VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

FCR きばやし

Career matches2,614
Career win rate53.3%
Round win rate45.5%
Peak rank36
Distinct opponents16
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi362,6141,3941,22053.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira31233.3%-29.4
Brad32166.7%+20.1
Lion330100.0%+59.3
Taka32166.7%+31.4
El Blaze2020.0%-46.9
Jean2020.0%-55.2
Jeffry2020.0%-50.6
Lei Fei21150.0%+16.4
Pai2020.0%-37.4
Vanessa220100.0%+65.9
Aoi110100.0%+41.9
Goh1010.0%-53.2
Lau110100.0%+41.9
Sarah1010.0%-48.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence72528.6%-20.2
Octagon52340.0%-14.9
Breakable Half Fence41325.0%-11.3
Open43175.0%+35.0
Low Fence21150.0%+5.4
Rectangle220100.0%+52.5
Single Wall2020.0%-55.2
Full Fence and Open110100.0%+41.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1838.9%44.9%-6.0
No walls850.0%46.6%+3.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

zakiyamaBR (Rank 37)2026/03/29110100.0%
ガンオンやりたひ (Rank 33)2026/03/29110100.0%
fly_taster22 (Rank 33)2026/03/29110100.0%
キラキラうきしまの街 (Rank 36)2026/03/292020.0%
エスメラルダ走り (Rank 36)2026/03/291010.0%
Sleipnir-kzm (Rank 35)2026/03/2921150.0%
ピーエス (Rank 35)2026/03/291010.0%
吉田さま (Rank 38)2026/03/28220100.0%
ぱりぱり (Rank 35)2026/03/28220100.0%
昆虫ちゃん (Rank 39)2026/03/282020.0%
bonbon (Rank 37)2026/03/27110100.0%
凹んだぺー (Rank 37)2026/03/2732166.7%
super-lowdropman (Rank 37)2026/03/272020.0%
jikacho-Gigas (Rank 39)2026/03/2721150.0%
Nn_nekosuke (Rank 35)2026/03/272020.0%
BAKUDAN-A-1974 (Rank 33)2026/03/2731233.3%

Round openings

Aoi

backdash into Ougimai4P1714.7%
Ryoushi43P1210.3%
backdash into evade up97.8%
evade up into Hou'oushu3P65.2%
forward movement into Nirentotsu OuchuPPP65.2%
backward movement into Hou'oushu3P43.5%
crouch dash forward into Gedan Shouda2P43.5%
guardG into Hou'oushu3P43.5%
Sou'unha66K32.6%
Hou'oushu3P21.7%
Ouda6P+K into Oushu Hiji'ate6P+KP21.7%
Ryoushi43P into Kasane'ate46P21.7%
backdash into Kusanagi2K+G21.7%
backdash into Sanseigan66P+K21.7%
backdash into Soushouda46P+K21.7%

34 further openings account for the other 39 rounds.