Virtua Fighter 5 REVO · v1.10 · Region: North America
reiya---0602
Characters played — VF5's own record
| Lau | 37 | 2,001 | 1,061 | 940 | 53.0% |
|---|---|---|---|---|---|
| Brad | 36 | 1,491 | 789 | 702 | 52.9% |
| Jacky | 29 | 173 | 99 | 74 | 57.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 172 | 82 | 90 | 47.7% | +1.7 |
|---|---|---|---|---|---|
| Akira | 80 | 46 | 34 | 57.5% | +4.9 |
| Jacky | 73 | 46 | 27 | 63.0% | +2.3 |
| Aoi | 67 | 27 | 40 | 40.3% | -2.4 |
| Jean | 59 | 27 | 32 | 45.8% | -11.2 |
| Pai | 57 | 26 | 31 | 45.6% | -5.1 |
| Vanessa | 56 | 32 | 24 | 57.1% | -0.3 |
| Jeffry | 55 | 31 | 24 | 56.4% | +5.0 |
| Shun | 55 | 27 | 28 | 49.1% | -1.9 |
| Goh | 45 | 26 | 19 | 57.8% | +1.6 |
| Lei Fei | 43 | 22 | 21 | 51.2% | -8.0 |
| Taka | 38 | 24 | 14 | 63.2% | +21.0 |
| Kage | 37 | 17 | 20 | 46.0% | -8.2 |
| Lion | 36 | 23 | 13 | 63.9% | +12.3 |
| El Blaze | 35 | 19 | 16 | 54.3% | -4.1 |
| Eileen | 32 | 14 | 18 | 43.8% | -5.8 |
| Brad | 31 | 13 | 18 | 41.9% | -12.9 |
| Sarah | 27 | 17 | 10 | 63.0% | +3.4 |
| Wolf | 27 | 16 | 11 | 59.3% | +3.0 |
| Dural | 2 | 1 | 1 | 50.0% | +10.4 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 129 | 70 | 59 | 54.3% | +4.6 |
|---|---|---|---|---|---|
| Single Wall | 110 | 53 | 57 | 48.2% | -3.6 |
| Rectangle | 109 | 51 | 58 | 46.8% | -1.1 |
| Full Fence | 107 | 60 | 47 | 56.1% | +3.5 |
| Half Fence | 103 | 55 | 48 | 53.4% | -1.4 |
| Breakable Half Fence | 98 | 51 | 47 | 52.0% | -1.6 |
| Breakable Full Fence | 94 | 40 | 54 | 42.5% | -10.3 |
| Open | 91 | 50 | 41 | 55.0% | +2.5 |
| Octagon | 88 | 50 | 38 | 56.8% | +1.4 |
| Full Fence and Open | 42 | 27 | 15 | 64.3% | +13.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 599 | 51.3% | 52.6% | -1.3 |
| No walls | 330 | 52.4% | 51.3% | +1.1 |
Walls against open: -2.5 points (95% range -9.0 to +4.0), p 0.457 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| VF12360-PC (Rank 37) | 106 | 44 | 62 | 41.5% |
|---|---|---|---|---|
| 佐藤です (Rank 35) | 41 | 25 | 16 | 61.0% |
| けいすけ新宿 (Rank 33) | 38 | 27 | 11 | 71.0% |
| interceptor (Rank 40) | 33 | 18 | 15 | 54.5% |
| らうらうちゃん (Rank 35) | 28 | 10 | 18 | 35.7% |
| イイクルーン (Rank 37) | 26 | 14 | 12 | 53.9% |
| マンジャロ打ちたい (Rank 35) | 24 | 11 | 13 | 45.8% |
| 大◤◥尉 (Rank 39) | 22 | 12 | 10 | 54.5% |
| PuzzG/ぱず爺 (Rank 35) | 21 | 11 | 10 | 52.4% |
| マサオチョップの廻天 (Rank 39) | 20 | 9 | 11 | 45.0% |
| ATSHSHI (Rank 39) | 18 | 6 | 12 | 33.3% |
| ヘニオ (Rank 34) | 18 | 12 | 6 | 66.7% |
| マハリータまるこ (Rank 41) | 16 | 5 | 11 | 31.2% |
| Melt (Rank 33) | 15 | 6 | 9 | 40.0% |
| たたみん♪ (Rank 39) | 14 | 8 | 6 | 57.1% |
| ぶーん (Rank 32) | 14 | 10 | 4 | 71.4% |
| ★闘将拉麵男★ (Rank 39) | 13 | 4 | 9 | 30.8% |
| 〔ネ単〕-ZEN- (Rank 38) | 13 | 5 | 8 | 38.5% |
| てーらい (Rank 32) | 12 | 7 | 5 | 58.3% |
| ハンニャ (Rank 39) | 11 | 7 | 4 | 63.6% |
| lapislazuli (Rank 36) | 10 | 4 | 6 | 40.0% |
| okb@j>おーけーびー (Rank 29) | 10 | 6 | 4 | 60.0% |
| kampfarkz (Rank 34) | 9 | 5 | 4 | 55.6% |
| potimaru1059 (Rank 21) | 9 | 7 | 2 | 77.8% |
| しゆう@1974 (Rank 36) | 9 | 6 | 3 | 66.7% |
Most played opponents, most recent first
| ぶーん (Rank 32) | 2026/09/22 | 14 | 10 | 4 | 71.4% |
|---|---|---|---|---|---|
| Melt (Rank 33) | 2026/09/18 | 15 | 6 | 9 | 40.0% |
| ヘニオ (Rank 34) | 2026/09/15 | 18 | 12 | 6 | 66.7% |
| 〔ネ単〕-ZEN- (Rank 38) | 2026/09/15 | 13 | 5 | 8 | 38.5% |
| ATSHSHI (Rank 39) | 2026/09/11 | 18 | 6 | 12 | 33.3% |
| らうらうちゃん (Rank 35) | 2026/09/11 | 28 | 10 | 18 | 35.7% |
| しゆう@1974 (Rank 36) | 2026/09/11 | 9 | 6 | 3 | 66.7% |
| kampfarkz (Rank 34) | 2026/09/09 | 9 | 5 | 4 | 55.6% |
| マサオチョップの廻天 (Rank 39) | 2026/09/09 | 20 | 9 | 11 | 45.0% |
| たたみん♪ (Rank 39) | 2026/09/09 | 14 | 8 | 6 | 57.1% |
| VF12360-PC (Rank 37) | 2026/09/07 | 106 | 44 | 62 | 41.5% |
| 佐藤です (Rank 35) | 2026/09/07 | 41 | 25 | 16 | 61.0% |
| potimaru1059 (Rank 21) | 2026/09/07 | 9 | 7 | 2 | 77.8% |
| PuzzG/ぱず爺 (Rank 35) | 2026/09/03 | 21 | 11 | 10 | 52.4% |
| マンジャロ打ちたい (Rank 35) | 2026/08/31 | 24 | 11 | 13 | 45.8% |
| lapislazuli (Rank 36) | 2026/08/31 | 10 | 4 | 6 | 40.0% |
| okb@j>おーけーびー (Rank 29) | 2026/08/27 | 10 | 6 | 4 | 60.0% |
| ★闘将拉麵男★ (Rank 39) | 2026/08/26 | 13 | 4 | 9 | 30.8% |
| ハンニャ (Rank 39) | 2026/08/25 | 11 | 7 | 4 | 63.6% |
| 大◤◥尉 (Rank 39) | 2026/08/24 | 22 | 12 | 10 | 54.5% |
| マハリータまるこ (Rank 41) | 2026/08/18 | 16 | 5 | 11 | 31.2% |
| interceptor (Rank 40) | 2026/08/04 | 33 | 18 | 15 | 54.5% |
| てーらい (Rank 32) | 2026/07/31 | 12 | 7 | 5 | 58.3% |
| イイクルーン (Rank 37) | 2026/07/29 | 26 | 14 | 12 | 53.9% |
| けいすけ新宿 (Rank 33) | 2026/07/29 | 38 | 27 | 11 | 71.0% |
Round openings
Every character
| backdash into evade down | 439 | 10.7% |
|---|---|---|
| crouch into Senchutai3K | 287 | 7.0% |
| Ko'en Senshi66K+G into Koryu Tenshinkyaku6K+G | 193 | 4.7% |
| crouch dash forward into throwP+G | 182 | 4.4% |
| Jackal Straight46P+K | 176 | 4.3% |
| Middle Spin Kick66K into Ten Kao6K | 158 | 3.8% |
| forward dash into throwP+G | 152 | 3.7% |
| Ducking6P+K+G into Crush Knee KickK+G | 138 | 3.4% |
| crouch dash forward into guardG | 135 | 3.3% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 116 | 2.8% |
| backdash into Stop Kick4K | 87 | 2.1% |
| Sharp Shoot1P | 73 | 1.8% |
| Fukko Kensou1P | 71 | 1.7% |
| backdash into punchP | 57 | 1.4% |
| backward movement into Sawk Klab6P+K | 45 | 1.1% |
411 further openings account for the other 1,802 rounds.
Counted from 1,005 of the 1,027 matches played. The rest were not pulled for openings.
Brad
| backdash into evade down | 177 | 8.7% |
|---|---|---|
| Jackal Straight46P+K | 176 | 8.7% |
| Middle Spin Kick66K into Ten Kao6K | 158 | 7.8% |
| Ducking6P+K+G into Crush Knee KickK+G | 138 | 6.8% |
| crouch dash forward into throwP+G | 113 | 5.6% |
| backdash into Stop Kick4K | 87 | 4.3% |
| crouch dash forward into guardG | 79 | 3.9% |
| Sharp Shoot1P | 73 | 3.6% |
| forward dash into throwP+G | 57 | 2.8% |
| backward movement into Sawk Klab6P+K | 45 | 2.2% |
| crouch into Sit Jab2P | 39 | 1.9% |
| backdash into Sway Back4P+K+G | 38 | 1.9% |
| throwP+G into High Spin KickK+G | 36 | 1.8% |
| Further Low1K+G | 32 | 1.6% |
| Spine Whip4P into Lumpini Combination4PK | 27 | 1.3% |
207 further openings account for the other 753 rounds.
Lau
| crouch into Senchutai3K | 287 | 15.2% |
|---|---|---|
| backdash into evade down | 240 | 12.7% |
| Ko'en Senshi66K+G into Koryu Tenshinkyaku6K+G | 193 | 10.2% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 116 | 6.1% |
| forward dash into throwP+G | 92 | 4.9% |
| Fukko Kensou1P | 71 | 3.8% |
| crouch dash forward into throwP+G | 64 | 3.4% |
| crouch dash forward into guardG | 50 | 2.6% |
| backdash into Sako Soushou4P+K | 42 | 2.2% |
| backdash into punchP | 29 | 1.5% |
| Kosoushou46P into forward dash | 26 | 1.4% |
| throwP+G | 26 | 1.4% |
| Sako Soushou4P+K into RenshouPP | 23 | 1.2% |
| backdash into Junho Chushou33P | 21 | 1.1% |
| Kosoushou46P into forward movement | 20 | 1.1% |
198 further openings account for the other 592 rounds.
Counted from 459 of the 481 matches played. The rest were not pulled for openings.
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 36 | 18.9% |
|---|---|---|
| backdash into evade down | 22 | 11.5% |
| Step-in Middle Kick66K+G | 21 | 11.0% |
| crouch into Low Spin Kick1K+G | 14 | 7.3% |
| Low Spin Kick1K+G | 8 | 4.2% |
| crouch dash forward into guardG | 6 | 3.1% |
| crouch dash forward into throwP+G | 5 | 2.6% |
| backdash into punchP | 4 | 2.1% |
| guardG | 4 | 2.1% |
| guardG into throwP+G | 4 | 2.1% |
| Dash Hammer Kick66K | 3 | 1.6% |
| Step-in Middle Kick66K+G into Groin Kick6K+G | 3 | 1.6% |
| crouch dash forward into Squat Straight2P | 3 | 1.6% |
| crouch into Squat Straight2P | 3 | 1.6% |
| forward dash into throwP+G | 3 | 1.6% |
45 further openings account for the other 52 rounds.
