%
backdash into Konohana Sakuya43P+K121.3%
Agezuki3P+K111.2%
backdash into Shitamaeken2P101.1%
guardG91.0%
Chudan Mawashigeri3K70.8%
backdash into Agezuki3P+K70.8%

80 further openings account for the other 144 rounds.

Kage

backdash into evade up8526.9%
backdash into evade down4815.2%
backdash into guardG3210.1%
backdash into punchP196.0%
Ryubisen44K+G134.1%
Hiji'uchi6P123.8%
Tsumujigeri2K+G113.5%
Ryu'eikyaku66K72.2%
backdash into Gen'you4K+G72.2%
backdash into Ryu'eikyaku66K72.2%
backdash into Engetsugeri9K+G51.6%
backdash into throwP+G51.6%
Nakageri3K into Rasen Fujin3KP30.9%
Senpujin2P+K30.9%
Surigeri2K30.9%

40 further openings account for the other 56 rounds.

Lei Fei

backdash into evade up5116.9%
backdash into evade down4013.2%
backdash into guardG3812.6%
backdash into offensive move165.3%
backdash into Sayu ShoukenPP144.6%
offensive move124.0%
punchP124.0%
Toushou66P82.6%
Zaban Hekishou66P+K72.3%
backdash into throwP+G62.0%
Souryu Shukkai43P+K51.7%
backdash into Kakushu Suigeki6P51.7%
backdash into punchP51.7%
Souhikyaku9K+G41.3%
crouch dash back into Kakushu Suigeki6P41.3%

54 further openings account for the other 75 rounds.

Goh

backdash into evade up6322.7%
backdash into evade down4516.2%
backdash into guardG4415.8%
Soukyu46P259.0%
backdash into punchP114.0%
backdash into Soukyu46P93.2%
backward movement into Hiji'ate6P72.5%
Ni'oudaoshi3K+G51.8%
Tsukikage6K51.8%
backdash51.8%
backdash into Sune'uchi2P41.4%
backdash into kickK41.4%
backdash into throwP+G41.4%
backdash into Karura4P+K31.1%
Hiji'ate6P20.7%

34 further openings account for the other 42 rounds.

Sarah

backdash into guardG4323.1%
backdash into evade down3317.7%
backdash into evade up2815.1%
Leg Slicer2K+G147.5%
backdash into punchP94.8%
Low Spin Kick3K+G84.3%
Round Kick8K+G42.1%
Serpent Toe Kick2P+K into Serpent Smash Cannon2P+KK42.1%
guardG42.1%
backdash into Serpent Toe Kick2P+K31.6%
punchP31.6%
backdash into Crescent Heel4K+G21.1%
backdash into Leg Slicer2K+G21.1%
backdash into Low Spin Kick3K+G21.1%
backdash into Serpent Smash Cannon2P+KK21.1%

23 further openings account for the other 25 rounds.

Brad

backdash into evade up4524.5%
backdash into evade down2915.8%
backdash into guardG2614.1%
punchP147.6%
Sharp Shoot1P116.0%
backdash into Sway Back4P+K+G73.8%
backdash into Sit Jab2P52.7%
Elbow Hook6P into forward movement42.2%
backdash into Sharp Shoot1P42.2%
backdash into punchP31.6%
backdash into throwP+G31.6%
Sawk Klab6P+K21.1%
backdash21.1%
backdash into Lumpini Combination4PK21.1%
backdash into Stop Kick4K21.1%

25 further openings account for the other 25 rounds.

Counted from 45 of the 56 matches played. The rest were not pulled for openings.