VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

EVOL

Career matches328
Career win rate66.2%
Round win rate52.4%
Peak rank31
Distinct opponents19
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3132821711166.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Pai74357.1%+2.8
Lei Fei5050.0%-53.4
Jacky42250.0%-8.8
Sarah43175.0%+21.1
Vanessa43175.0%+6.5
Akira32166.7%-6.2
Aoi330100.0%+39.7
Jean31233.3%-24.0
Taka32166.7%+20.9
El Blaze21150.0%+0.6
Kage21150.0%+3.1
Wolf220100.0%+30.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon95455.6%+0.3
Open62433.3%-31.2
Single Wall63350.0%-15.0
Rectangle51420.0%-32.6
Full Fence and Open440100.0%+45.4
Breakable Full Fence31233.3%-24.5
Breakable Half Fence220100.0%+41.5
Low Fence220100.0%+55.4
Full Fence110100.0%+40.5
Half Fence110100.0%+31.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2152.4%55.2%-2.9
No walls1450.0%59.4%-9.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

うめおに。 (Rank 33)53260.0%
きよ丸 (Rank 34)5050.0%
AlicerLandeel (Rank 31)41325.0%
negipy (Rank 29)43175.0%
sueokisonomama (Rank 31)42250.0%
ま~く (Rank 33)330100.0%
Teruo_1114 (Rank 31)220100.0%
inakastar (Rank 32)21150.0%
kenji-wa03 (Rank 34)21150.0%
misoazy (Rank 27)21150.0%
Dark (Rank 33)110100.0%
LSt_14 (Rank 31)110100.0%
TOMORV (Rank 27)110100.0%
Tangent_arc1993 (Rank 28)110100.0%
[VirtuAnalytics]SuperGolden (Rank 33)1010.0%
kampfarkz (Rank 32)110100.0%
prestidigitator0 (Rank 27)1010.0%
カプリッチョ (Rank 26)110100.0%
金子です (Rank 27)110100.0%

Most played opponents, most recent first

うめおに。 (Rank 33)2026/09/0553260.0%
TOMORV (Rank 27)2026/09/05110100.0%
sueokisonomama (Rank 31)2026/09/0342250.0%
きよ丸 (Rank 34)2026/09/035050.0%
negipy (Rank 29)2026/09/0343175.0%
LSt_14 (Rank 31)2026/09/03110100.0%
AlicerLandeel (Rank 31)2026/09/0341325.0%
kenji-wa03 (Rank 34)2026/09/0321150.0%
Teruo_1114 (Rank 31)2026/09/03220100.0%
[VirtuAnalytics]SuperGolden (Rank 33)2026/09/031010.0%
ま~く (Rank 33)2026/08/30330100.0%
カプリッチョ (Rank 26)2026/08/30110100.0%
misoazy (Rank 27)2026/08/2921150.0%
inakastar (Rank 32)2026/08/2921150.0%
金子です (Rank 27)2026/08/25110100.0%
kampfarkz (Rank 32)2026/08/25110100.0%
Dark (Rank 33)2026/08/25110100.0%
prestidigitator0 (Rank 27)2026/08/251010.0%
Tangent_arc1993 (Rank 28)2026/08/25110100.0%

Round openings

Jacky

punchP into Punch High KickPK158.8%
Slant Back Knuckle1P into Rage Kick1PK95.3%
backdash into evade up95.3%
backdash into Rage Kick1PK63.5%
crouch dash forward into Slant Back Knuckle1P63.5%
Low Spin Kick1K+G52.9%
backdash into guardG52.9%
crouch dash forward into Low Spin Kick1K+G52.9%
Low Spin Kick1K+G into guardG42.4%
backdash into evade down42.4%
evade down into guardG42.4%
evade up42.4%
forward movement into punchP42.4%
punchP42.4%
Slant Back Knuckle1P31.8%

61 further openings account for the other 83 rounds.